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// Copyright 2012 The ChromiumOS Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHAPS_OBJECT_POOL_IMPL_H_
#define CHAPS_OBJECT_POOL_IMPL_H_
#include "chaps/object_pool.h"
#include <map>
#include <memory>
#include <set>
#include <string>
#include <vector>
#include "chaps/object_store.h"
namespace chaps {
class ChapsFactory;
class HandleGenerator;
class SlotPolicy;
// Key: Object handle.
// Value: Object shared pointer.
typedef std::map<int, std::shared_ptr<const Object>> HandleObjectMap;
typedef std::set<const Object*> ObjectSet;
class ObjectPoolImpl : public ObjectPool {
public:
// The 'factory', 'handle_generator' and 'slot_policy' pointers are not owned
// by the object pool. They must remain valid for the entire life of the
// ObjectPoolImpl instance. If the object pool is not persistent, 'store'
// should be NULL. Otherwise, 'store' will be owned by (and later deleted by)
// the object pool.
// If 'slot_policy' is nullptr, it means that all objects are allowed.
ObjectPoolImpl(ChapsFactory* factory,
HandleGenerator* handle_generator,
SlotPolicy* slot_policy,
ObjectStore* store);
ObjectPoolImpl(const ObjectPoolImpl&) = delete;
ObjectPoolImpl& operator=(const ObjectPoolImpl&) = delete;
~ObjectPoolImpl() override;
virtual bool Init();
bool GetInternalBlob(int blob_id, std::string* blob) override;
bool SetInternalBlob(int blob_id, const std::string& blob) override;
bool SetEncryptionKey(const brillo::SecureBlob& key) override;
Result Insert(Object* object) override;
Result Import(Object* object) override;
Result Delete(const Object* object) override;
Result DeleteAll() override;
Result Find(const Object* search_template,
std::vector<const Object*>* matching_objects) override;
Result FindByHandle(int handle, const Object** object) override;
Object* GetModifiableObject(const Object* object) override;
Result Flush(const Object* object) override;
bool IsPrivateLoaded() override;
bool IsValid() override;
void Invalidate() override;
private:
Result AddObject(Object* object, bool from_external_source);
// An object matches a template when it holds values for all template
// attributes and those values match the template values. This function
// returns true if the given object matches the given template.
bool Matches(const Object* object_template, const Object* object);
bool Parse(const ObjectBlob& object_blob, Object* object);
bool Serialize(const Object* object, ObjectBlob* serialized);
bool LoadBlobs(const std::map<int, ObjectBlob>& object_blobs);
bool LoadPublicObjects();
bool LoadPrivateObjects();
// Allows us to quickly check whether an object exists in the pool.
ObjectSet objects_;
HandleObjectMap handle_object_map_;
ChapsFactory* factory_;
HandleGenerator* handle_generator_;
SlotPolicy* slot_policy_;
std::unique_ptr<ObjectStore> store_;
bool is_private_loaded_;
};
} // namespace chaps
#endif // CHAPS_OBJECT_POOL_IMPL_H_