| /* |
| * Copyright (c) 2010, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions are |
| * met: |
| * |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following disclaimer |
| * in the documentation and/or other materials provided with the |
| * distribution. |
| * * Neither the name of Google Inc. nor the names of its |
| * contributors may be used to endorse or promote products derived from |
| * this software without specific prior written permission. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
| * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
| * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
| * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
| * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
| * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
| * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
| * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
| * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef JavaScriptCallFrame_h |
| #define JavaScriptCallFrame_h |
| |
| #include "platform/inspector_protocol/InspectorProtocol.h" |
| #include <v8.h> |
| |
| #include <vector> |
| |
| namespace v8_inspector { |
| |
| namespace protocol = blink::protocol; |
| |
| class JavaScriptCallFrame { |
| public: |
| static std::unique_ptr<JavaScriptCallFrame> create(v8::Local<v8::Context> debuggerContext, v8::Local<v8::Object> callFrame) |
| { |
| return wrapUnique(new JavaScriptCallFrame(debuggerContext, callFrame)); |
| } |
| ~JavaScriptCallFrame(); |
| |
| int sourceID() const; |
| int line() const; |
| int column() const; |
| int contextId() const; |
| |
| bool isAtReturn() const; |
| v8::Local<v8::Object> details() const; |
| |
| v8::MaybeLocal<v8::Value> evaluate(v8::Local<v8::Value> expression); |
| v8::MaybeLocal<v8::Value> restart(); |
| v8::MaybeLocal<v8::Value> setVariableValue(int scopeNumber, v8::Local<v8::Value> variableName, v8::Local<v8::Value> newValue); |
| private: |
| JavaScriptCallFrame(v8::Local<v8::Context> debuggerContext, v8::Local<v8::Object> callFrame); |
| |
| int callV8FunctionReturnInt(const char* name) const; |
| |
| v8::Isolate* m_isolate; |
| v8::Global<v8::Context> m_debuggerContext; |
| v8::Global<v8::Object> m_callFrame; |
| }; |
| |
| using JavaScriptCallFrames = std::vector<std::unique_ptr<JavaScriptCallFrame>>; |
| |
| } // namespace v8_inspector |
| |
| #endif // JavaScriptCallFrame_h |