| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_GPU_ANDROID_MOCK_ABSTRACT_TEXTURE_H_ |
| #define MEDIA_GPU_ANDROID_MOCK_ABSTRACT_TEXTURE_H_ |
| |
| #include "base/memory/weak_ptr.h" |
| #include "gpu/command_buffer/service/abstract_texture.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| |
| namespace media { |
| |
| // SupportsWeakPtr so it's easy to tell when it has been destroyed. |
| class MockAbstractTexture |
| : public ::testing::NiceMock<gpu::gles2::AbstractTexture>, |
| public base::SupportsWeakPtr<MockAbstractTexture> { |
| public: |
| MockAbstractTexture(); |
| // If provided, we'll make a TextureBase that returns this id. We do not |
| // delete this texture. |
| explicit MockAbstractTexture(GLuint service_id); |
| ~MockAbstractTexture() override; |
| |
| MOCK_METHOD0(ForceContextLost, void()); |
| MOCK_CONST_METHOD0(GetTextureBase, gpu::TextureBase*()); |
| MOCK_METHOD2(SetParameteri, void(GLenum pname, GLint param)); |
| MOCK_METHOD2(BindStreamTextureImage, |
| void(gpu::gles2::GLStreamTextureImage* image, |
| GLuint service_id)); |
| MOCK_METHOD2(BindImage, void(gl::GLImage* image, bool client_managed)); |
| MOCK_METHOD0(ReleaseImage, void()); |
| MOCK_CONST_METHOD0(GetImage, gl::GLImage*()); |
| MOCK_METHOD0(SetCleared, void()); |
| MOCK_METHOD1(SetCleanupCallback, void(CleanupCallback)); |
| |
| private: |
| // May be null. |
| std::unique_ptr<gpu::TextureBase> texture_base_; |
| CleanupCallback cleanup_callback_; |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_GPU_ANDROID_MOCK_ABSTRACT_TEXTURE_H_ |