blob: 5cbf9201a018cd70c3f1e0762f8c78ba88e148fa [file] [log] [blame]
// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/win/crash_id_helper.h"
#include "base/memory/ptr_util.h"
#include "base/strings/string_util.h"
namespace gfx {
// static
CrashIdHelper* CrashIdHelper::Get() {
static base::NoDestructor<CrashIdHelper> helper;
return helper.get();
}
// static
void CrashIdHelper::RegisterMainThread(base::PlatformThreadId thread_id) {
main_thread_id_ = thread_id;
}
CrashIdHelper::ScopedLogger::~ScopedLogger() {
CrashIdHelper::Get()->OnDidProcessMessages();
}
CrashIdHelper::ScopedLogger::ScopedLogger() = default;
std::unique_ptr<CrashIdHelper::ScopedLogger>
CrashIdHelper::OnWillProcessMessages(const std::string& id) {
if (main_thread_id_ == base::kInvalidThreadId ||
base::PlatformThread::CurrentId() != main_thread_id_) {
return nullptr;
}
if (!ids_.empty())
was_nested_ = true;
ids_.push_back(id.empty() ? "unspecified" : id);
debugging_crash_key_.Set(CurrentCrashId());
// base::WrapUnique() as constructor is private.
return base::WrapUnique(new ScopedLogger);
}
void CrashIdHelper::OnDidProcessMessages() {
DCHECK(!ids_.empty());
ids_.pop_back();
if (ids_.empty()) {
debugging_crash_key_.Clear();
was_nested_ = false;
} else {
debugging_crash_key_.Set(CurrentCrashId());
}
}
CrashIdHelper::CrashIdHelper() = default;
CrashIdHelper::~CrashIdHelper() = default;
std::string CrashIdHelper::CurrentCrashId() const {
// This should only be called when there is at least one id.
DCHECK(!ids_.empty());
// Common case is only one id.
if (ids_.size() == 1) {
// If the size of |ids_| is 1, then the message loop is not nested. If
// |was_nested_| is true, it means in processing the message corresponding
// to ids_[0] another message was processed, resulting in nested message
// loops. A nested message loop can lead to reentrancy and/or problems when
// the stack unravels. For example, it's entirely possible that when a
// nested message loop completes, objects further up in the stack have been
// deleted. "(N)" is added to signify that a nested message loop was run at
// some point during the current message loop.
return was_nested_ ? "(N) " + ids_[0] : ids_[0];
}
return base::JoinString(ids_, ">");
}
// static
base::PlatformThreadId CrashIdHelper::main_thread_id_ = base::kInvalidThreadId;
} // namespace gfx