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/*
* Copyright (c) 2010, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef V8InspectorImpl_h
#define V8InspectorImpl_h
#include "platform/v8_inspector/Allocator.h"
#include "platform/v8_inspector/protocol/Protocol.h"
#include "platform/v8_inspector/public/V8Inspector.h"
#include <v8-debug.h>
#include <v8.h>
#include <vector>
namespace v8_inspector {
class InspectedContext;
class V8ConsoleMessageStorage;
class V8Debugger;
class V8DebuggerAgentImpl;
class V8InspectorSessionImpl;
class V8RuntimeAgentImpl;
class V8StackTraceImpl;
class V8InspectorImpl : public V8Inspector {
V8_INSPECTOR_DISALLOW_COPY(V8InspectorImpl);
public:
V8InspectorImpl(v8::Isolate*, V8InspectorClient*);
~V8InspectorImpl() override;
v8::Isolate* isolate() const { return m_isolate; }
V8InspectorClient* client() { return m_client; }
V8Debugger* debugger() { return m_debugger.get(); }
v8::MaybeLocal<v8::Value> runCompiledScript(v8::Local<v8::Context>, v8::Local<v8::Script>);
v8::MaybeLocal<v8::Value> callFunction(v8::Local<v8::Function>, v8::Local<v8::Context>, v8::Local<v8::Value> receiver, int argc, v8::Local<v8::Value> info[]);
v8::MaybeLocal<v8::Value> compileAndRunInternalScript(v8::Local<v8::Context>, v8::Local<v8::String>);
v8::Local<v8::Script> compileScript(v8::Local<v8::Context>, v8::Local<v8::String>, const String16& fileName, bool markAsInternal);
v8::Local<v8::Context> regexContext();
// V8Inspector implementation.
std::unique_ptr<V8InspectorSession> connect(int contextGroupId, V8Inspector::Channel*, const StringView& state) override;
void contextCreated(const V8ContextInfo&) override;
void contextDestroyed(v8::Local<v8::Context>) override;
void resetContextGroup(int contextGroupId) override;
void willExecuteScript(v8::Local<v8::Context>, int scriptId) override;
void didExecuteScript(v8::Local<v8::Context>) override;
void idleStarted() override;
void idleFinished() override;
unsigned exceptionThrown(v8::Local<v8::Context>, const StringView& message, v8::Local<v8::Value> exception, const StringView& detailedMessage, const StringView& url, unsigned lineNumber, unsigned columnNumber, std::unique_ptr<V8StackTrace>, int scriptId) override;
void exceptionRevoked(v8::Local<v8::Context>, unsigned exceptionId, const StringView& message) override;
std::unique_ptr<V8StackTrace> createStackTrace(v8::Local<v8::StackTrace>) override;
std::unique_ptr<V8StackTrace> captureStackTrace(bool fullStack) override;
void asyncTaskScheduled(const StringView& taskName, void* task, bool recurring) override;
void asyncTaskCanceled(void* task) override;
void asyncTaskStarted(void* task) override;
void asyncTaskFinished(void* task) override;
void allAsyncTasksCanceled() override;
unsigned nextExceptionId() { return ++m_lastExceptionId; }
void enableStackCapturingIfNeeded();
void disableStackCapturingIfNeeded();
void muteExceptions(int contextGroupId);
void unmuteExceptions(int contextGroupId);
V8ConsoleMessageStorage* ensureConsoleMessageStorage(int contextGroupId);
using ContextByIdMap = protocol::HashMap<int, std::unique_ptr<InspectedContext>>;
void discardInspectedContext(int contextGroupId, int contextId);
const ContextByIdMap* contextGroup(int contextGroupId);
void disconnect(V8InspectorSessionImpl*);
V8InspectorSessionImpl* sessionForContextGroup(int contextGroupId);
InspectedContext* getContext(int groupId, int contextId) const;
V8DebuggerAgentImpl* enabledDebuggerAgentForGroup(int contextGroupId);
V8RuntimeAgentImpl* enabledRuntimeAgentForGroup(int contextGroupId);
private:
v8::Isolate* m_isolate;
V8InspectorClient* m_client;
std::unique_ptr<V8Debugger> m_debugger;
v8::Global<v8::Context> m_regexContext;
int m_capturingStackTracesCount;
unsigned m_lastExceptionId;
using MuteExceptionsMap = protocol::HashMap<int, int>;
MuteExceptionsMap m_muteExceptionsMap;
using ContextsByGroupMap = protocol::HashMap<int, std::unique_ptr<ContextByIdMap>>;
ContextsByGroupMap m_contexts;
using SessionMap = protocol::HashMap<int, V8InspectorSessionImpl*>;
SessionMap m_sessions;
using ConsoleStorageMap = protocol::HashMap<int, std::unique_ptr<V8ConsoleMessageStorage>>;
ConsoleStorageMap m_consoleStorageMap;
};
} // namespace v8_inspector
#endif // V8InspectorImpl_h