blob: d57e7b4370f65ae0e2f60abb2bf34033e50936b0 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/gpu/android/codec_allocator.h"
#include <stdint.h>
#include <memory>
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/logging.h"
#include "base/single_thread_task_runner.h"
#include "base/test/scoped_task_environment.h"
#include "base/test/simple_test_tick_clock.h"
#include "base/threading/sequenced_task_runner_handle.h"
#include "base/threading/thread.h"
#include "base/time/tick_clock.h"
#include "media/base/android/mock_media_codec_bridge.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
using testing::_;
using testing::Invoke;
using testing::NiceMock;
using testing::ReturnRef;
namespace media {
class CodecAllocatorTest : public testing::Test {
public:
CodecAllocatorTest() : allocator_thread_("AllocatorThread") {
// Don't start the clock at null.
tick_clock_.Advance(base::TimeDelta::FromSeconds(1));
allocator_ = new CodecAllocator(
base::BindRepeating(&MockMediaCodecBridge::CreateVideoDecoder),
base::SequencedTaskRunnerHandle::Get());
allocator_->tick_clock_ = &tick_clock_;
}
~CodecAllocatorTest() override {
if (allocator_thread_.IsRunning()) {
// Don't leave any threads hung, or this will hang too. It would be nice
// if we could let a unique ptr handle this, but the destructor is
// private. We also have to destroy it on the right thread.
allocator_thread_.task_runner()->PostTask(
FROM_HERE,
base::BindOnce([](CodecAllocator* allocator) { delete allocator; },
allocator_));
allocator_thread_.Stop();
return;
}
delete allocator_;
}
void CreateAllocatorOnAnotherThread() {
delete allocator_;
// Start a thread for the allocator. This would normally be the GPU main
// thread.
CHECK(allocator_thread_.Start());
allocator_ = new CodecAllocator(
base::BindRepeating(&MockMediaCodecBridge::CreateVideoDecoder),
allocator_thread_.task_runner());
allocator_->tick_clock_ = &tick_clock_;
}
void OnCodecCreatedInternal(base::OnceClosure quit_closure,
std::unique_ptr<MediaCodecBridge> codec) {
// This should always be called on the main thread, despite whatever thread
// the allocator happens to be running on.
ASSERT_TRUE(scoped_task_environment_.GetMainThreadTaskRunner()
->BelongsToCurrentThread());
last_created_codec_.reset(
reinterpret_cast<MockMediaCodecBridge*>(codec.release()));
OnCodecCreated(last_created_codec_->GetCodecType());
std::move(quit_closure).Run();
}
void OnCodecReleasedInternal(base::OnceClosure quit_closure) {
// This should always be called on the main thread, despite whatever thread
// the allocator happens to be running on.
ASSERT_TRUE(scoped_task_environment_.GetMainThreadTaskRunner()
->BelongsToCurrentThread());
OnCodecReleased();
std::move(quit_closure).Run();
}
bool IsPrimaryTaskRunnerLikelyHung() const {
CHECK(!allocator_thread_.IsRunning());
return allocator_->IsPrimaryTaskRunnerLikelyHung();
}
void VerifyOnPrimaryTaskRunner() {
ASSERT_TRUE(allocator_->primary_task_runner_->RunsTasksInCurrentSequence());
}
void VerifyOnSecondaryTaskRunner() {
ASSERT_TRUE(
allocator_->secondary_task_runner_->RunsTasksInCurrentSequence());
}
MOCK_METHOD1(OnCodecCreated, void(CodecType));
MOCK_METHOD0(OnCodecReleased, void());
protected:
// So that we can get the thread's task runner.
base::test::ScopedTaskEnvironment scoped_task_environment_;
base::Thread allocator_thread_;
// The test params for |allocator_|.
base::SimpleTestTickClock tick_clock_;
// Allocators that we own. They are not unique_ptrs because the destructor is
// private and they need to be destructed on the right thread.
CodecAllocator* allocator_ = nullptr;
std::unique_ptr<MockMediaCodecBridge> last_created_codec_;
private:
DISALLOW_COPY_AND_ASSIGN(CodecAllocatorTest);
};
TEST_F(CodecAllocatorTest, NormalCreation) {
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
auto config = std::make_unique<VideoCodecConfig>();
config->codec_type = CodecType::kAny;
base::RunLoop run_loop;
allocator_->CreateMediaCodecAsync(
base::BindOnce(&CodecAllocatorTest::OnCodecCreatedInternal,
base::Unretained(this), run_loop.QuitClosure()),
std::move(config));
EXPECT_CALL(*this, OnCodecCreated(CodecType::kAny));
run_loop.Run();
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
}
TEST_F(CodecAllocatorTest, NormalSecureCreation) {
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
auto config = std::make_unique<VideoCodecConfig>();
config->codec_type = CodecType::kSecure;
base::RunLoop run_loop;
allocator_->CreateMediaCodecAsync(
base::BindOnce(&CodecAllocatorTest::OnCodecCreatedInternal,
base::Unretained(this), run_loop.QuitClosure()),
std::move(config));
EXPECT_CALL(*this, OnCodecCreated(CodecType::kSecure));
run_loop.Run();
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
}
TEST_F(CodecAllocatorTest, MultipleCreation) {
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
auto config = std::make_unique<VideoCodecConfig>();
config->codec_type = CodecType::kAny;
base::RunLoop run_loop;
allocator_->CreateMediaCodecAsync(
base::BindOnce(&CodecAllocatorTest::OnCodecCreatedInternal,
base::Unretained(this), base::DoNothing::Once()),
std::move(config));
// Advance some time, but not enough to trigger hang detection.
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
tick_clock_.Advance(base::TimeDelta::FromMilliseconds(400));
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
auto config_secure = std::make_unique<VideoCodecConfig>();
config_secure->codec_type = CodecType::kSecure;
allocator_->CreateMediaCodecAsync(
base::BindOnce(&CodecAllocatorTest::OnCodecCreatedInternal,
base::Unretained(this), run_loop.QuitClosure()),
std::move(config_secure));
EXPECT_CALL(*this, OnCodecCreated(CodecType::kAny));
EXPECT_CALL(*this, OnCodecCreated(CodecType::kSecure));
run_loop.Run();
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
}
TEST_F(CodecAllocatorTest, MultipleRelease) {
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
base::RunLoop run_loop;
allocator_->ReleaseMediaCodec(
std::make_unique<MockMediaCodecBridge>(),
base::BindOnce(&CodecAllocatorTest::OnCodecReleasedInternal,
base::Unretained(this), base::DoNothing::Once()));
// Advance some time, but not enough to trigger hang detection.
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
tick_clock_.Advance(base::TimeDelta::FromMilliseconds(400));
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
allocator_->ReleaseMediaCodec(
std::make_unique<MockMediaCodecBridge>(),
base::BindOnce(&CodecAllocatorTest::OnCodecReleasedInternal,
base::Unretained(this), run_loop.QuitClosure()));
EXPECT_CALL(*this, OnCodecReleased()).Times(2);
run_loop.Run();
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
}
TEST_F(CodecAllocatorTest, StalledReleaseCountsAsHung) {
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
// Release null codec, but don't pump message loop.
allocator_->ReleaseMediaCodec(std::make_unique<MockMediaCodecBridge>(),
base::DoNothing());
tick_clock_.Advance(base::TimeDelta::FromSeconds(1));
ASSERT_TRUE(IsPrimaryTaskRunnerLikelyHung());
}
TEST_F(CodecAllocatorTest, StalledCreateCountsAsHung) {
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
// Create codec, but don't pump message loop.
auto config = std::make_unique<VideoCodecConfig>();
config->codec_type = CodecType::kSecure;
allocator_->CreateMediaCodecAsync(base::DoNothing(), std::move(config));
tick_clock_.Advance(base::TimeDelta::FromSeconds(1));
ASSERT_TRUE(IsPrimaryTaskRunnerLikelyHung());
}
TEST_F(CodecAllocatorTest, SecureCreationFailsWhenHung) {
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
// Release null codec, but don't pump message loop.
allocator_->ReleaseMediaCodec(std::make_unique<MockMediaCodecBridge>(),
base::DoNothing());
tick_clock_.Advance(base::TimeDelta::FromSeconds(1));
ASSERT_TRUE(IsPrimaryTaskRunnerLikelyHung());
// Secure creation should fail since we're now using software codecs.
auto config = std::make_unique<VideoCodecConfig>();
config->codec_type = CodecType::kSecure;
base::RunLoop run_loop;
allocator_->CreateMediaCodecAsync(
base::BindOnce(
[](base::OnceClosure quit_closure,
std::unique_ptr<MediaCodecBridge> codec) {
ASSERT_FALSE(codec);
std::move(quit_closure).Run();
},
run_loop.QuitClosure()),
std::move(config));
run_loop.Run();
// QuitClosure may run before the initial release processes, so RunUntilIdle
// here such that hung status is cleared.
scoped_task_environment_.RunUntilIdle();
// Running the loop should clear hung status.
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
}
TEST_F(CodecAllocatorTest, SoftwareCodecUsedWhenHung) {
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
// Release null codec, but don't pump message loop.
allocator_->ReleaseMediaCodec(std::make_unique<MockMediaCodecBridge>(),
base::DoNothing());
tick_clock_.Advance(base::TimeDelta::FromSeconds(1));
ASSERT_TRUE(IsPrimaryTaskRunnerLikelyHung());
// Secure creation should fail since we're now using software codecs.
auto config = std::make_unique<VideoCodecConfig>();
config->codec_type = CodecType::kAny;
base::RunLoop run_loop;
allocator_->CreateMediaCodecAsync(
base::BindOnce(&CodecAllocatorTest::OnCodecCreatedInternal,
base::Unretained(this), run_loop.QuitClosure()),
std::move(config));
EXPECT_CALL(*this, OnCodecCreated(CodecType::kSoftware));
run_loop.Run();
// QuitClosure may run before the initial release processes, so RunUntilIdle
// here such that hung status is cleared.
scoped_task_environment_.RunUntilIdle();
// Running the loop should clear hung status.
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
}
// Verifies that software codecs are released on the secondary task runner when
// hung and that non-sw codecs are always released on the primary task runner.
TEST_F(CodecAllocatorTest, CodecReleasedOnRightTaskRunnerWhenHung) {
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
// Release null codec, but don't pump message loop.
allocator_->ReleaseMediaCodec(std::make_unique<MockMediaCodecBridge>(),
base::DoNothing());
tick_clock_.Advance(base::TimeDelta::FromSeconds(1));
ASSERT_TRUE(IsPrimaryTaskRunnerLikelyHung());
// Release software codec, ensure it runs on secondary task runner.
auto config = std::make_unique<VideoCodecConfig>();
config->codec_type = CodecType::kSoftware;
auto sw_codec = MockMediaCodecBridge::CreateVideoDecoder(*config);
reinterpret_cast<MockMediaCodecBridge*>(sw_codec.get())
->destruction_cb.ReplaceClosure(
base::BindOnce(&CodecAllocatorTest::VerifyOnSecondaryTaskRunner,
base::Unretained(this)));
allocator_->ReleaseMediaCodec(std::move(sw_codec), base::DoNothing());
// Release hardware codec, ensure it runs on primary task runner.
config->codec_type = CodecType::kAny;
auto hw_codec = MockMediaCodecBridge::CreateVideoDecoder(*config);
reinterpret_cast<MockMediaCodecBridge*>(hw_codec.get())
->destruction_cb.ReplaceClosure(
base::BindOnce(&CodecAllocatorTest::VerifyOnPrimaryTaskRunner,
base::Unretained(this)));
allocator_->ReleaseMediaCodec(std::move(hw_codec), base::DoNothing());
// Release secure (hardware) codec, ensure it runs on primary task runner.
config->codec_type = CodecType::kSecure;
auto secure_codec = MockMediaCodecBridge::CreateVideoDecoder(*config);
reinterpret_cast<MockMediaCodecBridge*>(secure_codec.get())
->destruction_cb.ReplaceClosure(
base::BindOnce(&CodecAllocatorTest::VerifyOnPrimaryTaskRunner,
base::Unretained(this)));
allocator_->ReleaseMediaCodec(std::move(secure_codec), base::DoNothing());
// QuitClosure may run before the initial release processes, so RunUntilIdle
// here such that hung status is cleared.
scoped_task_environment_.RunUntilIdle();
// Running the loop should clear hung status.
ASSERT_FALSE(IsPrimaryTaskRunnerLikelyHung());
}
// Make sure that allocating / freeing a codec on the allocator's thread
// completes, and doesn't DCHECK.
TEST_F(CodecAllocatorTest, AllocateAndDestroyCodecOnAllocatorThread) {
CreateAllocatorOnAnotherThread();
{
base::RunLoop run_loop;
auto config = std::make_unique<VideoCodecConfig>();
config->codec_type = CodecType::kAny;
allocator_->CreateMediaCodecAsync(
base::BindOnce(&CodecAllocatorTest::OnCodecCreatedInternal,
base::Unretained(this), run_loop.QuitClosure()),
std::move(config));
EXPECT_CALL(*this, OnCodecCreated(CodecType::kAny));
run_loop.Run();
}
{
base::RunLoop run_loop;
allocator_->ReleaseMediaCodec(
std::move(last_created_codec_),
base::BindOnce(&CodecAllocatorTest::OnCodecReleasedInternal,
base::Unretained(this), run_loop.QuitClosure()));
EXPECT_CALL(*this, OnCodecReleased());
run_loop.Run();
}
}
} // namespace media