Chromium OS Contributing Guide

For new developers & contributors, the Gerrit system might be unfamiliar. Even if you're already familiar with Gerrit, how the Chromium project uses it might be different due to the CQ/trybot integration and different labels.

For a general Gerrit overview, check out Android‘s Life of a Patch. This helpfully applies to everyone using Gerrit. If you’re not familiar with Git at all, check out the Git & Gerrit Intro.

If you haven‘t checked out the source code yet, please start with the Developer Guide. Once you’ve got a local checkout, come back here.

Account setup

Please follow the Gerrit Guide for getting access to the Gerrit instances. Once that is all set up, you can come back here.

Sign a Contributor License Agreement

Before uploading CLs, you'll need to submit a Contributor License Agreement.

SIDE NOTE: Googlers do not need to sign a CLA.

Policies

CrOS uses code review systems to try and improve changes and catch bugs/problems before they're ever merged, but we also have some strict policies that underlie the system, and for good reason. Some of these polices are not enforced by the system, so we rely on developers to be aware of these and make sure they abide by them until we can get more automation in place.

Keep the following high level principles in mind. They are meant to guide developers to the spirit of the review/approval system, not necessarily provide the full rule set. That means we expect everyone to try align (and even do better!) than what we outline here, not try and find loopholes that haven't been explicitly banned.

  • Every change should have a reason, which is appropriately documented. (Write good commit messages!)
  • All changes should be agreed upon by two trusted persons (i.e. Googlers).
    • Authors, if they are trusted, count as one.
    • Upstream developers, even if you personally know them, do not count.
    • Automatic processes may count towards this requirement if the infrastructure is maintained by the infra team, and the projects being imported automatically have policies adhering to these principles.
      • If the projects are themselves Google managed and follow this same two party approval system, we can allow automatic merging into our project. For example, Chromium commits.
      • If the projects are external 3rd party projects, then the creation of automatic merge CLs are allowed, but will require one trusted person to review+approve them. For example, most GitHub projects.
    • NB: We currently allow 1 trusted person to approve, as long as that person is not the author.
  • Google & CrOS process a lot of user data that we must keep secure, and as such, makes us targets by a wide range of potential attackers. We need to protect our systems not only from obvious “bad actors”, but also from insider threats. You shouldn't assume your peers are malicious, obviously, but we need to make sure we design things such that we are resilient even if they were.

Any code that ends up in a build signed with production keys, or code in services that facilitate the creation of that build, must abide by these rules.

See the FAQ below for some concrete questions.

Googlers should also see https://goto.google.com/change-management-policy for a lot more in-depth detail & company wide policies that CrOS is subject to.

Commit messages

For general documentation for how to write git commit messages, check out How to Write a Git Commit Message.

As a quick overview, here's what a sample description should look like. It will show up in its entirety in Gerrit, and the first line will be used as the subject line for the review (e.g. in e-mail notifications).

some-prefix: Here's a SHORT, one-line summary of my change

And here are more details
...this can be as long as I want.

BUG=b:99999, chromium:88888
TEST=Ran all the box tests

Change-Id: I8d7f86d716f1da76f4c85259f401c3ccc9a031ff

If you're unsure of the form to use in a particular repo, look at the recent commit log via git log to get a sense for local customs.

Link to issue trackers

Issue trackers are critical to the smooth running of the project, both for tracking bugs/regressions as well as new features. When making changes that are related to an issue (open or closed), the commit message should link to the relevant issue via BUG= lines.

The general form is BUG=bug-tracker:number. The Chromium OS project has supported various bug trackers over the years, but currently there are 2 supported trackers: one at crbug.com, for which you should use the prefix chromium:, and one at issuetracker.google.com (see issue tracker; internally known as Buganizer), for which you should use the prefix b:. The b: prefix can also be used with the partner issue tracker. If your changes are related to more than one issue, you can list all the issues separated with commas, or include multiple BUG= lines.

The BUG= lines should be separated by the rest of the commit message by a blank line, and should come before the TEST= lines (see below).

Describe testing performed

When evaluating CLs, other developers want to know what kind of tests were performed to make sure the code behaves as expected. Reviewers who are familiar with these code paths can often suggest alternative tests to run in case the ones run were not adequate.

These are described in the commit message with TEST= lines. These come directly after the BUG= lines and are generally free-form. There should be a blank line between them and the Change-Id tag at the end.

Some common examples:

  • TEST=cros_run_unit_tests --board ${BOARD} --packages metrics: Implies the unittests in the package are sufficient to prove functionality.
  • TEST=precq passes: Implies all unittests/vmtests/hwtests passed, and those tests are sufficient to validate the code.
  • TEST=None: Used if the CL in question doesn't need testing (e.g. fixing typos in documentation files).

Avoid:

  • TEST=manual: Does not specify which test(s) you actually ran.
  • TEST=ran unit tests: Does not specify which test(s) you actually ran. Did you run “all” the unit tests? A subset?

Prefer instead:

  • TEST=cros deploy ${DUT} power_manager && restart powerd && powerd_dbus_suspend: Describes exactly which tests you ran and allows reviewers to verify that the test coverage is sufficient or suggest alternative tests.

Change-Id

It is important to note that Gerrit uses the Change-Id in your git commit message to track code reviews. So if you want to make a change to an existing CL, you'll want to use git commit --amend rather than making an entirely new commit.

This allows you to follow the standard git flow by making multiple changes in a single branch and uploading them together.

For more details, see Gerrit's Change-Id documentation.

CL dependencies

Sometimes work will span multiple CLs across different repos. The Cq-Depend: lines are used to make sure CLs are merged in a specific order, or altogether vs none at all.

  • Specify dependencies in the last paragraph of your change, just before Change-Id:, using Cq-Depend: chromium:12345.
  • Each dependency should start with a Gerrit instance prefix followed by a number (the Gerrit number on the server).
    • Specifically it should be noted that there is no way currently to express Cq-Depend by referencing another patch's Change-Id. If you are trying to express circular dependencies that means the only way to do it is to upload at least one of your patches twice because you need gerrit to assign a CL number before you can reference it.
  • You may specify multiple dependencies. Each dependency should be separated with a comma and a space (e.g. Cq-Depend: chromium:12345, chrome-internal:4321).
  • Use chrome-internal prefix to denote internal dependencies (e.g. chrome-internal:4321).
  • You may specify Cq-Depend loops where “CL A” depends on “CL B”, and “CL B” depends on “CL A” (there's no limit to the number of CLs). This makes sure the CQ will pick up and test them together atomically.
  • Atomic transactions within a single repository are supported.
    • Merges across repos is not atomic due to Gerrit limitations. There is a small window where syncs may pull a partial set of changes.

Here's an example:

Add file to install to 9999 ebuild file

BUG=chromium:99999
TEST=Tested with dependent CL's in trybot.

Cq-Depend: chromium:12345, chrome-internal:4321
Change-Id: I8d7f86d716f1da76f4c85259f401c3ccc9a031ff

Signed-off-by

The majority of, but not all, projects in CrOS do not use Signed-off-by tags. They do not serve any function in general since we require everyone to sign a Contributor License Agreement before uploading CLs.

A limited number of projects, such as Linux Kernel, EC, and Coreboot, require a Signed-off-by: Random J Developer <random@developer.example.org> line in the commit message. Please follow the rules defined by that project when adding this line. This line can be added automatically by specifying the --signoff option when committing.

When using repo upload, the tool will automatically check the project's configuration and then require or reject the tag accordingly.

Upload changes

Please do not use git push or git cl upload when developing in CrOS. That bypasses our preupload hooks that run automatically via repo upload which makes it easy to accidentally introduce breakage to the tree. You might not notice the problem when you always ignore the hooks, but that breakage affects every other developer using the proper tooling.

Similarly, never use the --no-verify option. If you find preupload checks hooks are causing problems or are broken, you should file a bug so that they can be fixed (or disabled) as makes sense. You can use --ignore-hooks to still upload even if the hooks fail, but you must review the output to make sure your CLs are not adding more breakage.

Mistakes have a network effect on your fellow developers and can significantly slow them down.

Once your changes are committed locally, you upload them using repo upload. This command takes all of the changes that are unmerged, runs preupload checks on them, asks if you want to upload them, and then publishes them.

By default, repo upload looks across all branches & projects, so most of the time you want to restrict this to the local repo instead:

# Command most people will use most of the time.
$ repo upload --cbr .

# General format.  See `repo upload --help` for more.
$ repo upload [.|${PROJECT-NAME}] [--current-branch] [--reviewers=REVIEWERS]

You‘ll often want to specify reviewers using the --re option, but don’t worry if you didn't specify it here as they can be added later. See the Adding Reviewers section for more details.

Once you run repo upload, this uploads the changes and prints out a URL for the code review for easy access.

For more in-depth details, check out Gerrit's Uploading Changes document.

Going through review

Start the review

When CLs start in Work-in-Progress (WIP) mode, people are not notified. You'll need to go to the web interface and click the Start Review button. There you can add reviewers and comments before clicking the next Start Review button.

If the CL is not in WIP mode, as soon as the CL is uploaded, notifications are sent out to any reviewers (if --re is used). You can still go to the web interface and click the Reply button to add reviewers and comments before clicking the Send button.

Add reviewers

You should pick reviewers that know the code you're working on well and that will do the best reviews. Picking reviewers who will just rubber-stamp your changes is a bad idea. The point of submitting changes is to submit good code, not to submit as much code as you can.

If you don't know who should review your changes, start by looking for OWNERS files in directories your commit touches. These are great for finding the maintainers for the respective projects.

If there are no OWNERS files, you can use git log to find people. You can use it on the specific files you're touching, or on the entire project. Simply type the commands below in a directory related to your project:

$ git log <file>
$ git log <directory>

Address feedback

Your reviewers will likely provide comments about changes that you should make before submitting your code. You should make such changes, commit them locally, and then re-upload your changes for code review.

You can amend your changes to your git commit and re-run repo upload.

# <make some changes>
$ git add -u .
$ git commit --amend

If you have a chain of commits (which repo upload . converts to a chain of CLs), and you need to modify any commits that are not at the top of the chain, use interactive rebase:

$ git rebase -i
# This shows a list of cherry-picks into a temporary branch.
# Change some of the "pick" keywords to "edit".  Then exit the editor.

# Look at the first "edit"ed commit.  All earlier commits are cherry-picked.
$ git log

# Make some modifications.
$ git add -u .
$ git commit --amend
# Move on to the next "edit"ed commit.
$ git rebase --continue

# Finally upload when all modifications are ready.
$ repo upload . --current-branch

Getting Code-Review

Ultimately, the point of review is to obtain both looks good to me (LGTM) and approved statuses in your CLs. Those are tracked by the Code-Review+1 (LGTM) and Code-Review+2 (LGTM & approved) Gerrit labels.

Reviewers use the Code-Review+2 label to say the CL looks good (LGTM), and the reviewer is also approving it as they're fully OK with it.

Some reviewers might be OK with the CL, but they aren‘t comfortable approving it (e.g. they aren’t that familiar with the particular piece of code). They'll add a Code-Review+1 label and wait for someone else to approve it.

Only once you've obtained a Code-Review+2 label can you move on. Note that two Code-Review+1 labels does not equal a Code-Review+2. It simply means more than one person said the code looks good, but they all want someone else to approve the CL.

Code-Review+2 access

Chromium OS repos allow anyone to give Code-Review+1 on CLs, but restrict access to Code-Review+2 to developers (and partners in specific repos).

For Googlers, if you don‘t have Code-Review+2 but think you should, check to make sure you’re listed in a Chrome OS sheriff rotation. If you're still having troubles, e-mail chromeos-chatty-eng.

For partners, raise an issue through your partner contact channels.

If you're looking for someone to give Code-Review+2 to your CL, then see the Adding Reviewers section.

Setting Verified

Some reviewers, depending on how they reviewed things, might add the Verified+1 label to indicate that they also tested/verified the CL. This is not requirement for them and is entirely their own preference.

Ultimately it‘s your responsibility to mark the CL as Verified+1 to indicate that all your testing has passed. It’s recommended you do this even if other reviewers set Verified+1 themselves.

Send your changes to the Commit Queue

Once you‘ve got Code-Review+2 (LGTM & approved) and Verified+1 labels, it’s time to try to merge it into the tree. You‘ll add the Commit-Queue+2 label so the CQ will pick it up. If the CL doesn’t have Code-Review+2, Verified+1, and Commit-Queue+2 labels, then the CL will never be picked up by the CQ. Further, if someone adds Code-Review-2 or Verified-1, the CQ will ignore it.

More details on the Commit Queue can be found in the Commit Queue Overview.

Merge conflicts

It is possible that your change will be rejected because of a merge conflict. If it is, rebase against any new changes and re-upload your CL.

Updating CLs after Code-Review+2

Whenever non-trivial changes are made to a CL, all labels are cleared. This means a Code-Review+2 label must be attained again. For developers with access, they‘ll often apply Code-Review+2 to their own CL with a comment like “inheriting CR+2 from previous patch”. The expectation here is that the developer hasn’t made significant changes that the reviewers would have objected to.

Adding Code-Review+1 to your own CLs doesn‘t make sense. It’s like saying “my code LGTM” which we already know because you uploaded it.

If the developer doesn‘t have access, they’ll have to get approvals from the reviewers again.

If only trivial changes are made, then the Code-Review+2 labels will be sticky. The kind of trivial changes are:

  • Rebases onto newer commits without conflicts.
  • Changes to the commit message.

Make sure your changes didn't break things

If all testing passes, the CQ will merge your CL directly. If something did go wrong, the CQ will post details of the run. This will often include a lot of logs that you‘re expected to go through and make sure the failure wasn’t due to your CL.

If you're confident your CL was not at fault, simply add Commit-Queue+2 again.

If you're still unsure, feel free to reach out to the sheriffs or reviewers.

Bypass the commit queue (chumping)

Rarely should you bypass the CQ (aka “chumping a CL”). Doing so puts the system at risk by including a CL that hasn't been properly tested on devices. This should be reserved for people trying to fix existing breakage, and should be coordinated with the sheriffs.

You can do this by hitting the Submit button when a CL has Code-Review+2 and Verified+1.

Clean up

After you‘re done with your changes, you’re ready to clean up. You'll want to delete the branch that repo created. There are a number of ways to do so; here is one way:

# Command most people will use most of the time; run it in the project.
$ repo abandon ${BRANCH_NAME} .

# General format.  See `repo abandon --help` for more.
$ repo abandon ${BRANCH_NAME} ${PROJECT-NAME}
Warning: If you don't specify a project name, the repo abandon command will throw out any local changes across all projects. You might also want to look at git branch -D or repo prune.

Advanced topics

Share your changes using the Gerrit sandbox

It is possible to upload changes to a personal sandbox on Gerrit. This lets developers share changes with others before they're ready for review.

The sandbox spaces are not private. Anyone can find & access commits posted here. Do not use this to hold secret work.

You‘re free to create as many branches as you want under your own namespace refs/sandbox/${USER}/. We leave it up to your discretion to properly manage these branches. Please don’t abuse it by uploading large binary files that don't belong in git.

When we say ${USER}, we mean your username, not your e-mail address. The @ in e-mail addresses do not work smoothly in all scenarios. e.g. Use vapier and not vapier@chromium.org.

Further, the sandbox spaces are a bit loose with access. You can push to any path under refs/sandbox/, but we've all agreed to restrict ourselves to the ${USER} subdir.

$ project_url="https://chromium.googlesource.com/$(git config remote.cros.projectname)"
$ git push ${project_url} HEAD:refs/sandbox/${USER}/${BRANCH_NAME}

Other developers can then fetch your changes using the following commands:

$ project_url="https://chromium.googlesource.com/$(git config remote.cros.projectname)"
$ git fetch ${project_url} refs/sandbox/${USER}/${BRANCH_NAME}
$ git checkout FETCH_HEAD

In a given repository, you can explore sandboxes using the ls-remote command:

$ git ls-remote cros "refs/sandbox/${USER}/*"
$ git ls-remote cros "refs/sandbox/*"

Once uploaded, you can browse commits via Gitiles. The URL will look like: https://chromium.googlesource.com/${projectname}/+/sandbox/${USER}/${BRANCH_NAME}. Note that the refs/ part is omitted.

If you want to preview markdown changes (e.g. README.md), check out Previewing changes.

Once you're finished with a sandbox, you can delete it:

$ project_url="https://chromium.googlesource.com/$(git config remote.cros.projectname)"
$ git push $project_url :refs/sandbox/${USER}/${BRANCH_NAME}

Gerrit sandbox access

Write access to the sandbox namespace is restricted to contributors & partners. We don't allow any registered user to push to prevent spam.

If you don‘t have access but you’re working on the CrOS project and it would help to easily share in-progress changes, please contact whatever Googlers you are currently working with. Any of them should have access to add your specific account.

Note that we already add:

  • All Googlers
  • All “Chrome OS Approvers” (people who have CR+2 access)
  • All “Chrome OS Committers” which is a large umbrella group of CrOS friends
  • (chrome-internal only) All Chrome OS partners

You can double check your access by visiting your settings page. Look for chromeos-gerrit-sandbox-access there.

If you still need to be added, here are the groups on the servers to update:

Switch back to ToT

While you're working on your changes, you might want to go back to the mainline for a little while (maybe you want to see if some bug you are seeing is related to your changes, or if the bug was always there). If you want to go back to the mainline without abandoning your changes, you can run the following commands from within a directory associated with your project.

The m/master is a ref managed by repo to point to the right remote and branch for the particular repo. The remote name (e.g. cros or cros-internal) depends on where the repo is hosted, and the remote branch name (e.g. master) depends on what the specific project is using for its current development branch. Thus m/master should point to the right branch regardless.
$ git checkout m/master

When you're done, you can get back to your changes by running:

$ git checkout ${BRANCH_NAME}

Take care when running repo sync in case it switches branches on you again.

Work on something else while waiting for reviews

If you want to start on another (unrelated) change while waiting for your code review, you can repo start to create another branch. When you want to get back to your first branch, run the following command from within a directory associated with your project:

$ git checkout ${BRANCH_NAME}

Updating CL without rebasing

When going through the review process, it‘s common to receive feedback that requires making changes in your CL and uploading a new patchset (PS). If other CLs land in the repo in the meantime, your local checkout has probably been updated and your changes been rebased onto the latest master branch. To be clear, this isn’t a problem: when the CL lands, it will be rebased as part of the CQ merge process.

However, when viewing inter-PS differences (e.g. the diff between PS1 & PS2 rather than the default base & PS2), changes made to the file by other CLs will show up too. Those diffs might add significant noise for the reviewer who is focusing only on the bits that have been changed by you. When you keep the parent commit the same between patchsets, even if it isn't the latest available commit in the repo, the inter-PS diffs remain stable.

This trick can be applied to another common scenario: when you have a patch series and you only want to refresh one CL in the middle without updating all of them at the same time (which can generate noise in the CL with rebase). This assumes, of course, the change doesn't run into conflicts with later CLs.

This flow assumes that you were the author of the CL and that it was uploaded from the same checkout that you will be working in here, and that the git object directory hasn‘t been garbage collected. Or that the parent commit is one that’s been merged into the tree already. This is the most common flow, so it's normally OK.

Here's the process:

  1. Go to your CL in Gerrit.
  2. Create a temporary branch in the exact state as the CL.
    1. Click the ⋮ menu.
    2. Select “Download patch” section.
    3. Click the “REPO” tab next to the “HTTP” tab.
    4. Copy the “Branch” code snippet.
    5. Run the repo download ... command in your local git checkout.
  3. Make any last changes you want before uploading it like normal.
    • e.g. repo upload --cbr .
    • Any changes that haven‘t yet been merged will be run through the set of pre-upload hooks even if you didn’t author them. If you've verified that your CL passes the hooks, you can use the --ignore-hooks flag to bypass the checks. Use with care.
  4. Once you're all done, you can delete the temporary branch.
    1. Run repo abandon change-1234 . to delete & detach.

The key to this process is that the commits you're building on top of have not changed since they were uploaded to Gerrit. Gerrit defines “changed” as “has new commit id”, not “the diff & commit message are the same”. That is why we used repo download above to pull down the exact CL and its commit state to make sure the local tree state matched it exactly. If you have multiple unmerged commits in this branch (e.g. a patch series), and they get rebased (e.g. you ran git rebase or repo sync rebased for you), then uploading changes from that branch will update all the CLs in Gerrit (which is what you were trying to avoid in the first place).

Since this does take effort, and many times CLs landed don‘t touch the files you’re also working on, developers are not required or generally expected to go through this. We leave it to your discretion as to when it makes sense.

Basing your CL on another uploaded CL

If someone else has posted a CL that you want to build on top of, but you don't want to take over their CL or have it rebased when you upload your new CL, then this is the flow for you.

The flow is largely the same as the “Updating CL without rebasing” process.

Be extra aware of the caveat for how this works as noted in the section above: the commits you downloaded and are basing things on must not change (i.e. their git commit id must be exactly the same).

FAQ

Do I have to upload every single upstream commit for individual code review?

Certainly not!

If you create a merge commit, that single CL is the only thing that needs to be uploaded & approved during code review. See the merge CL session below for instructions. It is the reviewers responsibility to validate the changes pulled in via that merge commit using whatever means is appropriate, and the approval of the merge commit applies transitively to all of its children.

This would also apply to requesting a new branch be created from a specific starting point -- getting it into the overall build would require code review at some point (e.g. updating ebuilds or repo manifests), and those approvals would implicitly apply to the new source history being pulled in.

How do I upload a merge CL for review?

Here's the process:

  1. (Googlers only) Join the corresponding ACL group (e.g. chromeos-kernel-mergers).

  2. (Googlers only) Push a branch into the merge/ namespace.

    $ git push cros HEAD:merge/${BRANCH_NAME}
    

    If the individual commits were ever uploaded one by one into Gerrit, you need to remove all the Change-Id tag. Any commits with associated Change-Id can not be involved in a merge due to Gerrit limitations.

    $ git config --local gerrit.createChangeId false
    $ EDITOR="sed -i -e 's/Change-Id: .*//'" git rebase -i m/master -x 'git commit --amend'
    $ git config --local gerrit.createChangeId true
    
  3. Create a merge commit.

    $ git fetch cros
    $ git checkout m/master
    $ git merge --no-ff --log=${NUMBER_OF_CLS} cros/merge/${BRANCH_NAME}
    

    The commit description should include a shortlog of the commits being merged (e.g. the output from git request-pull).

  4. Upload the merge commit by repo upload and go through the normal code review process.

    You'll have to ignore all the warnings about “too many CLs”. Everything but the merge CL should already be present on cros/merge/${BRANCH_NAME} and will not create new CLs.

Also see src/platform/dev/contrib/merge-kernel, the script to merge upstream kernel tags into chromeos.

Do I have to review every commit going into upstream 3rd party releases?

While that would be great, it is definitely not required by our Policies. Like merge commits or branch creation, the approval of the version bump of a package (e.g. ebuild) is sufficient to cover the entire codebase in one go.

What about binary firmwares from partners?

While we might request 3rd party audits/reviews of firmware source, we do not need to approve the code directly ourselves. Just like the questions above, the CL that integrates that firmware into our build will undergo review+approval, and that satisifies our Policies.

Reviewers are still responsible for verifying the integrity & provenance of the binary, as well as the trust of the organization/partner providing it.

What about artifacts uploaded to our GS mirrors?

The act of uploading files to our archive mirrors does not require any review (any CrOS dev can update these files directly), but simply uploading them there does not get them into production. A commit to an ebuild/Manifest file is still required to go through review, and it is the responsibility of reviewers at that time to check the source files.

If you're worried about people modifying files on the mirrors and bypassing all of our reviews, worry not! The archive mirrors FAQ has a section specifically documenting security risks and how we prevent them.

Can I push directly to git repositories?

The answer is almost always no. Consistent with our Policies, all code that ends up in a signed build must undergo code review & approval before being merged. If you were able to push directly to a git repository, you would be able to bypass those requirements, and thus be able to push whatever changes you want without anyone noticing.

If you have a repository that is not used in any way to produce a signed build, then you might be granted direct push access. This is exceedingly uncommon though; see the next question.

What about git repositories marked ‘notdefault’ in the repo manifest?

If your <project> is marked with groups=notdefault, then we might allow direct access to the git repository. Keep in mind that any source that is used in signed builds/production must be kept secure even if it isn't directly part of a device build.

For example, projects that have a CI pipeline independent of the main CrOS CQ and produce release artifacts that go into signed components -- they might not be in our manifest, but they still must follow our Policies.

Can I rewrite repository history?

The answer is largely the same as “can I push directly to git repositories”: if the source code is used in signed builds, then history must be kept forever.

If your development process plans on rewriting history regularly, then it might not be a good design, and you should strongly rethink your approach.

What about images not automatically released to users?

Our Policies do not differentiate between intended target audiences. That is to say, we protect the artifacts that are signed by production keys. Trying to do “internal-only” production signed builds does not work as we have no way of enforcing those builds are never used or leaked externally, and this wouldn't protect from insider threats.