| Build Instructions |
| ------------------ |
| |
| In order to run the code samples, you will need to download |
| AMD's OpenGL ES 2.0 Emulator from: |
| |
| http://developer.amd.com/gpu/opengl/Pages/default.aspx |
| |
| In order to build and run the samples, please copy the following |
| files from C:\program files\AMD\OpenGL ES 2.0 Emulator v1.1\bin |
| to the \Bin folder: |
| |
| * libEGL.dll |
| * libGLESv2.dll |
| |
| Also, please copy the following files from |
| C:\program files\AMD\OpenGL ES 2.0 Emulator v1.1\lib to |
| the \Lib folder: |
| |
| * libEGL.lib |
| * libGLESv2.lib |
| |
| For the OpenKODE sample in Chapter 15, place the following file from |
| Acrodea's OpenKODE Implementation (http://www.acrodea.co.jp/en/openkode/) |
| to the \Lib folder: |
| |
| * libKD.lib |
| |
| |
| RenderMonkey Workspaces |
| ----------------------- |
| Finally, for the RenderMonkey workspaces (.rfx files), please download |
| RenderMonkey v1.81 from AMD at: |
| |
| http://developer.amd.com/gpu/rendermonkey/Pages/default.aspx |
| |
| |
| Using the Imagination Technologies OpenGL ES 2.0 SDK |
| ---------------------------------------------------- |
| As an alternative to using the AMD OpenGL ES 2.0 Emulator, you can |
| instead use the Imagination Technologies emulator from their |
| OpenGL ES 2.0 SDK (http://www.imgtec.com/powervr/insider/powervr-sdk.asp). |
| In this case, get the .LIB and .DLL files from: |
| |
| C:\Imagination Technologies\PowerVR SDK\OGLES2_WINDOWS_PCEMULATION_2.02.22.0756\Builds\OGLES2\WindowsPC\Lib |
| |
| and copy them to /Lib and /DLL respectively. |
| |
| Also, copy the header files from: |
| |
| C:\Imagination Technologies\PowerVR SDK\OGLES2_WINDOWS_PCEMULATION_2.02.22.0756\Builds\OGLES2\Include |
| |
| to Common/Include (overwriting the existing files). |
| |