blob: 2a41948495f5e96619d921ea8dd65b1657f26736 [file] [log] [blame]
// LZMA/Encoder.h
#ifndef __LZMA_ENCODER_H
#define __LZMA_ENCODER_H
#include "../../../Common/MyCom.h"
#include "../../../Common/Alloc.h"
#include "../../ICoder.h"
#include "../LZ/IMatchFinder.h"
#include "../RangeCoder/RangeCoderBitTree.h"
#include "LZMA.h"
namespace NCompress {
namespace NLZMA {
typedef NRangeCoder::CBitEncoder<kNumMoveBits> CMyBitEncoder;
class CBaseState
{
protected:
CState _state;
Byte _previousByte;
UInt32 _repDistances[kNumRepDistances];
void Init()
{
_state.Init();
_previousByte = 0;
for(UInt32 i = 0 ; i < kNumRepDistances; i++)
_repDistances[i] = 0;
}
};
struct COptimal
{
CState State;
bool Prev1IsChar;
bool Prev2;
UInt32 PosPrev2;
UInt32 BackPrev2;
UInt32 Price;
UInt32 PosPrev; // posNext;
UInt32 BackPrev;
UInt32 Backs[kNumRepDistances];
void MakeAsChar() { BackPrev = UInt32(-1); Prev1IsChar = false; }
void MakeAsShortRep() { BackPrev = 0; ; Prev1IsChar = false; }
bool IsShortRep() { return (BackPrev == 0); }
};
extern Byte g_FastPos[1 << 11];
inline UInt32 GetPosSlot(UInt32 pos)
{
if (pos < (1 << 11))
return g_FastPos[pos];
if (pos < (1 << 21))
return g_FastPos[pos >> 10] + 20;
return g_FastPos[pos >> 20] + 40;
}
inline UInt32 GetPosSlot2(UInt32 pos)
{
if (pos < (1 << 17))
return g_FastPos[pos >> 6] + 12;
if (pos < (1 << 27))
return g_FastPos[pos >> 16] + 32;
return g_FastPos[pos >> 26] + 52;
}
const UInt32 kIfinityPrice = 0xFFFFFFF;
const UInt32 kNumOpts = 1 << 12;
class CLiteralEncoder2
{
CMyBitEncoder _encoders[0x300];
public:
void Init()
{
for (int i = 0; i < 0x300; i++)
_encoders[i].Init();
}
void Encode(NRangeCoder::CEncoder *rangeEncoder, Byte symbol);
void EncodeMatched(NRangeCoder::CEncoder *rangeEncoder, Byte matchByte, Byte symbol);
UInt32 GetPrice(bool matchMode, Byte matchByte, Byte symbol) const;
};
class CLiteralEncoder
{
CLiteralEncoder2 *_coders;
int _numPrevBits;
int _numPosBits;
UInt32 _posMask;
public:
CLiteralEncoder(): _coders(0) {}
~CLiteralEncoder() { Free(); }
void Free()
{
MyFree(_coders);
_coders = 0;
}
bool Create(int numPosBits, int numPrevBits)
{
if (_coders == 0 || (numPosBits + numPrevBits) != (_numPrevBits + _numPosBits))
{
Free();
UInt32 numStates = 1 << (numPosBits + numPrevBits);
_coders = (CLiteralEncoder2 *)MyAlloc(numStates * sizeof(CLiteralEncoder2));
}
_numPosBits = numPosBits;
_posMask = (1 << numPosBits) - 1;
_numPrevBits = numPrevBits;
return (_coders != 0);
}
void Init()
{
UInt32 numStates = 1 << (_numPrevBits + _numPosBits);
for (UInt32 i = 0; i < numStates; i++)
_coders[i].Init();
}
CLiteralEncoder2 *GetSubCoder(UInt32 pos, Byte prevByte)
{ return &_coders[((pos & _posMask) << _numPrevBits) + (prevByte >> (8 - _numPrevBits))]; }
};
namespace NLength {
class CEncoder
{
CMyBitEncoder _choice;
CMyBitEncoder _choice2;
NRangeCoder::CBitTreeEncoder<kNumMoveBits, kNumLowBits> _lowCoder[kNumPosStatesEncodingMax];
NRangeCoder::CBitTreeEncoder<kNumMoveBits, kNumMidBits> _midCoder[kNumPosStatesEncodingMax];
NRangeCoder::CBitTreeEncoder<kNumMoveBits, kNumHighBits> _highCoder;
public:
void Init(UInt32 numPosStates);
void Encode(NRangeCoder::CEncoder *rangeEncoder, UInt32 symbol, UInt32 posState);
void SetPrices(UInt32 posState, UInt32 numSymbols, UInt32 *prices) const;
};
const UInt32 kNumSpecSymbols = kNumLowSymbols + kNumMidSymbols;
class CPriceTableEncoder: public CEncoder
{
UInt32 _prices[kNumPosStatesEncodingMax][kNumSymbolsTotal];
UInt32 _tableSize;
UInt32 _counters[kNumPosStatesEncodingMax];
public:
void SetTableSize(UInt32 tableSize) { _tableSize = tableSize; }
UInt32 GetPrice(UInt32 symbol, UInt32 posState) const { return _prices[posState][symbol]; }
void UpdateTable(UInt32 posState)
{
SetPrices(posState, _tableSize, _prices[posState]);
_counters[posState] = _tableSize;
}
void UpdateTables(UInt32 numPosStates)
{
for (UInt32 posState = 0; posState < numPosStates; posState++)
UpdateTable(posState);
}
void Encode(NRangeCoder::CEncoder *rangeEncoder, UInt32 symbol, UInt32 posState, bool updatePrice)
{
CEncoder::Encode(rangeEncoder, symbol, posState);
if (updatePrice)
if (--_counters[posState] == 0)
UpdateTable(posState);
}
};
}
class CEncoder :
public ICompressCoder,
public ICompressSetOutStream,
public ICompressSetCoderProperties,
public ICompressWriteCoderProperties,
public CBaseState,
public CMyUnknownImp
{
COptimal _optimum[kNumOpts];
CMyComPtr<IMatchFinder> _matchFinder; // test it
NRangeCoder::CEncoder _rangeEncoder;
CMyBitEncoder _isMatch[kNumStates][NLength::kNumPosStatesEncodingMax];
CMyBitEncoder _isRep[kNumStates];
CMyBitEncoder _isRepG0[kNumStates];
CMyBitEncoder _isRepG1[kNumStates];
CMyBitEncoder _isRepG2[kNumStates];
CMyBitEncoder _isRep0Long[kNumStates][NLength::kNumPosStatesEncodingMax];
NRangeCoder::CBitTreeEncoder<kNumMoveBits, kNumPosSlotBits> _posSlotEncoder[kNumLenToPosStates];
CMyBitEncoder _posEncoders[kNumFullDistances - kEndPosModelIndex];
NRangeCoder::CBitTreeEncoder<kNumMoveBits, kNumAlignBits> _posAlignEncoder;
NLength::CPriceTableEncoder _lenEncoder;
NLength::CPriceTableEncoder _repMatchLenEncoder;
CLiteralEncoder _literalEncoder;
UInt32 _matchDistances[kMatchMaxLen * 2 + 2 + 1];
bool _fastMode;
// bool _maxMode;
UInt32 _numFastBytes;
UInt32 _longestMatchLength;
UInt32 _numDistancePairs;
UInt32 _additionalOffset;
UInt32 _optimumEndIndex;
UInt32 _optimumCurrentIndex;
bool _longestMatchWasFound;
UInt32 _posSlotPrices[kNumLenToPosStates][kDistTableSizeMax];
UInt32 _distancesPrices[kNumLenToPosStates][kNumFullDistances];
UInt32 _alignPrices[kAlignTableSize];
UInt32 _alignPriceCount;
UInt32 _distTableSize;
UInt32 _posStateBits;
UInt32 _posStateMask;
UInt32 _numLiteralPosStateBits;
UInt32 _numLiteralContextBits;
UInt32 _dictionarySize;
UInt32 _dictionarySizePrev;
UInt32 _numFastBytesPrev;
UInt32 _matchPriceCount;
UInt64 nowPos64;
bool _finished;
ISequentialInStream *_inStream;
UInt32 _matchFinderCycles;
int _matchFinderIndex;
#ifdef COMPRESS_MF_MT
bool _multiThread;
#endif
bool _writeEndMark;
bool _needReleaseMFStream;
IMatchFinderSetNumPasses *setMfPasses;
void ReleaseMatchFinder()
{
setMfPasses = 0;
_matchFinder.Release();
}
HRESULT ReadMatchDistances(UInt32 &len, UInt32 &numDistancePairs);
HRESULT MovePos(UInt32 num);
UInt32 GetRepLen1Price(CState state, UInt32 posState) const
{
return _isRepG0[state.Index].GetPrice0() +
_isRep0Long[state.Index][posState].GetPrice0();
}
UInt32 GetPureRepPrice(UInt32 repIndex, CState state, UInt32 posState) const
{
UInt32 price;
if(repIndex == 0)
{
price = _isRepG0[state.Index].GetPrice0();
price += _isRep0Long[state.Index][posState].GetPrice1();
}
else
{
price = _isRepG0[state.Index].GetPrice1();
if (repIndex == 1)
price += _isRepG1[state.Index].GetPrice0();
else
{
price += _isRepG1[state.Index].GetPrice1();
price += _isRepG2[state.Index].GetPrice(repIndex - 2);
}
}
return price;
}
UInt32 GetRepPrice(UInt32 repIndex, UInt32 len, CState state, UInt32 posState) const
{
return _repMatchLenEncoder.GetPrice(len - kMatchMinLen, posState) +
GetPureRepPrice(repIndex, state, posState);
}
/*
UInt32 GetPosLen2Price(UInt32 pos, UInt32 posState) const
{
if (pos >= kNumFullDistances)
return kIfinityPrice;
return _distancesPrices[0][pos] + _lenEncoder.GetPrice(0, posState);
}
UInt32 GetPosLen3Price(UInt32 pos, UInt32 len, UInt32 posState) const
{
UInt32 price;
UInt32 lenToPosState = GetLenToPosState(len);
if (pos < kNumFullDistances)
price = _distancesPrices[lenToPosState][pos];
else
price = _posSlotPrices[lenToPosState][GetPosSlot2(pos)] +
_alignPrices[pos & kAlignMask];
return price + _lenEncoder.GetPrice(len - kMatchMinLen, posState);
}
*/
UInt32 GetPosLenPrice(UInt32 pos, UInt32 len, UInt32 posState) const
{
UInt32 price;
UInt32 lenToPosState = GetLenToPosState(len);
if (pos < kNumFullDistances)
price = _distancesPrices[lenToPosState][pos];
else
price = _posSlotPrices[lenToPosState][GetPosSlot2(pos)] +
_alignPrices[pos & kAlignMask];
return price + _lenEncoder.GetPrice(len - kMatchMinLen, posState);
}
UInt32 Backward(UInt32 &backRes, UInt32 cur);
HRESULT GetOptimum(UInt32 position, UInt32 &backRes, UInt32 &lenRes);
HRESULT GetOptimumFast(UInt32 position, UInt32 &backRes, UInt32 &lenRes);
void FillDistancesPrices();
void FillAlignPrices();
void ReleaseMFStream()
{
if (_matchFinder && _needReleaseMFStream)
{
_matchFinder->ReleaseStream();
_needReleaseMFStream = false;
}
}
void ReleaseStreams()
{
ReleaseMFStream();
ReleaseOutStream();
}
HRESULT Flush(UInt32 nowPos);
class CCoderReleaser
{
CEncoder *_coder;
public:
CCoderReleaser(CEncoder *coder): _coder(coder) {}
~CCoderReleaser()
{
_coder->ReleaseStreams();
}
};
friend class CCoderReleaser;
void WriteEndMarker(UInt32 posState);
public:
CEncoder();
void SetWriteEndMarkerMode(bool writeEndMarker)
{ _writeEndMark= writeEndMarker; }
HRESULT Create();
MY_UNKNOWN_IMP3(
ICompressSetOutStream,
ICompressSetCoderProperties,
ICompressWriteCoderProperties
)
HRESULT Init();
// ICompressCoder interface
HRESULT SetStreams(ISequentialInStream *inStream,
ISequentialOutStream *outStream,
const UInt64 *inSize, const UInt64 *outSize);
HRESULT CodeOneBlock(UInt64 *inSize, UInt64 *outSize, Int32 *finished);
HRESULT CodeReal(ISequentialInStream *inStream,
ISequentialOutStream *outStream,
const UInt64 *inSize, const UInt64 *outSize,
ICompressProgressInfo *progress);
// ICompressCoder interface
STDMETHOD(Code)(ISequentialInStream *inStream,
ISequentialOutStream *outStream,
const UInt64 *inSize, const UInt64 *outSize,
ICompressProgressInfo *progress);
// ICompressSetCoderProperties2
STDMETHOD(SetCoderProperties)(const PROPID *propIDs,
const PROPVARIANT *properties, UInt32 numProperties);
// ICompressWriteCoderProperties
STDMETHOD(WriteCoderProperties)(ISequentialOutStream *outStream);
STDMETHOD(SetOutStream)(ISequentialOutStream *outStream);
STDMETHOD(ReleaseOutStream)();
virtual ~CEncoder() {}
};
}}
#endif