blob: 3df966fd6456ebe1611489803053f4119a201178 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/gpu_memory_buffer.h"
#include "ui/gfx/generic_shared_memory_id.h"
namespace gfx {
GpuMemoryBufferHandle::GpuMemoryBufferHandle() = default;
#if defined(OS_ANDROID)
GpuMemoryBufferHandle::GpuMemoryBufferHandle(
base::android::ScopedHardwareBufferHandle handle)
: type(GpuMemoryBufferType::ANDROID_HARDWARE_BUFFER),
android_hardware_buffer(std::move(handle)) {}
#endif
// TODO(crbug.com/863011): Reset |type| and possibly the handles on the
// moved-from object.
GpuMemoryBufferHandle::GpuMemoryBufferHandle(GpuMemoryBufferHandle&& other) =
default;
GpuMemoryBufferHandle& GpuMemoryBufferHandle::operator=(
GpuMemoryBufferHandle&& other) = default;
GpuMemoryBufferHandle::~GpuMemoryBufferHandle() = default;
GpuMemoryBufferHandle GpuMemoryBufferHandle::Clone() const {
GpuMemoryBufferHandle handle;
handle.type = type;
handle.id = id;
handle.region = region.Duplicate();
handle.offset = offset;
handle.stride = stride;
#if defined(OS_LINUX) || defined(OS_FUCHSIA)
handle.native_pixmap_handle = CloneHandleForIPC(native_pixmap_handle);
#elif defined(OS_MACOSX) && !defined(OS_IOS)
NOTIMPLEMENTED();
#elif defined(OS_WIN)
NOTIMPLEMENTED();
#elif defined(OS_ANDROID)
NOTIMPLEMENTED();
#endif
return handle;
}
void GpuMemoryBuffer::SetColorSpace(const gfx::ColorSpace& color_space) {}
} // namespace gfx