blob: 8b06ed56564f83ede4bb113a3a45857bec782e09 [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// This file is auto-generated from
// ui/gl/generate_bindings.py
// It's formatted by clang-format using chromium coding style:
// clang-format -i -style=chromium filename
// DO NOT EDIT!
#ifndef UI_GL_GL_ENUMS_IMPLEMENTATION_AUTOGEN_H_
#define UI_GL_GL_ENUMS_IMPLEMENTATION_AUTOGEN_H_
static const GLEnums::EnumToString enum_to_string_table[] = {
{
0x00,
"GL_CLOSE_PATH_NV",
},
{
0x0000,
"GL_POINTS",
},
{
0x00000000,
"GL_PERFQUERY_SINGLE_CONTEXT_INTEL",
},
{
0x00000001,
"GL_SYNC_FLUSH_COMMANDS_BIT_APPLE",
},
{
0x00000002,
"GL_CONTEXT_FLAG_DEBUG_BIT_KHR",
},
{
0x00000004,
"GL_GEOMETRY_SHADER_BIT_OES",
},
{
0x00000008,
"GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR",
},
{
0x00000010,
"GL_TESS_EVALUATION_SHADER_BIT_OES",
},
{
0x00000020,
"GL_COLOR_BUFFER_BIT5_QCOM",
},
{
0x00000040,
"GL_COLOR_BUFFER_BIT6_QCOM",
},
{
0x00000080,
"GL_COLOR_BUFFER_BIT7_QCOM",
},
{
0x00000100,
"GL_DEPTH_BUFFER_BIT",
},
{
0x00000200,
"GL_DEPTH_BUFFER_BIT1_QCOM",
},
{
0x00000400,
"GL_STENCIL_BUFFER_BIT",
},
{
0x00000800,
"GL_DEPTH_BUFFER_BIT3_QCOM",
},
{
0x00001000,
"GL_DEPTH_BUFFER_BIT4_QCOM",
},
{
0x00002000,
"GL_DEPTH_BUFFER_BIT5_QCOM",
},
{
0x00004000,
"GL_COLOR_BUFFER_BIT",
},
{
0x00008000,
"GL_COVERAGE_BUFFER_BIT_NV",
},
{
0x0001,
"GL_LINES",
},
{
0x00010000,
"GL_FONT_X_MIN_BOUNDS_BIT_NV",
},
{
0x0002,
"GL_LINE_LOOP",
},
{
0x00020000,
"GL_FONT_Y_MIN_BOUNDS_BIT_NV",
},
{
0x0003,
"GL_LINE_STRIP",
},
{
0x0004,
"GL_TRIANGLES",
},
{
0x00040000,
"GL_FONT_X_MAX_BOUNDS_BIT_NV",
},
{
0x0005,
"GL_TRIANGLE_STRIP",
},
{
0x0006,
"GL_TRIANGLE_FAN",
},
{
0x0007,
"GL_QUADS_OES",
},
{
0x0008,
"GL_MAP_INVALIDATE_BUFFER_BIT_EXT",
},
{
0x00080000,
"GL_FONT_Y_MAX_BOUNDS_BIT_NV",
},
{
0x000A,
"GL_LINES_ADJACENCY_OES",
},
{
0x000B,
"GL_LINE_STRIP_ADJACENCY_OES",
},
{
0x000C,
"GL_TRIANGLES_ADJACENCY_OES",
},
{
0x000D,
"GL_TRIANGLE_STRIP_ADJACENCY_OES",
},
{
0x000E,
"GL_PATCHES_OES",
},
{
0x0010,
"GL_MAP_FLUSH_EXPLICIT_BIT_EXT",
},
{
0x00100000,
"GL_FONT_UNITS_PER_EM_BIT_NV",
},
{
0x0020,
"GL_MAP_UNSYNCHRONIZED_BIT_EXT",
},
{
0x00200000,
"GL_FONT_ASCENDER_BIT_NV",
},
{
0x0040,
"GL_MAP_PERSISTENT_BIT_EXT",
},
{
0x00400000,
"GL_FONT_DESCENDER_BIT_NV",
},
{
0x0080,
"GL_MAP_COHERENT_BIT_EXT",
},
{
0x00800000,
"GL_FONT_HEIGHT_BIT_NV",
},
{
0x01,
"GL_BOLD_BIT_NV",
},
{
0x0100,
"GL_DYNAMIC_STORAGE_BIT_EXT",
},
{
0x01000000,
"GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV",
},
{
0x02,
"GL_MOVE_TO_NV",
},
{
0x0200,
"GL_NEVER",
},
{
0x02000000,
"GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV",
},
{
0x0201,
"GL_LESS",
},
{
0x0202,
"GL_EQUAL",
},
{
0x0203,
"GL_LEQUAL",
},
{
0x0204,
"GL_GREATER",
},
{
0x0205,
"GL_NOTEQUAL",
},
{
0x0206,
"GL_GEQUAL",
},
{
0x0207,
"GL_ALWAYS",
},
{
0x03,
"GL_RELATIVE_MOVE_TO_NV",
},
{
0x0300,
"GL_SRC_COLOR",
},
{
0x0301,
"GL_ONE_MINUS_SRC_COLOR",
},
{
0x0302,
"GL_SRC_ALPHA",
},
{
0x0303,
"GL_ONE_MINUS_SRC_ALPHA",
},
{
0x0304,
"GL_DST_ALPHA",
},
{
0x0305,
"GL_ONE_MINUS_DST_ALPHA",
},
{
0x0306,
"GL_DST_COLOR",
},
{
0x0307,
"GL_ONE_MINUS_DST_COLOR",
},
{
0x0308,
"GL_SRC_ALPHA_SATURATE",
},
{
0x04,
"GL_LINE_TO_NV",
},
{
0x04000000,
"GL_FONT_UNDERLINE_POSITION_BIT_NV",
},
{
0x0404,
"GL_FRONT",
},
{
0x0405,
"GL_BACK",
},
{
0x0408,
"GL_FRONT_AND_BACK",
},
{
0x05,
"GL_RELATIVE_LINE_TO_NV",
},
{
0x0500,
"GL_INVALID_ENUM",
},
{
0x0501,
"GL_INVALID_VALUE",
},
{
0x0502,
"GL_INVALID_OPERATION",
},
{
0x0503,
"GL_STACK_OVERFLOW_KHR",
},
{
0x0504,
"GL_STACK_UNDERFLOW_KHR",
},
{
0x0505,
"GL_OUT_OF_MEMORY",
},
{
0x0506,
"GL_INVALID_FRAMEBUFFER_OPERATION",
},
{
0x0507,
"GL_CONTEXT_LOST_KHR",
},
{
0x06,
"GL_HORIZONTAL_LINE_TO_NV",
},
{
0x07,
"GL_RELATIVE_HORIZONTAL_LINE_TO_NV",
},
{
0x08,
"GL_VERTICAL_LINE_TO_NV",
},
{
0x08000000,
"GL_FONT_UNDERLINE_THICKNESS_BIT_NV",
},
{
0x09,
"GL_RELATIVE_VERTICAL_LINE_TO_NV",
},
{
0x0900,
"GL_CW",
},
{
0x0901,
"GL_CCW",
},
{
0x0A,
"GL_QUADRATIC_CURVE_TO_NV",
},
{
0x0B,
"GL_RELATIVE_QUADRATIC_CURVE_TO_NV",
},
{
0x0B21,
"GL_LINE_WIDTH",
},
{
0x0B40,
"GL_POLYGON_MODE_NV",
},
{
0x0B44,
"GL_CULL_FACE",
},
{
0x0B45,
"GL_CULL_FACE_MODE",
},
{
0x0B46,
"GL_FRONT_FACE",
},
{
0x0B70,
"GL_DEPTH_RANGE",
},
{
0x0B71,
"GL_DEPTH_TEST",
},
{
0x0B72,
"GL_DEPTH_WRITEMASK",
},
{
0x0B73,
"GL_DEPTH_CLEAR_VALUE",
},
{
0x0B74,
"GL_DEPTH_FUNC",
},
{
0x0B90,
"GL_STENCIL_TEST",
},
{
0x0B91,
"GL_STENCIL_CLEAR_VALUE",
},
{
0x0B92,
"GL_STENCIL_FUNC",
},
{
0x0B93,
"GL_STENCIL_VALUE_MASK",
},
{
0x0B94,
"GL_STENCIL_FAIL",
},
{
0x0B95,
"GL_STENCIL_PASS_DEPTH_FAIL",
},
{
0x0B96,
"GL_STENCIL_PASS_DEPTH_PASS",
},
{
0x0B97,
"GL_STENCIL_REF",
},
{
0x0B98,
"GL_STENCIL_WRITEMASK",
},
{
0x0BA2,
"GL_VIEWPORT",
},
{
0x0BA3,
"GL_PATH_MODELVIEW_STACK_DEPTH_NV",
},
{
0x0BA4,
"GL_PATH_PROJECTION_STACK_DEPTH_NV",
},
{
0x0BA6,
"GL_PATH_MODELVIEW_MATRIX_NV",
},
{
0x0BA7,
"GL_PATH_PROJECTION_MATRIX_NV",
},
{
0x0BC0,
"GL_ALPHA_TEST_QCOM",
},
{
0x0BC1,
"GL_ALPHA_TEST_FUNC_QCOM",
},
{
0x0BC2,
"GL_ALPHA_TEST_REF_QCOM",
},
{
0x0BD0,
"GL_DITHER",
},
{
0x0BE2,
"GL_BLEND",
},
{
0x0C,
"GL_CUBIC_CURVE_TO_NV",
},
{
0x0C01,
"GL_DRAW_BUFFER_EXT",
},
{
0x0C02,
"GL_READ_BUFFER_EXT",
},
{
0x0C10,
"GL_SCISSOR_BOX",
},
{
0x0C11,
"GL_SCISSOR_TEST",
},
{
0x0C22,
"GL_COLOR_CLEAR_VALUE",
},
{
0x0C23,
"GL_COLOR_WRITEMASK",
},
{
0x0CF2,
"GL_UNPACK_ROW_LENGTH_EXT",
},
{
0x0CF3,
"GL_UNPACK_SKIP_ROWS_EXT",
},
{
0x0CF4,
"GL_UNPACK_SKIP_PIXELS_EXT",
},
{
0x0CF5,
"GL_UNPACK_ALIGNMENT",
},
{
0x0D,
"GL_RELATIVE_CUBIC_CURVE_TO_NV",
},
{
0x0D02,
"GL_PACK_ROW_LENGTH",
},
{
0x0D03,
"GL_PACK_SKIP_ROWS",
},
{
0x0D04,
"GL_PACK_SKIP_PIXELS",
},
{
0x0D05,
"GL_PACK_ALIGNMENT",
},
{
0x0D32,
"GL_MAX_CLIP_DISTANCES_APPLE",
},
{
0x0D33,
"GL_MAX_TEXTURE_SIZE",
},
{
0x0D36,
"GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV",
},
{
0x0D38,
"GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV",
},
{
0x0D3A,
"GL_MAX_VIEWPORT_DIMS",
},
{
0x0D50,
"GL_SUBPIXEL_BITS",
},
{
0x0D52,
"GL_RED_BITS",
},
{
0x0D53,
"GL_GREEN_BITS",
},
{
0x0D54,
"GL_BLUE_BITS",
},
{
0x0D55,
"GL_ALPHA_BITS",
},
{
0x0D56,
"GL_DEPTH_BITS",
},
{
0x0D57,
"GL_STENCIL_BITS",
},
{
0x0DE1,
"GL_TEXTURE_2D",
},
{
0x0E,
"GL_SMOOTH_QUADRATIC_CURVE_TO_NV",
},
{
0x0F,
"GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV",
},
{
0x1,
"GL_CA_LAYER_EDGE_LEFT_CHROMIUM",
},
{
0x10,
"GL_SMOOTH_CUBIC_CURVE_TO_NV",
},
{
0x100,
"GL_GLYPH_HAS_KERNING_BIT_NV",
},
{
0x1000,
"GL_TEXTURE_WIDTH",
},
{
0x10000000,
"GL_FONT_HAS_KERNING_BIT_NV",
},
{
0x1001,
"GL_TEXTURE_HEIGHT",
},
{
0x1003,
"GL_TEXTURE_INTERNAL_FORMAT",
},
{
0x1004,
"GL_TEXTURE_BORDER_COLOR_OES",
},
{
0x11,
"GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV",
},
{
0x1100,
"GL_DONT_CARE",
},
{
0x1101,
"GL_FASTEST",
},
{
0x1102,
"GL_NICEST",
},
{
0x12,
"GL_SMALL_CCW_ARC_TO_NV",
},
{
0x13,
"GL_RELATIVE_SMALL_CCW_ARC_TO_NV",
},
{
0x14,
"GL_SMALL_CW_ARC_TO_NV",
},
{
0x1400,
"GL_BYTE",
},
{
0x1401,
"GL_UNSIGNED_BYTE",
},
{
0x1402,
"GL_SHORT",
},
{
0x1403,
"GL_UNSIGNED_SHORT",
},
{
0x1404,
"GL_INT",
},
{
0x1405,
"GL_UNSIGNED_INT",
},
{
0x1406,
"GL_FLOAT",
},
{
0x140B,
"GL_HALF_FLOAT",
},
{
0x140C,
"GL_FIXED",
},
{
0x140E,
"GL_INT64_NV",
},
{
0x140F,
"GL_UNSIGNED_INT64_NV",
},
{
0x15,
"GL_RELATIVE_SMALL_CW_ARC_TO_NV",
},
{
0x1506,
"GL_XOR_NV",
},
{
0x150A,
"GL_INVERT",
},
{
0x16,
"GL_LARGE_CCW_ARC_TO_NV",
},
{
0x17,
"GL_RELATIVE_LARGE_CCW_ARC_TO_NV",
},
{
0x1700,
"GL_PATH_MODELVIEW_NV",
},
{
0x1701,
"GL_PATH_PROJECTION_NV",
},
{
0x1702,
"GL_TEXTURE",
},
{
0x18,
"GL_LARGE_CW_ARC_TO_NV",
},
{
0x1800,
"GL_COLOR_EXT",
},
{
0x1801,
"GL_DEPTH_EXT",
},
{
0x1802,
"GL_STENCIL_EXT",
},
{
0x19,
"GL_RELATIVE_LARGE_CW_ARC_TO_NV",
},
{
0x1901,
"GL_STENCIL_INDEX_OES",
},
{
0x1902,
"GL_DEPTH_COMPONENT",
},
{
0x1903,
"GL_RED_EXT",
},
{
0x1904,
"GL_GREEN_NV",
},
{
0x1905,
"GL_BLUE_NV",
},
{
0x1906,
"GL_ALPHA",
},
{
0x1907,
"GL_RGB",
},
{
0x1908,
"GL_RGBA",
},
{
0x1909,
"GL_LUMINANCE",
},
{
0x190A,
"GL_LUMINANCE_ALPHA",
},
{
0x1A,
"GL_CONIC_CURVE_TO_NV",
},
{
0x1B,
"GL_RELATIVE_CONIC_CURVE_TO_NV",
},
{
0x1B00,
"GL_POINT_NV",
},
{
0x1B01,
"GL_LINE_NV",
},
{
0x1B02,
"GL_FILL_NV",
},
{
0x1D00,
"GL_FLAT_CHROMIUM",
},
{
0x1E00,
"GL_KEEP",
},
{
0x1E01,
"GL_REPLACE",
},
{
0x1E02,
"GL_INCR",
},
{
0x1E03,
"GL_DECR",
},
{
0x1F00,
"GL_VENDOR",
},
{
0x1F01,
"GL_RENDERER",
},
{
0x1F02,
"GL_VERSION",
},
{
0x1F03,
"GL_EXTENSIONS",
},
{
0x2,
"GL_CA_LAYER_EDGE_RIGHT_CHROMIUM",
},
{
0x20,
"GL_GLYPH_VERTICAL_BEARING_X_BIT_NV",
},
{
0x20000000,
"GL_FONT_NUM_GLYPH_INDICES_BIT_NV",
},
{
0x2400,
"GL_EYE_LINEAR_CHROMIUM",
},
{
0x2401,
"GL_OBJECT_LINEAR_CHROMIUM",
},
{
0x2600,
"GL_NEAREST",
},
{
0x2601,
"GL_LINEAR",
},
{
0x2700,
"GL_NEAREST_MIPMAP_NEAREST",
},
{
0x2701,
"GL_LINEAR_MIPMAP_NEAREST",
},
{
0x2702,
"GL_NEAREST_MIPMAP_LINEAR",
},
{
0x2703,
"GL_LINEAR_MIPMAP_LINEAR",
},
{
0x2800,
"GL_TEXTURE_MAG_FILTER",
},
{
0x2801,
"GL_TEXTURE_MIN_FILTER",
},
{
0x2802,
"GL_TEXTURE_WRAP_S",
},
{
0x2803,
"GL_TEXTURE_WRAP_T",
},
{
0x2901,
"GL_REPEAT",
},
{
0x2A00,
"GL_POLYGON_OFFSET_UNITS",
},
{
0x2A01,
"GL_POLYGON_OFFSET_POINT_NV",
},
{
0x2A02,
"GL_POLYGON_OFFSET_LINE_NV",
},
{
0x3000,
"GL_CLIP_DISTANCE0_APPLE",
},
{
0x3001,
"GL_CLIP_DISTANCE1_APPLE",
},
{
0x3002,
"GL_CLIP_DISTANCE2_APPLE",
},
{
0x3003,
"GL_CLIP_DISTANCE3_APPLE",
},
{
0x3004,
"GL_CLIP_DISTANCE4_APPLE",
},
{
0x3005,
"GL_CLIP_DISTANCE5_APPLE",
},
{
0x3006,
"GL_CLIP_DISTANCE6_APPLE",
},
{
0x3007,
"GL_CLIP_DISTANCE7_APPLE",
},
{
0x300E,
"GL_CONTEXT_LOST",
},
{
0x4,
"GL_CA_LAYER_EDGE_BOTTOM_CHROMIUM",
},
{
0x40,
"GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV",
},
{
0x40000000,
"GL_MULTISAMPLE_BUFFER_BIT6_QCOM",
},
{
0x6000,
"GL_SCANOUT_CHROMIUM",
},
{
0x6003,
"GL_GET_ERROR_QUERY_CHROMIUM",
},
{
0x6004,
"GL_COMMANDS_ISSUED_CHROMIUM",
},
{
0x6006,
"GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM",
},
{
0x6007,
"GL_LATENCY_QUERY_CHROMIUM",
},
{
0x6009,
"GL_PROGRAM_COMPLETION_QUERY_CHROMIUM",
},
{
0x78EC,
"GL_PIXEL_UNPACK_TRANSFER_BUFFER_CHROMIUM",
},
{
0x78ED,
"GL_PIXEL_PACK_TRANSFER_BUFFER_CHROMIUM",
},
{
0x78EE,
"GL_PIXEL_PACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
},
{
0x78EF,
"GL_PIXEL_UNPACK_TRANSFER_BUFFER_BINDING_CHROMIUM",
},
{
0x78FA,
"GL_RGB_YCRCB_420_CHROMIUM",
},
{
0x78FB,
"GL_RGB_YCBCR_422_CHROMIUM",
},
{
0x78FC,
"GL_RGB_YCBCR_420V_CHROMIUM",
},
{
0x78FD,
"GL_RGB_YCBCR_P010_CHROMIUM",
},
{
0x8,
"GL_CA_LAYER_EDGE_TOP_CHROMIUM",
},
{
0x80,
"GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV",
},
{
0x80000000,
"GL_MULTISAMPLE_BUFFER_BIT7_QCOM",
},
{
0x8001,
"GL_CONSTANT_COLOR",
},
{
0x8002,
"GL_ONE_MINUS_CONSTANT_COLOR",
},
{
0x8003,
"GL_CONSTANT_ALPHA",
},
{
0x8004,
"GL_ONE_MINUS_CONSTANT_ALPHA",
},
{
0x8005,
"GL_BLEND_COLOR",
},
{
0x8006,
"GL_FUNC_ADD",
},
{
0x8007,
"GL_MIN",
},
{
0x8008,
"GL_MAX",
},
{
0x8009,
"GL_BLEND_EQUATION",
},
{
0x800A,
"GL_FUNC_SUBTRACT",
},
{
0x800B,
"GL_FUNC_REVERSE_SUBTRACT",
},
{
0x8033,
"GL_UNSIGNED_SHORT_4_4_4_4",
},
{
0x8034,
"GL_UNSIGNED_SHORT_5_5_5_1",
},
{
0x8037,
"GL_POLYGON_OFFSET_FILL",
},
{
0x8038,
"GL_POLYGON_OFFSET_FACTOR",
},
{
0x803C,
"GL_ALPHA8_OES",
},
{
0x8040,
"GL_LUMINANCE8_OES",
},
{
0x8043,
"GL_LUMINANCE4_ALPHA4_OES",
},
{
0x8045,
"GL_LUMINANCE8_ALPHA8_OES",
},
{
0x8051,
"GL_RGB8_OES",
},
{
0x8052,
"GL_RGB10_EXT",
},
{
0x8054,
"GL_RGB16_EXT",
},
{
0x8056,
"GL_RGBA4",
},
{
0x8057,
"GL_RGB5_A1",
},
{
0x8058,
"GL_RGBA8_OES",
},
{
0x8059,
"GL_RGB10_A2_EXT",
},
{
0x805B,
"GL_RGBA16_EXT",
},
{
0x805C,
"GL_TEXTURE_RED_SIZE",
},
{
0x805D,
"GL_TEXTURE_GREEN_SIZE",
},
{
0x805E,
"GL_TEXTURE_BLUE_SIZE",
},
{
0x805F,
"GL_TEXTURE_ALPHA_SIZE",
},
{
0x8069,
"GL_TEXTURE_BINDING_2D",
},
{
0x806A,
"GL_TEXTURE_BINDING_3D_OES",
},
{
0x806D,
"GL_UNPACK_SKIP_IMAGES",
},
{
0x806E,
"GL_UNPACK_IMAGE_HEIGHT",
},
{
0x806F,
"GL_TEXTURE_3D_OES",
},
{
0x8071,
"GL_TEXTURE_DEPTH",
},
{
0x8072,
"GL_TEXTURE_WRAP_R_OES",
},
{
0x8073,
"GL_MAX_3D_TEXTURE_SIZE_OES",
},
{
0x8074,
"GL_VERTEX_ARRAY_KHR",
},
{
0x809D,
"GL_MULTISAMPLE_EXT",
},
{
0x809E,
"GL_SAMPLE_ALPHA_TO_COVERAGE",
},
{
0x809F,
"GL_SAMPLE_ALPHA_TO_ONE_EXT",
},
{
0x80A0,
"GL_SAMPLE_COVERAGE",
},
{
0x80A8,
"GL_SAMPLE_BUFFERS",
},
{
0x80A9,
"GL_SAMPLES",
},
{
0x80AA,
"GL_SAMPLE_COVERAGE_VALUE",
},
{
0x80AB,
"GL_SAMPLE_COVERAGE_INVERT",
},
{
0x80C8,
"GL_BLEND_DST_RGB",
},
{
0x80C9,
"GL_BLEND_SRC_RGB",
},
{
0x80CA,
"GL_BLEND_DST_ALPHA",
},
{
0x80CB,
"GL_BLEND_SRC_ALPHA",
},
{
0x80E1,
"GL_BGRA_EXT",
},
{
0x80E8,
"GL_MAX_ELEMENTS_VERTICES",
},
{
0x80E9,
"GL_MAX_ELEMENTS_INDICES",
},
{
0x812D,
"GL_CLAMP_TO_BORDER_OES",
},
{
0x812F,
"GL_CLAMP_TO_EDGE",
},
{
0x813A,
"GL_TEXTURE_MIN_LOD",
},
{
0x813B,
"GL_TEXTURE_MAX_LOD",
},
{
0x813C,
"GL_TEXTURE_BASE_LEVEL",
},
{
0x813D,
"GL_TEXTURE_MAX_LEVEL_APPLE",
},
{
0x8192,
"GL_GENERATE_MIPMAP_HINT",
},
{
0x81A5,
"GL_DEPTH_COMPONENT16",
},
{
0x81A6,
"GL_DEPTH_COMPONENT24_OES",
},
{
0x81A7,
"GL_DEPTH_COMPONENT32_OES",
},
{
0x8210,
"GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT",
},
{
0x8211,
"GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT",
},
{
0x8212,
"GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE",
},
{
0x8213,
"GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE",
},
{
0x8214,
"GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE",
},
{
0x8215,
"GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE",
},
{
0x8216,
"GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE",
},
{
0x8217,
"GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE",
},
{
0x8218,
"GL_FRAMEBUFFER_DEFAULT",
},
{
0x8219,
"GL_FRAMEBUFFER_UNDEFINED_OES",
},
{
0x821A,
"GL_DEPTH_STENCIL_ATTACHMENT",
},
{
0x821B,
"GL_MAJOR_VERSION",
},
{
0x821C,
"GL_MINOR_VERSION",
},
{
0x821D,
"GL_NUM_EXTENSIONS",
},
{
0x821F,
"GL_BUFFER_IMMUTABLE_STORAGE_EXT",
},
{
0x8220,
"GL_BUFFER_STORAGE_FLAGS_EXT",
},
{
0x8221,
"GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED_OES",
},
{
0x8227,
"GL_RG_EXT",
},
{
0x8228,
"GL_RG_INTEGER",
},
{
0x8229,
"GL_R8_EXT",
},
{
0x822A,
"GL_R16_EXT",
},
{
0x822B,
"GL_RG8_EXT",
},
{
0x822C,
"GL_RG16_EXT",
},
{
0x822D,
"GL_R16F_EXT",
},
{
0x822E,
"GL_R32F_EXT",
},
{
0x822F,
"GL_RG16F_EXT",
},
{
0x8230,
"GL_RG32F_EXT",
},
{
0x8231,
"GL_R8I",
},
{
0x8232,
"GL_R8UI",
},
{
0x8233,
"GL_R16I",
},
{
0x8234,
"GL_R16UI",
},
{
0x8235,
"GL_R32I",
},
{
0x8236,
"GL_R32UI",
},
{
0x8237,
"GL_RG8I",
},
{
0x8238,
"GL_RG8UI",
},
{
0x8239,
"GL_RG16I",
},
{
0x823A,
"GL_RG16UI",
},
{
0x823B,
"GL_RG32I",
},
{
0x823C,
"GL_RG32UI",
},
{
0x8242,
"GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR",
},
{
0x8243,
"GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR",
},
{
0x8244,
"GL_DEBUG_CALLBACK_FUNCTION_KHR",
},
{
0x8245,
"GL_DEBUG_CALLBACK_USER_PARAM_KHR",
},
{
0x8246,
"GL_DEBUG_SOURCE_API_KHR",
},
{
0x8247,
"GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR",
},
{
0x8248,
"GL_DEBUG_SOURCE_SHADER_COMPILER_KHR",
},
{
0x8249,
"GL_DEBUG_SOURCE_THIRD_PARTY_KHR",
},
{
0x824A,
"GL_DEBUG_SOURCE_APPLICATION_KHR",
},
{
0x824B,
"GL_DEBUG_SOURCE_OTHER_KHR",
},
{
0x824C,
"GL_DEBUG_TYPE_ERROR_KHR",
},
{
0x824D,
"GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR",
},
{
0x824E,
"GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR",
},
{
0x824F,
"GL_DEBUG_TYPE_PORTABILITY_KHR",
},
{
0x8250,
"GL_DEBUG_TYPE_PERFORMANCE_KHR",
},
{
0x8251,
"GL_DEBUG_TYPE_OTHER_KHR",
},
{
0x8252,
"GL_LOSE_CONTEXT_ON_RESET_KHR",
},
{
0x8253,
"GL_GUILTY_CONTEXT_RESET_KHR",
},
{
0x8254,
"GL_INNOCENT_CONTEXT_RESET_KHR",
},
{
0x8255,
"GL_UNKNOWN_CONTEXT_RESET_KHR",
},
{
0x8256,
"GL_RESET_NOTIFICATION_STRATEGY_KHR",
},
{
0x8257,
"GL_PROGRAM_BINARY_RETRIEVABLE_HINT",
},
{
0x8258,
"GL_PROGRAM_SEPARABLE_EXT",
},
{
0x8259,
"GL_ACTIVE_PROGRAM_EXT",
},
{
0x825A,
"GL_PROGRAM_PIPELINE_BINDING_EXT",
},
{
0x825B,
"GL_MAX_VIEWPORTS_OES",
},
{
0x825C,
"GL_VIEWPORT_SUBPIXEL_BITS_OES",
},
{
0x825D,
"GL_VIEWPORT_BOUNDS_RANGE_OES",
},
{
0x825E,
"GL_LAYER_PROVOKING_VERTEX_OES",
},
{
0x825F,
"GL_VIEWPORT_INDEX_PROVOKING_VERTEX_OES",
},
{
0x8260,
"GL_UNDEFINED_VERTEX_OES",
},
{
0x8261,
"GL_NO_RESET_NOTIFICATION_KHR",
},
{
0x8262,
"GL_MAX_COMPUTE_SHARED_MEMORY_SIZE",
},
{
0x8263,
"GL_MAX_COMPUTE_UNIFORM_COMPONENTS",
},
{
0x8264,
"GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS",
},
{
0x8265,
"GL_MAX_COMPUTE_ATOMIC_COUNTERS",
},
{
0x8266,
"GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS",
},
{
0x8267,
"GL_COMPUTE_WORK_GROUP_SIZE",
},
{
0x8268,
"GL_DEBUG_TYPE_MARKER_KHR",
},
{
0x8269,
"GL_DEBUG_TYPE_PUSH_GROUP_KHR",
},
{
0x826A,
"GL_DEBUG_TYPE_POP_GROUP_KHR",
},
{
0x826B,
"GL_DEBUG_SEVERITY_NOTIFICATION_KHR",
},
{
0x826C,
"GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR",
},
{
0x826D,
"GL_DEBUG_GROUP_STACK_DEPTH_KHR",
},
{
0x826E,
"GL_MAX_UNIFORM_LOCATIONS",
},
{
0x82D4,
"GL_VERTEX_ATTRIB_BINDING",
},
{
0x82D5,
"GL_VERTEX_ATTRIB_RELATIVE_OFFSET",
},
{
0x82D6,
"GL_VERTEX_BINDING_DIVISOR",
},
{
0x82D7,
"GL_VERTEX_BINDING_OFFSET",
},
{
0x82D8,
"GL_VERTEX_BINDING_STRIDE",
},
{
0x82D9,
"GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET",
},
{
0x82DA,
"GL_MAX_VERTEX_ATTRIB_BINDINGS",
},
{
0x82DB,
"GL_TEXTURE_VIEW_MIN_LEVEL_OES",
},
{
0x82DC,
"GL_TEXTURE_VIEW_NUM_LEVELS_OES",
},
{
0x82DD,
"GL_TEXTURE_VIEW_MIN_LAYER_OES",
},
{
0x82DE,
"GL_TEXTURE_VIEW_NUM_LAYERS_OES",
},
{
0x82DF,
"GL_TEXTURE_IMMUTABLE_LEVELS",
},
{
0x82E0,
"GL_BUFFER_KHR",
},
{
0x82E1,
"GL_SHADER_KHR",
},
{
0x82E2,
"GL_PROGRAM_KHR",
},
{
0x82E3,
"GL_QUERY_KHR",
},
{
0x82E4,
"GL_PROGRAM_PIPELINE_KHR",
},
{
0x82E5,
"GL_MAX_VERTEX_ATTRIB_STRIDE",
},
{
0x82E6,
"GL_SAMPLER_KHR",
},
{
0x82E8,
"GL_MAX_LABEL_LENGTH_KHR",
},
{
0x82F9,
"GL_MAX_CULL_DISTANCES_EXT",
},
{
0x82FA,
"GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT",
},
{
0x82FB,
"GL_CONTEXT_RELEASE_BEHAVIOR_KHR",
},
{
0x82FC,
"GL_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR",
},
{
0x8363,
"GL_UNSIGNED_SHORT_5_6_5",
},
{
0x8365,
"GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT",
},
{
0x8366,
"GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT",
},
{
0x8368,
"GL_UNSIGNED_INT_2_10_10_10_REV_EXT",
},
{
0x8370,
"GL_MIRRORED_REPEAT",
},
{
0x83F0,
"GL_COMPRESSED_RGB_S3TC_DXT1_EXT",
},
{
0x83F1,
"GL_COMPRESSED_RGBA_S3TC_DXT1_EXT",
},
{
0x83F2,
"GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE",
},
{
0x83F3,
"GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE",
},
{
0x83F9,
"GL_PERFQUERY_DONOT_FLUSH_INTEL",
},
{
0x83FA,
"GL_PERFQUERY_FLUSH_INTEL",
},
{
0x83FB,
"GL_PERFQUERY_WAIT_INTEL",
},
{
0x83FC,
"GL_BLACKHOLE_RENDER_INTEL",
},
{
0x83FE,
"GL_CONSERVATIVE_RASTERIZATION_INTEL",
},
{
0x846D,
"GL_ALIASED_POINT_SIZE_RANGE",
},
{
0x846E,
"GL_ALIASED_LINE_WIDTH_RANGE",
},
{
0x84C0,
"GL_TEXTURE0",
},
{
0x84C1,
"GL_TEXTURE1",
},
{
0x84C2,
"GL_TEXTURE2",
},
{
0x84C3,
"GL_TEXTURE3",
},
{
0x84C4,
"GL_TEXTURE4",
},
{
0x84C5,
"GL_TEXTURE5",
},
{
0x84C6,
"GL_TEXTURE6",
},
{
0x84C7,
"GL_TEXTURE7",
},
{
0x84C8,
"GL_TEXTURE8",
},
{
0x84C9,
"GL_TEXTURE9",
},
{
0x84CA,
"GL_TEXTURE10",
},
{
0x84CB,
"GL_TEXTURE11",
},
{
0x84CC,
"GL_TEXTURE12",
},
{
0x84CD,
"GL_TEXTURE13",
},
{
0x84CE,
"GL_TEXTURE14",
},
{
0x84CF,
"GL_TEXTURE15",
},
{
0x84D0,
"GL_TEXTURE16",
},
{
0x84D1,
"GL_TEXTURE17",
},
{
0x84D2,
"GL_TEXTURE18",
},
{
0x84D3,
"GL_TEXTURE19",
},
{
0x84D4,
"GL_TEXTURE20",
},
{
0x84D5,
"GL_TEXTURE21",
},
{
0x84D6,
"GL_TEXTURE22",
},
{
0x84D7,
"GL_TEXTURE23",
},
{
0x84D8,
"GL_TEXTURE24",
},
{
0x84D9,
"GL_TEXTURE25",
},
{
0x84DA,
"GL_TEXTURE26",
},
{
0x84DB,
"GL_TEXTURE27",
},
{
0x84DC,
"GL_TEXTURE28",
},
{
0x84DD,
"GL_TEXTURE29",
},
{
0x84DE,
"GL_TEXTURE30",
},
{
0x84DF,
"GL_TEXTURE31",
},
{
0x84E0,
"GL_ACTIVE_TEXTURE",
},
{
0x84E3,
"GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV",
},
{
0x84E4,
"GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV",
},
{
0x84E8,
"GL_MAX_RENDERBUFFER_SIZE",
},
{
0x84F2,
"GL_ALL_COMPLETED_NV",
},
{
0x84F3,
"GL_FENCE_STATUS_NV",
},
{
0x84F4,
"GL_FENCE_CONDITION_NV",
},
{
0x84F5,
"GL_TEXTURE_RECTANGLE_ARB",
},
{
0x84F6,
"GL_TEXTURE_BINDING_RECTANGLE_ARB",
},
{
0x84F7,
"GL_COMMANDS_COMPLETED_CHROMIUM",
},
{
0x84F8,
"GL_READBACK_SHADOW_COPIES_UPDATED_CHROMIUM",
},
{
0x84F9,
"GL_DEPTH_STENCIL_OES",
},
{
0x84FA,
"GL_UNSIGNED_INT_24_8_OES",
},
{
0x84FD,
"GL_MAX_TEXTURE_LOD_BIAS",
},
{
0x84FE,
"GL_TEXTURE_MAX_ANISOTROPY_EXT",
},
{
0x84FF,
"GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT",
},
{
0x8507,
"GL_INCR_WRAP",
},
{
0x8508,
"GL_DECR_WRAP",
},
{
0x8513,
"GL_TEXTURE_CUBE_MAP",
},
{
0x8514,
"GL_TEXTURE_BINDING_CUBE_MAP",
},
{
0x8515,
"GL_TEXTURE_CUBE_MAP_POSITIVE_X",
},
{
0x8516,
"GL_TEXTURE_CUBE_MAP_NEGATIVE_X",
},
{
0x8517,
"GL_TEXTURE_CUBE_MAP_POSITIVE_Y",
},
{
0x8518,
"GL_TEXTURE_CUBE_MAP_NEGATIVE_Y",
},
{
0x8519,
"GL_TEXTURE_CUBE_MAP_POSITIVE_Z",
},
{
0x851A,
"GL_TEXTURE_CUBE_MAP_NEGATIVE_Z",
},
{
0x851C,
"GL_MAX_CUBE_MAP_TEXTURE_SIZE",
},
{
0x8576,
"GL_CONSTANT_CHROMIUM",
},
{
0x8589,
"GL_SRC1_ALPHA_EXT",
},
{
0x85B5,
"GL_VERTEX_ARRAY_BINDING_OES",
},
{
0x85BA,
"GL_UNSIGNED_SHORT_8_8_APPLE",
},
{
0x85BB,
"GL_UNSIGNED_SHORT_8_8_REV_APPLE",
},
{
0x8622,
"GL_VERTEX_ATTRIB_ARRAY_ENABLED",
},
{
0x8623,
"GL_VERTEX_ATTRIB_ARRAY_SIZE",
},
{
0x8624,
"GL_VERTEX_ATTRIB_ARRAY_STRIDE",
},
{
0x8625,
"GL_VERTEX_ATTRIB_ARRAY_TYPE",
},
{
0x8626,
"GL_CURRENT_VERTEX_ATTRIB",
},
{
0x8645,
"GL_VERTEX_ATTRIB_ARRAY_POINTER",
},
{
0x86A1,
"GL_TEXTURE_COMPRESSED",
},
{
0x86A2,
"GL_NUM_COMPRESSED_TEXTURE_FORMATS",
},
{
0x86A3,
"GL_COMPRESSED_TEXTURE_FORMATS",
},
{
0x8740,
"GL_Z400_BINARY_AMD",
},
{
0x8741,
"GL_PROGRAM_BINARY_LENGTH_OES",
},
{
0x8743,
"GL_MIRROR_CLAMP_TO_EDGE_EXT",
},
{
0x875F,
"GL_PROGRAM_BINARY_FORMAT_MESA",
},
{
0x8764,
"GL_BUFFER_SIZE",
},
{
0x8765,
"GL_BUFFER_USAGE",
},
{
0x87EE,
"GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD",
},
{
0x87F9,
"GL_3DC_X_AMD",
},
{
0x87FA,
"GL_3DC_XY_AMD",
},
{
0x87FE,
"GL_NUM_PROGRAM_BINARY_FORMATS_OES",
},
{
0x87FF,
"GL_PROGRAM_BINARY_FORMATS_OES",
},
{
0x8800,
"GL_STENCIL_BACK_FUNC",
},
{
0x8801,
"GL_STENCIL_BACK_FAIL",
},
{
0x8802,
"GL_STENCIL_BACK_PASS_DEPTH_FAIL",
},
{
0x8803,
"GL_STENCIL_BACK_PASS_DEPTH_PASS",
},
{
0x8814,
"GL_RGBA32F_EXT",
},
{
0x8815,
"GL_RGB32F_EXT",
},
{
0x8816,
"GL_ALPHA32F_EXT",
},
{
0x8818,
"GL_LUMINANCE32F_EXT",
},
{
0x8819,
"GL_LUMINANCE_ALPHA32F_EXT",
},
{
0x881A,
"GL_RGBA16F_EXT",
},
{
0x881B,
"GL_RGB16F_EXT",
},
{
0x881C,
"GL_ALPHA16F_EXT",
},
{
0x881E,
"GL_LUMINANCE16F_EXT",
},
{
0x881F,
"GL_LUMINANCE_ALPHA16F_EXT",
},
{
0x8823,
"GL_WRITEONLY_RENDERING_QCOM",
},
{
0x8824,
"GL_MAX_DRAW_BUFFERS_EXT",
},
{
0x8825,
"GL_DRAW_BUFFER0_EXT",
},
{
0x8826,
"GL_DRAW_BUFFER1_EXT",
},
{
0x8827,
"GL_DRAW_BUFFER2_EXT",
},
{
0x8828,
"GL_DRAW_BUFFER3_EXT",
},
{
0x8829,
"GL_DRAW_BUFFER4_EXT",
},
{
0x882A,
"GL_DRAW_BUFFER5_EXT",
},
{
0x882B,
"GL_DRAW_BUFFER6_EXT",
},
{
0x882C,
"GL_DRAW_BUFFER7_EXT",
},
{
0x882D,
"GL_DRAW_BUFFER8_EXT",
},
{
0x882E,
"GL_DRAW_BUFFER9_EXT",
},
{
0x882F,
"GL_DRAW_BUFFER10_EXT",
},
{
0x8830,
"GL_DRAW_BUFFER11_EXT",
},
{
0x8831,
"GL_DRAW_BUFFER12_EXT",
},
{
0x8832,
"GL_DRAW_BUFFER13_EXT",
},
{
0x8833,
"GL_DRAW_BUFFER14_EXT",
},
{
0x8834,
"GL_DRAW_BUFFER15_EXT",
},
{
0x883D,
"GL_BLEND_EQUATION_ALPHA",
},
{
0x884A,
"GL_TEXTURE_DEPTH_SIZE",
},
{
0x884C,
"GL_TEXTURE_COMPARE_MODE_EXT",
},
{
0x884D,
"GL_TEXTURE_COMPARE_FUNC_EXT",
},
{
0x884E,
"GL_COMPARE_REF_TO_TEXTURE_EXT",
},
{
0x8864,
"GL_QUERY_COUNTER_BITS_EXT",
},
{
0x8865,
"GL_CURRENT_QUERY_EXT",
},
{
0x8866,
"GL_QUERY_RESULT_EXT",
},
{
0x8867,
"GL_QUERY_RESULT_AVAILABLE_EXT",
},
{
0x8868,
"GL_QUERY_RESULT_AVAILABLE_NO_FLUSH_CHROMIUM_EXT",
},
{
0x8869,
"GL_MAX_VERTEX_ATTRIBS",
},
{
0x886A,
"GL_VERTEX_ATTRIB_ARRAY_NORMALIZED",
},
{
0x886C,
"GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_OES",
},
{
0x886D,
"GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_OES",
},
{
0x8872,
"GL_MAX_TEXTURE_IMAGE_UNITS",
},
{
0x887F,
"GL_GEOMETRY_SHADER_INVOCATIONS_OES",
},
{
0x8892,
"GL_ARRAY_BUFFER",
},
{
0x8893,
"GL_ELEMENT_ARRAY_BUFFER",
},
{
0x8894,
"GL_ARRAY_BUFFER_BINDING",
},
{
0x8895,
"GL_ELEMENT_ARRAY_BUFFER_BINDING",
},
{
0x889F,
"GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING",
},
{
0x88B8,
"GL_READ_ONLY",
},
{
0x88B9,
"GL_WRITE_ONLY_OES",
},
{
0x88BA,
"GL_READ_WRITE",
},
{
0x88BB,
"GL_BUFFER_ACCESS_OES",
},
{
0x88BC,
"GL_BUFFER_MAPPED_OES",
},
{
0x88BD,
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{
0x88BF,
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{
0x88E0,
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{
0x88E1,
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{
0x88E2,
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{
0x88E4,
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{
0x88E5,
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{
0x88E6,
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{
0x88E8,
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{
0x88E9,
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{
0x88EA,
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{
0x88EB,
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{
0x88EC,
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{
0x88ED,
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{
0x88EE,
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{
0x88EF,
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{
0x88F0,
"GL_DEPTH24_STENCIL8_OES",
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{
0x88F1,
"GL_TEXTURE_STENCIL_SIZE",
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{
0x88F9,
"GL_SRC1_COLOR_EXT",
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{
0x88FA,
"GL_ONE_MINUS_SRC1_COLOR_EXT",
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{
0x88FB,
"GL_ONE_MINUS_SRC1_ALPHA_EXT",
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{
0x88FC,
"GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT",
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{
0x88FD,
"GL_VERTEX_ATTRIB_ARRAY_INTEGER",
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{
0x88FE,
"GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE",
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0x88FF,
"GL_MAX_ARRAY_TEXTURE_LAYERS",
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0x8904,
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{
0x8905,
"GL_MAX_PROGRAM_TEXEL_OFFSET",
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{
0x8914,
"GL_SAMPLES_PASSED_ARB",
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{
0x8916,
"GL_GEOMETRY_LINKED_VERTICES_OUT_OES",
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{
0x8917,
"GL_GEOMETRY_LINKED_INPUT_TYPE_OES",
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{
0x8918,
"GL_GEOMETRY_LINKED_OUTPUT_TYPE_OES",
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{
0x8919,
"GL_SAMPLER_BINDING",
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{
0x8A11,
"GL_UNIFORM_BUFFER",
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{
0x8A1F,
"GL_RGB_422_APPLE",
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{
0x8A28,
"GL_UNIFORM_BUFFER_BINDING",
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0x8A29,
"GL_UNIFORM_BUFFER_START",
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0x8A2A,
"GL_UNIFORM_BUFFER_SIZE",
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0x8A2B,
"GL_MAX_VERTEX_UNIFORM_BLOCKS",
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0x8A2C,
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0x8A2D,
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0x8A2E,
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0x8A2F,
"GL_MAX_UNIFORM_BUFFER_BINDINGS",
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0x8A30,
"GL_MAX_UNIFORM_BLOCK_SIZE",
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0x8A31,
"GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS",
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0x8A32,
"GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_OES",
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0x8A33,
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0x8A34,
"GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT",
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0x8A35,
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0x8A36,
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{
0x8A37,
"GL_UNIFORM_TYPE",
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0x8A38,
"GL_UNIFORM_SIZE",
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{
0x8A39,
"GL_UNIFORM_NAME_LENGTH",
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{
0x8A3A,
"GL_UNIFORM_BLOCK_INDEX",
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{
0x8A3B,
"GL_UNIFORM_OFFSET",
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{
0x8A3C,
"GL_UNIFORM_ARRAY_STRIDE",
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{
0x8A3D,
"GL_UNIFORM_MATRIX_STRIDE",
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0x8A3E,
"GL_UNIFORM_IS_ROW_MAJOR",
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{
0x8A3F,
"GL_UNIFORM_BLOCK_BINDING",
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{
0x8A40,
"GL_UNIFORM_BLOCK_DATA_SIZE",
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0x8A41,
"GL_UNIFORM_BLOCK_NAME_LENGTH",
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{
0x8A42,
"GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS",
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{
0x8A43,
"GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES",
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{
0x8A44,
"GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER",
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{
0x8A46,
"GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER",
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{
0x8A48,
"GL_TEXTURE_SRGB_DECODE_EXT",
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{
0x8A49,
"GL_DECODE_EXT",
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{
0x8A4A,
"GL_SKIP_DECODE_EXT",
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{
0x8A4F,
"GL_PROGRAM_PIPELINE_OBJECT_EXT",
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{
0x8A51,
"GL_RGB_RAW_422_APPLE",
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{
0x8A52,
"GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT",
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{
0x8A53,
"GL_SYNC_OBJECT_APPLE",
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{
0x8A54,
"GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT",
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{
0x8A55,
"GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT",
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{
0x8A56,
"GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT",
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{
0x8A57,
"GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT",
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0x8AF0,
"GL_TEXTURE_FILTERING_HINT_CHROMIUM",
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0x8AF1,
"GL_COLOR_SPACE_UNSPECIFIED_CHROMIUM",
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{
0x8AF2,
"GL_COLOR_SPACE_SCRGB_LINEAR_CHROMIUM",
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0x8AF3,
"GL_COLOR_SPACE_SRGB_CHROMIUM",
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{
0x8AF4,
"GL_COLOR_SPACE_DISPLAY_P3_CHROMIUM",
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{
0x8AF5,
"GL_COLOR_SPACE_HDR10_CHROMIUM",
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{
0x8AF6,
"GL_SHARED_IMAGE_ACCESS_MODE_READ_CHROMIUM",
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{
0x8AF7,
"GL_SHARED_IMAGE_ACCESS_MODE_READWRITE_CHROMIUM",
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0x8B30,
"GL_FRAGMENT_SHADER",
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{
0x8B31,
"GL_VERTEX_SHADER",
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{
0x8B40,
"GL_PROGRAM_OBJECT_EXT",
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{
0x8B48,
"GL_SHADER_OBJECT_EXT",
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{
0x8B49,
"GL_MAX_FRAGMENT_UNIFORM_COMPONENTS",
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0x8B4A,
"GL_MAX_VERTEX_UNIFORM_COMPONENTS",
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0x8B4B,
"GL_MAX_VARYING_COMPONENTS",
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0x8B4C,
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS",
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0x8B4D,
"GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS",
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0x8B4F,
"GL_SHADER_TYPE",
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{
0x8B50,
"GL_FLOAT_VEC2",
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0x8B51,
"GL_FLOAT_VEC3",
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0x8B52,
"GL_FLOAT_VEC4",
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0x8B53,
"GL_INT_VEC2",
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{
0x8B54,
"GL_INT_VEC3",
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0x8B55,
"GL_INT_VEC4",
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{
0x8B56,
"GL_BOOL",
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0x8B57,
"GL_BOOL_VEC2",
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0x8B58,
"GL_BOOL_VEC3",
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{
0x8B59,
"GL_BOOL_VEC4",
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{
0x8B5A,
"GL_FLOAT_MAT2",
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{
0x8B5B,
"GL_FLOAT_MAT3",
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0x8B5C,
"GL_FLOAT_MAT4",
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{
0x8B5E,
"GL_SAMPLER_2D",
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{
0x8B5F,
"GL_SAMPLER_3D_OES",
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{
0x8B60,
"GL_SAMPLER_CUBE",
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{
0x8B62,
"GL_SAMPLER_2D_SHADOW_EXT",
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{
0x8B63,
"GL_SAMPLER_2D_RECT_ARB",
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{
0x8B65,
"GL_FLOAT_MAT2x3_NV",
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{
0x8B66,
"GL_FLOAT_MAT2x4_NV",
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{
0x8B67,
"GL_FLOAT_MAT3x2_NV",
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{
0x8B68,
"GL_FLOAT_MAT3x4_NV",
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{
0x8B69,
"GL_FLOAT_MAT4x2_NV",
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{
0x8B6A,
"GL_FLOAT_MAT4x3_NV",
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{
0x8B80,
"GL_DELETE_STATUS",
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{
0x8B81,
"GL_COMPILE_STATUS",
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{
0x8B82,
"GL_LINK_STATUS",
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{
0x8B83,
"GL_VALIDATE_STATUS",
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0x8B84,
"GL_INFO_LOG_LENGTH",
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0x8B85,
"GL_ATTACHED_SHADERS",
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0x8B86,
"GL_ACTIVE_UNIFORMS",
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0x8B87,
"GL_ACTIVE_UNIFORM_MAX_LENGTH",
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0x8B88,
"GL_SHADER_SOURCE_LENGTH",
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0x8B89,
"GL_ACTIVE_ATTRIBUTES",
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0x8B8A,
"GL_ACTIVE_ATTRIBUTE_MAX_LENGTH",
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0x8B8B,
"GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES",
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0x8B8C,
"GL_SHADING_LANGUAGE_VERSION",
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0x8B8D,
"GL_CURRENT_PROGRAM",
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0x8B90,
"GL_PALETTE4_RGB8_OES",
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0x8B91,
"GL_PALETTE4_RGBA8_OES",
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{
0x8B92,
"GL_PALETTE4_R5_G6_B5_OES",
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{
0x8B93,
"GL_PALETTE4_RGBA4_OES",
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0x8B94,
"GL_PALETTE4_RGB5_A1_OES",
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0x8B95,
"GL_PALETTE8_RGB8_OES",
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{
0x8B96,
"GL_PALETTE8_RGBA8_OES",
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0x8B97,
"GL_PALETTE8_R5_G6_B5_OES",
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{
0x8B98,
"GL_PALETTE8_RGBA4_OES",
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0x8B99,
"GL_PALETTE8_RGB5_A1_OES",
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0x8B9A,
"GL_IMPLEMENTATION_COLOR_READ_TYPE",
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0x8B9B,
"GL_IMPLEMENTATION_COLOR_READ_FORMAT",
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0x8BBB,
"GL_FRAMEBUFFER_FLIP_Y_MESA",
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0x8BC0,
"GL_COUNTER_TYPE_AMD",
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0x8BC1,
"GL_COUNTER_RANGE_AMD",
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0x8BC2,
"GL_UNSIGNED_INT64_AMD",
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0x8BC3,
"GL_PERCENTAGE_AMD",
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0x8BC4,
"GL_PERFMON_RESULT_AVAILABLE_AMD",
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0x8BC5,
"GL_PERFMON_RESULT_SIZE_AMD",
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0x8BC6,
"GL_PERFMON_RESULT_AMD",
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0x8BD2,
"GL_TEXTURE_WIDTH_QCOM",
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0x8BD3,
"GL_TEXTURE_HEIGHT_QCOM",
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0x8BD4,
"GL_TEXTURE_DEPTH_QCOM",
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0x8BD5,
"GL_TEXTURE_INTERNAL_FORMAT_QCOM",
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0x8BD6,
"GL_TEXTURE_FORMAT_QCOM",
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0x8BD7,
"GL_TEXTURE_TYPE_QCOM",
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0x8BD8,
"GL_TEXTURE_IMAGE_VALID_QCOM",
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0x8BD9,
"GL_TEXTURE_NUM_LEVELS_QCOM",
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0x8BDA,
"GL_TEXTURE_TARGET_QCOM",
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0x8BDB,
"GL_TEXTURE_OBJECT_VALID_QCOM",
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0x8BDC,
"GL_STATE_RESTORE",
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0x8BE7,
"GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT",
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0x8BFA,
"GL_TEXTURE_PROTECTED_EXT",
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{
0x8BFB,
"GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM",
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0x8BFC,
"GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM",
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{
0x8BFD,
"GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM",
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0x8BFE,
"GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM",
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0x8BFF,
"GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM",
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0x8C00,
"GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG",
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0x8C01,
"GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG",
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{
0x8C02,
"GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG",
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{
0x8C03,
"GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG",
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{
0x8C0A,
"GL_SGX_BINARY_IMG",
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{
0x8C10,
"GL_TEXTURE_RED_TYPE",
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{
0x8C11,
"GL_TEXTURE_GREEN_TYPE",
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{
0x8C12,
"GL_TEXTURE_BLUE_TYPE",
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{
0x8C13,
"GL_TEXTURE_ALPHA_TYPE",
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0x8C16,
"GL_TEXTURE_DEPTH_TYPE",
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{
0x8C17,
"GL_UNSIGNED_NORMALIZED_EXT",
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0x8C1A,
"GL_TEXTURE_2D_ARRAY",
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0x8C1D,
"GL_TEXTURE_BINDING_2D_ARRAY",
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0x8C29,
"GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_OES",
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0x8C2A,
"GL_TEXTURE_BUFFER_OES",
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0x8C2B,
"GL_MAX_TEXTURE_BUFFER_SIZE_OES",
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0x8C2C,
"GL_TEXTURE_BINDING_BUFFER_OES",
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0x8C2D,
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0x8C2F,
"GL_ANY_SAMPLES_PASSED_EXT",
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0x8C36,
"GL_SAMPLE_SHADING_OES",
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0x8C37,
"GL_MIN_SAMPLE_SHADING_VALUE_OES",
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0x8C3A,
"GL_R11F_G11F_B10F_APPLE",
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0x8C3B,
"GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE",
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{
0x8C3D,
"GL_RGB9_E5_APPLE",
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0x8C3E,
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0x8C3F,
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0x8C40,
"GL_SRGB_EXT",
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0x8C41,
"GL_SRGB8_NV",
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0x8C42,
"GL_SRGB_ALPHA_EXT",
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0x8C43,
"GL_SRGB8_ALPHA8_EXT",
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0x8C44,
"GL_SLUMINANCE_ALPHA_NV",
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0x8C45,
"GL_SLUMINANCE8_ALPHA8_NV",
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0x8C46,
"GL_SLUMINANCE_NV",
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0x8C47,
"GL_SLUMINANCE8_NV",
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0x8C4C,
"GL_COMPRESSED_SRGB_S3TC_DXT1_EXT",
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0x8C4D,
"GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT",
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{
0x8C4E,
"GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT",
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0x8C4F,
"GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT",
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0x8C76,
"GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH",
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0x8C7F,
"GL_TRANSFORM_FEEDBACK_BUFFER_MODE",
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0x8C80,
"GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS",
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0x8C83,
"GL_TRANSFORM_FEEDBACK_VARYINGS",
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0x8C84,
"GL_TRANSFORM_FEEDBACK_BUFFER_START",
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0x8C85,
"GL_TRANSFORM_FEEDBACK_BUFFER_SIZE",
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0x8C87,
"GL_PRIMITIVES_GENERATED_OES",
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{
0x8C88,
"GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN",
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0x8C89,
"GL_RASTERIZER_DISCARD",
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0x8C8A,
"GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS",
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0x8C8B,
"GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS",
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0x8C8C,
"GL_INTERLEAVED_ATTRIBS",
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0x8C8D,
"GL_SEPARATE_ATTRIBS",
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0x8C8E,
"GL_TRANSFORM_FEEDBACK_BUFFER",
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{
0x8C8F,
"GL_TRANSFORM_FEEDBACK_BUFFER_BINDING",
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0x8C92,
"GL_ATC_RGB_AMD",
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0x8C93,
"GL_ATC_RGBA_EXPLICIT_ALPHA_AMD",
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0x8CA1,
"GL_LOWER_LEFT_EXT",
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{
0x8CA2,
"GL_UPPER_LEFT_EXT",
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{
0x8CA3,
"GL_STENCIL_BACK_REF",
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{
0x8CA4,
"GL_STENCIL_BACK_VALUE_MASK",
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{
0x8CA5,
"GL_STENCIL_BACK_WRITEMASK",
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0x8CA6,
"GL_FRAMEBUFFER_BINDING",
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0x8CA7,
"GL_RENDERBUFFER_BINDING",
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{
0x8CA8,
"GL_READ_FRAMEBUFFER_ANGLE",
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{
0x8CA9,
"GL_DRAW_FRAMEBUFFER_ANGLE",
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{
0x8CAA,
"GL_READ_FRAMEBUFFER_BINDING_ANGLE",
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{
0x8CAB,
"GL_RENDERBUFFER_SAMPLES_ANGLE",
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0x8CAC,
"GL_DEPTH_COMPONENT32F",
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0x8CAD,
"GL_DEPTH32F_STENCIL8",
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0x8CD0,
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE",
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0x8CD1,
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME",
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{
0x8CD2,
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL",
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{
0x8CD3,
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE",
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{
0x8CD4,
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES",
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{
0x8CD5,
"GL_FRAMEBUFFER_COMPLETE",
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{
0x8CD6,
"GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT",
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{
0x8CD7,
"GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT",
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{
0x8CD9,
"GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS",
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{
0x8CDD,
"GL_FRAMEBUFFER_UNSUPPORTED",
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{
0x8CDF,
"GL_MAX_COLOR_ATTACHMENTS_EXT",
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{
0x8CE0,
"GL_COLOR_ATTACHMENT0",
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{
0x8CE1,
"GL_COLOR_ATTACHMENT1_EXT",
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{
0x8CE2,
"GL_COLOR_ATTACHMENT2_EXT",
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{
0x8CE3,
"GL_COLOR_ATTACHMENT3_EXT",
},
{
0x8CE4,
"GL_COLOR_ATTACHMENT4_EXT",
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{
0x8CE5,
"GL_COLOR_ATTACHMENT5_EXT",
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{
0x8CE6,
"GL_COLOR_ATTACHMENT6_EXT",
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{
0x8CE7,
"GL_COLOR_ATTACHMENT7_EXT",
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{
0x8CE8,
"GL_COLOR_ATTACHMENT8_EXT",