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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
#include "ash/ash_export.h"
#include "ash/lock_screen_action/lock_screen_action_background_controller.h"
#include "base/macros.h"
namespace aura {
class Window;
namespace views {
class Widget;
namespace ash {
// Testing implementation of LockScreenActionBackgroundController.
// This implementation uses a window (if created at all) that does not animate
// visibility. When |ShowBackground| and |HideBackground| methods are called,
// the controller will transition to kShowing and kHiding states. The tests
// should use |FinishShow| and |FinishHide| to complete visibility transitions.
class ASH_EXPORT TestLockScreenActionBackgroundController
: public LockScreenActionBackgroundController {
~TestLockScreenActionBackgroundController() override;
// LockScreenBackgroundController:
bool IsBackgroundWindow(aura::Window* window) const override;
bool ShowBackground() override;
bool HideBackgroundImmediately() override;
bool HideBackground() override;
// If the controller is in kShowing state, updates state to kShown.
// Returns whether the state has changed.
bool FinishShow();
// If the controller is in kHiding state, updates state to kHidden, and hides
// testing window is a window was created.
// Returns whether the state has changed.
bool FinishHide();
// Gets the testing window, if one was created.
aura::Window* GetWindow() const;
// Testing widget created when the background is shown.
std::unique_ptr<views::Widget> widget_;
} // namespace ash