| /* |
| * Copyright 2011 Joakim Sindholt <opensource@zhasha.com> |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. */ |
| |
| #ifndef _NINE_PIPE_H_ |
| #define _NINE_PIPE_H_ |
| |
| #include "d3d9.h" |
| #include "pipe/p_format.h" |
| #include "pipe/p_screen.h" |
| #include "pipe/p_state.h" /* pipe_box */ |
| #include "util/macros.h" |
| #include "util/u_rect.h" |
| #include "util/u_format.h" |
| #include "nine_helpers.h" |
| |
| struct cso_context; |
| |
| extern const enum pipe_format nine_d3d9_to_pipe_format_map[120]; |
| extern const D3DFORMAT nine_pipe_to_d3d9_format_map[PIPE_FORMAT_COUNT]; |
| |
| void nine_convert_dsa_state(struct pipe_depth_stencil_alpha_state *, const DWORD *); |
| void nine_convert_rasterizer_state(struct NineDevice9 *, struct pipe_rasterizer_state *, const DWORD *); |
| void nine_convert_blend_state(struct pipe_blend_state *, const DWORD *); |
| void nine_convert_sampler_state(struct cso_context *, int idx, const DWORD *); |
| |
| #define is_ATI1_ATI2(format) (format == PIPE_FORMAT_RGTC1_UNORM || format == PIPE_FORMAT_RGTC2_UNORM) |
| |
| static inline void |
| rect_to_pipe_box(struct pipe_box *dst, const RECT *src) |
| { |
| dst->x = src->left; |
| dst->y = src->top; |
| dst->z = 0; |
| dst->width = src->right - src->left; |
| dst->height = src->bottom - src->top; |
| dst->depth = 1; |
| } |
| |
| static inline void |
| pipe_box_to_rect(RECT *dst, const struct pipe_box *src) |
| { |
| dst->left = src->x; |
| dst->right = src->x + src->width; |
| dst->top = src->y; |
| dst->bottom = src->y + src->height; |
| } |
| |
| static inline void |
| rect_minify_inclusive(RECT *rect) |
| { |
| rect->left = rect->left >> 2; |
| rect->top = rect->top >> 2; |
| rect->right = DIV_ROUND_UP(rect->right, 2); |
| rect->bottom = DIV_ROUND_UP(rect->bottom, 2); |
| } |
| |
| /* We suppose: |
| * 0 <= rect->left < rect->right |
| * 0 <= rect->top < rect->bottom |
| */ |
| static inline void |
| fit_rect_format_inclusive(enum pipe_format format, RECT *rect, int width, int height) |
| { |
| const unsigned w = util_format_get_blockwidth(format); |
| const unsigned h = util_format_get_blockheight(format); |
| |
| if (util_format_is_compressed(format)) { |
| rect->left = rect->left - rect->left % w; |
| rect->top = rect->top - rect->top % h; |
| rect->right = (rect->right % w) == 0 ? |
| rect->right : |
| rect->right - (rect->right % w) + w; |
| rect->bottom = (rect->bottom % h) == 0 ? |
| rect->bottom : |
| rect->bottom - (rect->bottom % h) + h; |
| } |
| |
| rect->right = MIN2(rect->right, width); |
| rect->bottom = MIN2(rect->bottom, height); |
| } |
| |
| static inline boolean |
| rect_to_pipe_box_clamp(struct pipe_box *dst, const RECT *src) |
| { |
| rect_to_pipe_box(dst, src); |
| |
| if (dst->width <= 0 || dst->height <= 0) { |
| DBG_FLAG(DBG_UNKNOWN, "Warning: NULL box"); |
| dst->width = MAX2(dst->width, 0); |
| dst->height = MAX2(dst->height, 0); |
| return TRUE; |
| } |
| return FALSE; |
| } |
| |
| static inline boolean |
| rect_to_pipe_box_flip(struct pipe_box *dst, const RECT *src) |
| { |
| rect_to_pipe_box(dst, src); |
| |
| if (dst->width >= 0 && dst->height >= 0) |
| return FALSE; |
| if (dst->width < 0) dst->width = -dst->width; |
| if (dst->height < 0) dst->height = -dst->height; |
| return TRUE; |
| } |
| |
| static inline void |
| rect_to_pipe_box_xy_only(struct pipe_box *dst, const RECT *src) |
| { |
| user_warn(src->left > src->right || src->top > src->bottom); |
| |
| dst->x = src->left; |
| dst->y = src->top; |
| dst->width = src->right - src->left; |
| dst->height = src->bottom - src->top; |
| } |
| |
| static inline boolean |
| rect_to_pipe_box_xy_only_clamp(struct pipe_box *dst, const RECT *src) |
| { |
| rect_to_pipe_box_xy_only(dst, src); |
| |
| if (dst->width <= 0 || dst->height <= 0) { |
| DBG_FLAG(DBG_UNKNOWN, "Warning: NULL box"); |
| dst->width = MAX2(dst->width, 0); |
| dst->height = MAX2(dst->height, 0); |
| return TRUE; |
| } |
| return FALSE; |
| } |
| |
| static inline void |
| rect_to_g3d_u_rect(struct u_rect *dst, const RECT *src) |
| { |
| user_warn(src->left > src->right || src->top > src->bottom); |
| |
| dst->x0 = src->left; |
| dst->x1 = src->right; |
| dst->y0 = src->top; |
| dst->y1 = src->bottom; |
| } |
| |
| static inline void |
| d3dbox_to_pipe_box(struct pipe_box *dst, const D3DBOX *src) |
| { |
| user_warn(src->Left > src->Right); |
| user_warn(src->Top > src->Bottom); |
| user_warn(src->Front > src->Back); |
| |
| dst->x = src->Left; |
| dst->y = src->Top; |
| dst->z = src->Front; |
| dst->width = src->Right - src->Left; |
| dst->height = src->Bottom - src->Top; |
| dst->depth = src->Back - src->Front; |
| } |
| |
| static inline D3DFORMAT |
| pipe_to_d3d9_format(enum pipe_format format) |
| { |
| return nine_pipe_to_d3d9_format_map[format]; |
| } |
| |
| /* ATI1 and ATI2 are not officially compressed in d3d9 */ |
| static inline boolean |
| compressed_format( D3DFORMAT fmt ) |
| { |
| switch (fmt) { |
| case D3DFMT_DXT1: |
| case D3DFMT_DXT2: |
| case D3DFMT_DXT3: |
| case D3DFMT_DXT4: |
| case D3DFMT_DXT5: |
| return TRUE; |
| default: |
| break; |
| } |
| return FALSE; |
| } |
| |
| static inline boolean |
| depth_stencil_format( D3DFORMAT fmt ) |
| { |
| static const D3DFORMAT allowed[] = { |
| D3DFMT_D16_LOCKABLE, |
| D3DFMT_D32, |
| D3DFMT_D15S1, |
| D3DFMT_D24S8, |
| D3DFMT_D24X8, |
| D3DFMT_D24X4S4, |
| D3DFMT_D16, |
| D3DFMT_D32F_LOCKABLE, |
| D3DFMT_D24FS8, |
| D3DFMT_D32_LOCKABLE, |
| D3DFMT_DF16, |
| D3DFMT_DF24, |
| D3DFMT_INTZ |
| }; |
| unsigned i; |
| |
| for (i = 0; i < sizeof(allowed)/sizeof(D3DFORMAT); i++) { |
| if (fmt == allowed[i]) { return TRUE; } |
| } |
| return FALSE; |
| } |
| |
| static inline unsigned |
| d3d9_get_pipe_depth_format_bindings(D3DFORMAT format) |
| { |
| switch (format) { |
| case D3DFMT_D32: |
| case D3DFMT_D15S1: |
| case D3DFMT_D24S8: |
| case D3DFMT_D24X8: |
| case D3DFMT_D24X4S4: |
| case D3DFMT_D16: |
| case D3DFMT_D24FS8: |
| return PIPE_BIND_DEPTH_STENCIL; |
| case D3DFMT_D32F_LOCKABLE: |
| case D3DFMT_D16_LOCKABLE: |
| case D3DFMT_D32_LOCKABLE: |
| return PIPE_BIND_DEPTH_STENCIL; |
| case D3DFMT_DF16: |
| case D3DFMT_DF24: |
| case D3DFMT_INTZ: |
| return PIPE_BIND_DEPTH_STENCIL | PIPE_BIND_SAMPLER_VIEW; |
| default: unreachable("Unexpected format"); |
| } |
| } |
| |
| static inline enum pipe_format |
| d3d9_to_pipe_format_internal(D3DFORMAT format) |
| { |
| if (format <= D3DFMT_A2B10G10R10_XR_BIAS) |
| return nine_d3d9_to_pipe_format_map[format]; |
| switch (format) { |
| case D3DFMT_INTZ: return PIPE_FORMAT_S8_UINT_Z24_UNORM; |
| case D3DFMT_DF16: return PIPE_FORMAT_Z16_UNORM; |
| case D3DFMT_DXT1: return PIPE_FORMAT_DXT1_RGBA; |
| case D3DFMT_DXT2: return PIPE_FORMAT_DXT3_RGBA; /* XXX */ |
| case D3DFMT_DXT3: return PIPE_FORMAT_DXT3_RGBA; |
| case D3DFMT_DXT4: return PIPE_FORMAT_DXT5_RGBA; /* XXX */ |
| case D3DFMT_DXT5: return PIPE_FORMAT_DXT5_RGBA; |
| case D3DFMT_ATI1: return PIPE_FORMAT_RGTC1_UNORM; |
| case D3DFMT_ATI2: return PIPE_FORMAT_RGTC2_UNORM; |
| case D3DFMT_UYVY: return PIPE_FORMAT_UYVY; |
| case D3DFMT_YUY2: return PIPE_FORMAT_YUYV; /* XXX check */ |
| case D3DFMT_NV12: return PIPE_FORMAT_NV12; |
| case D3DFMT_G8R8_G8B8: return PIPE_FORMAT_G8R8_G8B8_UNORM; /* XXX order ? */ |
| case D3DFMT_R8G8_B8G8: return PIPE_FORMAT_R8G8_B8G8_UNORM; /* XXX order ? */ |
| case D3DFMT_BINARYBUFFER: return PIPE_FORMAT_NONE; /* not a format */ |
| case D3DFMT_MULTI2_ARGB8: return PIPE_FORMAT_NONE; /* not supported */ |
| case D3DFMT_Y210: /* XXX */ |
| case D3DFMT_Y216: |
| case D3DFMT_NV11: |
| case D3DFMT_DF24: /* Similar to D3DFMT_DF16 but for 24-bits. |
| We don't advertise it because when it is supported, Fetch-4 is |
| supposed to be supported, which we don't support yet. */ |
| case D3DFMT_NULL: /* special cased, only for surfaces */ |
| return PIPE_FORMAT_NONE; |
| default: |
| DBG_FLAG(DBG_UNKNOWN, "unknown D3DFORMAT: 0x%x/%c%c%c%c\n", |
| format, (char)format, (char)(format >> 8), |
| (char)(format >> 16), (char)(format >> 24)); |
| return PIPE_FORMAT_NONE; |
| } |
| } |
| |
| #define format_check_internal(pipe_format) \ |
| screen->is_format_supported(screen, pipe_format, target, \ |
| sample_count, sample_count, bindings) |
| |
| static inline enum pipe_format |
| d3d9_to_pipe_format_checked(struct pipe_screen *screen, |
| D3DFORMAT format, |
| enum pipe_texture_target target, |
| unsigned sample_count, |
| unsigned bindings, |
| boolean srgb, |
| boolean bypass_check) |
| { |
| enum pipe_format result; |
| |
| result = d3d9_to_pipe_format_internal(format); |
| if (result == PIPE_FORMAT_NONE) |
| return PIPE_FORMAT_NONE; |
| |
| if (srgb) |
| result = util_format_srgb(result); |
| |
| /* bypass_check: Used for D3DPOOL_SCRATCH, which |
| * isn't limited to the formats supported by the |
| * device, and to check we are not using a format |
| * fallback. */ |
| if (bypass_check || format_check_internal(result)) |
| return result; |
| |
| /* fallback to another format for formats |
| * that match several pipe_format */ |
| switch(format) { |
| /* depth buffer formats are not lockable (except those for which it |
| * is precised in the name), so it is ok to match to another similar |
| * format. In all cases, if the app reads the texture with a shader, |
| * it gets depth on r and doesn't get stencil.*/ |
| case D3DFMT_INTZ: |
| case D3DFMT_D24S8: |
| if (format_check_internal(PIPE_FORMAT_Z24_UNORM_S8_UINT)) |
| return PIPE_FORMAT_Z24_UNORM_S8_UINT; |
| break; |
| case D3DFMT_D24X8: |
| if (format_check_internal(PIPE_FORMAT_Z24X8_UNORM)) |
| return PIPE_FORMAT_Z24X8_UNORM; |
| break; |
| /* Support for X8L8V8U8 bumpenvmap format with lighting bits. |
| * X8L8V8U8 is commonly supported among dx9 cards. |
| * To avoid precision loss, we use PIPE_FORMAT_R32G32B32X32_FLOAT, |
| * however using PIPE_FORMAT_R8G8B8A8_SNORM should be ok */ |
| case D3DFMT_X8L8V8U8: |
| if (bindings & PIPE_BIND_RENDER_TARGET) |
| return PIPE_FORMAT_NONE; |
| if (format_check_internal(PIPE_FORMAT_R32G32B32X32_FLOAT)) |
| return PIPE_FORMAT_R32G32B32X32_FLOAT; |
| default: |
| break; |
| } |
| return PIPE_FORMAT_NONE; |
| } |
| |
| /* The quality levels are vendor dependent, so we set our own. |
| * Every quality level has its own sample count and sample |
| * position matrix. |
| * The exact mapping might differ from system to system but thats OK, |
| * as there's no way to gather more information about quality levels |
| * in D3D9. |
| * In case of NONMASKABLE multisample map every quality-level |
| * to a MASKABLE MultiSampleType: |
| * 0: no MSAA |
| * 1: 2x MSAA |
| * 2: 4x MSAA |
| * ... |
| * If the requested quality level is not available to nearest |
| * matching quality level is used. |
| * If no multisample is available the function sets |
| * multisample to D3DMULTISAMPLE_NONE and returns zero. |
| */ |
| static inline HRESULT |
| d3dmultisample_type_check(struct pipe_screen *screen, |
| D3DFORMAT format, |
| D3DMULTISAMPLE_TYPE *multisample, |
| DWORD multisamplequality, |
| DWORD *levels) |
| { |
| unsigned bind, i; |
| |
| assert(multisample); |
| |
| if (levels) |
| *levels = 1; |
| |
| /* Ignores multisamplequality */ |
| if (*multisample == D3DMULTISAMPLE_NONE) |
| return D3D_OK; |
| |
| if (*multisample == D3DMULTISAMPLE_NONMASKABLE) { |
| if (depth_stencil_format(format)) |
| bind = d3d9_get_pipe_depth_format_bindings(format); |
| else /* render-target */ |
| bind = PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_RENDER_TARGET; |
| |
| *multisample = 0; |
| for (i = D3DMULTISAMPLE_2_SAMPLES; i < D3DMULTISAMPLE_16_SAMPLES && |
| multisamplequality; ++i) { |
| if (d3d9_to_pipe_format_checked(screen, format, PIPE_TEXTURE_2D, |
| i, bind, FALSE, FALSE) != PIPE_FORMAT_NONE) { |
| multisamplequality--; |
| if (levels) |
| (*levels)++; |
| *multisample = i; |
| } |
| } |
| } |
| /* Make sure to get an exact match */ |
| if (multisamplequality) |
| return D3DERR_INVALIDCALL; |
| return D3D_OK; |
| } |
| |
| static inline const char * |
| d3dformat_to_string(D3DFORMAT fmt) |
| { |
| switch (fmt) { |
| case D3DFMT_UNKNOWN: return "D3DFMT_UNKNOWN"; |
| case D3DFMT_R8G8B8: return "D3DFMT_R8G8B8"; |
| case D3DFMT_A8R8G8B8: return "D3DFMT_A8R8G8B8"; |
| case D3DFMT_X8R8G8B8: return "D3DFMT_X8R8G8B8"; |
| case D3DFMT_R5G6B5: return "D3DFMT_R5G6B5"; |
| case D3DFMT_X1R5G5B5: return "D3DFMT_X1R5G5B5"; |
| case D3DFMT_A1R5G5B5: return "D3DFMT_A1R5G5B5"; |
| case D3DFMT_A4R4G4B4: return "D3DFMT_A4R4G4B4"; |
| case D3DFMT_R3G3B2: return "D3DFMT_R3G3B2"; |
| case D3DFMT_A8: return "D3DFMT_A8"; |
| case D3DFMT_A8R3G3B2: return "D3DFMT_A8R3G3B2"; |
| case D3DFMT_X4R4G4B4: return "D3DFMT_X4R4G4B4"; |
| case D3DFMT_A2B10G10R10: return "D3DFMT_A2B10G10R10"; |
| case D3DFMT_A8B8G8R8: return "D3DFMT_A8B8G8R8"; |
| case D3DFMT_X8B8G8R8: return "D3DFMT_X8B8G8R8"; |
| case D3DFMT_G16R16: return "D3DFMT_G16R16"; |
| case D3DFMT_A2R10G10B10: return "D3DFMT_A2R10G10B10"; |
| case D3DFMT_A16B16G16R16: return "D3DFMT_A16B16G16R16"; |
| case D3DFMT_A8P8: return "D3DFMT_A8P8"; |
| case D3DFMT_P8: return "D3DFMT_P8"; |
| case D3DFMT_L8: return "D3DFMT_L8"; |
| case D3DFMT_A8L8: return "D3DFMT_A8L8"; |
| case D3DFMT_A4L4: return "D3DFMT_A4L4"; |
| case D3DFMT_V8U8: return "D3DFMT_V8U8"; |
| case D3DFMT_L6V5U5: return "D3DFMT_L6V5U5"; |
| case D3DFMT_X8L8V8U8: return "D3DFMT_X8L8V8U8"; |
| case D3DFMT_Q8W8V8U8: return "D3DFMT_Q8W8V8U8"; |
| case D3DFMT_V16U16: return "D3DFMT_V16U16"; |
| case D3DFMT_A2W10V10U10: return "D3DFMT_A2W10V10U10"; |
| case D3DFMT_UYVY: return "D3DFMT_UYVY"; |
| case D3DFMT_R8G8_B8G8: return "D3DFMT_R8G8_B8G8"; |
| case D3DFMT_YUY2: return "D3DFMT_YUY2"; |
| case D3DFMT_G8R8_G8B8: return "D3DFMT_G8R8_G8B8"; |
| case D3DFMT_DXT1: return "D3DFMT_DXT1"; |
| case D3DFMT_DXT2: return "D3DFMT_DXT2"; |
| case D3DFMT_DXT3: return "D3DFMT_DXT3"; |
| case D3DFMT_DXT4: return "D3DFMT_DXT4"; |
| case D3DFMT_DXT5: return "D3DFMT_DXT5"; |
| case D3DFMT_ATI1: return "D3DFMT_ATI1"; |
| case D3DFMT_ATI2: return "D3DFMT_ATI2"; |
| case D3DFMT_D16_LOCKABLE: return "D3DFMT_D16_LOCKABLE"; |
| case D3DFMT_D32: return "D3DFMT_D32"; |
| case D3DFMT_D15S1: return "D3DFMT_D15S1"; |
| case D3DFMT_D24S8: return "D3DFMT_D24S8"; |
| case D3DFMT_D24X8: return "D3DFMT_D24X8"; |
| case D3DFMT_D24X4S4: return "D3DFMT_D24X4S4"; |
| case D3DFMT_D16: return "D3DFMT_D16"; |
| case D3DFMT_D32F_LOCKABLE: return "D3DFMT_D32F_LOCKABLE"; |
| case D3DFMT_D24FS8: return "D3DFMT_D24FS8"; |
| case D3DFMT_D32_LOCKABLE: return "D3DFMT_D32_LOCKABLE"; |
| case D3DFMT_S8_LOCKABLE: return "D3DFMT_S8_LOCKABLE"; |
| case D3DFMT_L16: return "D3DFMT_L16"; |
| case D3DFMT_VERTEXDATA: return "D3DFMT_VERTEXDATA"; |
| case D3DFMT_INDEX16: return "D3DFMT_INDEX16"; |
| case D3DFMT_INDEX32: return "D3DFMT_INDEX32"; |
| case D3DFMT_Q16W16V16U16: return "D3DFMT_Q16W16V16U16"; |
| case D3DFMT_MULTI2_ARGB8: return "D3DFMT_MULTI2_ARGB8"; |
| case D3DFMT_R16F: return "D3DFMT_R16F"; |
| case D3DFMT_G16R16F: return "D3DFMT_G16R16F"; |
| case D3DFMT_A16B16G16R16F: return "D3DFMT_A16B16G16R16F"; |
| case D3DFMT_R32F: return "D3DFMT_R32F"; |
| case D3DFMT_G32R32F: return "D3DFMT_G32R32F"; |
| case D3DFMT_A32B32G32R32F: return "D3DFMT_A32B32G32R32F"; |
| case D3DFMT_CxV8U8: return "D3DFMT_CxV8U8"; |
| case D3DFMT_A1: return "D3DFMT_A1"; |
| case D3DFMT_A2B10G10R10_XR_BIAS: return "D3DFMT_A2B10G10R10_XR_BIAS"; |
| case D3DFMT_BINARYBUFFER: return "D3DFMT_BINARYBUFFER"; |
| case D3DFMT_DF16: return "D3DFMT_DF16"; |
| case D3DFMT_DF24: return "D3DFMT_DF24"; |
| case D3DFMT_INTZ: return "D3DFMT_INTZ"; |
| case D3DFMT_NVDB: return "D3DFMT_NVDB"; |
| case D3DFMT_RESZ: return "D3DFMT_RESZ"; |
| case D3DFMT_NULL: return "D3DFMT_NULL"; |
| case D3DFMT_ATOC: return "D3DFMT_ATOC"; |
| default: |
| break; |
| } |
| return "Unknown"; |
| } |
| |
| static inline unsigned |
| nine_fvf_stride( DWORD fvf ) |
| { |
| unsigned texcount, i, size = 0; |
| |
| switch (fvf & D3DFVF_POSITION_MASK) { |
| case D3DFVF_XYZ: size += 3*4; break; |
| case D3DFVF_XYZRHW: size += 4*4; break; |
| case D3DFVF_XYZB1: size += 4*4; break; |
| case D3DFVF_XYZB2: size += 5*4; break; |
| case D3DFVF_XYZB3: size += 6*4; break; |
| case D3DFVF_XYZB4: size += 7*4; break; |
| case D3DFVF_XYZB5: size += 8*4; break; |
| case D3DFVF_XYZW: size += 4*4; break; |
| default: |
| user_warn("Position doesn't match any known combination."); |
| break; |
| } |
| |
| if (fvf & D3DFVF_NORMAL) { size += 3*4; } |
| if (fvf & D3DFVF_PSIZE) { size += 1*4; } |
| if (fvf & D3DFVF_DIFFUSE) { size += 1*4; } |
| if (fvf & D3DFVF_SPECULAR) { size += 1*4; } |
| |
| texcount = (fvf >> D3DFVF_TEXCOUNT_SHIFT) & D3DFVF_TEXCOUNT_MASK; |
| if (user_error(texcount <= 8)) |
| texcount = 8; |
| |
| for (i = 0; i < texcount; ++i) { |
| unsigned texformat = (fvf>>(16+i*2))&0x3; |
| /* texformats are defined having been shifted around so 1=3,2=0,3=1,4=2 |
| * meaning we can just do this instead of the switch below */ |
| size += (((texformat+1)&0x3)+1)*4; |
| |
| /* |
| switch (texformat) { |
| case D3DFVF_TEXTUREFORMAT1: size += 1*4; |
| case D3DFVF_TEXTUREFORMAT2: size += 2*4; |
| case D3DFVF_TEXTUREFORMAT3: size += 3*4; |
| case D3DFVF_TEXTUREFORMAT4: size += 4*4; |
| } |
| */ |
| } |
| |
| return size; |
| } |
| |
| static inline void |
| d3dcolor_to_rgba(float *rgba, D3DCOLOR color) |
| { |
| rgba[0] = (float)((color >> 16) & 0xFF) / 0xFF; |
| rgba[1] = (float)((color >> 8) & 0xFF) / 0xFF; |
| rgba[2] = (float)((color >> 0) & 0xFF) / 0xFF; |
| rgba[3] = (float)((color >> 24) & 0xFF) / 0xFF; |
| } |
| |
| static inline void |
| d3dcolor_to_pipe_color_union(union pipe_color_union *rgba, D3DCOLOR color) |
| { |
| d3dcolor_to_rgba(&rgba->f[0], color); |
| } |
| |
| static inline unsigned |
| d3dprimitivetype_to_pipe_prim(D3DPRIMITIVETYPE prim) |
| { |
| switch (prim) { |
| case D3DPT_POINTLIST: return PIPE_PRIM_POINTS; |
| case D3DPT_LINELIST: return PIPE_PRIM_LINES; |
| case D3DPT_LINESTRIP: return PIPE_PRIM_LINE_STRIP; |
| case D3DPT_TRIANGLELIST: return PIPE_PRIM_TRIANGLES; |
| case D3DPT_TRIANGLESTRIP: return PIPE_PRIM_TRIANGLE_STRIP; |
| case D3DPT_TRIANGLEFAN: return PIPE_PRIM_TRIANGLE_FAN; |
| default: |
| assert(0); |
| return PIPE_PRIM_POINTS; |
| } |
| } |
| |
| static inline unsigned |
| prim_count_to_vertex_count(D3DPRIMITIVETYPE prim, UINT count) |
| { |
| switch (prim) { |
| case D3DPT_POINTLIST: return count; |
| case D3DPT_LINELIST: return count * 2; |
| case D3DPT_LINESTRIP: return count + 1; |
| case D3DPT_TRIANGLELIST: return count * 3; |
| case D3DPT_TRIANGLESTRIP: return count + 2; |
| case D3DPT_TRIANGLEFAN: return count + 2; |
| default: |
| assert(0); |
| return 0; |
| } |
| } |
| |
| static inline unsigned |
| d3dcmpfunc_to_pipe_func(D3DCMPFUNC func) |
| { |
| switch (func) { |
| case D3DCMP_NEVER: return PIPE_FUNC_NEVER; |
| case D3DCMP_LESS: return PIPE_FUNC_LESS; |
| case D3DCMP_EQUAL: return PIPE_FUNC_EQUAL; |
| case D3DCMP_LESSEQUAL: return PIPE_FUNC_LEQUAL; |
| case D3DCMP_GREATER: return PIPE_FUNC_GREATER; |
| case D3DCMP_NOTEQUAL: return PIPE_FUNC_NOTEQUAL; |
| case D3DCMP_GREATEREQUAL: return PIPE_FUNC_GEQUAL; |
| case D3DCMP_ALWAYS: return PIPE_FUNC_ALWAYS; |
| case D3DCMP_NEVER_ZERO: return PIPE_FUNC_NEVER; // Tested on windows + ATI HD5770 |
| default: |
| assert(0); |
| return PIPE_FUNC_NEVER; |
| } |
| } |
| |
| static inline unsigned |
| d3dstencilop_to_pipe_stencil_op(D3DSTENCILOP op) |
| { |
| switch (op) { |
| case D3DSTENCILOP_KEEP: return PIPE_STENCIL_OP_KEEP; |
| case D3DSTENCILOP_ZERO: return PIPE_STENCIL_OP_ZERO; |
| case D3DSTENCILOP_REPLACE: return PIPE_STENCIL_OP_REPLACE; |
| case D3DSTENCILOP_INCRSAT: return PIPE_STENCIL_OP_INCR; |
| case D3DSTENCILOP_DECRSAT: return PIPE_STENCIL_OP_DECR; |
| case D3DSTENCILOP_INVERT: return PIPE_STENCIL_OP_INVERT; |
| case D3DSTENCILOP_INCR: return PIPE_STENCIL_OP_INCR_WRAP; |
| case D3DSTENCILOP_DECR: return PIPE_STENCIL_OP_DECR_WRAP; |
| default: |
| return PIPE_STENCIL_OP_ZERO; |
| } |
| } |
| |
| static inline unsigned |
| d3dcull_to_pipe_face(D3DCULL cull) |
| { |
| switch (cull) { |
| case D3DCULL_NONE: return PIPE_FACE_NONE; |
| case D3DCULL_CW: return PIPE_FACE_FRONT; |
| case D3DCULL_CCW: return PIPE_FACE_BACK; |
| default: |
| assert(0); |
| return PIPE_FACE_NONE; |
| } |
| } |
| |
| static inline unsigned |
| d3dfillmode_to_pipe_polygon_mode(D3DFILLMODE mode) |
| { |
| switch (mode) { |
| case D3DFILL_POINT: return PIPE_POLYGON_MODE_POINT; |
| case D3DFILL_WIREFRAME: return PIPE_POLYGON_MODE_LINE; |
| case D3DFILL_SOLID: return PIPE_POLYGON_MODE_FILL; |
| case D3DFILL_SOLID_ZERO:return PIPE_POLYGON_MODE_FILL; |
| default: |
| assert(0); |
| return PIPE_POLYGON_MODE_FILL; |
| } |
| } |
| |
| static inline unsigned |
| d3dblendop_to_pipe_blend(D3DBLENDOP op) |
| { |
| switch (op) { |
| case D3DBLENDOP_ADD: return PIPE_BLEND_ADD; |
| case D3DBLENDOP_SUBTRACT: return PIPE_BLEND_SUBTRACT; |
| case D3DBLENDOP_REVSUBTRACT: return PIPE_BLEND_REVERSE_SUBTRACT; |
| case D3DBLENDOP_MIN: return PIPE_BLEND_MIN; |
| case D3DBLENDOP_MAX: return PIPE_BLEND_MAX; |
| default: |
| assert(0); |
| return PIPE_BLEND_ADD; |
| } |
| } |
| |
| /* NOTE: The COLOR factors for are equal to the ALPHA ones for alpha. |
| * Drivers may check RGB and ALPHA factors for equality so we should not |
| * simply substitute the ALPHA variants. |
| */ |
| static inline unsigned |
| d3dblend_alpha_to_pipe_blendfactor(D3DBLEND b) |
| { |
| switch (b) { |
| case D3DBLEND_ZERO: return PIPE_BLENDFACTOR_ZERO; |
| case D3DBLEND_ONE: return PIPE_BLENDFACTOR_ONE; |
| case D3DBLEND_SRCCOLOR: return PIPE_BLENDFACTOR_SRC_COLOR/*ALPHA*/; |
| case D3DBLEND_INVSRCCOLOR: return PIPE_BLENDFACTOR_INV_SRC_COLOR/*ALPHA*/; |
| case D3DBLEND_SRCALPHA: return PIPE_BLENDFACTOR_SRC_ALPHA; |
| case D3DBLEND_INVSRCALPHA: return PIPE_BLENDFACTOR_INV_SRC_ALPHA; |
| case D3DBLEND_DESTALPHA: return PIPE_BLENDFACTOR_DST_ALPHA; |
| case D3DBLEND_INVDESTALPHA: return PIPE_BLENDFACTOR_INV_DST_ALPHA; |
| case D3DBLEND_DESTCOLOR: return PIPE_BLENDFACTOR_DST_COLOR/*ALPHA*/; |
| case D3DBLEND_INVDESTCOLOR: return PIPE_BLENDFACTOR_INV_DST_COLOR/*ALPHA*/; |
| case D3DBLEND_SRCALPHASAT: return PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE; |
| case D3DBLEND_BOTHSRCALPHA: return PIPE_BLENDFACTOR_SRC_ALPHA; |
| case D3DBLEND_BOTHINVSRCALPHA: return PIPE_BLENDFACTOR_INV_SRC_ALPHA; |
| case D3DBLEND_BLENDFACTOR: return PIPE_BLENDFACTOR_CONST_COLOR/*ALPHA*/; |
| case D3DBLEND_INVBLENDFACTOR: return PIPE_BLENDFACTOR_INV_CONST_COLOR/*ALPHA*/; |
| case D3DBLEND_SRCCOLOR2: return PIPE_BLENDFACTOR_ONE; /* XXX */ |
| case D3DBLEND_INVSRCCOLOR2: return PIPE_BLENDFACTOR_ZERO; /* XXX */ |
| default: |
| DBG_FLAG(DBG_UNKNOWN, "Unhandled blend factor %d\n", b); |
| return PIPE_BLENDFACTOR_ZERO; |
| } |
| } |
| |
| static inline unsigned |
| d3dblend_color_to_pipe_blendfactor(D3DBLEND b) |
| { |
| switch (b) { |
| case D3DBLEND_ZERO: return PIPE_BLENDFACTOR_ZERO; |
| case D3DBLEND_ONE: return PIPE_BLENDFACTOR_ONE; |
| case D3DBLEND_SRCCOLOR: return PIPE_BLENDFACTOR_SRC_COLOR; |
| case D3DBLEND_INVSRCCOLOR: return PIPE_BLENDFACTOR_INV_SRC_COLOR; |
| case D3DBLEND_SRCALPHA: return PIPE_BLENDFACTOR_SRC_ALPHA; |
| case D3DBLEND_INVSRCALPHA: return PIPE_BLENDFACTOR_INV_SRC_ALPHA; |
| case D3DBLEND_DESTALPHA: return PIPE_BLENDFACTOR_DST_ALPHA; |
| case D3DBLEND_INVDESTALPHA: return PIPE_BLENDFACTOR_INV_DST_ALPHA; |
| case D3DBLEND_DESTCOLOR: return PIPE_BLENDFACTOR_DST_COLOR; |
| case D3DBLEND_INVDESTCOLOR: return PIPE_BLENDFACTOR_INV_DST_COLOR; |
| case D3DBLEND_SRCALPHASAT: return PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE; |
| case D3DBLEND_BOTHSRCALPHA: return PIPE_BLENDFACTOR_SRC_ALPHA; |
| case D3DBLEND_BOTHINVSRCALPHA: return PIPE_BLENDFACTOR_INV_SRC_ALPHA; |
| case D3DBLEND_BLENDFACTOR: return PIPE_BLENDFACTOR_CONST_COLOR; |
| case D3DBLEND_INVBLENDFACTOR: return PIPE_BLENDFACTOR_INV_CONST_COLOR; |
| case D3DBLEND_SRCCOLOR2: return PIPE_BLENDFACTOR_SRC1_COLOR; |
| case D3DBLEND_INVSRCCOLOR2: return PIPE_BLENDFACTOR_INV_SRC1_COLOR; |
| default: |
| DBG_FLAG(DBG_UNKNOWN, "Unhandled blend factor %d\n", b); |
| return PIPE_BLENDFACTOR_ZERO; |
| } |
| } |
| |
| static inline unsigned |
| d3dtextureaddress_to_pipe_tex_wrap(D3DTEXTUREADDRESS addr) |
| { |
| switch (addr) { |
| case D3DTADDRESS_WRAP: return PIPE_TEX_WRAP_REPEAT; |
| case D3DTADDRESS_MIRROR: return PIPE_TEX_WRAP_MIRROR_REPEAT; |
| case D3DTADDRESS_CLAMP: return PIPE_TEX_WRAP_CLAMP_TO_EDGE; |
| case D3DTADDRESS_BORDER: return PIPE_TEX_WRAP_CLAMP_TO_BORDER; |
| case D3DTADDRESS_MIRRORONCE: return PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE; |
| default: |
| assert(0); |
| return PIPE_TEX_WRAP_CLAMP_TO_EDGE; |
| } |
| } |
| |
| static inline unsigned |
| d3dtexturefiltertype_to_pipe_tex_filter(D3DTEXTUREFILTERTYPE filter) |
| { |
| switch (filter) { |
| case D3DTEXF_POINT: return PIPE_TEX_FILTER_NEAREST; |
| case D3DTEXF_LINEAR: return PIPE_TEX_FILTER_LINEAR; |
| case D3DTEXF_ANISOTROPIC: return PIPE_TEX_FILTER_LINEAR; |
| |
| case D3DTEXF_NONE: |
| case D3DTEXF_PYRAMIDALQUAD: |
| case D3DTEXF_GAUSSIANQUAD: |
| case D3DTEXF_CONVOLUTIONMONO: |
| default: |
| assert(0); |
| return PIPE_TEX_FILTER_NEAREST; |
| } |
| } |
| |
| static inline unsigned |
| d3dtexturefiltertype_to_pipe_tex_mipfilter(D3DTEXTUREFILTERTYPE filter) |
| { |
| switch (filter) { |
| case D3DTEXF_NONE: return PIPE_TEX_MIPFILTER_NONE; |
| case D3DTEXF_POINT: return PIPE_TEX_FILTER_NEAREST; |
| case D3DTEXF_LINEAR: return PIPE_TEX_FILTER_LINEAR; |
| case D3DTEXF_ANISOTROPIC: return PIPE_TEX_FILTER_LINEAR; |
| |
| case D3DTEXF_PYRAMIDALQUAD: |
| case D3DTEXF_GAUSSIANQUAD: |
| case D3DTEXF_CONVOLUTIONMONO: |
| default: |
| assert(0); |
| return PIPE_TEX_MIPFILTER_NONE; |
| } |
| } |
| |
| static inline unsigned nine_format_get_stride(enum pipe_format format, |
| unsigned width) |
| { |
| unsigned stride = util_format_get_stride(format, width); |
| |
| return align(stride, 4); |
| } |
| |
| static inline unsigned nine_format_get_level_alloc_size(enum pipe_format format, |
| unsigned width, |
| unsigned height, |
| unsigned level) |
| { |
| unsigned w, h, size; |
| |
| w = u_minify(width, level); |
| h = u_minify(height, level); |
| if (is_ATI1_ATI2(format)) { |
| /* For "unknown" formats like ATIx use width * height bytes */ |
| size = w * h; |
| } else if (format == PIPE_FORMAT_NONE) { /* D3DFMT_NULL */ |
| size = w * h * 4; |
| } else { |
| size = nine_format_get_stride(format, w) * |
| util_format_get_nblocksy(format, h); |
| } |
| |
| return size; |
| } |
| |
| static inline unsigned nine_format_get_size_and_offsets(enum pipe_format format, |
| unsigned *offsets, |
| unsigned width, |
| unsigned height, |
| unsigned last_level) |
| { |
| unsigned l, w, h, size = 0; |
| |
| for (l = 0; l <= last_level; ++l) { |
| w = u_minify(width, l); |
| h = u_minify(height, l); |
| offsets[l] = size; |
| if (is_ATI1_ATI2(format)) { |
| /* For "unknown" formats like ATIx use width * height bytes */ |
| size += w * h; |
| } else { |
| size += nine_format_get_stride(format, w) * |
| util_format_get_nblocksy(format, h); |
| } |
| } |
| |
| return size; |
| } |
| |
| #endif /* _NINE_PIPE_H_ */ |