blob: a7f55433785fea9bb5218274fb82aaab6666ebd7 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <malloc/malloc.h>
#include <stddef.h>
#include "base/base_export.h"
#include "base/logging.h"
#include "third_party/apple_apsl/malloc.h"
namespace base {
namespace allocator {
typedef void* (*malloc_type)(struct _malloc_zone_t* zone, size_t size);
typedef void* (*calloc_type)(struct _malloc_zone_t* zone,
size_t num_items,
size_t size);
typedef void* (*valloc_type)(struct _malloc_zone_t* zone, size_t size);
typedef void (*free_type)(struct _malloc_zone_t* zone, void* ptr);
typedef void* (*realloc_type)(struct _malloc_zone_t* zone,
void* ptr,
size_t size);
typedef void* (*memalign_type)(struct _malloc_zone_t* zone,
size_t alignment,
size_t size);
typedef unsigned (*batch_malloc_type)(struct _malloc_zone_t* zone,
size_t size,
void** results,
unsigned num_requested);
typedef void (*batch_free_type)(struct _malloc_zone_t* zone,
void** to_be_freed,
unsigned num_to_be_freed);
typedef void (*free_definite_size_type)(struct _malloc_zone_t* zone,
void* ptr,
size_t size);
typedef size_t (*size_fn_type)(struct _malloc_zone_t* zone, const void* ptr);
struct MallocZoneFunctions {
malloc_type malloc;
calloc_type calloc;
valloc_type valloc;
free_type free;
realloc_type realloc;
memalign_type memalign;
batch_malloc_type batch_malloc;
batch_free_type batch_free;
free_definite_size_type free_definite_size;
size_fn_type size;
const ChromeMallocZone* context;
BASE_EXPORT void StoreZoneFunctions(const ChromeMallocZone* zone,
MallocZoneFunctions* functions);
static constexpr int kMaxZoneCount = 30;
BASE_EXPORT extern MallocZoneFunctions g_malloc_zones[kMaxZoneCount];
// The array g_malloc_zones stores all information about malloc zones before
// they are shimmed. This information needs to be accessed during dispatch back
// into the zone, and additional zones may be added later in the execution fo
// the program, so the array needs to be both thread-safe and high-performance.
// We begin by creating an array of MallocZoneFunctions of fixed size. We will
// never modify the container, which provides thread-safety to iterators. When
// we want to add a MallocZoneFunctions to the container, we:
// 1. Fill in all the fields.
// 2. Update the total zone count.
// 3. Insert a memory barrier.
// 4. Insert our shim.
// Each MallocZoneFunctions is uniquely identified by |context|, which is a
// pointer to the original malloc zone. When we wish to dispatch back to the
// original malloc zones, we iterate through the array, looking for a matching
// |context|.
// Most allocations go through the default allocator. We will ensure that the
// default allocator is stored as the first MallocZoneFunctions.
// Returns whether the zone was successfully stored.
BASE_EXPORT bool StoreMallocZone(ChromeMallocZone* zone);
BASE_EXPORT bool IsMallocZoneAlreadyStored(ChromeMallocZone* zone);
BASE_EXPORT bool DoesMallocZoneNeedReplacing(
ChromeMallocZone* zone,
const MallocZoneFunctions* functions);
BASE_EXPORT int GetMallocZoneCountForTesting();
BASE_EXPORT void ClearAllMallocZonesForTesting();
inline MallocZoneFunctions& GetFunctionsForZone(void* zone) {
for (unsigned int i = 0; i < kMaxZoneCount; ++i) {
if (g_malloc_zones[i].context == zone)
return g_malloc_zones[i];
} // namespace allocator
} // namespace base