| // Copyright 2018 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef MEDIA_GPU_TEST_VIDEO_FRAME_VALIDATOR_H_ |
| #define MEDIA_GPU_TEST_VIDEO_FRAME_VALIDATOR_H_ |
| |
| #include <memory> |
| #include <string> |
| #include <utility> |
| #include <vector> |
| |
| #include "base/files/file.h" |
| #include "base/files/file_path.h" |
| #include "base/memory/scoped_refptr.h" |
| #include "base/synchronization/condition_variable.h" |
| #include "base/synchronization/lock.h" |
| #include "base/threading/thread.h" |
| #include "base/threading/thread_checker.h" |
| #include "media/base/video_types.h" |
| #include "media/gpu/test/video_frame_helpers.h" |
| #include "ui/gfx/geometry/rect.h" |
| |
| namespace media { |
| |
| class VideoFrame; |
| class VideoFrameMapper; |
| |
| namespace test { |
| |
| // VideoFrameValidator validates the pixel content of each video frame. |
| // It maps a video frame by using VideoFrameMapper, and converts the mapped |
| // frame to |validation_format| to resolve pixel format differences on different |
| // platforms. Thereafter, it compares md5 values of the mapped and converted |
| // buffer with golden md5 values. The golden values are prepared in advance and |
| // must be identical on all platforms. |
| // Mapping and verification of a frame is a costly operation and will influence |
| // performance measurements. |
| class VideoFrameValidator : public VideoFrameProcessor { |
| public: |
| struct MismatchedFrameInfo { |
| size_t frame_index; |
| std::string computed_md5; |
| std::string expected_md5; |
| }; |
| |
| // Create an instance of the video frame validator. The calculated checksums |
| // will be compared to the values in |expected_frame_checksums|. If no |
| // checksums are provided only checksum calculation will be done. |
| static std::unique_ptr<VideoFrameValidator> Create( |
| const std::vector<std::string>& expected_frame_checksums, |
| const VideoPixelFormat validation_format = PIXEL_FORMAT_I420); |
| |
| ~VideoFrameValidator() override; |
| |
| // Returns information of frames that don't match golden md5 values. |
| // If there is no mismatched frame, returns an empty vector. This function is |
| // thread-safe. |
| std::vector<MismatchedFrameInfo> GetMismatchedFramesInfo() const; |
| |
| // Returns the number of frames that didn't match the golden md5 values. This |
| // function is thread-safe. |
| size_t GetMismatchedFramesCount() const; |
| |
| // Interface VideoFrameProcessor |
| void ProcessVideoFrame(scoped_refptr<const VideoFrame> video_frame, |
| size_t frame_index) override; |
| // Wait until all currently scheduled frame validations are done. Returns true |
| // if no corrupt frames were found. This function might take a long time to |
| // complete, depending on the platform. |
| bool WaitUntilDone() override; |
| |
| private: |
| VideoFrameValidator(std::vector<std::string> expected_frame_checksums, |
| VideoPixelFormat validation_format); |
| |
| // Start the frame validation thread. |
| bool Initialize(); |
| // Stop the frame validation thread. |
| void Destroy(); |
| |
| // Validate the |video_frame|'s content on the |frame_validator_thread_|. |
| void ProcessVideoFrameTask(const scoped_refptr<const VideoFrame> video_frame, |
| size_t frame_index); |
| |
| // Returns md5 values of video frame represented by |video_frame|. |
| std::string ComputeMD5FromVideoFrame(const VideoFrame* video_frame) const; |
| |
| // The results of invalid frame data. |
| std::vector<MismatchedFrameInfo> mismatched_frames_ |
| GUARDED_BY(frame_validator_lock_); |
| |
| // The list of expected MD5 frame checksums. |
| const std::vector<std::string> expected_frame_checksums_; |
| |
| std::unique_ptr<VideoFrameMapper> video_frame_mapper_; |
| |
| // VideoPixelFormat the VideoFrame will be converted to for validation. |
| const VideoPixelFormat validation_format_; |
| |
| // The number of frames currently queued for validation. |
| size_t num_frames_validating_ GUARDED_BY(frame_validator_lock_); |
| |
| // Thread on which video frame validation is done. |
| base::Thread frame_validator_thread_; |
| mutable base::Lock frame_validator_lock_; |
| mutable base::ConditionVariable frame_validator_cv_; |
| |
| SEQUENCE_CHECKER(validator_sequence_checker_); |
| SEQUENCE_CHECKER(validator_thread_sequence_checker_); |
| |
| DISALLOW_COPY_AND_ASSIGN(VideoFrameValidator); |
| }; |
| } // namespace test |
| } // namespace media |
| |
| #endif // MEDIA_GPU_TEST_VIDEO_FRAME_VALIDATOR_H_ |