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// Copyright 2019 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef BASE_PROFILER_THREAD_DELEGATE_WIN_H_
#define BASE_PROFILER_THREAD_DELEGATE_WIN_H_
#include <windows.h>
#include "base/base_export.h"
#include "base/profiler/thread_delegate.h"
#include "base/threading/platform_thread.h"
#include "base/win/scoped_handle.h"
namespace base {
// Platform- and thread-specific implementation in support of stack sampling on
// Windows.
class BASE_EXPORT ThreadDelegateWin : public ThreadDelegate {
public:
class ScopedSuspendThread : public ThreadDelegate::ScopedSuspendThread {
public:
explicit ScopedSuspendThread(HANDLE thread_handle);
~ScopedSuspendThread() override;
bool WasSuccessful() const override;
private:
HANDLE thread_handle_;
bool was_successful_;
DISALLOW_COPY_AND_ASSIGN(ScopedSuspendThread);
};
explicit ThreadDelegateWin(PlatformThreadId thread_id);
~ThreadDelegateWin() override;
ThreadDelegateWin(const ThreadDelegateWin&) = delete;
ThreadDelegateWin& operator=(const ThreadDelegateWin&) = delete;
// ThreadDelegate
std::unique_ptr<ThreadDelegate::ScopedSuspendThread>
CreateScopedSuspendThread() override;
bool GetThreadContext(CONTEXT* thread_context) override;
uintptr_t GetStackBaseAddress() const override;
bool CanCopyStack(uintptr_t stack_pointer) override;
std::vector<uintptr_t*> GetRegistersToRewrite(
CONTEXT* thread_context) override;
private:
win::ScopedHandle thread_handle_;
const uintptr_t thread_stack_base_address_;
};
} // namespace base
#endif // BASE_PROFILER_THREAD_DELEGATE_WIN_H_