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// -*- Mode: C++; c-basic-offset: 2; indent-tabs-mode: nil -*-
// Copyright (c) 2003, Google Inc.
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//
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// * Redistributions in binary form must reproduce the above
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// in the documentation and/or other materials provided with the
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// ---
// Author: Sanjay Ghemawat
#include "config_for_unittests.h"
#include <stdio.h>
#include <stdlib.h>
#if defined HAVE_STDINT_H
#include <stdint.h> // to get intptr_t
#elif defined HAVE_INTTYPES_H
#include <inttypes.h> // another place intptr_t might be defined
#endif
#include <sys/types.h>
#include <vector>
#include "base/logging.h"
#include "pagemap.h"
using std::vector;
static void Permute(vector<intptr_t>* elements) {
if (elements->empty())
return;
const size_t num_elements = elements->size();
for (size_t i = num_elements - 1; i > 0; --i) {
const size_t newpos = rand() % (i + 1);
const intptr_t tmp = (*elements)[i]; // swap
(*elements)[i] = (*elements)[newpos];
(*elements)[newpos] = tmp;
}
}
// Note: we leak memory every time a map is constructed, so do not
// create too many maps.
// Test specified map type
template <class Type>
void TestMap(int limit, bool limit_is_below_the_overflow_boundary) {
RAW_LOG(INFO, "Running test with %d iterations...\n", limit);
{ // Test sequential ensure/assignment
Type map(malloc);
for (intptr_t i = 0; i < static_cast<intptr_t>(limit); i++) {
map.Ensure(i, 1);
map.set(i, (void*)(i+1));
CHECK_EQ(map.get(i), (void*)(i+1));
}
for (intptr_t i = 0; i < static_cast<intptr_t>(limit); i++) {
CHECK_EQ(map.get(i), (void*)(i+1));
}
}
{ // Test bulk Ensure
Type map(malloc);
map.Ensure(0, limit);
for (intptr_t i = 0; i < static_cast<intptr_t>(limit); i++) {
map.set(i, (void*)(i+1));
CHECK_EQ(map.get(i), (void*)(i+1));
}
for (intptr_t i = 0; i < static_cast<intptr_t>(limit); i++) {
CHECK_EQ(map.get(i), (void*)(i+1));
}
}
// Test that we correctly notice overflow
{
Type map(malloc);
CHECK_EQ(map.Ensure(limit, limit+1), limit_is_below_the_overflow_boundary);
}
{ // Test randomized accesses
srand(301); // srand isn't great, but it's portable
vector<intptr_t> elements;
for (intptr_t i = 0; i < static_cast<intptr_t>(limit); i++) elements.push_back(i);
Permute(&elements);
Type map(malloc);
for (intptr_t i = 0; i < static_cast<intptr_t>(limit); i++) {
map.Ensure(elements[i], 1);
map.set(elements[i], (void*)(elements[i]+1));
CHECK_EQ(map.get(elements[i]), (void*)(elements[i]+1));
}
for (intptr_t i = 0; i < static_cast<intptr_t>(limit); i++) {
CHECK_EQ(map.get(i), (void*)(i+1));
}
}
}
// REQUIRES: BITS==10, i.e., valid range is [0,1023].
// Representations for different types will end up being:
// PageMap1: array[1024]
// PageMap2: array[32][32]
// PageMap3: array[16][16][4]
template <class Type>
void TestNext(const char* name) {
RAW_LOG(ERROR, "Running NextTest %s\n", name);
Type map(malloc);
char a, b, c, d, e;
// When map is empty
CHECK(map.Next(0) == NULL);
CHECK(map.Next(5) == NULL);
CHECK(map.Next(1<<30) == NULL);
// Add a single value
map.Ensure(40, 1);
map.set(40, &a);
CHECK(map.Next(0) == &a);
CHECK(map.Next(39) == &a);
CHECK(map.Next(40) == &a);
CHECK(map.Next(41) == NULL);
CHECK(map.Next(1<<30) == NULL);
// Add a few values
map.Ensure(41, 1);
map.Ensure(100, 3);
map.set(41, &b);
map.set(100, &c);
map.set(101, &d);
map.set(102, &e);
CHECK(map.Next(0) == &a);
CHECK(map.Next(39) == &a);
CHECK(map.Next(40) == &a);
CHECK(map.Next(41) == &b);
CHECK(map.Next(42) == &c);
CHECK(map.Next(63) == &c);
CHECK(map.Next(64) == &c);
CHECK(map.Next(65) == &c);
CHECK(map.Next(99) == &c);
CHECK(map.Next(100) == &c);
CHECK(map.Next(101) == &d);
CHECK(map.Next(102) == &e);
CHECK(map.Next(103) == NULL);
}
int main(int argc, char** argv) {
TestMap< TCMalloc_PageMap1<10> > (100, true);
TestMap< TCMalloc_PageMap1<10> > (1 << 10, false);
TestMap< TCMalloc_PageMap2<20> > (100, true);
TestMap< TCMalloc_PageMap2<20> > (1 << 20, false);
TestMap< TCMalloc_PageMap3<20> > (100, true);
TestMap< TCMalloc_PageMap3<20> > (1 << 20, false);
TestNext< TCMalloc_PageMap1<10> >("PageMap1");
TestNext< TCMalloc_PageMap2<10> >("PageMap2");
TestNext< TCMalloc_PageMap3<10> >("PageMap3");
printf("PASS\n");
return 0;
}