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<?xml version="1.0" encoding="utf-8"?>
<glsa id="200511-12">
<title>Scorched 3D: Multiple vulnerabilities</title>
Multiple vulnerabilities in Scorched 3D allow a remote attacker to deny
service or execute arbitrary code on game servers.
<product type="ebuild">scorched3d</product>
<announced>November 15, 2005</announced>
<revised>August 10, 2006: 03</revised>
<package name="games-strategy/scorched3d" auto="yes" arch="*">
<unaffected range="ge">40</unaffected>
<vulnerable range="le">39.1</vulnerable>
Scorched 3D is a clone of the classic "Scorched Earth" DOS game, adding
features like a 3D island environment and Internet multiplayer
Luigi Auriemma discovered multiple flaws in the Scorched 3D game
server, including a format string vulnerability and several buffer
<impact type="high">
A remote attacker can exploit these vulnerabilities to crash a game
server or execute arbitrary code with the rights of the game server
user. Users not running a Scorched 3D game server are not affected by
these flaws.
There is no known workaround at this time.
All Scorched 3D users should upgrade to the latest version:
# emerge --sync
# emerge --ask --oneshot --verbose &quot;&gt;=games-strategy/scorched3d-40&quot;</code>
<uri link="">Original advisory</uri>
<uri link="">CVE-2005-3486</uri>
<uri link="">CVE-2005-3487</uri>
<uri link="">CVE-2005-3488</uri>
<metadata tag="submitter" timestamp="Mon, 14 Nov 2005 13:02:43 +0000">
<metadata tag="bugReady" timestamp="Mon, 14 Nov 2005 13:04:09 +0000">