* builds/windows/ftsystem.c: Use _WINRT_DLL to check for UWP.
Fixes compilation using Windows GDK, reported by Erin Melucci.
diff --git a/builds/windows/ftsystem.c b/builds/windows/ftsystem.c
index 3a56834..477cad7 100644
--- a/builds/windows/ftsystem.c
+++ b/builds/windows/ftsystem.c
@@ -196,8 +196,8 @@
}
- /* non-desktop Universal Windows Platform */
-#if defined( WINAPI_FAMILY ) && WINAPI_FAMILY != WINAPI_FAMILY_DESKTOP_APP
+ /* support for Universal Windows Platform UWP, formerly WinRT */
+#ifdef _WINRT_DLL
#define PACK_DWORD64( hi, lo ) ( ( (DWORD64)(hi) << 32 ) | (DWORD)(lo) )
@@ -248,10 +248,11 @@
dwCreationDisposition, &createExParams );
}
-#endif
+#endif /* _WINRT_DLL */
-#if defined( _WIN32_WCE )
+ /* support for Windows CE */
+#ifdef _WIN32_WCE
/* malloc.h provides implementation of alloca()/_alloca() */
#include <malloc.h>
@@ -291,9 +292,9 @@
dwFlagsAndAttributes, hTemplateFile );
}
-#endif
+#endif /* _WIN32_WCE */
-
+ /* support for really old Windows */
#if defined( _WIN32_WCE ) || defined ( _WIN32_WINDOWS ) || \
!defined( _WIN32_WINNT ) || _WIN32_WINNT <= 0x0400
@@ -311,7 +312,7 @@
return TRUE;
}
-#endif
+#endif /* _WIN32_WCE || _WIN32_WINDOWS || _WIN32_WINNT <= 0x0400 */
/* documentation is in ftobjs.h */