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// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_BASE_PRIORITIZED_TASK_RUNNER_H_
#define NET_BASE_PRIORITIZED_TASK_RUNNER_H_
#include <stdint.h>
#include <utility>
#include <vector>
#include "base/functional/bind.h"
#include "base/functional/callback.h"
#include "base/location.h"
#include "base/memory/ref_counted.h"
#include "base/synchronization/lock.h"
#include "base/task/post_task_and_reply_with_result_internal.h"
#include "base/task/task_traits.h"
#include "base/thread_annotations.h"
#include "net/base/net_export.h"
namespace base {
class TaskRunner;
} // namespace base
namespace net {
namespace internal {
template <typename ReturnType>
void ReturnAsParamAdapter(base::OnceCallback<ReturnType()> func,
ReturnType* result) {
*result = std::move(func).Run();
}
// Adapts a T* result to a callblack that expects a T.
template <typename TaskReturnType, typename ReplyArgType>
void ReplyAdapter(base::OnceCallback<void(ReplyArgType)> callback,
TaskReturnType* result) {
std::move(callback).Run(std::move(*result));
}
} // namespace internal
// PrioritizedTaskRunner allows for prioritization of posted tasks and their
// replies. It provides up to 2^32 priority levels. All tasks posted via the
// PrioritizedTaskRunner will run in priority order. All replies from
// PostTaskAndReply will also run in priority order. Be careful, as it is
// possible to starve a task.
class NET_EXPORT_PRIVATE PrioritizedTaskRunner
: public base::RefCountedThreadSafe<PrioritizedTaskRunner> {
public:
enum class ReplyRunnerType { kStandard, kPrioritized };
explicit PrioritizedTaskRunner(const base::TaskTraits& task_traits);
PrioritizedTaskRunner(const PrioritizedTaskRunner&) = delete;
PrioritizedTaskRunner& operator=(const PrioritizedTaskRunner&) = delete;
// Similar to TaskRunner::PostTaskAndReply, except that the task runs at
// |priority|. Priority 0 is the highest priority and will run before other
// priority values. Multiple tasks with the same |priority| value are run in
// order of posting. The replies are also run in prioritized order on the
// calling taskrunner.
void PostTaskAndReply(const base::Location& from_here,
base::OnceClosure task,
base::OnceClosure reply,
uint32_t priority);
// Similar to TaskRunner::PostTaskAndReplyWithResult, except that the task
// runs at |priority|. See PostTaskAndReply for a description of |priority|.
template <typename TaskReturnType, typename ReplyArgType>
void PostTaskAndReplyWithResult(const base::Location& from_here,
base::OnceCallback<TaskReturnType()> task,
base::OnceCallback<void(ReplyArgType)> reply,
uint32_t priority) {
TaskReturnType* result = new TaskReturnType();
return PostTaskAndReply(
from_here,
base::BindOnce(&internal::ReturnAsParamAdapter<TaskReturnType>,
std::move(task), result),
base::BindOnce(&internal::ReplyAdapter<TaskReturnType, ReplyArgType>,
std::move(reply), base::Owned(result)),
priority);
}
void SetTaskRunnerForTesting(scoped_refptr<base::TaskRunner> task_runner) {
task_runner_for_testing_ = std::move(task_runner);
}
private:
friend class base::RefCountedThreadSafe<PrioritizedTaskRunner>;
struct Job {
Job(const base::Location& from_here,
base::OnceClosure task,
base::OnceClosure reply,
uint32_t priority,
uint32_t task_count);
Job();
Job(const Job&) = delete;
Job& operator=(const Job&) = delete;
~Job();
Job(Job&& other);
Job& operator=(Job&& other);
base::Location from_here;
base::OnceClosure task;
base::OnceClosure reply;
uint32_t priority = 0;
uint32_t task_count = 0;
};
struct JobComparer;
// A heap of Jobs. Thread-safe.
class JobPriorityQueue {
public:
JobPriorityQueue();
~JobPriorityQueue();
JobPriorityQueue(const JobPriorityQueue&) = delete;
JobPriorityQueue& operator=(const JobPriorityQueue&) = delete;
// Add a Job to the heap.
void Push(Job job);
// Return the current highest-priority job and remove it from the heap.
Job Pop();
private:
// This cannot be a std::priority_queue because there is no way to extract
// a move-only type from a std::priority_queue.
std::vector<Job> heap_ GUARDED_BY(lock_);
base::Lock lock_;
};
void RunTaskAndPostReply();
void RunReply();
~PrioritizedTaskRunner();
// Accessed on both task_runner_ and the reply task runner.
JobPriorityQueue task_jobs_;
JobPriorityQueue reply_jobs_;
const base::TaskTraits task_traits_;
scoped_refptr<base::TaskRunner> task_runner_for_testing_;
// Used to preserve order of jobs of equal priority. This can overflow and
// cause periodic priority inversion. This should be infrequent enough to be
// of negligible impact.
uint32_t task_count_ = 0;
};
} // namespace net
#endif // NET_BASE_PRIORITIZED_TASK_RUNNER_H_