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  1. 9ddacd9 gallium: drop all the guard band float caps. by Dave Airlie · 10 weeks ago factory-poppy-10504.B-master firmware-kbl-10431.B-master firmware-poppy-10431.B-master master release-R66-10452.B-master release-R67-10575.B-master stabilize-10443.B-master stabilize-10569.B-master stabilize-meowth-10444.B-master
  2. a553c54 mesa: add glsl version query (v4) by Vadym Shovkoplias · 10 weeks ago
  3. b08d718 mesa: add missing switch case for EXTRA_VERSION_40 in check_extra() by Brian Paul · 10 weeks ago
  4. e580978 mesa: fix compile failure by Mark Janes · 10 weeks ago
  5. d9de7aa Partially revert "mesa: use GLenum16 in a few more places" by Mark Janes · 10 weeks ago
  6. 3e5758a Revert "mesa: reduce the size of gl_texture_image" by Mark Janes · 10 weeks ago
  7. db5f422 i965: fix tessellation regressions with gl_state_index16 by Dave Airlie · 10 weeks ago
  8. 5e4a2b3 virgl: Support v2 caps struct (v2) by Stéphane Marchesin · 10 weeks ago
  9. 1045771 ac/nir: add nir_intrinsic_{load,store}_shared support by Timothy Arceri · 10 weeks ago
  10. c787cbf ac/nir_to_llvm: add support for nir_intrinsic_shared_atomic_* by Timothy Arceri · 10 weeks ago
  11. b6cf898 radeonsi: make si_declare_compute_memory() more generic and call for nir by Timothy Arceri · 10 weeks ago
  12. 94fa090 st/glsl: set req_local_mem earlier for compute shaders by Timothy Arceri · 10 weeks ago
  13. 6b1e26e mesa: move STATE_LENGTH to shader_enums.h and use it everywhere by Marek Olšák · 10 weeks ago
  14. f4ea2b2 mesa: reduce the size of gl_texture_image by Marek Olšák · 10 weeks ago
  15. 4794fbc mesa: reduce the size of gl_program_parameter by Marek Olšák · 10 weeks ago
  16. e149a02 mesa,glsl,nir: reduce gl_state_index size to 2 bytes by Marek Olšák · 10 weeks ago
  17. a788201 mesa: reduce the size of gl_viewport_attrib by Marek Olšák · 10 weeks ago
  18. d7550d7 mesa: reduce the size of gl_texture_object by Marek Olšák · 10 weeks ago
  19. 65ed988 mesa: reduce the size of gl_program by Marek Olšák · 10 weeks ago
  20. 78f1dec mesa: reduce the size of gl_image_unit (v2) by Marek Olšák · 10 weeks ago