blob: 1ccb2ee67643913c874842b90612520190fd72c8 [file] [log] [blame]
set(LIBRARYNAME BlinkGCPlugin)
set(plugin_sources
BadPatternFinder.cpp
BlinkGCPlugin.cpp
BlinkGCPluginConsumer.cpp
CheckDispatchVisitor.cpp
CheckFieldsVisitor.cpp
CheckFinalizerVisitor.cpp
CheckGCRootsVisitor.cpp
CheckTraceVisitor.cpp
CollectVisitor.cpp
Config.cpp
DiagnosticsReporter.cpp
Edge.cpp
RecordInfo.cpp)
# Clang doesn't support loadable modules on Windows. Unfortunately, building
# the plugin as a static library and linking clang against it doesn't work.
# Since clang doesn't reference any symbols in our static library, the linker
# strips it out completely.
# Instead, we rely on the fact that the SOURCES property of a target is not
# read-only after CMake 3.1 and use it to compile the plugin directly into
# clang.
cmake_minimum_required(VERSION 3.1)
# Paths must be absolute, since we're modifying a target in another directory.
set(absolute_sources "")
foreach(source ${plugin_sources})
list(APPEND absolute_sources ${CMAKE_CURRENT_SOURCE_DIR}/${source})
endforeach()
set_property(TARGET clang APPEND PROPERTY SOURCES ${absolute_sources})
cr_add_test(blink_gc_plugin_test
python tests/test.py
${CMAKE_BINARY_DIR}/bin/clang
)