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# Copyright 1999-2009 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: /var/cvsroot/gentoo-x86/games-fps/doomsday/doomsday-1.9.0_beta62.ebuild,v 1.4 2009/11/10 13:44:02 josejx Exp $
EAPI=2
inherit cmake-utils games
MY_P=deng-1.9.0-beta6.2 # FIXME, this is stupid
DESCRIPTION="A modern gaming engine for Doom, Heretic, and Hexen"
HOMEPAGE="http://www.dengine.net/"
SRC_URI="mirror://sourceforge/deng/${MY_P}.tar.gz"
LICENSE="GPL-2"
SLOT="0"
KEYWORDS="ppc x86"
IUSE="openal"
RDEPEND="virtual/opengl
virtual/glu
media-libs/libsdl
media-libs/sdl-mixer
media-libs/sdl-net
media-libs/libpng
net-misc/curl
openal? ( media-libs/openal )"
DEPEND="${RDEPEND}
app-arch/zip"
S=${WORKDIR}/${MY_P}/${PN}
src_configure() {
local mycmakeargs="
-Dbindir=${GAMES_BINDIR}
-Ddatadir=${GAMES_DATADIR}/${PN}
-Dlibdir=$(games_get_libdir)/${PN}
$(cmake-utils_use openal BUILDOPENAL)"
cmake-utils_src_configure
}
src_compile() {
cmake-utils_src_compile
}
src_install() {
cmake-utils_src_install
mv "${D}/${GAMES_DATADIR}"/{${PN}/data/jdoom,doom-data} || die
dosym "${GAMES_DATADIR}"/doom-data "${GAMES_DATADIR}"/${PN}/data/jdoom || die
local game
for game in jdoom jheretic jhexen ; do
newgamesbin "${FILESDIR}"/wrapper ${game}
sed -i "s:GAME:${game}:" \
"${D}/${GAMES_BINDIR}"/${game} \
|| die "sed ${GAMES_BINDIR}/${game} failed"
done
# Make wrappers for the common wads
local n
for n in doom doom2 ; do
games_make_wrapper ${PN}-${n} \
"jdoom -file \"${GAMES_DATADIR}\"/doom-data/${n}.wad"
done
doman engine/doc/${PN}.6
dodoc engine/doc/*.txt build/README
prepgamesdirs
}
pkg_postinst() {
games_pkg_postinst
elog "To play the original Doom levels, place doom.wad and/or doom2.wad"
elog "into ${GAMES_DATADIR}/doom-data"
elog "Then run doomsday-doom or doomsday-doom2 accordingly."
elog
elog "doom1.wad is the shareware demo wad consisting of 1 episode,"
elog "and doom.wad is the full Doom 1 set of 3 episodes"
elog "(or 4 in the Final Doom wad)."
elog
elog "You can even emerge doom-data and/or freedoom, with the doomsday use"
elog "flag enabled, to play for free"
}