blob: 9eace9c473795d36078860218f03b2cfa8b526e3 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "media/gpu/android/surface_texture_gl_owner.h"
#include <stdint.h>
#include <memory>
#include "base/bind.h"
#include "base/logging.h"
#include "base/test/scoped_task_environment.h"
#include "media/gpu/android/mock_abstract_texture.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gl/gl_bindings.h"
#include "ui/gl/gl_context_egl.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/gl_share_group.h"
#include "ui/gl/gl_surface_egl.h"
#include "ui/gl/init/gl_factory.h"
using testing::Invoke;
using testing::NiceMock;
using testing::_;
namespace media {
class SurfaceTextureGLOwnerTest : public testing::Test {
public:
SurfaceTextureGLOwnerTest() {}
~SurfaceTextureGLOwnerTest() override {}
protected:
void SetUp() override {
gl::init::InitializeGLOneOffImplementation(gl::kGLImplementationEGLGLES2,
false, false, false, true);
surface_ = new gl::PbufferGLSurfaceEGL(gfx::Size(320, 240));
surface_->Initialize();
share_group_ = new gl::GLShareGroup();
context_ = new gl::GLContextEGL(share_group_.get());
context_->Initialize(surface_.get(), gl::GLContextAttribs());
ASSERT_TRUE(context_->MakeCurrent(surface_.get()));
// Create a texture.
glGenTextures(1, &texture_id_);
std::unique_ptr<MockAbstractTexture> texture =
std::make_unique<MockAbstractTexture>(texture_id_);
abstract_texture_ = texture->AsWeakPtr();
surface_texture_ = SurfaceTextureGLOwner::Create(
std::move(texture), TextureOwner::Mode::kSurfaceTextureInsecure);
texture_id_ = surface_texture_->GetTextureId();
EXPECT_TRUE(abstract_texture_);
}
void TearDown() override {
if (texture_id_ && context_->MakeCurrent(surface_.get()))
glDeleteTextures(1, &texture_id_);
surface_texture_ = nullptr;
context_ = nullptr;
share_group_ = nullptr;
surface_ = nullptr;
gl::init::ShutdownGL(false);
}
scoped_refptr<TextureOwner> surface_texture_;
GLuint texture_id_ = 0;
base::WeakPtr<MockAbstractTexture> abstract_texture_;
scoped_refptr<gl::GLContext> context_;
scoped_refptr<gl::GLShareGroup> share_group_;
scoped_refptr<gl::GLSurface> surface_;
base::test::ScopedTaskEnvironment scoped_task_environment_;
};
TEST_F(SurfaceTextureGLOwnerTest, OwnerReturnsServiceId) {
// The owner should give us back the same service id we provided.
EXPECT_EQ(texture_id_, surface_texture_->GetTextureId());
}
// Verify that SurfaceTextureGLOwner creates a bindable GL texture, and deletes
// it during destruction.
TEST_F(SurfaceTextureGLOwnerTest, GLTextureIsCreatedAndDestroyed) {
// |texture_id| should not work anymore after we delete |surface_texture|.
surface_texture_ = nullptr;
EXPECT_FALSE(abstract_texture_);
}
// Calling ReleaseBackBuffers shouldn't deallocate the texture handle.
TEST_F(SurfaceTextureGLOwnerTest, ReleaseDoesntDestroyTexture) {
surface_texture_->ReleaseBackBuffers();
EXPECT_TRUE(abstract_texture_);
}
// Make sure that |surface_texture_| remembers the correct context and surface.
TEST_F(SurfaceTextureGLOwnerTest, ContextAndSurfaceAreCaptured) {
ASSERT_EQ(context_, surface_texture_->GetContext());
ASSERT_EQ(surface_, surface_texture_->GetSurface());
}
// Verify that destruction works even if some other context is current.
TEST_F(SurfaceTextureGLOwnerTest, DestructionWorksWithWrongContext) {
scoped_refptr<gl::GLSurface> new_surface(
new gl::PbufferGLSurfaceEGL(gfx::Size(320, 240)));
new_surface->Initialize();
scoped_refptr<gl::GLShareGroup> new_share_group(new gl::GLShareGroup());
scoped_refptr<gl::GLContext> new_context(
new gl::GLContextEGL(new_share_group.get()));
new_context->Initialize(new_surface.get(), gl::GLContextAttribs());
ASSERT_TRUE(new_context->MakeCurrent(new_surface.get()));
surface_texture_ = nullptr;
EXPECT_FALSE(abstract_texture_);
// |new_context| should still be current.
ASSERT_TRUE(new_context->IsCurrent(new_surface.get()));
new_context = nullptr;
new_share_group = nullptr;
new_surface = nullptr;
}
} // namespace media