blob: 8a64291c564a6429539775e1b9f9ccbba0dbc877 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef IOS_CHROME_BROWSER_UI_FULLSCREEN_FULLSCREEN_CONTROLLER_H_
#define IOS_CHROME_BROWSER_UI_FULLSCREEN_FULLSCREEN_CONTROLLER_H_
#import <UIKit/UIKit.h>
#include "base/macros.h"
#include "base/supports_user_data.h"
class Browser;
@class ChromeBroadcaster;
class FullscreenControllerObserver;
class WebStateList;
// An object that observes scrolling events in the main content area and
// calculates how much of the toolbar should be visible as a result. When the
// user scrolls down the screen, the toolbar should be hidden to allow more of
// the page's content to be visible.
class FullscreenController : public base::SupportsUserData::Data {
public:
explicit FullscreenController() = default;
// Retrieves the FullscreenController for |browser|. This should only be
// called with the kFullscreenControllerBrowserScoped turned on.
static FullscreenController* FromBrowser(Browser* browser);
// The ChromeBroadcaster through the FullscreenController receives UI
// information necessary to calculate fullscreen progress.
// TODO(crbug.com/790886): Once FullscreenController is a BrowserUserData,
// remove this ad-hoc broadcaster and drive the animations via the Browser's
// ChromeBroadcaster.
virtual ChromeBroadcaster* broadcaster() = 0;
// The WebStateList for the Browser whose fullscreen state is managed by this
// controller.
virtual void SetWebStateList(WebStateList* web_state_list) = 0;
virtual const WebStateList* GetWebStateList() const = 0;
virtual WebStateList* GetWebStateList() = 0;
// Adds and removes FullscreenControllerObservers.
virtual void AddObserver(FullscreenControllerObserver* observer) = 0;
virtual void RemoveObserver(FullscreenControllerObserver* observer) = 0;
// FullscreenController can be disabled when a feature requires that the
// toolbar be fully visible. Since there are multiple reasons fullscreen
// might need to be disabled, this state is represented by a counter rather
// than a single bool. When a feature needs the toolbar to be visible, it
// calls IncrementDisabledCounter(). After that feature no longer requires
// the toolbar, it calls DecrementDisabledCounter(). IsEnabled() returns
// true when the counter is equal to zero. ScopedFullscreenDisabler can be
// used to tie a disabled counter to an object's lifetime.
virtual bool IsEnabled() const = 0;
virtual void IncrementDisabledCounter() = 0;
virtual void DecrementDisabledCounter() = 0;
// Returns whether fullscreen is implemented by resizing the web view scroll
// view rather than setting the content inset.
virtual bool ResizesScrollView() const = 0;
// FullscreenController isn't notified when the trait collection of the
// browser is changed. This method is here to notify it.
virtual void BrowserTraitCollectionChangedBegin() = 0;
virtual void BrowserTraitCollectionChangedEnd() = 0;
// Returns the current fullscreen progress value. This is a float between 0.0
// and 1.0, where 0.0 denotes that the toolbar should be completely hidden and
// 1.0 denotes that the toolbar should be completely visible.
virtual CGFloat GetProgress() const = 0;
// Returns the max and min insets for the visible content area's viewport.
// The max insets correspond to a progress of 1.0, and the min insets are for
// progress 0.0.
virtual UIEdgeInsets GetMinViewportInsets() const = 0;
virtual UIEdgeInsets GetMaxViewportInsets() const = 0;
// Returns the current insets for the visible content area's viewport.
virtual UIEdgeInsets GetCurrentViewportInsets() const = 0;
// Enters fullscreen mode, animating away toolbars and resetting the progress
// to 0.0. Calling this function while fullscreen is disabled has no effect.
virtual void EnterFullscreen() = 0;
// Exits fullscreen mode, animating in toolbars and resetting the progress to
// 1.0.
virtual void ExitFullscreen() = 0;
virtual void FreezeToolbarHeight(bool freeze_toolbar_height) = 0;
// Force horizontal content resize, when content isn't tracking resize by
// itself.
virtual void ResizeHorizontalViewport() = 0;
protected:
// Returns the key used to store the UserData. Protected so it can be used in
// tests.
static const void* UserDataKey();
};
#endif // IOS_CHROME_BROWSER_UI_FULLSCREEN_FULLSCREEN_CONTROLLER_H_