retrace: increase watchdog timeout from 30 sec to 300 sec

We have apitrace replays that fail every time during game
startup, when there is one long shader compiling frame that
triggers the watchdog failure. For now let's increase this
timeout to 300 seconds so we reduce failure rates.

BUG=b:215633913, b:219772142
TEST=tast

Change-Id: Icba1afc394c4132e2e55fe6b1606a6603b4b5c8a
Reviewed-on: https://chromium-review.googlesource.com/c/chromiumos/third_party/apitrace/+/3469382
Tested-by: John Bates <jbates@chromium.org>
Reviewed-by: David Riley <davidriley@chromium.org>
Commit-Queue: John Bates <jbates@chromium.org>
1 file changed