Shard engine builders, no unnecessary lto

The sharding won't go into effect until we
update the configuration in flutter/infra - right
now it defaults to building all shards.

Change-Id: I9a8809497f6f20430f10b6f8765e5eb90c6de150
Reviewed-on: https://chromium-review.googlesource.com/c/chromium/tools/build/+/1534736
Reviewed-by: Michael Goderbauer <goderbauer@google.com>
Commit-Queue: Dan Field <dnfield@google.com>
6 files changed
tree: 3b07bb68bb3e8c990cd9eeb5a04f916aeb05c9d1
  1. infra/
  2. masters/
  3. scripts/
  4. site_config/
  5. slave/
  6. tests/
  7. third_party/
  8. .gitattributes
  9. .gitignore
  10. .vpython
  11. codereview.settings
  12. DEPS
  13. environment.cfg.py
  14. LICENSE
  15. OWNERS
  16. PRESUBMIT.py
  17. README.md
  18. WATCHLISTS
README.md

build

Hi build contributor! If you do any change in scripts/master/ or touching any master's html/ directories, you must restart master.chromium.fyi first and ensure that it still works before restarting other masters.

Recipes

If you're here to make a change to ‘recipes’ (the code located in scripts/slave/recipes*), please take a look at the README for more information pertaining to recipes.