| set(LIBRARYNAME BlinkGCPlugin) |
| |
| set(plugin_sources |
| BadPatternFinder.cpp |
| BlinkGCPlugin.cpp |
| BlinkGCPluginConsumer.cpp |
| CheckDispatchVisitor.cpp |
| CheckFieldsVisitor.cpp |
| CheckFinalizerVisitor.cpp |
| CheckForbiddenFieldsVisitor.cpp |
| CheckGCRootsVisitor.cpp |
| CheckTraceVisitor.cpp |
| CollectVisitor.cpp |
| Config.cpp |
| DiagnosticsReporter.cpp |
| Edge.cpp |
| RecordInfo.cpp) |
| |
| # Clang doesn't support loadable modules on Windows. Unfortunately, building |
| # the plugin as a static library and linking clang against it doesn't work. |
| # Since clang doesn't reference any symbols in our static library, the linker |
| # strips it out completely. |
| # Instead, we rely on the fact that the SOURCES property of a target is not |
| # read-only after CMake 3.1 and use it to compile the plugin directly into |
| # clang. |
| cmake_minimum_required(VERSION 3.1) |
| # Paths must be absolute, since we're modifying a target in another directory. |
| set(absolute_sources "") |
| foreach(source ${plugin_sources}) |
| list(APPEND absolute_sources ${CMAKE_CURRENT_SOURCE_DIR}/${source}) |
| endforeach() |
| set_property(TARGET clang APPEND PROPERTY SOURCES ${absolute_sources}) |
| |
| cr_add_test(blink_gc_plugin_test |
| python3 tests/test.py |
| ${CMAKE_BINARY_DIR}/bin/clang |
| ) |