blob: 9766c226bef78051ef74b6e6aed5e0fccae3819e [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/test/test_gles2_interface.h"
#include "base/logging.h"
#include "cc/test/test_web_graphics_context_3d.h"
#include "gpu/GLES2/gl2extchromium.h"
namespace cc {
TestGLES2Interface::TestGLES2Interface() = default;
TestGLES2Interface::~TestGLES2Interface() = default;
void TestGLES2Interface::GenTextures(GLsizei n, GLuint* textures) {
for (GLsizei i = 0; i < n; ++i) {
textures[i] = test_context_->createTexture();
}
}
void TestGLES2Interface::GenBuffers(GLsizei n, GLuint* buffers) {
for (GLsizei i = 0; i < n; ++i) {
buffers[i] = test_context_->createBuffer();
}
}
void TestGLES2Interface::GenFramebuffers(GLsizei n, GLuint* framebuffers) {
for (GLsizei i = 0; i < n; ++i) {
framebuffers[i] = test_context_->createFramebuffer();
}
}
void TestGLES2Interface::GenRenderbuffers(GLsizei n, GLuint* renderbuffers) {
for (GLsizei i = 0; i < n; ++i) {
renderbuffers[i] = test_context_->createRenderbuffer();
}
}
void TestGLES2Interface::GenQueriesEXT(GLsizei n, GLuint* queries) {
for (GLsizei i = 0; i < n; ++i) {
queries[i] = test_context_->createQueryEXT();
}
}
void TestGLES2Interface::DeleteTextures(GLsizei n, const GLuint* textures) {
test_context_->deleteTextures(n, textures);
}
void TestGLES2Interface::DeleteBuffers(GLsizei n, const GLuint* buffers) {
for (GLsizei i = 0; i < n; ++i) {
test_context_->deleteBuffer(buffers[i]);
}
}
void TestGLES2Interface::DeleteFramebuffers(GLsizei n,
const GLuint* framebuffers) {
for (GLsizei i = 0; i < n; ++i) {
test_context_->deleteFramebuffer(framebuffers[i]);
}
}
void TestGLES2Interface::DeleteQueriesEXT(GLsizei n, const GLuint* queries) {
for (GLsizei i = 0; i < n; ++i) {
test_context_->deleteQueryEXT(queries[i]);
}
}
GLuint TestGLES2Interface::CreateShader(GLenum type) {
return test_context_->createShader(type);
}
GLuint TestGLES2Interface::CreateProgram() {
return test_context_->createProgram();
}
void TestGLES2Interface::BindTexture(GLenum target, GLuint texture) {
test_context_->bindTexture(target, texture);
}
void TestGLES2Interface::GetIntegerv(GLenum pname, GLint* params) {
test_context_->getIntegerv(pname, params);
}
void TestGLES2Interface::GetShaderiv(GLuint shader,
GLenum pname,
GLint* params) {
test_context_->getShaderiv(shader, pname, params);
}
void TestGLES2Interface::GetProgramiv(GLuint program,
GLenum pname,
GLint* params) {
test_context_->getProgramiv(program, pname, params);
}
void TestGLES2Interface::GetShaderPrecisionFormat(GLenum shadertype,
GLenum precisiontype,
GLint* range,
GLint* precision) {
test_context_->getShaderPrecisionFormat(
shadertype, precisiontype, range, precision);
}
void TestGLES2Interface::Viewport(GLint x,
GLint y,
GLsizei width,
GLsizei height) {
test_context_->viewport(x, y, width, height);
}
void TestGLES2Interface::ActiveTexture(GLenum target) {
test_context_->activeTexture(target);
}
void TestGLES2Interface::UseProgram(GLuint program) {
test_context_->useProgram(program);
}
GLenum TestGLES2Interface::CheckFramebufferStatus(GLenum target) {
return test_context_->checkFramebufferStatus(target);
}
void TestGLES2Interface::Scissor(GLint x,
GLint y,
GLsizei width,
GLsizei height) {
test_context_->scissor(x, y, width, height);
}
void TestGLES2Interface::DrawElements(GLenum mode,
GLsizei count,
GLenum type,
const void* indices) {
test_context_->drawElements(
mode, count, type, reinterpret_cast<intptr_t>(indices));
}
void TestGLES2Interface::ClearColor(GLclampf red,
GLclampf green,
GLclampf blue,
GLclampf alpha) {
test_context_->clearColor(red, green, blue, alpha);
}
void TestGLES2Interface::ClearStencil(GLint s) {
test_context_->clearStencil(s);
}
void TestGLES2Interface::Clear(GLbitfield mask) { test_context_->clear(mask); }
void TestGLES2Interface::Flush() { test_context_->flush(); }
void TestGLES2Interface::Finish() { test_context_->finish(); }
void TestGLES2Interface::ShallowFinishCHROMIUM() {
test_context_->shallowFinishCHROMIUM();
}
void TestGLES2Interface::ShallowFlushCHROMIUM() {
test_context_->shallowFlushCHROMIUM();
}
void TestGLES2Interface::Enable(GLenum cap) { test_context_->enable(cap); }
void TestGLES2Interface::Disable(GLenum cap) { test_context_->disable(cap); }
void TestGLES2Interface::BindRenderbuffer(GLenum target, GLuint buffer) {
test_context_->bindRenderbuffer(target, buffer);
}
void TestGLES2Interface::BindFramebuffer(GLenum target, GLuint buffer) {
test_context_->bindFramebuffer(target, buffer);
}
void TestGLES2Interface::BindBuffer(GLenum target, GLuint buffer) {
test_context_->bindBuffer(target, buffer);
}
void TestGLES2Interface::PixelStorei(GLenum pname, GLint param) {
test_context_->pixelStorei(pname, param);
}
void TestGLES2Interface::TexImage2D(GLenum target,
GLint level,
GLint internalformat,
GLsizei width,
GLsizei height,
GLint border,
GLenum format,
GLenum type,
const void* pixels) {
test_context_->texImage2D(target,
level,
internalformat,
width,
height,
border,
format,
type,
pixels);
}
void TestGLES2Interface::TexSubImage2D(GLenum target,
GLint level,
GLint xoffset,
GLint yoffset,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
const void* pixels) {
test_context_->texSubImage2D(
target, level, xoffset, yoffset, width, height, format, type, pixels);
}
void TestGLES2Interface::TexStorage2DEXT(GLenum target,
GLsizei levels,
GLenum internalformat,
GLsizei width,
GLsizei height) {
test_context_->texStorage2DEXT(target, levels, internalformat, width, height);
}
void TestGLES2Interface::TexStorage2DImageCHROMIUM(GLenum target,
GLenum internalformat,
GLenum bufferusage,
GLsizei width,
GLsizei height) {
test_context_->texStorage2DImageCHROMIUM(target, internalformat, bufferusage,
width, height);
}
void TestGLES2Interface::TexParameteri(GLenum target,
GLenum pname,
GLint param) {
test_context_->texParameteri(target, pname, param);
}
void TestGLES2Interface::FramebufferRenderbuffer(GLenum target,
GLenum attachment,
GLenum renderbuffertarget,
GLuint renderbuffer) {
test_context_->framebufferRenderbuffer(
target, attachment, renderbuffertarget, renderbuffer);
}
void TestGLES2Interface::FramebufferTexture2D(GLenum target,
GLenum attachment,
GLenum textarget,
GLuint texture,
GLint level) {
test_context_->framebufferTexture2D(
target, attachment, textarget, texture, level);
}
void TestGLES2Interface::RenderbufferStorage(GLenum target,
GLenum internalformat,
GLsizei width,
GLsizei height) {
test_context_->renderbufferStorage(target, internalformat, width, height);
}
void TestGLES2Interface::CompressedTexImage2D(GLenum target,
GLint level,
GLenum internalformat,
GLsizei width,
GLsizei height,
GLint border,
GLsizei image_size,
const void* data) {
test_context_->compressedTexImage2D(
target, level, internalformat, width, height, border, image_size, data);
}
GLuint TestGLES2Interface::CreateImageCHROMIUM(ClientBuffer buffer,
GLsizei width,
GLsizei height,
GLenum internalformat) {
return test_context_->createImageCHROMIUM(
buffer, width, height, internalformat);
}
void TestGLES2Interface::DestroyImageCHROMIUM(GLuint image_id) {
test_context_->destroyImageCHROMIUM(image_id);
}
void TestGLES2Interface::BindTexImage2DCHROMIUM(GLenum target, GLint image_id) {
test_context_->bindTexImage2DCHROMIUM(target, image_id);
}
void TestGLES2Interface::ReleaseTexImage2DCHROMIUM(GLenum target,
GLint image_id) {
test_context_->releaseTexImage2DCHROMIUM(target, image_id);
}
void* TestGLES2Interface::MapBufferCHROMIUM(GLuint target, GLenum access) {
return test_context_->mapBufferCHROMIUM(target, access);
}
GLboolean TestGLES2Interface::UnmapBufferCHROMIUM(GLuint target) {
return test_context_->unmapBufferCHROMIUM(target);
}
void TestGLES2Interface::BufferData(GLenum target,
GLsizeiptr size,
const void* data,
GLenum usage) {
test_context_->bufferData(target, size, data, usage);
}
void TestGLES2Interface::GenSyncTokenCHROMIUM(GLbyte* sync_token) {
test_context_->genSyncToken(sync_token);
}
void TestGLES2Interface::GenUnverifiedSyncTokenCHROMIUM(GLbyte* sync_token) {
test_context_->genSyncToken(sync_token);
}
void TestGLES2Interface::VerifySyncTokensCHROMIUM(GLbyte** sync_tokens,
GLsizei count) {
test_context_->verifySyncTokens(sync_tokens, count);
}
void TestGLES2Interface::WaitSyncTokenCHROMIUM(const GLbyte* sync_token) {
test_context_->waitSyncToken(sync_token);
}
void TestGLES2Interface::BeginQueryEXT(GLenum target, GLuint id) {
test_context_->beginQueryEXT(target, id);
}
void TestGLES2Interface::EndQueryEXT(GLenum target) {
test_context_->endQueryEXT(target);
}
void TestGLES2Interface::GetQueryObjectuivEXT(GLuint id,
GLenum pname,
GLuint* params) {
test_context_->getQueryObjectuivEXT(id, pname, params);
}
void TestGLES2Interface::DiscardFramebufferEXT(GLenum target,
GLsizei count,
const GLenum* attachments) {
test_context_->discardFramebufferEXT(target, count, attachments);
}
void TestGLES2Interface::GenMailboxCHROMIUM(GLbyte* mailbox) {
test_context_->genMailboxCHROMIUM(mailbox);
}
void TestGLES2Interface::ProduceTextureDirectCHROMIUM(GLuint texture,
const GLbyte* mailbox) {
test_context_->produceTextureDirectCHROMIUM(texture, mailbox);
}
GLuint TestGLES2Interface::CreateAndConsumeTextureCHROMIUM(
const GLbyte* mailbox) {
return test_context_->createAndConsumeTextureCHROMIUM(mailbox);
}
void TestGLES2Interface::ResizeCHROMIUM(GLuint width,
GLuint height,
float device_scale,
GLenum color_space,
GLboolean has_alpha) {
test_context_->reshapeWithScaleFactor(width, height, device_scale);
}
void TestGLES2Interface::LoseContextCHROMIUM(GLenum current, GLenum other) {
test_context_->loseContextCHROMIUM(current, other);
}
GLenum TestGLES2Interface::GetGraphicsResetStatusKHR() {
if (test_context_->isContextLost())
return GL_UNKNOWN_CONTEXT_RESET_KHR;
return GL_NO_ERROR;
}
void TestGLES2Interface::set_test_context(TestWebGraphicsContext3D* context) {
DCHECK(!test_context_);
test_context_ = context;
InitializeTestContext(test_context_);
}
} // namespace cc