blob: a4230c85cd2420717b6bfbcbcde82cd435ecd973 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/config/gpu_util.h"
#include <memory>
#include <vector>
#include "base/command_line.h"
#include "base/debug/crash_logging.h"
#include "base/logging.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/string_piece.h"
#include "base/strings/string_split.h"
#include "base/strings/string_util.h"
#include "base/strings/stringprintf.h"
#include "base/sys_info.h"
#include "gpu/config/gpu_blacklist.h"
#include "gpu/config/gpu_crash_keys.h"
#include "gpu/config/gpu_driver_bug_list.h"
#include "gpu/config/gpu_driver_bug_workaround_type.h"
#include "gpu/config/gpu_feature_type.h"
#include "gpu/config/gpu_finch_features.h"
#include "gpu/config/gpu_info_collector.h"
#include "gpu/config/gpu_switches.h"
#include "ui/gl/gl_switches.h"
namespace gpu {
namespace {
// |str| is in the format of "0x040a;0x10de;...;hex32_N".
void StringToIds(const std::string& str, std::vector<uint32_t>* list) {
DCHECK(list);
for (const base::StringPiece& piece : base::SplitStringPiece(
str, ";", base::TRIM_WHITESPACE, base::SPLIT_WANT_ALL)) {
uint32_t id = 0;
bool succeed = base::HexStringToUInt(piece, &id);
DCHECK(succeed);
list->push_back(id);
}
}
GpuFeatureStatus GetGpuRasterizationFeatureStatus(
const std::set<int>& blacklisted_features,
const base::CommandLine& command_line) {
if (command_line.HasSwitch(switches::kDisableGpuRasterization))
return kGpuFeatureStatusDisabled;
else if (command_line.HasSwitch(switches::kEnableGpuRasterization))
return kGpuFeatureStatusEnabled;
if (blacklisted_features.count(GPU_FEATURE_TYPE_GPU_RASTERIZATION))
return kGpuFeatureStatusBlacklisted;
#if defined(OS_ANDROID)
// GPU Raster is always enabled on non-low-end Android. On low-end, it is
// controlled by a Finch experiment.
if (!base::SysInfo::IsLowEndDevice())
return kGpuFeatureStatusEnabled;
#endif // defined(OS_ANDROID)
// Gpu Rasterization on platforms that are not fully enabled is controlled by
// a finch experiment.
if (!base::FeatureList::IsEnabled(features::kDefaultEnableGpuRasterization))
return kGpuFeatureStatusDisabled;
return kGpuFeatureStatusEnabled;
}
void AppendWorkaroundsToCommandLine(const GpuFeatureInfo& gpu_feature_info,
base::CommandLine* command_line) {
if (gpu_feature_info.IsWorkaroundEnabled(DISABLE_D3D11)) {
command_line->AppendSwitch(switches::kDisableD3D11);
}
if (gpu_feature_info.IsWorkaroundEnabled(DISABLE_ES3_GL_CONTEXT)) {
command_line->AppendSwitch(switches::kDisableES3GLContext);
}
if (gpu_feature_info.IsWorkaroundEnabled(DISABLE_DIRECT_COMPOSITION)) {
command_line->AppendSwitch(switches::kDisableDirectComposition);
}
}
} // namespace anonymous
void ParseSecondaryGpuDevicesFromCommandLine(
const base::CommandLine& command_line,
GPUInfo* gpu_info) {
DCHECK(gpu_info);
const char* secondary_vendor_switch_key = switches::kGpuSecondaryVendorIDs;
const char* secondary_device_switch_key = switches::kGpuSecondaryDeviceIDs;
if (command_line.HasSwitch(switches::kGpuTestingSecondaryVendorIDs) &&
command_line.HasSwitch(switches::kGpuTestingSecondaryDeviceIDs)) {
secondary_vendor_switch_key = switches::kGpuTestingSecondaryVendorIDs;
secondary_device_switch_key = switches::kGpuTestingSecondaryDeviceIDs;
}
if (!command_line.HasSwitch(secondary_vendor_switch_key) ||
!command_line.HasSwitch(secondary_device_switch_key)) {
return;
}
std::vector<uint32_t> vendor_ids;
std::vector<uint32_t> device_ids;
StringToIds(command_line.GetSwitchValueASCII(secondary_vendor_switch_key),
&vendor_ids);
StringToIds(command_line.GetSwitchValueASCII(secondary_device_switch_key),
&device_ids);
DCHECK(vendor_ids.size() == device_ids.size());
gpu_info->secondary_gpus.clear();
for (size_t i = 0; i < vendor_ids.size() && i < device_ids.size(); ++i) {
gpu::GPUInfo::GPUDevice secondary_device;
secondary_device.active = false;
secondary_device.vendor_id = vendor_ids[i];
secondary_device.device_id = device_ids[i];
gpu_info->secondary_gpus.push_back(secondary_device);
}
}
void GetGpuInfoFromCommandLine(const base::CommandLine& command_line,
GPUInfo* gpu_info) {
DCHECK(gpu_info);
if (!command_line.HasSwitch(switches::kGpuVendorID) ||
!command_line.HasSwitch(switches::kGpuDeviceID) ||
!command_line.HasSwitch(switches::kGpuDriverVersion))
return;
bool success = base::HexStringToUInt(
command_line.GetSwitchValueASCII(switches::kGpuVendorID),
&gpu_info->gpu.vendor_id);
DCHECK(success);
success = base::HexStringToUInt(
command_line.GetSwitchValueASCII(switches::kGpuDeviceID),
&gpu_info->gpu.device_id);
DCHECK(success);
gpu_info->driver_vendor =
command_line.GetSwitchValueASCII(switches::kGpuDriverVendor);
gpu_info->driver_version =
command_line.GetSwitchValueASCII(switches::kGpuDriverVersion);
gpu_info->driver_date =
command_line.GetSwitchValueASCII(switches::kGpuDriverDate);
gpu::ParseSecondaryGpuDevicesFromCommandLine(command_line, gpu_info);
// Set active gpu device.
if (command_line.HasSwitch(switches::kGpuActiveVendorID) &&
command_line.HasSwitch(switches::kGpuActiveDeviceID)) {
uint32_t active_vendor_id = 0;
uint32_t active_device_id = 0;
success = base::HexStringToUInt(
command_line.GetSwitchValueASCII(switches::kGpuActiveVendorID),
&active_vendor_id);
DCHECK(success);
success = base::HexStringToUInt(
command_line.GetSwitchValueASCII(switches::kGpuActiveDeviceID),
&active_device_id);
DCHECK(success);
if (gpu_info->gpu.vendor_id == active_vendor_id &&
gpu_info->gpu.device_id == active_device_id) {
gpu_info->gpu.active = true;
} else {
for (size_t i = 0; i < gpu_info->secondary_gpus.size(); ++i) {
if (gpu_info->secondary_gpus[i].vendor_id == active_vendor_id &&
gpu_info->secondary_gpus[i].device_id == active_device_id) {
gpu_info->secondary_gpus[i].active = true;
break;
}
}
}
}
if (command_line.HasSwitch(switches::kAMDSwitchable)) {
gpu_info->amd_switchable = true;
}
}
GpuFeatureInfo ComputeGpuFeatureInfo(const GPUInfo& gpu_info,
base::CommandLine* command_line) {
GpuFeatureInfo gpu_feature_info;
std::set<int> blacklisted_features;
if (!command_line->HasSwitch(switches::kIgnoreGpuBlacklist)) {
std::unique_ptr<GpuBlacklist> list(GpuBlacklist::Create());
blacklisted_features =
list->MakeDecision(GpuControlList::kOsAny, std::string(), gpu_info);
}
// Currently only used for GPU rasterization.
gpu_feature_info.status_values[GPU_FEATURE_TYPE_GPU_RASTERIZATION] =
GetGpuRasterizationFeatureStatus(blacklisted_features, *command_line);
std::set<base::StringPiece> all_disabled_extensions;
std::string disabled_gl_extensions_value =
command_line->GetSwitchValueASCII(switches::kDisableGLExtensions);
if (!disabled_gl_extensions_value.empty()) {
std::vector<base::StringPiece> command_line_disabled_extensions =
base::SplitStringPiece(disabled_gl_extensions_value, ", ;",
base::KEEP_WHITESPACE,
base::SPLIT_WANT_NONEMPTY);
all_disabled_extensions.insert(command_line_disabled_extensions.begin(),
command_line_disabled_extensions.end());
}
std::set<int> enabled_driver_bug_workarounds;
std::vector<std::string> driver_bug_disabled_extensions;
if (!command_line->HasSwitch(switches::kDisableGpuDriverBugWorkarounds)) {
std::unique_ptr<gpu::GpuDriverBugList> list(GpuDriverBugList::Create());
enabled_driver_bug_workarounds =
list->MakeDecision(GpuControlList::kOsAny, std::string(), gpu_info);
gpu_feature_info.applied_gpu_driver_bug_list_entries =
list->GetActiveEntries();
driver_bug_disabled_extensions = list->GetDisabledExtensions();
all_disabled_extensions.insert(driver_bug_disabled_extensions.begin(),
driver_bug_disabled_extensions.end());
}
gpu::GpuDriverBugList::AppendWorkaroundsFromCommandLine(
&enabled_driver_bug_workarounds, *command_line);
gpu_feature_info.enabled_gpu_driver_bug_workarounds.insert(
gpu_feature_info.enabled_gpu_driver_bug_workarounds.begin(),
enabled_driver_bug_workarounds.begin(),
enabled_driver_bug_workarounds.end());
if (all_disabled_extensions.size()) {
std::vector<base::StringPiece> v(all_disabled_extensions.begin(),
all_disabled_extensions.end());
gpu_feature_info.disabled_extensions = base::JoinString(v, " ");
}
// TODO(zmo): Find a better way to communicate these settings to bindings
// initialization than commandline switches.
AppendWorkaroundsToCommandLine(gpu_feature_info, command_line);
return gpu_feature_info;
}
void SetKeysForCrashLogging(const GPUInfo& gpu_info) {
#if !defined(OS_ANDROID)
base::debug::SetCrashKeyValue(
crash_keys::kGPUVendorID,
base::StringPrintf("0x%04x", gpu_info.gpu.vendor_id));
base::debug::SetCrashKeyValue(
crash_keys::kGPUDeviceID,
base::StringPrintf("0x%04x", gpu_info.gpu.device_id));
#endif
base::debug::SetCrashKeyValue(crash_keys::kGPUDriverVersion,
gpu_info.driver_version);
base::debug::SetCrashKeyValue(crash_keys::kGPUPixelShaderVersion,
gpu_info.pixel_shader_version);
base::debug::SetCrashKeyValue(crash_keys::kGPUVertexShaderVersion,
gpu_info.vertex_shader_version);
#if defined(OS_MACOSX)
base::debug::SetCrashKeyValue(crash_keys::kGPUGLVersion, gpu_info.gl_version);
#elif defined(OS_POSIX)
base::debug::SetCrashKeyValue(crash_keys::kGPUVendor, gpu_info.gl_vendor);
base::debug::SetCrashKeyValue(crash_keys::kGPURenderer, gpu_info.gl_renderer);
#endif
}
} // namespace gpu