aplay: Use standard endian convesions

asm/*.h stuff shouldn't be used directly from the user-space apps.

Signed-off-by: Takashi Iwai <tiwai@suse.de>
diff --git a/aplay/aplay.c b/aplay/aplay.c
index 7175652..50e01ef 100644
--- a/aplay/aplay.c
+++ b/aplay/aplay.c
@@ -48,7 +48,7 @@
 #include <sys/signal.h>
 #include <sys/stat.h>
 #include <sys/types.h>
-#include <asm/byteorder.h>
+#include <endian.h>
 #include "aconfig.h"
 #include "gettext.h"
 #include "formats.h"
@@ -1508,9 +1508,9 @@
 		c = 0;
 		while (count-- > 0) {
 			if (format_little_endian)
-				sval = __le16_to_cpu(*valp);
+				sval = le16toh(*valp);
 			else
-				sval = __be16_to_cpu(*valp);
+				sval = be16toh(*valp);
 			sval = abs(sval) ^ mask;
 			if (max_peak[c] < sval)
 				max_peak[c] = sval;
@@ -1553,9 +1553,9 @@
 		c = 0;
 		while (count-- > 0) {
 			if (format_little_endian)
-				val = __le32_to_cpu(*valp);
+				val = le32toh(*valp);
 			else
-				val = __be32_to_cpu(*valp);
+				val = be32toh(*valp);
 			val = abs(val) ^ mask;
 			if (max_peak[c] < val)
 				max_peak[c] = val;