blob: 68b4547d94277912887ca451e04efe71305af647 [file] [log] [blame]
--- Makefile.orig
+++ Makefile
@@ -1,11 +1,10 @@
# TONG! makefile, tweak as you see fit
-SDL_CFLAGS := $(shell sdl-config --cflags)
+CXXFLAGS += $(shell sdl-config --cflags)
SDL_LDFLAGS := $(shell sdl-config --libs)
MIXER_FLAGS := -lSDL_mixer -lpthread
IMG_FLAGS := -lSDL_image
GAME_DATA_DIR := .
-CC = g++ -O3 -Wall #-ggdb3
SOURCES = tetris.cpp pong.cpp text.cpp option.cpp media.cpp
# these sources need to be linked to SDL libs, so may have special flag settings
SDL_SOURCES = tong.cpp
@@ -29,11 +28,7 @@
# builds all, builds the target
all: $(OBJS)
- $(CC) $(SDL_LDFLAGS) $(MIXER_FLAGS) $(IMG_FLAGS) $(OBJS) -o $(TARGET)
-%.o: %.cpp
- $(CC) $(SDL_CFLAGS) -c -o $@ $<
-tong.o: $(SDL_SOURCES)
- $(CC) -DGAME_DATA_DIR=\"$(GAME_DATA_DIR)\" $(SDL_CFLAGS) -c -o $@ $<
+ $(CXX) $(LDFLAGS) $(OBJS) $(SDL_LDFLAGS) $(MIXER_FLAGS) $(IMG_FLAGS) -o $(TARGET)
# clean out the mess
clean: