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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
#define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
#include <stdint.h>
#include <string>
#include "remoting/base/session_options.h"
#include "remoting/protocol/message_pipe.h"
#include "remoting/protocol/transport.h"
namespace webrtc {
class DesktopCapturer;
} // namespace webrtc
namespace remoting {
namespace protocol {
class AudioSource;
class AudioStream;
class ClientStub;
class ClipboardStub;
class HostStub;
class InputStub;
class Session;
class VideoStream;
// This interface represents a remote viewer connection to the chromoting host.
// It sets up all protocol channels and connects them to the stubs.
class ConnectionToClient {
public:
class EventHandler {
public:
// Called when the network connection is authenticating
virtual void OnConnectionAuthenticating() = 0;
// Called when the network connection is authenticated.
virtual void OnConnectionAuthenticated() = 0;
// Called to request creation of video streams. May be called before or
// after OnConnectionChannelsConnected().
virtual void CreateMediaStreams() = 0;
// Called when the network connection is authenticated and all
// channels are connected.
virtual void OnConnectionChannelsConnected() = 0;
// Called when the network connection is closed or failed.
virtual void OnConnectionClosed(ErrorCode error) = 0;
// Called on notification of a route change event, which happens when a
// channel is connected.
virtual void OnRouteChange(const std::string& channel_name,
const TransportRoute& route) = 0;
// Called when a new Data Channel has been created by the client.
virtual void OnIncomingDataChannel(const std::string& channel_name,
std::unique_ptr<MessagePipe> pipe) = 0;
protected:
virtual ~EventHandler() = default;
};
ConnectionToClient() = default;
virtual ~ConnectionToClient() = default;
// Set |event_handler| for connection events. Must be called once when this
// object is created.
virtual void SetEventHandler(EventHandler* event_handler) = 0;
// Returns the Session object for the connection.
// TODO(sergeyu): Remove this method.
virtual Session* session() = 0;
// Disconnect the client connection.
virtual void Disconnect(ErrorCode error) = 0;
// Start video stream that sends screen content from |desktop_capturer| to the
// client.
virtual std::unique_ptr<VideoStream> StartVideoStream(
std::unique_ptr<webrtc::DesktopCapturer> desktop_capturer) = 0;
// Starts an audio stream. Returns nullptr if audio is not supported by the
// client.
virtual std::unique_ptr<AudioStream> StartAudioStream(
std::unique_ptr<AudioSource> audio_source) = 0;
// The client stubs used by the host to send control messages to the client.
// The stub must not be accessed before OnConnectionAuthenticated(), or
// after OnConnectionClosed().
virtual ClientStub* client_stub() = 0;
// Set the stubs which will handle messages we receive from the client. These
// must be called in EventHandler::OnConnectionAuthenticated().
virtual void set_clipboard_stub(ClipboardStub* clipboard_stub) = 0;
virtual void set_host_stub(HostStub* host_stub) = 0;
virtual void set_input_stub(InputStub* input_stub) = 0;
// Applies the |options| to current session. SessionOptions usually controls
// experimental behaviors, implementations can ignore this function if no
// control logic can be applied.
virtual void ApplySessionOptions(const SessionOptions& options) {}
};
} // namespace protocol
} // namespace remoting
#endif // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_