blob: 3ad16fe72ebc7cdd27c2c26ad899d7eba0258518 [file] [log] [blame]
/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "hwc-vsync-worker"
#include "drmresources.h"
#include "vsyncworker.h"
#include "worker.h"
#include <map>
#include <stdlib.h>
#include <time.h>
#include <xf86drm.h>
#include <xf86drmMode.h>
#include <cutils/log.h>
#include <hardware/hardware.h>
namespace android {
VSyncWorker::VSyncWorker()
: Worker("vsync", HAL_PRIORITY_URGENT_DISPLAY),
drm_(NULL),
display_(-1),
last_timestamp_(-1) {
}
VSyncWorker::~VSyncWorker() {
}
int VSyncWorker::Init(DrmResources *drm, int display) {
drm_ = drm;
display_ = display;
return InitWorker();
}
void VSyncWorker::RegisterCallback(std::shared_ptr<VsyncCallback> callback) {
Lock();
callback_ = callback;
Unlock();
}
void VSyncWorker::VSyncControl(bool enabled) {
Lock();
enabled_ = enabled;
last_timestamp_ = -1;
Unlock();
Signal();
}
/*
* Returns the timestamp of the next vsync in phase with last_timestamp_.
* For example:
* last_timestamp_ = 137
* frame_ns = 50
* current = 683
*
* ret = (50 * ((683 - 137)/50 + 1)) + 137
* ret = 687
*
* Thus, we must sleep until timestamp 687 to maintain phase with the last
* timestamp.
*/
int64_t VSyncWorker::GetPhasedVSync(int64_t frame_ns, int64_t current) {
if (last_timestamp_ < 0)
return current + frame_ns;
return frame_ns * ((current - last_timestamp_) / frame_ns + 1) +
last_timestamp_;
}
static const int64_t kOneSecondNs = 1 * 1000 * 1000 * 1000;
int VSyncWorker::SyntheticWaitVBlank(int64_t *timestamp) {
struct timespec vsync;
int ret = clock_gettime(CLOCK_MONOTONIC, &vsync);
float refresh = 60.0f; // Default to 60Hz refresh rate
DrmConnector *conn = drm_->GetConnectorForDisplay(display_);
if (conn && conn->active_mode().v_refresh() != 0.0f)
refresh = conn->active_mode().v_refresh();
else
ALOGW("Vsync worker active with conn=%p refresh=%f\n", conn,
conn ? conn->active_mode().v_refresh() : 0.0f);
int64_t phased_timestamp = GetPhasedVSync(
kOneSecondNs / refresh, vsync.tv_sec * kOneSecondNs + vsync.tv_nsec);
vsync.tv_sec = phased_timestamp / kOneSecondNs;
vsync.tv_nsec = phased_timestamp - (vsync.tv_sec * kOneSecondNs);
do {
ret = clock_nanosleep(CLOCK_MONOTONIC, TIMER_ABSTIME, &vsync, NULL);
} while (ret == -1 && errno == EINTR);
if (ret)
return ret;
*timestamp = (int64_t)vsync.tv_sec * kOneSecondNs + (int64_t)vsync.tv_nsec;
return 0;
}
void VSyncWorker::Routine() {
int ret;
Lock();
if (!enabled_) {
ret = WaitForSignalOrExitLocked();
if (ret == -EINTR) {
return;
}
}
bool enabled = enabled_;
int display = display_;
std::shared_ptr<VsyncCallback> callback(callback_);
Unlock();
if (!enabled)
return;
DrmCrtc *crtc = drm_->GetCrtcForDisplay(display);
if (!crtc) {
ALOGE("Failed to get crtc for display");
return;
}
uint32_t high_crtc = (crtc->pipe() << DRM_VBLANK_HIGH_CRTC_SHIFT);
drmVBlank vblank;
memset(&vblank, 0, sizeof(vblank));
vblank.request.type = (drmVBlankSeqType)(
DRM_VBLANK_RELATIVE | (high_crtc & DRM_VBLANK_HIGH_CRTC_MASK));
vblank.request.sequence = 1;
int64_t timestamp;
ret = drmWaitVBlank(drm_->fd(), &vblank);
if (ret == -EINTR) {
return;
} else if (ret) {
ret = SyntheticWaitVBlank(&timestamp);
if (ret)
return;
} else {
timestamp = (int64_t)vblank.reply.tval_sec * kOneSecondNs +
(int64_t)vblank.reply.tval_usec * 1000;
}
/*
* There's a race here where a change in callback_ will not take effect until
* the next subsequent requested vsync. This is unavoidable since we can't
* call the vsync hook while holding the thread lock.
*
* We could shorten the race window by caching callback_ right before calling
* the hook. However, in practice, callback_ is only updated once, so it's not
* worth the overhead.
*/
if (callback)
callback->Callback(display, timestamp);
last_timestamp_ = timestamp;
}
}