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//===-- Debug.cpp - An easy way to add debug output to your code ----------===//
// The LLVM Compiler Infrastructure
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
// This file implements a handle way of adding debugging information to your
// code, without it being enabled all of the time, and without having to add
// command line options to enable it.
// In particular, just wrap your code with the DEBUG() macro, and it will be
// enabled automatically if you specify '-debug' on the command-line.
// Alternatively, you can also use the SET_DEBUG_TYPE("foo") macro to specify
// that your debug code belongs to class "foo". Then, on the command line, you
// can specify '-debug-only=foo' to enable JUST the debug information for the
// foo class.
// When compiling in release mode, the -debug-* options and all code in DEBUG()
// statements disappears, so it does not effect the runtime of the code.
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
using namespace llvm;
bool llvm::DebugFlag; // DebugFlag - Exported boolean set by the -debug option
namespace {
#ifndef NDEBUG
// -debug - Command line option to enable the DEBUG statements in the passes.
// This flag may only be enabled in debug builds.
cl::opt<bool, true>
Debug("debug", cl::desc("Enable debug output"), cl::Hidden,
std::string CurrentDebugType;
struct DebugOnlyOpt {
void operator=(const std::string &Val) const {
DebugFlag |= !Val.empty();
CurrentDebugType = Val;
} DebugOnlyOptLoc;
cl::opt<DebugOnlyOpt, true, cl::parser<std::string> >
DebugOnly("debug-only", cl::desc("Enable a specific type of debug output"),
cl::Hidden, cl::value_desc("debug string"),
cl::location(DebugOnlyOptLoc), cl::ValueRequired);
// isCurrentDebugType - Return true if the specified string is the debug type
// specified on the command line, or if none was specified on the command line
// with the -debug-only=X option.
bool llvm::isCurrentDebugType(const char *DebugType) {
#ifndef NDEBUG
return CurrentDebugType.empty() || DebugType == CurrentDebugType;
return false;
// getErrorOutputStream - Returns the error output stream (std::cerr). This
// places the std::c* I/O streams into one .cpp file and relieves the whole
// program from having to have hundreds of static c'tor/d'tors for them.
OStream &llvm::getErrorOutputStream(const char *DebugType) {
static OStream cnoout(0);
if (DebugFlag && isCurrentDebugType(DebugType))
return cerr;
return cnoout;