blob: 293160bfd0126c6ef32bc9ba86841694f6140c2c [file] [log] [blame]
/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "hwc-drm-display-composition"
#include "drmdisplaycomposition.h"
#include "drmcrtc.h"
#include "drmplane.h"
#include "drmresources.h"
#include "platform.h"
#include <stdlib.h>
#include <algorithm>
#include <unordered_set>
#include <cutils/log.h>
#include <sw_sync.h>
#include <sync/sync.h>
#include <xf86drmMode.h>
namespace android {
DrmDisplayComposition::~DrmDisplayComposition() {
if (timeline_fd_ >= 0) {
SignalCompositionDone();
close(timeline_fd_);
}
}
int DrmDisplayComposition::Init(DrmResources *drm, DrmCrtc *crtc,
Importer *importer, Planner *planner,
uint64_t frame_no) {
drm_ = drm;
crtc_ = crtc; // Can be NULL if we haven't modeset yet
importer_ = importer;
planner_ = planner;
frame_no_ = frame_no;
int ret = sw_sync_timeline_create();
if (ret < 0) {
ALOGE("Failed to create sw sync timeline %d", ret);
return ret;
}
timeline_fd_ = ret;
return 0;
}
bool DrmDisplayComposition::validate_composition_type(DrmCompositionType des) {
return type_ == DRM_COMPOSITION_TYPE_EMPTY || type_ == des;
}
int DrmDisplayComposition::CreateNextTimelineFence() {
++timeline_;
return sw_sync_fence_create(timeline_fd_, "hwc drm display composition fence",
timeline_);
}
int DrmDisplayComposition::IncreaseTimelineToPoint(int point) {
int timeline_increase = point - timeline_current_;
if (timeline_increase <= 0)
return 0;
int ret = sw_sync_timeline_inc(timeline_fd_, timeline_increase);
if (ret)
ALOGE("Failed to increment sync timeline %d", ret);
else
timeline_current_ = point;
return ret;
}
int DrmDisplayComposition::SetLayers(DrmHwcLayer *layers, size_t num_layers,
bool geometry_changed) {
if (!validate_composition_type(DRM_COMPOSITION_TYPE_FRAME))
return -EINVAL;
geometry_changed_ = geometry_changed;
for (size_t layer_index = 0; layer_index < num_layers; layer_index++) {
layers_.emplace_back(std::move(layers[layer_index]));
}
type_ = DRM_COMPOSITION_TYPE_FRAME;
return 0;
}
int DrmDisplayComposition::SetDpmsMode(uint32_t dpms_mode) {
if (!validate_composition_type(DRM_COMPOSITION_TYPE_DPMS))
return -EINVAL;
dpms_mode_ = dpms_mode;
type_ = DRM_COMPOSITION_TYPE_DPMS;
return 0;
}
int DrmDisplayComposition::SetDisplayMode(const DrmMode &display_mode) {
if (!validate_composition_type(DRM_COMPOSITION_TYPE_MODESET))
return -EINVAL;
display_mode_ = display_mode;
dpms_mode_ = DRM_MODE_DPMS_ON;
type_ = DRM_COMPOSITION_TYPE_MODESET;
return 0;
}
int DrmDisplayComposition::AddPlaneDisable(DrmPlane *plane) {
composition_planes_.emplace_back(DrmCompositionPlane::Type::kDisable, plane,
crtc_);
return 0;
}
static std::vector<size_t> SetBitsToVector(
uint64_t in, const std::vector<size_t> &index_map) {
std::vector<size_t> out;
size_t msb = sizeof(in) * 8 - 1;
uint64_t mask = (uint64_t)1 << msb;
for (size_t i = msb; mask != (uint64_t)0; i--, mask >>= 1)
if (in & mask)
out.push_back(index_map[i]);
return out;
}
int DrmDisplayComposition::AddPlaneComposition(DrmCompositionPlane plane) {
composition_planes_.emplace_back(std::move(plane));
return 0;
}
void DrmDisplayComposition::SeparateLayers(DrmHwcRect<int> *exclude_rects,
size_t num_exclude_rects) {
DrmCompositionPlane *comp = NULL;
std::vector<size_t> dedicated_layers;
// Go through the composition and find the precomp layer as well as any
// layers that have a dedicated plane located below the precomp layer.
for (auto &i : composition_planes_) {
if (i.type() == DrmCompositionPlane::Type::kLayer) {
dedicated_layers.insert(dedicated_layers.end(), i.source_layers().begin(),
i.source_layers().end());
} else if (i.type() == DrmCompositionPlane::Type::kPrecomp) {
comp = &i;
break;
}
}
if (!comp)
return;
const std::vector<size_t> &comp_layers = comp->source_layers();
if (comp_layers.size() > 64) {
ALOGE("Failed to separate layers because there are more than 64");
return;
}
// Index at which the actual layers begin
size_t layer_offset = num_exclude_rects + dedicated_layers.size();
if (comp_layers.size() + layer_offset > 64) {
ALOGW(
"Exclusion rectangles are being truncated to make the rectangle count "
"fit into 64");
num_exclude_rects = 64 - comp_layers.size() - dedicated_layers.size();
}
// We inject all the exclude rects into the rects list. Any resulting rect
// that includes ANY of the first num_exclude_rects is rejected. After the
// exclude rects, we add the lower layers. The rects that intersect with
// these layers will be inspected and only those which are to be composited
// above the layer will be included in the composition regions.
std::vector<DrmHwcRect<int>> layer_rects(comp_layers.size() + layer_offset);
std::copy(exclude_rects, exclude_rects + num_exclude_rects,
layer_rects.begin());
std::transform(
dedicated_layers.begin(), dedicated_layers.end(),
layer_rects.begin() + num_exclude_rects,
[=](size_t layer_index) { return layers_[layer_index].display_frame; });
std::transform(comp_layers.begin(), comp_layers.end(),
layer_rects.begin() + layer_offset, [=](size_t layer_index) {
return layers_[layer_index].display_frame;
});
std::vector<separate_rects::RectSet<uint64_t, int>> separate_regions;
separate_rects::separate_rects_64(layer_rects, &separate_regions);
uint64_t exclude_mask = ((uint64_t)1 << num_exclude_rects) - 1;
uint64_t dedicated_mask = (((uint64_t)1 << dedicated_layers.size()) - 1)
<< num_exclude_rects;
for (separate_rects::RectSet<uint64_t, int> &region : separate_regions) {
if (region.id_set.getBits() & exclude_mask)
continue;
// If a rect intersects one of the dedicated layers, we need to remove the
// layers from the composition region which appear *below* the dedicated
// layer. This effectively punches a hole through the composition layer such
// that the dedicated layer can be placed below the composition and not
// be occluded.
uint64_t dedicated_intersect = region.id_set.getBits() & dedicated_mask;
for (size_t i = 0; dedicated_intersect && i < dedicated_layers.size();
++i) {
// Only exclude layers if they intersect this particular dedicated layer
if (!(dedicated_intersect & (1 << (i + num_exclude_rects))))
continue;
for (size_t j = 0; j < comp_layers.size(); ++j) {
if (comp_layers[j] < dedicated_layers[i])
region.id_set.subtract(j + layer_offset);
}
}
if (!(region.id_set.getBits() >> layer_offset))
continue;
pre_comp_regions_.emplace_back(DrmCompositionRegion{
region.rect,
SetBitsToVector(region.id_set.getBits() >> layer_offset, comp_layers)});
}
}
int DrmDisplayComposition::CreateAndAssignReleaseFences() {
std::unordered_set<DrmHwcLayer *> squash_layers;
std::unordered_set<DrmHwcLayer *> pre_comp_layers;
std::unordered_set<DrmHwcLayer *> comp_layers;
for (const DrmCompositionRegion &region : squash_regions_) {
for (size_t source_layer_index : region.source_layers) {
DrmHwcLayer *source_layer = &layers_[source_layer_index];
squash_layers.emplace(source_layer);
}
}
for (const DrmCompositionRegion &region : pre_comp_regions_) {
for (size_t source_layer_index : region.source_layers) {
DrmHwcLayer *source_layer = &layers_[source_layer_index];
pre_comp_layers.emplace(source_layer);
squash_layers.erase(source_layer);
}
}
for (const DrmCompositionPlane &plane : composition_planes_) {
if (plane.type() == DrmCompositionPlane::Type::kLayer) {
for (auto i : plane.source_layers()) {
DrmHwcLayer *source_layer = &layers_[i];
comp_layers.emplace(source_layer);
pre_comp_layers.erase(source_layer);
}
}
}
for (DrmHwcLayer *layer : squash_layers) {
if (!layer->release_fence)
continue;
int ret = layer->release_fence.Set(CreateNextTimelineFence());
if (ret < 0) {
ALOGE("Failed to set the release fence (squash) %d", ret);
return ret;
}
}
timeline_squash_done_ = timeline_;
for (DrmHwcLayer *layer : pre_comp_layers) {
if (!layer->release_fence)
continue;
int ret = layer->release_fence.Set(CreateNextTimelineFence());
if (ret < 0)
return ret;
}
timeline_pre_comp_done_ = timeline_;
for (DrmHwcLayer *layer : comp_layers) {
if (!layer->release_fence)
continue;
int ret = layer->release_fence.Set(CreateNextTimelineFence());
if (ret < 0) {
ALOGE("Failed to set the release fence (comp) %d", ret);
return ret;
}
}
return 0;
}
int DrmDisplayComposition::Plan(SquashState *squash,
std::vector<DrmPlane *> *primary_planes,
std::vector<DrmPlane *> *overlay_planes) {
if (type_ != DRM_COMPOSITION_TYPE_FRAME)
return 0;
// Used to track which layers should be sent to the planner. We exclude layers
// that are entirely squashed so the planner can provision a precomposition
// layer as appropriate (ex: if 5 layers are squashed and 1 is not, we don't
// want to plan a precomposition layer that will be comprised of the already
// squashed layers).
std::map<size_t, DrmHwcLayer *> to_composite;
bool use_squash_framebuffer = false;
// Used to determine which layers were entirely squashed
std::vector<int> layer_squash_area(layers_.size(), 0);
// Used to avoid rerendering regions that were squashed
std::vector<DrmHwcRect<int>> exclude_rects;
if (squash != NULL) {
if (geometry_changed_) {
squash->Init(layers_.data(), layers_.size());
} else {
std::vector<bool> changed_regions;
squash->GenerateHistory(layers_.data(), layers_.size(), changed_regions);
std::vector<bool> stable_regions;
squash->StableRegionsWithMarginalHistory(changed_regions, stable_regions);
// Only if SOME region is stable
use_squash_framebuffer =
std::find(stable_regions.begin(), stable_regions.end(), true) !=
stable_regions.end();
squash->RecordHistory(layers_.data(), layers_.size(), changed_regions);
// Changes in which regions are squashed triggers a rerender via
// squash_regions.
bool render_squash = squash->RecordAndCompareSquashed(stable_regions);
for (size_t region_index = 0; region_index < stable_regions.size();
region_index++) {
const SquashState::Region &region = squash->regions()[region_index];
if (!stable_regions[region_index])
continue;
exclude_rects.emplace_back(region.rect);
if (render_squash) {
squash_regions_.emplace_back();
squash_regions_.back().frame = region.rect;
}
int frame_area = region.rect.area();
// Source layers are sorted front to back i.e. top layer has lowest
// index.
for (size_t layer_index = layers_.size();
layer_index-- > 0; // Yes, I double checked this
/* See condition */) {
if (!region.layer_refs[layer_index])
continue;
layer_squash_area[layer_index] += frame_area;
if (render_squash)
squash_regions_.back().source_layers.push_back(layer_index);
}
}
}
for (size_t i = 0; i < layers_.size(); ++i) {
if (layer_squash_area[i] < layers_[i].display_frame.area())
to_composite.emplace(std::make_pair(i, &layers_[i]));
}
} else {
for (size_t i = 0; i < layers_.size(); ++i)
to_composite.emplace(std::make_pair(i, &layers_[i]));
}
int ret;
std::vector<DrmCompositionPlane> plan;
std::tie(ret, composition_planes_) =
planner_->ProvisionPlanes(to_composite, use_squash_framebuffer, crtc_,
primary_planes, overlay_planes);
if (ret) {
ALOGE("Planner failed provisioning planes ret=%d", ret);
return ret;
}
// Remove the planes we used from the pool before returning. This ensures they
// won't be reused by another display in the composition.
for (auto &i : composition_planes_) {
if (!i.plane())
continue;
std::vector<DrmPlane *> *container;
if (i.plane()->type() == DRM_PLANE_TYPE_PRIMARY)
container = primary_planes;
else
container = overlay_planes;
for (auto j = container->begin(); j != container->end(); ++j) {
if (*j == i.plane()) {
container->erase(j);
break;
}
}
}
return FinalizeComposition(exclude_rects.data(), exclude_rects.size());
}
int DrmDisplayComposition::FinalizeComposition() {
return FinalizeComposition(NULL, 0);
}
int DrmDisplayComposition::FinalizeComposition(DrmHwcRect<int> *exclude_rects,
size_t num_exclude_rects) {
SeparateLayers(exclude_rects, num_exclude_rects);
return CreateAndAssignReleaseFences();
}
static const char *DrmCompositionTypeToString(DrmCompositionType type) {
switch (type) {
case DRM_COMPOSITION_TYPE_EMPTY:
return "EMPTY";
case DRM_COMPOSITION_TYPE_FRAME:
return "FRAME";
case DRM_COMPOSITION_TYPE_DPMS:
return "DPMS";
case DRM_COMPOSITION_TYPE_MODESET:
return "MODESET";
default:
return "<invalid>";
}
}
static const char *DPMSModeToString(int dpms_mode) {
switch (dpms_mode) {
case DRM_MODE_DPMS_ON:
return "ON";
case DRM_MODE_DPMS_OFF:
return "OFF";
default:
return "<invalid>";
}
}
static void DumpBuffer(const DrmHwcBuffer &buffer, std::ostringstream *out) {
if (!buffer) {
*out << "buffer=<invalid>";
return;
}
*out << "buffer[w/h/format]=";
*out << buffer->width << "/" << buffer->height << "/" << buffer->format;
}
static void DumpTransform(uint32_t transform, std::ostringstream *out) {
*out << "[";
if (transform == 0)
*out << "IDENTITY";
bool separator = false;
if (transform & DrmHwcTransform::kFlipH) {
*out << "FLIPH";
separator = true;
}
if (transform & DrmHwcTransform::kFlipV) {
if (separator)
*out << "|";
*out << "FLIPV";
separator = true;
}
if (transform & DrmHwcTransform::kRotate90) {
if (separator)
*out << "|";
*out << "ROTATE90";
separator = true;
}
if (transform & DrmHwcTransform::kRotate180) {
if (separator)
*out << "|";
*out << "ROTATE180";
separator = true;
}
if (transform & DrmHwcTransform::kRotate270) {
if (separator)
*out << "|";
*out << "ROTATE270";
separator = true;
}
uint32_t valid_bits = DrmHwcTransform::kFlipH | DrmHwcTransform::kFlipH |
DrmHwcTransform::kRotate90 |
DrmHwcTransform::kRotate180 |
DrmHwcTransform::kRotate270;
if (transform & ~valid_bits) {
if (separator)
*out << "|";
*out << "INVALID";
}
*out << "]";
}
static const char *BlendingToString(DrmHwcBlending blending) {
switch (blending) {
case DrmHwcBlending::kNone:
return "NONE";
case DrmHwcBlending::kPreMult:
return "PREMULT";
case DrmHwcBlending::kCoverage:
return "COVERAGE";
default:
return "<invalid>";
}
}
static void DumpRegion(const DrmCompositionRegion &region,
std::ostringstream *out) {
*out << "frame";
region.frame.Dump(out);
*out << " source_layers=(";
const std::vector<size_t> &source_layers = region.source_layers;
for (size_t i = 0; i < source_layers.size(); i++) {
*out << source_layers[i];
if (i < source_layers.size() - 1) {
*out << " ";
}
}
*out << ")";
}
void DrmDisplayComposition::Dump(std::ostringstream *out) const {
*out << "----DrmDisplayComposition"
<< " crtc=" << (crtc_ ? crtc_->id() : -1)
<< " type=" << DrmCompositionTypeToString(type_);
switch (type_) {
case DRM_COMPOSITION_TYPE_DPMS:
*out << " dpms_mode=" << DPMSModeToString(dpms_mode_);
break;
case DRM_COMPOSITION_TYPE_MODESET:
*out << " display_mode=" << display_mode_.h_display() << "x"
<< display_mode_.v_display();
break;
default:
break;
}
*out << " timeline[current/squash/pre-comp/done]=" << timeline_current_ << "/"
<< timeline_squash_done_ << "/" << timeline_pre_comp_done_ << "/"
<< timeline_ << "\n";
*out << " Layers: count=" << layers_.size() << "\n";
for (size_t i = 0; i < layers_.size(); i++) {
const DrmHwcLayer &layer = layers_[i];
*out << " [" << i << "] ";
DumpBuffer(layer.buffer, out);
if (layer.protected_usage())
*out << " protected";
*out << " transform=";
DumpTransform(layer.transform, out);
*out << " blending[a=" << (int)layer.alpha
<< "]=" << BlendingToString(layer.blending) << " source_crop";
layer.source_crop.Dump(out);
*out << " display_frame";
layer.display_frame.Dump(out);
*out << "\n";
}
*out << " Planes: count=" << composition_planes_.size() << "\n";
for (size_t i = 0; i < composition_planes_.size(); i++) {
const DrmCompositionPlane &comp_plane = composition_planes_[i];
*out << " [" << i << "]"
<< " plane=" << (comp_plane.plane() ? comp_plane.plane()->id() : -1)
<< " type=";
switch (comp_plane.type()) {
case DrmCompositionPlane::Type::kDisable:
*out << "DISABLE";
break;
case DrmCompositionPlane::Type::kLayer:
*out << "LAYER";
break;
case DrmCompositionPlane::Type::kPrecomp:
*out << "PRECOMP";
break;
case DrmCompositionPlane::Type::kSquash:
*out << "SQUASH";
break;
default:
*out << "<invalid>";
break;
}
*out << " source_layer=";
for (auto i : comp_plane.source_layers()) {
*out << i << " ";
}
*out << "\n";
}
*out << " Squash Regions: count=" << squash_regions_.size() << "\n";
for (size_t i = 0; i < squash_regions_.size(); i++) {
*out << " [" << i << "] ";
DumpRegion(squash_regions_[i], out);
*out << "\n";
}
*out << " Pre-Comp Regions: count=" << pre_comp_regions_.size() << "\n";
for (size_t i = 0; i < pre_comp_regions_.size(); i++) {
*out << " [" << i << "] ";
DumpRegion(pre_comp_regions_[i], out);
*out << "\n";
}
}
}