blob: 4849fb597a7272604ec8d6a57b53fb356e80920d [file] [log] [blame]
// Copyright 2020 The Chromium OS Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
package login
import (
"context"
"time"
"chromiumos/tast/local/chrome"
"chromiumos/tast/local/chrome/ash"
"chromiumos/tast/local/chrome/ui/lockscreen"
"chromiumos/tast/local/chrome/uiauto/faillog"
"chromiumos/tast/local/input"
"chromiumos/tast/local/upstart"
"chromiumos/tast/testing"
)
func init() {
testing.AddTest(&testing.Test{
Func: ExistingUser,
Desc: "Checks that an existing device user can login from the login screen",
Contacts: []string{
"chromeos-sw-engprod@google.com",
"cros-oac@google.com",
},
SoftwareDeps: []string{"chrome", "chrome_internal"},
Attr: []string{"group:mainline"},
VarDeps: []string{
"ui.signinProfileTestExtensionManifestKey",
"ui.gaiaPoolDefault",
},
Timeout: 2*chrome.GAIALoginTimeout + time.Minute,
})
}
// ExistingUser logs in to an existing user account from the login screen.
func ExistingUser(ctx context.Context, s *testing.State) {
var creds chrome.Creds
// Log in and log out to create a user pod on the login screen.
func() {
cr, err := chrome.New(ctx, chrome.GAIALoginPool(s.RequiredVar("ui.gaiaPoolDefault")))
if err != nil {
s.Fatal("Chrome login failed: ", err)
}
defer cr.Close(ctx)
creds = cr.Creds()
if err := upstart.RestartJob(ctx, "ui"); err != nil {
s.Fatal("Failed to restart ui: ", err)
}
}()
// chrome.NoLogin() and chrome.KeepState() are needed to show the login
// screen with a user pod (instead of the OOBE login screen).
cr, err := chrome.New(
ctx,
chrome.NoLogin(),
chrome.KeepState(),
chrome.LoadSigninProfileExtension(s.RequiredVar("ui.signinProfileTestExtensionManifestKey")),
)
if err != nil {
s.Fatal("Failed to start Chrome: ", err)
}
defer cr.Close(ctx)
tLoginConn, err := cr.SigninProfileTestAPIConn(ctx)
if err != nil {
s.Fatal("Creating login test API connection failed: ", err)
}
defer faillog.DumpUITreeOnError(ctx, s.OutDir(), s.HasError, tLoginConn)
defer tLoginConn.Close()
// Wait for the login screen to be ready for password entry.
if st, err := lockscreen.WaitState(ctx, tLoginConn, func(st lockscreen.State) bool { return st.ReadyForPassword }, 30*time.Second); err != nil {
s.Fatalf("Failed waiting for the login screen to be ready for password entry: %v, last state: %+v", err, st)
}
// TODO(crbug/1109381): the password field isn't actually ready just yet when WaitState returns.
// This causes it to miss some of the keyboard input, so the password will be wrong.
// We can check in the UI for the password field to exist, which seems to be a good enough indicator that
// the field is ready for keyboard input.
if err := lockscreen.WaitForPasswordField(ctx, tLoginConn, creds.User, 5*time.Second); err != nil {
s.Fatal("Password text field did not appear in the UI: ", err)
}
kb, err := input.Keyboard(ctx)
if err != nil {
s.Fatal("Failed to get keyboard: ", err)
}
defer kb.Close()
s.Log("Entering password to log in")
if err := kb.Type(ctx, creds.Pass+"\n"); err != nil {
s.Fatal("Entering password failed: ", err)
}
// Check if the login was successful using the API and also by looking for the shelf in the UI.
if st, err := lockscreen.WaitState(ctx, tLoginConn, func(st lockscreen.State) bool { return st.LoggedIn }, 30*time.Second); err != nil {
s.Fatalf("Failed waiting to log in: %v, last state: %+v", err, st)
}
if err := ash.WaitForShelf(ctx, tLoginConn, 30*time.Second); err != nil {
s.Fatal("Shelf did not appear after logging in: ", err)
}
}