| // Copyright 2020 The Chromium OS Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| package arc |
| |
| import ( |
| "context" |
| "time" |
| |
| "chromiumos/tast/common/perf" |
| "chromiumos/tast/local/arc" |
| "chromiumos/tast/local/bundles/cros/arc/inputlatency" |
| "chromiumos/tast/local/input" |
| "chromiumos/tast/local/media/cpu" |
| "chromiumos/tast/testing" |
| ) |
| |
| func init() { |
| testing.AddTest(&testing.Test{ |
| Func: TouchPerf, |
| Desc: "Test ARC touchscreen system performance", |
| Contacts: []string{"arc-performance@google.com", "wvk@google.com"}, |
| Attr: []string{"group:crosbolt", "crosbolt_perbuild"}, |
| SoftwareDeps: []string{"chrome"}, |
| Data: inputlatency.AndroidData(), |
| Params: []testing.Param{{ |
| ExtraSoftwareDeps: []string{"android_p"}, |
| }, { |
| Name: "vm", |
| ExtraSoftwareDeps: []string{"android_vm"}, |
| }}, |
| Fixture: "arcBooted", |
| Timeout: 2 * time.Minute, |
| }) |
| } |
| |
| func TouchPerf(ctx context.Context, s *testing.State) { |
| cr := s.FixtValue().(*arc.PreData).Chrome |
| tconn, err := cr.TestAPIConn(ctx) |
| if err != nil { |
| s.Fatal("Could not open Test API connection: ", err) |
| } |
| |
| a := s.FixtValue().(*arc.PreData).ARC |
| d, err := a.NewUIDevice(ctx) |
| if err != nil { |
| s.Fatal("Could not initialize UI Automator: ", err) |
| } |
| defer d.Close(ctx) |
| |
| s.Log("Creating virtual touchscreen") |
| ts, err := input.Touchscreen(ctx) |
| if err != nil { |
| s.Fatal("Unable to create virtual touchscreen: ", err) |
| } |
| defer ts.Close() |
| stw, err := ts.NewSingleTouchWriter() |
| if err != nil { |
| s.Fatal("Unable to create SingleTouchWriter: ", err) |
| } |
| defer stw.Close() |
| |
| if err := inputlatency.InstallArcHostClockClient(ctx, a, s); err != nil { |
| s.Fatal("Could not install arc-host-clock-client: ", err) |
| } |
| |
| const ( |
| apkName = "ArcInputLatencyTest.apk" |
| appName = "org.chromium.arc.testapp.inputlatency" |
| activityName = ".MainActivity" |
| ) |
| s.Log("Installing " + apkName) |
| if err := a.Install(ctx, arc.APKPath(apkName)); err != nil { |
| s.Fatal("Failed to install the APK: ", err) |
| } |
| |
| s.Logf("Launching %s/%s", appName, activityName) |
| act, err := arc.NewActivity(a, appName, activityName) |
| if err != nil { |
| s.Fatalf("Unable to create new activity %s/%s: %v", appName, activityName, err) |
| } |
| defer act.Close() |
| |
| if err := act.Start(ctx, tconn); err != nil { |
| s.Fatalf("Unable to launch %s/%s: %v", appName, activityName, err) |
| } |
| defer act.Stop(ctx, tconn) |
| |
| if err := act.SetWindowState(ctx, tconn, arc.WindowStateFullscreen); err != nil { |
| s.Fatal("Could not maximize test app: ", err) |
| } |
| |
| if err := cpu.WaitUntilIdle(ctx); err != nil { |
| s.Fatal("Failed to wait until CPU idle: ", err) |
| } |
| |
| s.Log("Injecting touch move events") |
| const numEvents = 50 |
| const waitMS = 50 |
| eventTimes := make([]int64, 0, numEvents) |
| // Stay in the middle of the screen to avoid activating the titlebar or |
| // taskbar. |
| var x, y input.TouchCoord = ts.Width() / 2, ts.Height() / 2 |
| |
| // The first touch ACTION_DOWN is not counted when evaluating touch ACTION_MOVE latency. |
| if err := stw.Move(x, y); err != nil { |
| s.Fatal("Unable to inject touch event: ", err) |
| } |
| if err := inputlatency.WaitForClearUI(ctx, d); err != nil { |
| s.Fatal("Failed to clear UI: ", err) |
| } |
| |
| for i := 0; i < numEvents; i++ { |
| if (i & 1) == 0 { |
| x += 20 |
| } else { |
| x -= 20 |
| } |
| |
| if err := inputlatency.WaitForNextEventTime(ctx, a, &eventTimes, waitMS); err != nil { |
| s.Fatal("Failed to generate event time: ", err) |
| } |
| |
| if err := stw.Move(x, y); err != nil { |
| s.Fatal("Unable to inject touch event: ", err) |
| } |
| } |
| |
| pv := perf.NewValues() |
| |
| if err := inputlatency.EvaluateLatency(ctx, s, d, numEvents, eventTimes, "avgTouchscreenMoveLatency", pv); err != nil { |
| s.Fatal("Failed to evaluate: ", err) |
| } |
| |
| // End of touch. The last touch ACTION_UP is not counted when evaluating touch ACTION_MOVE latency. |
| if err := stw.End(); err != nil { |
| s.Fatal("Unable to release touch: ", err) |
| } |
| |
| if err := inputlatency.WaitForClearUI(ctx, d); err != nil { |
| s.Fatal("Failed to clear UI: ", err) |
| } |
| |
| s.Log("Injecting touch press events") |
| eventTimes = make([]int64, 0, numEvents) |
| for i := 0; i < numEvents/2; i++ { |
| if err := inputlatency.WaitForNextEventTime(ctx, a, &eventTimes, waitMS); err != nil { |
| s.Fatal("Failed to generate event time: ", err) |
| } |
| if err := stw.Move(x, y); err != nil { |
| s.Fatal("Unable to touch down: ", err) |
| } |
| if err := inputlatency.WaitForNextEventTime(ctx, a, &eventTimes, waitMS); err != nil { |
| s.Fatal("Failed to generate event time: ", err) |
| } |
| if err := stw.End(); err != nil { |
| s.Fatal("Unable to release touch: ", err) |
| } |
| } |
| |
| if err := inputlatency.EvaluateLatency(ctx, s, d, numEvents, eventTimes, "avgTouchscreenPressLatency", pv); err != nil { |
| s.Fatal("Failed to evaluate: ", err) |
| } |
| |
| if err := pv.Save(s.OutDir()); err != nil { |
| s.Fatal("Failed saving perf data: ", err) |
| } |
| } |