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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef REMOTING_HOST_WIN_WORKER_PROCESS_LAUNCHER_H_
#define REMOTING_HOST_WIN_WORKER_PROCESS_LAUNCHER_H_
#include <stdint.h>
#include <memory>
#include "base/callback.h"
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "base/sequence_checker.h"
#include "base/timer/timer.h"
#include "base/win/object_watcher.h"
#include "base/win/scoped_handle.h"
#include "net/base/backoff_entry.h"
namespace base {
class Location;
class TimeDelta;
} // namespace base
namespace IPC {
class Message;
} // namespace IPC
namespace remoting {
class WorkerProcessIpcDelegate;
// Launches a worker process that is controlled via an IPC channel. All
// interaction with the spawned process is through WorkerProcessIpcDelegate and
// Send() method. In case of error the channel is closed and the worker process
// is terminated.
class WorkerProcessLauncher : public base::win::ObjectWatcher::Delegate {
public:
class Delegate {
public:
virtual ~Delegate();
// Asynchronously starts the worker process and creates an IPC channel it
// can connect to. |event_handler| must remain valid until KillProcess() has
// been called.
virtual void LaunchProcess(WorkerProcessLauncher* event_handler) = 0;
// Sends an IPC message to the worker process. The message will be silently
// dropped if the channel is closed.
virtual void Send(IPC::Message* message) = 0;
// Closes the IPC channel.
virtual void CloseChannel() = 0;
// Terminates the worker process and closes the IPC channel.
virtual void KillProcess() = 0;
};
// Creates the launcher that will use |launcher_delegate| to manage the worker
// process and |ipc_handler| to handle IPCs. The caller must ensure that
// |ipc_handler| must outlive this object.
WorkerProcessLauncher(std::unique_ptr<Delegate> launcher_delegate,
WorkerProcessIpcDelegate* ipc_handler);
~WorkerProcessLauncher() override;
// Asks the worker process to crash and generate a dump, and closes the IPC
// channel. |location| is passed to the worker so that it is on the stack in
// the dump. Restarts the worker process forcefully, if it does
// not exit on its own.
void Crash(const base::Location& location);
// Sends an IPC message to the worker process. The message will be silently
// dropped if Send() is called before Start() or after stutdown has been
// initiated.
void Send(IPC::Message* message);
// Notification methods invoked by |Delegate|.
// Invoked to pass a handle of the launched process back to the caller of
// Delegate::LaunchProcess(). The delegate has to make sure that this method
// is called before OnChannelConnected().
void OnProcessLaunched(base::win::ScopedHandle worker_process);
// Called when a fatal error occurs (i.e. a failed process launch).
// The delegate must guarantee that no other notifications are delivered once
// OnFatalError() has been called.
void OnFatalError();
// Mirrors methods of IPC::Listener to be invoked by |Delegate|. |Delegate|
// has to validate |peer_pid| if necessary.
bool OnMessageReceived(const IPC::Message& message);
void OnChannelConnected(int32_t peer_pid);
void OnChannelError();
private:
friend class WorkerProcessLauncherTest;
// base::win::ObjectWatcher::Delegate implementation used to watch for
// the worker process exiting.
void OnObjectSignaled(HANDLE object) override;
// Returns true when the object is being destroyed.
bool stopping() const { return ipc_handler_ == nullptr; }
// Attempts to launch the worker process. Schedules next launch attempt if
// creation of the process fails.
void LaunchWorker();
// Called to record outcome of a launch attempt: success or failure.
void RecordLaunchResult();
// Called by the test to record a successful launch attempt.
void RecordSuccessfulLaunchForTest();
// Set the desired timeout for |kill_process_timer_|.
void SetKillProcessTimeoutForTest(const base::TimeDelta& timeout);
// Stops the worker process and schedules next launch attempt unless the
// object is being destroyed already.
void StopWorker();
// Handles IPC messages sent by the worker process.
WorkerProcessIpcDelegate* ipc_handler_;
// Implements specifics of launching a worker process.
std::unique_ptr<WorkerProcessLauncher::Delegate> launcher_delegate_;
// Keeps the exit code of the worker process after it was closed. The exit
// code is used to determine whether the process has to be restarted.
DWORD exit_code_;
// True if IPC messages should be passed to |ipc_handler_|.
bool ipc_enabled_;
// The timer used to delay termination of the worker process when an IPC error
// occured or when Crash() request is pending
base::OneShotTimer kill_process_timer_;
// The default timeout for |kill_process_timer_|.
base::TimeDelta kill_process_timeout_;
// State used to backoff worker launch attempts on failure.
net::BackoffEntry launch_backoff_;
// Timer used to schedule the next attempt to launch the process.
base::OneShotTimer launch_timer_;
// Monitors |worker_process_| to detect when the launched process
// terminates.
base::win::ObjectWatcher process_watcher_;
// Timer used to detect whether a launch attempt was successful or not, and to
// cancel the launch attempt if it is taking too long.
base::OneShotTimer launch_result_timer_;
// The handle of the worker process, if launched.
base::win::ScopedHandle worker_process_;
SEQUENCE_CHECKER(sequence_checker_);
DISALLOW_COPY_AND_ASSIGN(WorkerProcessLauncher);
};
} // namespace remoting
#endif // REMOTING_HOST_WIN_WORKER_PROCESS_LAUNCHER_H_