| // Copyright 2017 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_GPU_ANDROID_MOCK_TEXTURE_OWNER_H_ |
| #define MEDIA_GPU_ANDROID_MOCK_TEXTURE_OWNER_H_ |
| |
| #include <memory> |
| |
| #include "base/android/scoped_hardware_buffer_fence_sync.h" |
| #include "media/gpu/android/codec_buffer_wait_coordinator.h" |
| #include "media/gpu/android/texture_owner.h" |
| #include "testing/gmock/include/gmock/gmock.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "ui/gl/gl_bindings.h" |
| #include "ui/gl/gl_context.h" |
| #include "ui/gl/gl_surface.h" |
| |
| using testing::NiceMock; |
| |
| namespace media { |
| |
| // This is a mock with a small amount of fake functionality too. |
| class MockTextureOwner : public TextureOwner { |
| public: |
| MockTextureOwner(GLuint fake_texture_id, |
| gl::GLContext* fake_context, |
| gl::GLSurface* fake_surface, |
| bool binds_texture_on_update = false); |
| |
| MOCK_CONST_METHOD0(GetTextureId, GLuint()); |
| MOCK_CONST_METHOD0(GetContext, gl::GLContext*()); |
| MOCK_CONST_METHOD0(GetSurface, gl::GLSurface*()); |
| MOCK_CONST_METHOD0(CreateJavaSurface, gl::ScopedJavaSurface()); |
| MOCK_METHOD0(UpdateTexImage, void()); |
| MOCK_METHOD0(EnsureTexImageBound, void()); |
| MOCK_METHOD1(GetTransformMatrix, void(float mtx[16])); |
| MOCK_METHOD0(ReleaseBackBuffers, void()); |
| MOCK_METHOD1(OnTextureDestroyed, void(gpu::gles2::AbstractTexture*)); |
| MOCK_METHOD1(SetFrameAvailableCallback, void(const base::RepeatingClosure&)); |
| |
| std::unique_ptr<base::android::ScopedHardwareBufferFenceSync> |
| GetAHardwareBuffer() override { |
| get_a_hardware_buffer_count++; |
| return nullptr; |
| } |
| |
| gl::GLContext* fake_context; |
| gl::GLSurface* fake_surface; |
| int get_a_hardware_buffer_count = 0; |
| bool expect_update_tex_image; |
| |
| protected: |
| ~MockTextureOwner(); |
| }; |
| |
| // Mock class with mostly fake functions. |
| class MockCodecBufferWaitCoordinator : public CodecBufferWaitCoordinator { |
| public: |
| MockCodecBufferWaitCoordinator( |
| scoped_refptr<NiceMock<MockTextureOwner>> texture_owner); |
| |
| MOCK_CONST_METHOD0(texture_owner, |
| scoped_refptr<NiceMock<MockTextureOwner>>()); |
| MOCK_METHOD0(SetReleaseTimeToNow, void()); |
| MOCK_METHOD0(IsExpectingFrameAvailable, bool()); |
| MOCK_METHOD0(WaitForFrameAvailable, void()); |
| |
| // Fake implementations that the mocks will call by default. |
| void FakeSetReleaseTimeToNow() { expecting_frame_available = true; } |
| bool FakeIsExpectingFrameAvailable() { return expecting_frame_available; } |
| void FakeWaitForFrameAvailable() { expecting_frame_available = false; } |
| |
| scoped_refptr<NiceMock<MockTextureOwner>> mock_texture_owner; |
| bool expecting_frame_available; |
| |
| protected: |
| ~MockCodecBufferWaitCoordinator(); |
| }; |
| |
| } // namespace media |
| |
| #endif // MEDIA_GPU_ANDROID_MOCK_TEXTURE_OWNER_H_ |