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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/layers/painted_scrollbar_layer_impl.h"
#include <algorithm>
#include "base/memory/ptr_util.h"
#include "cc/input/scrollbar_animation_controller.h"
#include "cc/layers/layer.h"
#include "cc/trees/layer_tree_impl.h"
#include "cc/trees/layer_tree_settings.h"
#include "cc/trees/occlusion.h"
#include "components/viz/common/quads/solid_color_draw_quad.h"
#include "components/viz/common/quads/texture_draw_quad.h"
#include "ui/gfx/geometry/rect_conversions.h"
namespace cc {
std::unique_ptr<PaintedScrollbarLayerImpl> PaintedScrollbarLayerImpl::Create(
LayerTreeImpl* tree_impl,
int id,
ScrollbarOrientation orientation,
bool is_left_side_vertical_scrollbar,
bool is_overlay) {
return base::WrapUnique(new PaintedScrollbarLayerImpl(
tree_impl, id, orientation, is_left_side_vertical_scrollbar, is_overlay));
}
PaintedScrollbarLayerImpl::PaintedScrollbarLayerImpl(
LayerTreeImpl* tree_impl,
int id,
ScrollbarOrientation orientation,
bool is_left_side_vertical_scrollbar,
bool is_overlay)
: ScrollbarLayerImplBase(tree_impl,
id,
orientation,
is_left_side_vertical_scrollbar,
is_overlay),
track_ui_resource_id_(0),
thumb_ui_resource_id_(0),
thumb_opacity_(1.f),
internal_contents_scale_(1.f),
thumb_thickness_(0),
thumb_length_(0),
track_start_(0),
track_length_(0),
back_button_rect_(gfx::Rect(0, 0)),
forward_button_rect_(gfx::Rect(0, 0)) {}
PaintedScrollbarLayerImpl::~PaintedScrollbarLayerImpl() = default;
std::unique_ptr<LayerImpl> PaintedScrollbarLayerImpl::CreateLayerImpl(
LayerTreeImpl* tree_impl) {
return PaintedScrollbarLayerImpl::Create(tree_impl, id(), orientation(),
is_left_side_vertical_scrollbar(),
is_overlay_scrollbar());
}
void PaintedScrollbarLayerImpl::PushPropertiesTo(LayerImpl* layer) {
ScrollbarLayerImplBase::PushPropertiesTo(layer);
PaintedScrollbarLayerImpl* scrollbar_layer =
static_cast<PaintedScrollbarLayerImpl*>(layer);
scrollbar_layer->set_internal_contents_scale_and_bounds(
internal_contents_scale_, internal_content_bounds_);
scrollbar_layer->SetThumbThickness(thumb_thickness_);
scrollbar_layer->SetThumbLength(thumb_length_);
scrollbar_layer->SetTrackStart(track_start_);
scrollbar_layer->SetTrackLength(track_length_);
scrollbar_layer->SetBackButtonRect(back_button_rect_);
scrollbar_layer->SetForwardButtonRect(forward_button_rect_);
scrollbar_layer->set_track_ui_resource_id(track_ui_resource_id_);
scrollbar_layer->set_thumb_ui_resource_id(thumb_ui_resource_id_);
scrollbar_layer->set_thumb_opacity(thumb_opacity_);
}
bool PaintedScrollbarLayerImpl::WillDraw(
DrawMode draw_mode,
viz::ClientResourceProvider* resource_provider) {
DCHECK(draw_mode != DRAW_MODE_RESOURCELESS_SOFTWARE);
return LayerImpl::WillDraw(draw_mode, resource_provider);
}
void PaintedScrollbarLayerImpl::AppendQuads(
viz::RenderPass* render_pass,
AppendQuadsData* append_quads_data) {
bool premultipled_alpha = true;
bool flipped = false;
bool nearest_neighbor = false;
gfx::PointF uv_top_left(0.f, 0.f);
gfx::PointF uv_bottom_right(1.f, 1.f);
viz::SharedQuadState* shared_quad_state =
render_pass->CreateAndAppendSharedQuadState();
PopulateScaledSharedQuadState(shared_quad_state, internal_contents_scale_,
contents_opaque());
AppendDebugBorderQuad(render_pass, gfx::Rect(internal_content_bounds_),
shared_quad_state, append_quads_data);
gfx::Rect thumb_quad_rect = ComputeThumbQuadRect();
gfx::Rect scaled_thumb_quad_rect =
gfx::ScaleToEnclosingRect(thumb_quad_rect, internal_contents_scale_);
gfx::Rect visible_thumb_quad_rect =
draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
thumb_quad_rect);
gfx::Rect scaled_visible_thumb_quad_rect = gfx::ScaleToEnclosingRect(
visible_thumb_quad_rect, internal_contents_scale_);
viz::ResourceId thumb_resource_id =
layer_tree_impl()->ResourceIdForUIResource(thumb_ui_resource_id_);
viz::ResourceId track_resource_id =
layer_tree_impl()->ResourceIdForUIResource(track_ui_resource_id_);
if (thumb_resource_id && !visible_thumb_quad_rect.IsEmpty()) {
bool needs_blending = true;
const float opacity[] = {thumb_opacity_, thumb_opacity_, thumb_opacity_,
thumb_opacity_};
auto* quad = render_pass->CreateAndAppendDrawQuad<viz::TextureDrawQuad>();
quad->SetNew(shared_quad_state, scaled_thumb_quad_rect,
scaled_visible_thumb_quad_rect, needs_blending,
thumb_resource_id, premultipled_alpha, uv_top_left,
uv_bottom_right, SK_ColorTRANSPARENT, opacity, flipped,
nearest_neighbor, /*secure_output_only=*/false,
gfx::ProtectedVideoType::kClear);
ValidateQuadResources(quad);
}
gfx::Rect track_quad_rect(bounds());
gfx::Rect scaled_track_quad_rect(internal_content_bounds_);
gfx::Rect visible_track_quad_rect =
draw_properties().occlusion_in_content_space.GetUnoccludedContentRect(
track_quad_rect);
gfx::Rect scaled_visible_track_quad_rect = gfx::ScaleToEnclosingRect(
visible_track_quad_rect, internal_contents_scale_);
if (track_resource_id && !visible_track_quad_rect.IsEmpty()) {
bool needs_blending = !contents_opaque();
const float opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
auto* quad = render_pass->CreateAndAppendDrawQuad<viz::TextureDrawQuad>();
quad->SetNew(shared_quad_state, scaled_track_quad_rect,
scaled_visible_track_quad_rect, needs_blending,
track_resource_id, premultipled_alpha, uv_top_left,
uv_bottom_right, SK_ColorTRANSPARENT, opacity, flipped,
nearest_neighbor, /*secure_output_only=*/false,
gfx::ProtectedVideoType::kClear);
ValidateQuadResources(quad);
}
}
gfx::Rect PaintedScrollbarLayerImpl::GetEnclosingRectInTargetSpace() const {
if (internal_content_bounds_.IsEmpty())
return gfx::Rect();
DCHECK_GT(internal_contents_scale_, 0.f);
return GetScaledEnclosingRectInTargetSpace(internal_contents_scale_);
}
void PaintedScrollbarLayerImpl::SetThumbThickness(int thumb_thickness) {
if (thumb_thickness_ == thumb_thickness)
return;
thumb_thickness_ = thumb_thickness;
NoteLayerPropertyChanged();
}
int PaintedScrollbarLayerImpl::ThumbThickness() const {
return thumb_thickness_;
}
void PaintedScrollbarLayerImpl::SetThumbLength(int thumb_length) {
if (thumb_length_ == thumb_length)
return;
thumb_length_ = thumb_length;
NoteLayerPropertyChanged();
}
int PaintedScrollbarLayerImpl::ThumbLength() const {
return thumb_length_;
}
void PaintedScrollbarLayerImpl::SetTrackStart(int track_start) {
if (track_start_ == track_start)
return;
track_start_ = track_start;
NoteLayerPropertyChanged();
}
int PaintedScrollbarLayerImpl::TrackStart() const {
return track_start_;
}
void PaintedScrollbarLayerImpl::SetBackButtonRect(gfx::Rect back_button_rect) {
if (back_button_rect_ == back_button_rect)
return;
back_button_rect_ = back_button_rect;
NoteLayerPropertyChanged();
}
gfx::Rect PaintedScrollbarLayerImpl::BackButtonRect() const {
return back_button_rect_;
}
void PaintedScrollbarLayerImpl::SetForwardButtonRect(
gfx::Rect forward_button_rect) {
if (forward_button_rect_ == forward_button_rect)
return;
forward_button_rect_ = forward_button_rect;
NoteLayerPropertyChanged();
}
gfx::Rect PaintedScrollbarLayerImpl::ForwardButtonRect() const {
return forward_button_rect_;
}
gfx::Rect PaintedScrollbarLayerImpl::BackTrackRect() const {
gfx::Rect thumb_rect = ComputeThumbQuadRect();
if (orientation() == HORIZONTAL) {
int rect_x = back_button_rect_.x() + back_button_rect_.width();
int rect_y = back_button_rect_.y();
return gfx::Rect(rect_x, rect_y, thumb_rect.x() - rect_x,
back_button_rect_.height());
} else {
int rect_x = back_button_rect_.x();
int rect_y = back_button_rect_.y() + back_button_rect_.height();
return gfx::Rect(rect_x, rect_y, back_button_rect_.width(),
thumb_rect.y() - rect_y);
}
}
gfx::Rect PaintedScrollbarLayerImpl::ForwardTrackRect() const {
gfx::Rect thumb_rect = ComputeThumbQuadRect();
if (orientation() == HORIZONTAL) {
int rect_x = thumb_rect.x() + thumb_rect.width();
int rect_y = thumb_rect.y();
return gfx::Rect(rect_x, rect_y, forward_button_rect_.x() - rect_x,
forward_button_rect_.height());
} else {
int rect_x = thumb_rect.x();
int rect_y = thumb_rect.y() + thumb_rect.height();
return gfx::Rect(rect_x, rect_y, forward_button_rect_.width(),
forward_button_rect_.y() - rect_y);
}
}
void PaintedScrollbarLayerImpl::SetTrackLength(int track_length) {
if (track_length_ == track_length)
return;
track_length_ = track_length;
NoteLayerPropertyChanged();
}
float PaintedScrollbarLayerImpl::TrackLength() const {
return track_length_ + (orientation() == VERTICAL ? vertical_adjust() : 0);
}
bool PaintedScrollbarLayerImpl::IsThumbResizable() const {
return false;
}
const char* PaintedScrollbarLayerImpl::LayerTypeAsString() const {
return "cc::PaintedScrollbarLayerImpl";
}
LayerTreeSettings::ScrollbarAnimator
PaintedScrollbarLayerImpl::GetScrollbarAnimator() const {
return LayerTreeSettings::NO_ANIMATOR;
}
} // namespace cc