| /* |
| * Copyright 2014, 2015 Red Hat. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * on the rights to use, copy, modify, merge, publish, distribute, sub |
| * license, and/or sell copies of the Software, and to permit persons to whom |
| * the Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| */ |
| #ifndef VIRGL_PROTOCOL_H |
| #define VIRGL_PROTOCOL_H |
| |
| #include <stdint.h> |
| |
| #define VIRGL_QUERY_STATE_NEW 0 |
| #define VIRGL_QUERY_STATE_DONE 1 |
| #define VIRGL_QUERY_STATE_WAIT_HOST 2 |
| |
| struct virgl_host_query_state { |
| uint32_t query_state; |
| uint32_t result_size; |
| uint64_t result; |
| }; |
| |
| struct virgl_memory_info |
| { |
| uint32_t total_device_memory; /**< size of device memory, e.g. VRAM */ |
| uint32_t avail_device_memory; /**< free device memory at the moment */ |
| uint32_t total_staging_memory; /**< size of staging memory, e.g. GART */ |
| uint32_t avail_staging_memory; /**< free staging memory at the moment */ |
| uint32_t device_memory_evicted; /**< size of memory evicted (monotonic counter) */ |
| uint32_t nr_device_memory_evictions; /**< # of evictions (monotonic counter) */ |
| }; |
| |
| enum virgl_object_type { |
| VIRGL_OBJECT_NULL, |
| VIRGL_OBJECT_BLEND, |
| VIRGL_OBJECT_RASTERIZER, |
| VIRGL_OBJECT_DSA, |
| VIRGL_OBJECT_SHADER, |
| VIRGL_OBJECT_VERTEX_ELEMENTS, |
| VIRGL_OBJECT_SAMPLER_VIEW, |
| VIRGL_OBJECT_SAMPLER_STATE, |
| VIRGL_OBJECT_SURFACE, |
| VIRGL_OBJECT_QUERY, |
| VIRGL_OBJECT_STREAMOUT_TARGET, |
| VIRGL_OBJECT_MSAA_SURFACE, |
| VIRGL_MAX_OBJECTS, |
| }; |
| |
| /* context cmds to be encoded in the command stream */ |
| enum virgl_context_cmd { |
| VIRGL_CCMD_NOP = 0, |
| VIRGL_CCMD_CREATE_OBJECT = 1, |
| VIRGL_CCMD_BIND_OBJECT, |
| VIRGL_CCMD_DESTROY_OBJECT, |
| VIRGL_CCMD_SET_VIEWPORT_STATE, |
| VIRGL_CCMD_SET_FRAMEBUFFER_STATE, |
| VIRGL_CCMD_SET_VERTEX_BUFFERS, |
| VIRGL_CCMD_CLEAR, |
| VIRGL_CCMD_DRAW_VBO, |
| VIRGL_CCMD_RESOURCE_INLINE_WRITE, |
| VIRGL_CCMD_SET_SAMPLER_VIEWS, |
| VIRGL_CCMD_SET_INDEX_BUFFER, |
| VIRGL_CCMD_SET_CONSTANT_BUFFER, |
| VIRGL_CCMD_SET_STENCIL_REF, |
| VIRGL_CCMD_SET_BLEND_COLOR, |
| VIRGL_CCMD_SET_SCISSOR_STATE, |
| VIRGL_CCMD_BLIT, |
| VIRGL_CCMD_RESOURCE_COPY_REGION, |
| VIRGL_CCMD_BIND_SAMPLER_STATES, |
| VIRGL_CCMD_BEGIN_QUERY, |
| VIRGL_CCMD_END_QUERY, |
| VIRGL_CCMD_GET_QUERY_RESULT, |
| VIRGL_CCMD_SET_POLYGON_STIPPLE, |
| VIRGL_CCMD_SET_CLIP_STATE, |
| VIRGL_CCMD_SET_SAMPLE_MASK, |
| VIRGL_CCMD_SET_STREAMOUT_TARGETS, |
| VIRGL_CCMD_SET_RENDER_CONDITION, |
| VIRGL_CCMD_SET_UNIFORM_BUFFER, |
| |
| VIRGL_CCMD_SET_SUB_CTX, |
| VIRGL_CCMD_CREATE_SUB_CTX, |
| VIRGL_CCMD_DESTROY_SUB_CTX, |
| VIRGL_CCMD_BIND_SHADER, |
| VIRGL_CCMD_SET_TESS_STATE, |
| VIRGL_CCMD_SET_MIN_SAMPLES, |
| VIRGL_CCMD_SET_SHADER_BUFFERS, |
| VIRGL_CCMD_SET_SHADER_IMAGES, |
| VIRGL_CCMD_MEMORY_BARRIER, |
| VIRGL_CCMD_LAUNCH_GRID, |
| VIRGL_CCMD_SET_FRAMEBUFFER_STATE_NO_ATTACH, |
| VIRGL_CCMD_TEXTURE_BARRIER, |
| VIRGL_CCMD_SET_ATOMIC_BUFFERS, |
| VIRGL_CCMD_SET_DEBUG_FLAGS, |
| VIRGL_CCMD_GET_QUERY_RESULT_QBO, |
| VIRGL_CCMD_TRANSFER3D, |
| VIRGL_CCMD_END_TRANSFERS, |
| VIRGL_CCMD_COPY_TRANSFER3D, |
| VIRGL_CCMD_SET_TWEAKS, |
| VIRGL_CCMD_CLEAR_TEXTURE, |
| VIRGL_CCMD_PIPE_RESOURCE_CREATE, |
| VIRGL_CCMD_PIPE_RESOURCE_SET_TYPE, |
| VIRGL_CCMD_GET_MEMORY_INFO, |
| VIRGL_CCMD_SEND_STRING_MARKER, |
| VIRGL_CCMD_LINK_SHADER, |
| |
| /* video codec */ |
| VIRGL_CCMD_CREATE_VIDEO_CODEC, |
| VIRGL_CCMD_DESTROY_VIDEO_CODEC, |
| VIRGL_CCMD_CREATE_VIDEO_BUFFER, |
| VIRGL_CCMD_DESTROY_VIDEO_BUFFER, |
| VIRGL_CCMD_BEGIN_FRAME, |
| VIRGL_CCMD_DECODE_MACROBLOCK, |
| VIRGL_CCMD_DECODE_BITSTREAM, |
| VIRGL_CCMD_ENCODE_BITSTREAM, |
| VIRGL_CCMD_END_FRAME, |
| |
| VIRGL_MAX_COMMANDS |
| }; |
| |
| /* |
| 8-bit cmd headers |
| 8-bit object type |
| 16-bit length |
| */ |
| |
| #define VIRGL_CMD0(cmd, obj, len) ((cmd) | ((obj) << 8) | ((len) << 16)) |
| #define VIRGL_CMD0_MAX_DWORDS (((1ULL << 16) - 1) / 4) * 4 |
| |
| /* hw specification */ |
| #define VIRGL_MAX_COLOR_BUFS 8 |
| #define VIRGL_MAX_CLIP_PLANES 8 |
| |
| #define VIRGL_OBJ_CREATE_HEADER 0 |
| #define VIRGL_OBJ_CREATE_HANDLE 1 |
| |
| #define VIRGL_OBJ_BIND_HEADER 0 |
| #define VIRGL_OBJ_BIND_HANDLE 1 |
| |
| #define VIRGL_OBJ_DESTROY_HANDLE 1 |
| |
| /* some of these defines are a specification - not used in the code */ |
| /* bit offsets for blend state object */ |
| #define VIRGL_OBJ_BLEND_SIZE (VIRGL_MAX_COLOR_BUFS + 3) |
| #define VIRGL_OBJ_BLEND_HANDLE 1 |
| #define VIRGL_OBJ_BLEND_S0 2 |
| #define VIRGL_OBJ_BLEND_S0_INDEPENDENT_BLEND_ENABLE(x) ((x) & 0x1 << 0) |
| #define VIRGL_OBJ_BLEND_S0_LOGICOP_ENABLE(x) (((x) & 0x1) << 1) |
| #define VIRGL_OBJ_BLEND_S0_DITHER(x) (((x) & 0x1) << 2) |
| #define VIRGL_OBJ_BLEND_S0_ALPHA_TO_COVERAGE(x) (((x) & 0x1) << 3) |
| #define VIRGL_OBJ_BLEND_S0_ALPHA_TO_ONE(x) (((x) & 0x1) << 4) |
| #define VIRGL_OBJ_BLEND_S1 3 |
| #define VIRGL_OBJ_BLEND_S1_LOGICOP_FUNC(x) (((x) & 0xf) << 0) |
| /* repeated once per number of cbufs */ |
| |
| #define VIRGL_OBJ_BLEND_S2(cbuf) (4 + (cbuf)) |
| #define VIRGL_OBJ_BLEND_S2_RT_BLEND_ENABLE(x) (((x) & 0x1) << 0) |
| #define VIRGL_OBJ_BLEND_S2_RT_RGB_FUNC(x) (((x) & 0x7) << 1) |
| #define VIRGL_OBJ_BLEND_S2_RT_RGB_SRC_FACTOR(x) (((x) & 0x1f) << 4) |
| #define VIRGL_OBJ_BLEND_S2_RT_RGB_DST_FACTOR(x) (((x) & 0x1f) << 9) |
| #define VIRGL_OBJ_BLEND_S2_RT_ALPHA_FUNC(x) (((x) & 0x7) << 14) |
| #define VIRGL_OBJ_BLEND_S2_RT_ALPHA_SRC_FACTOR(x) (((x) & 0x1f) << 17) |
| #define VIRGL_OBJ_BLEND_S2_RT_ALPHA_DST_FACTOR(x) (((x) & 0x1f) << 22) |
| #define VIRGL_OBJ_BLEND_S2_RT_COLORMASK(x) (((x) & 0xf) << 27) |
| |
| /* bit offsets for DSA state */ |
| #define VIRGL_OBJ_DSA_SIZE 5 |
| #define VIRGL_OBJ_DSA_HANDLE 1 |
| #define VIRGL_OBJ_DSA_S0 2 |
| #define VIRGL_OBJ_DSA_S0_DEPTH_ENABLE(x) (((x) & 0x1) << 0) |
| #define VIRGL_OBJ_DSA_S0_DEPTH_WRITEMASK(x) (((x) & 0x1) << 1) |
| #define VIRGL_OBJ_DSA_S0_DEPTH_FUNC(x) (((x) & 0x7) << 2) |
| #define VIRGL_OBJ_DSA_S0_ALPHA_ENABLED(x) (((x) & 0x1) << 8) |
| #define VIRGL_OBJ_DSA_S0_ALPHA_FUNC(x) (((x) & 0x7) << 9) |
| #define VIRGL_OBJ_DSA_S1 3 |
| #define VIRGL_OBJ_DSA_S2 4 |
| #define VIRGL_OBJ_DSA_S1_STENCIL_ENABLED(x) (((x) & 0x1) << 0) |
| #define VIRGL_OBJ_DSA_S1_STENCIL_FUNC(x) (((x) & 0x7) << 1) |
| #define VIRGL_OBJ_DSA_S1_STENCIL_FAIL_OP(x) (((x) & 0x7) << 4) |
| #define VIRGL_OBJ_DSA_S1_STENCIL_ZPASS_OP(x) (((x) & 0x7) << 7) |
| #define VIRGL_OBJ_DSA_S1_STENCIL_ZFAIL_OP(x) (((x) & 0x7) << 10) |
| #define VIRGL_OBJ_DSA_S1_STENCIL_VALUEMASK(x) (((x) & 0xff) << 13) |
| #define VIRGL_OBJ_DSA_S1_STENCIL_WRITEMASK(x) (((x) & 0xff) << 21) |
| #define VIRGL_OBJ_DSA_ALPHA_REF 5 |
| |
| /* offsets for rasterizer state */ |
| #define VIRGL_OBJ_RS_SIZE 9 |
| #define VIRGL_OBJ_RS_HANDLE 1 |
| #define VIRGL_OBJ_RS_S0 2 |
| #define VIRGL_OBJ_RS_S0_FLATSHADE(x) (((x) & 0x1) << 0) |
| #define VIRGL_OBJ_RS_S0_DEPTH_CLIP(x) (((x) & 0x1) << 1) |
| #define VIRGL_OBJ_RS_S0_CLIP_HALFZ(x) (((x) & 0x1) << 2) |
| #define VIRGL_OBJ_RS_S0_RASTERIZER_DISCARD(x) (((x) & 0x1) << 3) |
| #define VIRGL_OBJ_RS_S0_FLATSHADE_FIRST(x) (((x) & 0x1) << 4) |
| #define VIRGL_OBJ_RS_S0_LIGHT_TWOSIZE(x) (((x) & 0x1) << 5) |
| #define VIRGL_OBJ_RS_S0_SPRITE_COORD_MODE(x) (((x) & 0x1) << 6) |
| #define VIRGL_OBJ_RS_S0_POINT_QUAD_RASTERIZATION(x) (((x) & 0x1) << 7) |
| #define VIRGL_OBJ_RS_S0_CULL_FACE(x) (((x) & 0x3) << 8) |
| #define VIRGL_OBJ_RS_S0_FILL_FRONT(x) (((x) & 0x3) << 10) |
| #define VIRGL_OBJ_RS_S0_FILL_BACK(x) (((x) & 0x3) << 12) |
| #define VIRGL_OBJ_RS_S0_SCISSOR(x) (((x) & 0x1) << 14) |
| #define VIRGL_OBJ_RS_S0_FRONT_CCW(x) (((x) & 0x1) << 15) |
| #define VIRGL_OBJ_RS_S0_CLAMP_VERTEX_COLOR(x) (((x) & 0x1) << 16) |
| #define VIRGL_OBJ_RS_S0_CLAMP_FRAGMENT_COLOR(x) (((x) & 0x1) << 17) |
| #define VIRGL_OBJ_RS_S0_OFFSET_LINE(x) (((x) & 0x1) << 18) |
| #define VIRGL_OBJ_RS_S0_OFFSET_POINT(x) (((x) & 0x1) << 19) |
| #define VIRGL_OBJ_RS_S0_OFFSET_TRI(x) (((x) & 0x1) << 20) |
| #define VIRGL_OBJ_RS_S0_POLY_SMOOTH(x) (((x) & 0x1) << 21) |
| #define VIRGL_OBJ_RS_S0_POLY_STIPPLE_ENABLE(x) (((x) & 0x1) << 22) |
| #define VIRGL_OBJ_RS_S0_POINT_SMOOTH(x) (((x) & 0x1) << 23) |
| #define VIRGL_OBJ_RS_S0_POINT_SIZE_PER_VERTEX(x) (((x) & 0x1) << 24) |
| #define VIRGL_OBJ_RS_S0_MULTISAMPLE(x) (((x) & 0x1) << 25) |
| #define VIRGL_OBJ_RS_S0_LINE_SMOOTH(x) (((x) & 0x1) << 26) |
| #define VIRGL_OBJ_RS_S0_LINE_STIPPLE_ENABLE(x) (((x) & 0x1) << 27) |
| #define VIRGL_OBJ_RS_S0_LINE_LAST_PIXEL(x) (((x) & 0x1) << 28) |
| #define VIRGL_OBJ_RS_S0_HALF_PIXEL_CENTER(x) (((x) & 0x1) << 29) |
| #define VIRGL_OBJ_RS_S0_BOTTOM_EDGE_RULE(x) (((x) & 0x1) << 30) |
| #define VIRGL_OBJ_RS_S0_FORCE_PERSAMPLE_INTERP(x) (((x) & 0x1) << 31) |
| |
| #define VIRGL_OBJ_RS_POINT_SIZE 3 |
| #define VIRGL_OBJ_RS_SPRITE_COORD_ENABLE 4 |
| #define VIRGL_OBJ_RS_S3 5 |
| |
| #define VIRGL_OBJ_RS_S3_LINE_STIPPLE_PATTERN(x) (((x) & 0xffff) << 0) |
| #define VIRGL_OBJ_RS_S3_LINE_STIPPLE_FACTOR(x) (((x) & 0xff) << 16) |
| #define VIRGL_OBJ_RS_S3_CLIP_PLANE_ENABLE(x) (((x) & 0xff) << 24) |
| #define VIRGL_OBJ_RS_LINE_WIDTH 6 |
| #define VIRGL_OBJ_RS_OFFSET_UNITS 7 |
| #define VIRGL_OBJ_RS_OFFSET_SCALE 8 |
| #define VIRGL_OBJ_RS_OFFSET_CLAMP 9 |
| |
| #define VIRGL_OBJ_CLEAR_SIZE 8 |
| #define VIRGL_OBJ_CLEAR_BUFFERS 1 |
| #define VIRGL_OBJ_CLEAR_COLOR_0 2 /* color is 4 * u32/f32/i32 */ |
| #define VIRGL_OBJ_CLEAR_COLOR_1 3 |
| #define VIRGL_OBJ_CLEAR_COLOR_2 4 |
| #define VIRGL_OBJ_CLEAR_COLOR_3 5 |
| #define VIRGL_OBJ_CLEAR_DEPTH_0 6 /* depth is a double precision float */ |
| #define VIRGL_OBJ_CLEAR_DEPTH_1 7 |
| #define VIRGL_OBJ_CLEAR_STENCIL 8 |
| |
| /* shader object */ |
| #define VIRGL_OBJ_SHADER_HDR_SIZE(nso) (5 + ((nso) ? (2 * nso) + 4 : 0)) |
| #define VIRGL_OBJ_SHADER_HANDLE 1 |
| #define VIRGL_OBJ_SHADER_TYPE 2 |
| #define VIRGL_OBJ_SHADER_OFFSET 3 |
| #define VIRGL_OBJ_SHADER_OFFSET_VAL(x) (((x) & 0x7fffffff) << 0) |
| /* start contains full length in VAL - also implies continuations */ |
| /* continuation contains offset in VAL */ |
| #define VIRGL_OBJ_SHADER_OFFSET_CONT (0x1u << 31) |
| #define VIRGL_OBJ_SHADER_NUM_TOKENS 4 |
| #define VIRGL_OBJ_SHADER_SO_NUM_OUTPUTS 5 |
| #define VIRGL_OBJ_SHADER_SO_STRIDE(x) (6 + (x)) |
| #define VIRGL_OBJ_SHADER_SO_OUTPUT0(x) (10 + (x * 2)) |
| #define VIRGL_OBJ_SHADER_SO_OUTPUT_REGISTER_INDEX(x) (((x) & 0xff) << 0) |
| #define VIRGL_OBJ_SHADER_SO_OUTPUT_START_COMPONENT(x) (((x) & 0x3) << 8) |
| #define VIRGL_OBJ_SHADER_SO_OUTPUT_NUM_COMPONENTS(x) (((x) & 0x7) << 10) |
| #define VIRGL_OBJ_SHADER_SO_OUTPUT_BUFFER(x) (((x) & 0x7) << 13) |
| #define VIRGL_OBJ_SHADER_SO_OUTPUT_DST_OFFSET(x) (((x) & 0xffff) << 16) |
| #define VIRGL_OBJ_SHADER_SO_OUTPUT0_SO(x) (11 + (x * 2)) |
| #define VIRGL_OBJ_SHADER_SO_OUTPUT_STREAM(x) (((x) & 0x03) << 0) |
| |
| /* viewport state */ |
| #define VIRGL_SET_VIEWPORT_STATE_SIZE(num_viewports) ((6 * num_viewports) + 1) |
| #define VIRGL_SET_VIEWPORT_START_SLOT 1 |
| #define VIRGL_SET_VIEWPORT_STATE_SCALE_0(x) (2 + (x * 6)) |
| #define VIRGL_SET_VIEWPORT_STATE_SCALE_1(x) (3 + (x * 6)) |
| #define VIRGL_SET_VIEWPORT_STATE_SCALE_2(x) (4 + (x * 6)) |
| #define VIRGL_SET_VIEWPORT_STATE_TRANSLATE_0(x) (5 + (x * 6)) |
| #define VIRGL_SET_VIEWPORT_STATE_TRANSLATE_1(x) (6 + (x * 6)) |
| #define VIRGL_SET_VIEWPORT_STATE_TRANSLATE_2(x) (7 + (x * 6)) |
| |
| /* framebuffer state */ |
| #define VIRGL_SET_FRAMEBUFFER_STATE_SIZE(nr_cbufs) (nr_cbufs + 2) |
| #define VIRGL_SET_FRAMEBUFFER_STATE_NR_CBUFS 1 |
| #define VIRGL_SET_FRAMEBUFFER_STATE_NR_ZSURF_HANDLE 2 |
| #define VIRGL_SET_FRAMEBUFFER_STATE_CBUF_HANDLE(x) ((x) + 3) |
| |
| /* vertex elements object */ |
| #define VIRGL_OBJ_VERTEX_ELEMENTS_SIZE(num_elements) (((num_elements) * 4) + 1) |
| #define VIRGL_OBJ_VERTEX_ELEMENTS_HANDLE 1 |
| #define VIRGL_OBJ_VERTEX_ELEMENTS_V0_SRC_OFFSET(x) (((x) * 4) + 2) /* repeated per VE */ |
| #define VIRGL_OBJ_VERTEX_ELEMENTS_V0_INSTANCE_DIVISOR(x) (((x) * 4) + 3) |
| #define VIRGL_OBJ_VERTEX_ELEMENTS_V0_VERTEX_BUFFER_INDEX(x) (((x) * 4) + 4) |
| #define VIRGL_OBJ_VERTEX_ELEMENTS_V0_SRC_FORMAT(x) (((x) * 4) + 5) |
| |
| /* vertex buffers */ |
| #define VIRGL_SET_VERTEX_BUFFERS_SIZE(num_buffers) ((num_buffers) * 3) |
| #define VIRGL_SET_VERTEX_BUFFER_STRIDE(x) (((x) * 3) + 1) |
| #define VIRGL_SET_VERTEX_BUFFER_OFFSET(x) (((x) * 3) + 2) |
| #define VIRGL_SET_VERTEX_BUFFER_HANDLE(x) (((x) * 3) + 3) |
| |
| /* index buffer */ |
| #define VIRGL_SET_INDEX_BUFFER_SIZE(ib) (((ib) ? 2 : 0) + 1) |
| #define VIRGL_SET_INDEX_BUFFER_HANDLE 1 |
| #define VIRGL_SET_INDEX_BUFFER_INDEX_SIZE 2 /* only if sending an IB handle */ |
| #define VIRGL_SET_INDEX_BUFFER_OFFSET 3 /* only if sending an IB handle */ |
| |
| /* constant buffer */ |
| #define VIRGL_SET_CONSTANT_BUFFER_SHADER_TYPE 1 |
| #define VIRGL_SET_CONSTANT_BUFFER_INDEX 2 |
| #define VIRGL_SET_CONSTANT_BUFFER_DATA_START 3 |
| |
| #define VIRGL_SET_UNIFORM_BUFFER_SIZE 5 |
| #define VIRGL_SET_UNIFORM_BUFFER_SHADER_TYPE 1 |
| #define VIRGL_SET_UNIFORM_BUFFER_INDEX 2 |
| #define VIRGL_SET_UNIFORM_BUFFER_OFFSET 3 |
| #define VIRGL_SET_UNIFORM_BUFFER_LENGTH 4 |
| #define VIRGL_SET_UNIFORM_BUFFER_RES_HANDLE 5 |
| |
| /* draw VBO */ |
| #define VIRGL_DRAW_VBO_SIZE 12 |
| #define VIRGL_DRAW_VBO_SIZE_TESS 14 |
| #define VIRGL_DRAW_VBO_SIZE_INDIRECT 20 |
| #define VIRGL_DRAW_VBO_START 1 |
| #define VIRGL_DRAW_VBO_COUNT 2 |
| #define VIRGL_DRAW_VBO_MODE 3 |
| #define VIRGL_DRAW_VBO_INDEXED 4 |
| #define VIRGL_DRAW_VBO_INSTANCE_COUNT 5 |
| #define VIRGL_DRAW_VBO_INDEX_BIAS 6 |
| #define VIRGL_DRAW_VBO_START_INSTANCE 7 |
| #define VIRGL_DRAW_VBO_PRIMITIVE_RESTART 8 |
| #define VIRGL_DRAW_VBO_RESTART_INDEX 9 |
| #define VIRGL_DRAW_VBO_MIN_INDEX 10 |
| #define VIRGL_DRAW_VBO_MAX_INDEX 11 |
| #define VIRGL_DRAW_VBO_COUNT_FROM_SO 12 |
| /* tess packet */ |
| #define VIRGL_DRAW_VBO_VERTICES_PER_PATCH 13 |
| #define VIRGL_DRAW_VBO_DRAWID 14 |
| /* indirect packet */ |
| #define VIRGL_DRAW_VBO_INDIRECT_HANDLE 15 |
| #define VIRGL_DRAW_VBO_INDIRECT_OFFSET 16 |
| #define VIRGL_DRAW_VBO_INDIRECT_STRIDE 17 |
| #define VIRGL_DRAW_VBO_INDIRECT_DRAW_COUNT 18 |
| #define VIRGL_DRAW_VBO_INDIRECT_DRAW_COUNT_OFFSET 19 |
| #define VIRGL_DRAW_VBO_INDIRECT_DRAW_COUNT_HANDLE 20 |
| |
| /* create surface */ |
| #define VIRGL_OBJ_SURFACE_SIZE 5 |
| #define VIRGL_OBJ_SURFACE_HANDLE 1 |
| #define VIRGL_OBJ_SURFACE_RES_HANDLE 2 |
| #define VIRGL_OBJ_SURFACE_FORMAT 3 |
| #define VIRGL_OBJ_SURFACE_BUFFER_FIRST_ELEMENT 4 |
| #define VIRGL_OBJ_SURFACE_BUFFER_LAST_ELEMENT 5 |
| #define VIRGL_OBJ_SURFACE_TEXTURE_LEVEL 4 |
| #define VIRGL_OBJ_SURFACE_TEXTURE_LAYERS 5 |
| |
| /* create surface with implicit MSAA support (for EXT_multisample_render_to_texture) */ |
| #define VIRGL_OBJ_MSAA_SURFACE_SIZE (VIRGL_OBJ_SURFACE_SIZE + 1) |
| #define VIRGL_OBJ_SURFACE_SAMPLE_COUNT 6 |
| |
| /* create streamout target */ |
| #define VIRGL_OBJ_STREAMOUT_SIZE 4 |
| #define VIRGL_OBJ_STREAMOUT_HANDLE 1 |
| #define VIRGL_OBJ_STREAMOUT_RES_HANDLE 2 |
| #define VIRGL_OBJ_STREAMOUT_BUFFER_OFFSET 3 |
| #define VIRGL_OBJ_STREAMOUT_BUFFER_SIZE 4 |
| |
| /* sampler state */ |
| #define VIRGL_OBJ_SAMPLER_STATE_SIZE 9 |
| #define VIRGL_OBJ_SAMPLER_STATE_HANDLE 1 |
| #define VIRGL_OBJ_SAMPLER_STATE_S0 2 |
| #define VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_S(x) (((x) & 0x7) << 0) |
| #define VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_T(x) (((x) & 0x7) << 3) |
| #define VIRGL_OBJ_SAMPLE_STATE_S0_WRAP_R(x) (((x) & 0x7) << 6) |
| #define VIRGL_OBJ_SAMPLE_STATE_S0_MIN_IMG_FILTER(x) (((x) & 0x3) << 9) |
| #define VIRGL_OBJ_SAMPLE_STATE_S0_MIN_MIP_FILTER(x) (((x) & 0x3) << 11) |
| #define VIRGL_OBJ_SAMPLE_STATE_S0_MAG_IMG_FILTER(x) (((x) & 0x3) << 13) |
| #define VIRGL_OBJ_SAMPLE_STATE_S0_COMPARE_MODE(x) (((x) & 0x1) << 15) |
| #define VIRGL_OBJ_SAMPLE_STATE_S0_COMPARE_FUNC(x) (((x) & 0x7) << 16) |
| #define VIRGL_OBJ_SAMPLE_STATE_S0_SEAMLESS_CUBE_MAP(x) (((x) & 0x1) << 19) |
| #define VIRGL_OBJ_SAMPLE_STATE_S0_MAX_ANISOTROPY(x) (((x & 0x3f)) << 20) |
| |
| #define VIRGL_OBJ_SAMPLER_STATE_LOD_BIAS 3 |
| #define VIRGL_OBJ_SAMPLER_STATE_MIN_LOD 4 |
| #define VIRGL_OBJ_SAMPLER_STATE_MAX_LOD 5 |
| #define VIRGL_OBJ_SAMPLER_STATE_BORDER_COLOR(x) ((x) + 6) /* 6 - 9 */ |
| |
| |
| /* sampler view */ |
| #define VIRGL_OBJ_SAMPLER_VIEW_SIZE 6 |
| #define VIRGL_OBJ_SAMPLER_VIEW_HANDLE 1 |
| #define VIRGL_OBJ_SAMPLER_VIEW_RES_HANDLE 2 |
| #define VIRGL_OBJ_SAMPLER_VIEW_FORMAT 3 |
| #define VIRGL_OBJ_SAMPLER_VIEW_BUFFER_FIRST_ELEMENT 4 |
| #define VIRGL_OBJ_SAMPLER_VIEW_BUFFER_LAST_ELEMENT 5 |
| #define VIRGL_OBJ_SAMPLER_VIEW_TEXTURE_LAYER 4 |
| #define VIRGL_OBJ_SAMPLER_VIEW_TEXTURE_LEVEL 5 |
| #define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE 6 |
| #define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_R(x) (((x) & 0x7) << 0) |
| #define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_G(x) (((x) & 0x7) << 3) |
| #define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_B(x) (((x) & 0x7) << 6) |
| #define VIRGL_OBJ_SAMPLER_VIEW_SWIZZLE_A(x) (((x) & 0x7) << 9) |
| |
| /* set sampler views */ |
| #define VIRGL_SET_SAMPLER_VIEWS_SIZE(num_views) ((num_views) + 2) |
| #define VIRGL_SET_SAMPLER_VIEWS_SHADER_TYPE 1 |
| #define VIRGL_SET_SAMPLER_VIEWS_START_SLOT 2 |
| #define VIRGL_SET_SAMPLER_VIEWS_V0_HANDLE 3 |
| |
| /* bind sampler states */ |
| #define VIRGL_BIND_SAMPLER_STATES(num_states) ((num_states) + 2) |
| #define VIRGL_BIND_SAMPLER_STATES_SHADER_TYPE 1 |
| #define VIRGL_BIND_SAMPLER_STATES_START_SLOT 2 |
| #define VIRGL_BIND_SAMPLER_STATES_S0_HANDLE 3 |
| |
| /* set stencil reference */ |
| #define VIRGL_SET_STENCIL_REF_SIZE 1 |
| #define VIRGL_SET_STENCIL_REF 1 |
| #define VIRGL_STENCIL_REF_VAL(f, s) ((f & 0xff) | (((s & 0xff) << 8))) |
| |
| /* set blend color */ |
| #define VIRGL_SET_BLEND_COLOR_SIZE 4 |
| #define VIRGL_SET_BLEND_COLOR(x) ((x) + 1) |
| |
| /* set scissor state */ |
| #define VIRGL_SET_SCISSOR_STATE_SIZE(x) (1 + 2 * x) |
| #define VIRGL_SET_SCISSOR_START_SLOT 1 |
| #define VIRGL_SET_SCISSOR_MINX_MINY(x) (2 + (x * 2)) |
| #define VIRGL_SET_SCISSOR_MAXX_MAXY(x) (3 + (x * 2)) |
| |
| /* resource copy region */ |
| #define VIRGL_CMD_RESOURCE_COPY_REGION_SIZE 13 |
| #define VIRGL_CMD_RCR_DST_RES_HANDLE 1 |
| #define VIRGL_CMD_RCR_DST_LEVEL 2 |
| #define VIRGL_CMD_RCR_DST_X 3 |
| #define VIRGL_CMD_RCR_DST_Y 4 |
| #define VIRGL_CMD_RCR_DST_Z 5 |
| #define VIRGL_CMD_RCR_SRC_RES_HANDLE 6 |
| #define VIRGL_CMD_RCR_SRC_LEVEL 7 |
| #define VIRGL_CMD_RCR_SRC_X 8 |
| #define VIRGL_CMD_RCR_SRC_Y 9 |
| #define VIRGL_CMD_RCR_SRC_Z 10 |
| #define VIRGL_CMD_RCR_SRC_W 11 |
| #define VIRGL_CMD_RCR_SRC_H 12 |
| #define VIRGL_CMD_RCR_SRC_D 13 |
| |
| /* blit */ |
| #define VIRGL_CMD_BLIT_SIZE 21 |
| #define VIRGL_CMD_BLIT_S0 1 |
| #define VIRGL_CMD_BLIT_S0_MASK(x) (((x) & 0xff) << 0) |
| #define VIRGL_CMD_BLIT_S0_FILTER(x) (((x) & 0x3) << 8) |
| #define VIRGL_CMD_BLIT_S0_SCISSOR_ENABLE(x) (((x) & 0x1) << 10) |
| #define VIRGL_CMD_BLIT_S0_RENDER_CONDITION_ENABLE(x) (((x) & 0x1) << 11) |
| #define VIRGL_CMD_BLIT_S0_ALPHA_BLEND(x) (((x) & 0x1) << 12) |
| #define VIRGL_CMD_BLIT_SCISSOR_MINX_MINY 2 |
| #define VIRGL_CMD_BLIT_SCISSOR_MAXX_MAXY 3 |
| #define VIRGL_CMD_BLIT_DST_RES_HANDLE 4 |
| #define VIRGL_CMD_BLIT_DST_LEVEL 5 |
| #define VIRGL_CMD_BLIT_DST_FORMAT 6 |
| #define VIRGL_CMD_BLIT_DST_X 7 |
| #define VIRGL_CMD_BLIT_DST_Y 8 |
| #define VIRGL_CMD_BLIT_DST_Z 9 |
| #define VIRGL_CMD_BLIT_DST_W 10 |
| #define VIRGL_CMD_BLIT_DST_H 11 |
| #define VIRGL_CMD_BLIT_DST_D 12 |
| #define VIRGL_CMD_BLIT_SRC_RES_HANDLE 13 |
| #define VIRGL_CMD_BLIT_SRC_LEVEL 14 |
| #define VIRGL_CMD_BLIT_SRC_FORMAT 15 |
| #define VIRGL_CMD_BLIT_SRC_X 16 |
| #define VIRGL_CMD_BLIT_SRC_Y 17 |
| #define VIRGL_CMD_BLIT_SRC_Z 18 |
| #define VIRGL_CMD_BLIT_SRC_W 19 |
| #define VIRGL_CMD_BLIT_SRC_H 20 |
| #define VIRGL_CMD_BLIT_SRC_D 21 |
| |
| /* query object */ |
| #define VIRGL_OBJ_QUERY_SIZE 4 |
| #define VIRGL_OBJ_QUERY_HANDLE 1 |
| #define VIRGL_OBJ_QUERY_TYPE_INDEX 2 |
| #define VIRGL_OBJ_QUERY_TYPE(x) (x & 0xffff) |
| #define VIRGL_OBJ_QUERY_INDEX(x) ((x & 0xffff) << 16) |
| #define VIRGL_OBJ_QUERY_OFFSET 3 |
| #define VIRGL_OBJ_QUERY_RES_HANDLE 4 |
| |
| #define VIRGL_QUERY_BEGIN_HANDLE 1 |
| |
| #define VIRGL_QUERY_END_HANDLE 1 |
| |
| #define VIRGL_QUERY_RESULT_SIZE 2 |
| #define VIRGL_QUERY_RESULT_HANDLE 1 |
| #define VIRGL_QUERY_RESULT_WAIT 2 |
| |
| /* render condition */ |
| #define VIRGL_RENDER_CONDITION_SIZE 3 |
| #define VIRGL_RENDER_CONDITION_HANDLE 1 |
| #define VIRGL_RENDER_CONDITION_CONDITION 2 |
| #define VIRGL_RENDER_CONDITION_MODE 3 |
| |
| /* resource inline write */ |
| #define VIRGL_RESOURCE_IW_RES_HANDLE 1 |
| #define VIRGL_RESOURCE_IW_LEVEL 2 |
| #define VIRGL_RESOURCE_IW_USAGE 3 |
| #define VIRGL_RESOURCE_IW_STRIDE 4 |
| #define VIRGL_RESOURCE_IW_LAYER_STRIDE 5 |
| #define VIRGL_RESOURCE_IW_X 6 |
| #define VIRGL_RESOURCE_IW_Y 7 |
| #define VIRGL_RESOURCE_IW_Z 8 |
| #define VIRGL_RESOURCE_IW_W 9 |
| #define VIRGL_RESOURCE_IW_H 10 |
| #define VIRGL_RESOURCE_IW_D 11 |
| #define VIRGL_RESOURCE_IW_DATA_START 12 |
| |
| /* set streamout targets */ |
| #define VIRGL_SET_STREAMOUT_TARGETS_APPEND_BITMASK 1 |
| #define VIRGL_SET_STREAMOUT_TARGETS_H0 2 |
| |
| /* set sample mask */ |
| #define VIRGL_SET_SAMPLE_MASK_SIZE 1 |
| #define VIRGL_SET_SAMPLE_MASK_MASK 1 |
| |
| /* set clip state */ |
| #define VIRGL_SET_CLIP_STATE_SIZE 32 |
| #define VIRGL_SET_CLIP_STATE_C0 1 |
| |
| /* polygon stipple */ |
| #define VIRGL_POLYGON_STIPPLE_SIZE 32 |
| #define VIRGL_POLYGON_STIPPLE_P0 1 |
| |
| #define VIRGL_BIND_SHADER_SIZE 2 |
| #define VIRGL_BIND_SHADER_HANDLE 1 |
| #define VIRGL_BIND_SHADER_TYPE 2 |
| |
| /* tess state */ |
| #define VIRGL_TESS_STATE_SIZE 6 |
| |
| /* set min samples */ |
| #define VIRGL_SET_MIN_SAMPLES_SIZE 1 |
| #define VIRGL_SET_MIN_SAMPLES_MASK 1 |
| |
| /* set shader buffers */ |
| #define VIRGL_SET_SHADER_BUFFER_ELEMENT_SIZE 3 |
| #define VIRGL_SET_SHADER_BUFFER_SIZE(x) (VIRGL_SET_SHADER_BUFFER_ELEMENT_SIZE * (x)) + 2 |
| #define VIRGL_SET_SHADER_BUFFER_SHADER_TYPE 1 |
| #define VIRGL_SET_SHADER_BUFFER_START_SLOT 2 |
| #define VIRGL_SET_SHADER_BUFFER_OFFSET(x) ((x) * VIRGL_SET_SHADER_BUFFER_ELEMENT_SIZE + 3) |
| #define VIRGL_SET_SHADER_BUFFER_LENGTH(x) ((x) * VIRGL_SET_SHADER_BUFFER_ELEMENT_SIZE + 4) |
| #define VIRGL_SET_SHADER_BUFFER_RES_HANDLE(x) ((x) * VIRGL_SET_SHADER_BUFFER_ELEMENT_SIZE + 5) |
| |
| /* set shader images */ |
| #define VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE 5 |
| #define VIRGL_SET_SHADER_IMAGE_SIZE(x) (VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE * (x)) + 2 |
| #define VIRGL_SET_SHADER_IMAGE_SHADER_TYPE 1 |
| #define VIRGL_SET_SHADER_IMAGE_START_SLOT 2 |
| #define VIRGL_SET_SHADER_IMAGE_FORMAT(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 3) |
| #define VIRGL_SET_SHADER_IMAGE_ACCESS(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 4) |
| #define VIRGL_SET_SHADER_IMAGE_LAYER_OFFSET(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 5) |
| #define VIRGL_SET_SHADER_IMAGE_LEVEL_SIZE(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 6) |
| #define VIRGL_SET_SHADER_IMAGE_RES_HANDLE(x) ((x) * VIRGL_SET_SHADER_IMAGE_ELEMENT_SIZE + 7) |
| |
| /* memory barrier */ |
| #define VIRGL_MEMORY_BARRIER_SIZE 1 |
| #define VIRGL_MEMORY_BARRIER_FLAGS 1 |
| |
| /* launch grid */ |
| #define VIRGL_LAUNCH_GRID_SIZE 8 |
| #define VIRGL_LAUNCH_BLOCK_X 1 |
| #define VIRGL_LAUNCH_BLOCK_Y 2 |
| #define VIRGL_LAUNCH_BLOCK_Z 3 |
| #define VIRGL_LAUNCH_GRID_X 4 |
| #define VIRGL_LAUNCH_GRID_Y 5 |
| #define VIRGL_LAUNCH_GRID_Z 6 |
| #define VIRGL_LAUNCH_INDIRECT_HANDLE 7 |
| #define VIRGL_LAUNCH_INDIRECT_OFFSET 8 |
| |
| /* framebuffer state no attachment */ |
| #define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_SIZE 2 |
| #define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_WIDTH_HEIGHT 1 |
| #define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_WIDTH(x) (x & 0xffff) |
| #define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_HEIGHT(x) ((x >> 16) & 0xffff) |
| #define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_LAYERS_SAMPLES 2 |
| #define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_LAYERS(x) (x & 0xffff) |
| #define VIRGL_SET_FRAMEBUFFER_STATE_NO_ATTACH_SAMPLES(x) ((x >> 16) & 0xff) |
| |
| /* texture barrier */ |
| #define VIRGL_TEXTURE_BARRIER_SIZE 1 |
| #define VIRGL_TEXTURE_BARRIER_FLAGS 1 |
| |
| /* hw atomics */ |
| #define VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE 3 |
| #define VIRGL_SET_ATOMIC_BUFFER_SIZE(x) (VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE * (x)) + 1 |
| #define VIRGL_SET_ATOMIC_BUFFER_START_SLOT 1 |
| #define VIRGL_SET_ATOMIC_BUFFER_OFFSET(x) ((x) * VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE + 2) |
| #define VIRGL_SET_ATOMIC_BUFFER_LENGTH(x) ((x) * VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE + 3) |
| #define VIRGL_SET_ATOMIC_BUFFER_RES_HANDLE(x) ((x) * VIRGL_SET_ATOMIC_BUFFER_ELEMENT_SIZE + 4) |
| |
| /* set debug flags */ |
| #define VIRGL_SET_DEBUG_FLAGS_MIN_SIZE 2 |
| #define VIRGL_SET_DEBUG_FLAGSTRING_OFFSET 1 |
| |
| /* query buffer object */ |
| #define VIRGL_QUERY_RESULT_QBO_SIZE 6 |
| #define VIRGL_QUERY_RESULT_QBO_HANDLE 1 |
| #define VIRGL_QUERY_RESULT_QBO_QBO_HANDLE 2 |
| #define VIRGL_QUERY_RESULT_QBO_WAIT 3 |
| #define VIRGL_QUERY_RESULT_QBO_RESULT_TYPE 4 |
| #define VIRGL_QUERY_RESULT_QBO_OFFSET 5 |
| #define VIRGL_QUERY_RESULT_QBO_INDEX 6 |
| |
| #define VIRGL_TRANSFER_TO_HOST 1 |
| #define VIRGL_TRANSFER_FROM_HOST 2 |
| |
| /* Transfer */ |
| #define VIRGL_TRANSFER3D_SIZE 13 |
| /* The first 11 dwords are the same as VIRGL_RESOURCE_IW_* */ |
| #define VIRGL_TRANSFER3D_DATA_OFFSET 12 |
| #define VIRGL_TRANSFER3D_DIRECTION 13 |
| |
| /* Copy transfer to host and from host*/ |
| #define VIRGL_COPY_TRANSFER3D_SIZE 14 |
| /* The first 11 dwords are the same as VIRGL_RESOURCE_IW_* */ |
| #define VIRGL_COPY_TRANSFER3D_SRC_RES_HANDLE 12 |
| #define VIRGL_COPY_TRANSFER3D_SRC_RES_OFFSET 13 |
| #define VIRGL_COPY_TRANSFER3D_FLAGS 14 |
| #define VIRGL_COPY_TRANSFER3D_FLAGS_SYNCHRONIZED (1 << 0) |
| /* 1 << 1 means transfer from host. |
| 0 << 1 means transfer to host.*/ |
| #define VIRGL_COPY_TRANSFER3D_FLAGS_READ_FROM_HOST (1 << 1) |
| |
| /* set tweak flags */ |
| #define VIRGL_SET_TWEAKS_SIZE 2 |
| #define VIRGL_SET_TWEAKS_ID 1 |
| #define VIRGL_SET_TWEAKS_VALUE 2 |
| |
| enum vrend_tweak_type { |
| virgl_tweak_gles_brga_emulate, |
| virgl_tweak_gles_brga_apply_dest_swizzle, |
| virgl_tweak_gles_tf3_samples_passes_multiplier, |
| virgl_tweak_undefined |
| }; |
| |
| /* Clear texture */ |
| #define VIRGL_CLEAR_TEXTURE_SIZE 12 |
| #define VIRGL_TEXTURE_HANDLE 1 |
| #define VIRGL_TEXTURE_LEVEL 2 |
| #define VIRGL_TEXTURE_SRC_X 3 |
| #define VIRGL_TEXTURE_SRC_Y 4 |
| #define VIRGL_TEXTURE_SRC_Z 5 |
| #define VIRGL_TEXTURE_SRC_W 6 |
| #define VIRGL_TEXTURE_SRC_H 7 |
| #define VIRGL_TEXTURE_SRC_D 8 |
| #define VIRGL_TEXTURE_ARRAY_A 9 |
| #define VIRGL_TEXTURE_ARRAY_B 10 |
| #define VIRGL_TEXTURE_ARRAY_C 11 |
| #define VIRGL_TEXTURE_ARRAY_D 12 |
| |
| /* virgl create */ |
| #define VIRGL_PIPE_RES_CREATE_SIZE 11 |
| #define VIRGL_PIPE_RES_CREATE_TARGET 1 |
| #define VIRGL_PIPE_RES_CREATE_FORMAT 2 |
| #define VIRGL_PIPE_RES_CREATE_BIND 3 |
| #define VIRGL_PIPE_RES_CREATE_WIDTH 4 |
| #define VIRGL_PIPE_RES_CREATE_HEIGHT 5 |
| #define VIRGL_PIPE_RES_CREATE_DEPTH 6 |
| #define VIRGL_PIPE_RES_CREATE_ARRAY_SIZE 7 |
| #define VIRGL_PIPE_RES_CREATE_LAST_LEVEL 8 |
| #define VIRGL_PIPE_RES_CREATE_NR_SAMPLES 9 |
| #define VIRGL_PIPE_RES_CREATE_FLAGS 10 |
| #define VIRGL_PIPE_RES_CREATE_BLOB_ID 11 |
| |
| /* VIRGL_CCMD_PIPE_RESOURCE_SET_TYPE */ |
| #define VIRGL_PIPE_RES_SET_TYPE_SIZE(nplanes) (8 + (nplanes) * 2) |
| #define VIRGL_PIPE_RES_SET_TYPE_RES_HANDLE 1 |
| #define VIRGL_PIPE_RES_SET_TYPE_FORMAT 2 |
| #define VIRGL_PIPE_RES_SET_TYPE_BIND 3 |
| #define VIRGL_PIPE_RES_SET_TYPE_WIDTH 4 |
| #define VIRGL_PIPE_RES_SET_TYPE_HEIGHT 5 |
| #define VIRGL_PIPE_RES_SET_TYPE_USAGE 6 |
| #define VIRGL_PIPE_RES_SET_TYPE_MODIFIER_LO 7 |
| #define VIRGL_PIPE_RES_SET_TYPE_MODIFIER_HI 8 |
| #define VIRGL_PIPE_RES_SET_TYPE_PLANE_STRIDE(plane) (9 + (plane) * 2) |
| #define VIRGL_PIPE_RES_SET_TYPE_PLANE_OFFSET(plane) (10 + (plane) * 2) |
| |
| /* send string marker */ |
| #define VIRGL_SEND_STRING_MARKER_MIN_SIZE 2 |
| #define VIRGL_SEND_STRING_MARKER_STRING_SIZE 1 |
| #define VIRGL_SEND_STRING_MARKER_OFFSET 2 |
| |
| /* link shader program */ |
| #define VIRGL_LINK_SHADER_SIZE 6 |
| #define VIRGL_LINK_SHADER_VERTEX_HANDLE 1 |
| #define VIRGL_LINK_SHADER_FRAGMENT_HANDLE 2 |
| #define VIRGL_LINK_SHADER_GEOMETRY_HANDLE 3 |
| #define VIRGL_LINK_SHADER_TESS_CTRL_HANDLE 4 |
| #define VIRGL_LINK_SHADER_TESS_EVAL_HANDLE 5 |
| #define VIRGL_LINK_SHADER_COMPUTE_HANDLE 6 |
| |
| /* VIRGL_CCMD_CREATE_VIDEO_CODEC */ |
| #define VIRGL_CREATE_VIDEO_CODEC_MIN_SIZE 7 |
| #define VIRGL_CREATE_VIDEO_CODEC_HANDLE 1 |
| #define VIRGL_CREATE_VIDEO_CODEC_PROFILE 2 |
| #define VIRGL_CREATE_VIDEO_CODEC_ENTRYPOINT 3 |
| #define VIRGL_CREATE_VIDEO_CODEC_CHROMA_FMT 4 |
| #define VIRGL_CREATE_VIDEO_CODEC_LEVEL 5 |
| #define VIRGL_CREATE_VIDEO_CODEC_WIDTH 6 |
| #define VIRGL_CREATE_VIDEO_CODEC_HEIGHT 7 |
| #define VIRGL_CREATE_VIDEO_CODEC_MAX_REF 8 |
| |
| /* VIRGL_CCMD_DESTROY_VIDEO_CODEC */ |
| #define VIRGL_DESTROY_VIDEO_CODEC_MIN_SIZE 1 |
| #define VIRGL_DESTROY_VIDEO_CODEC_HANDLE 1 |
| |
| /* VIRGL_CCMD_CREATE_VIDEO_BUFFER */ |
| #define VIRGL_CREATE_VIDEO_BUFFER_MIN_SIZE 5 |
| #define VIRGL_CREATE_VIDEO_BUFFER_HANDLE 1 |
| #define VIRGL_CREATE_VIDEO_BUFFER_FORMAT 2 |
| #define VIRGL_CREATE_VIDEO_BUFFER_WIDTH 3 |
| #define VIRGL_CREATE_VIDEO_BUFFER_HEIGHT 4 |
| #define VIRGL_CREATE_VIDEO_BUFFER_RES_BASE 5 |
| |
| /* VIRGL_CCMD_DESTROY_VIDEO_BUFFER */ |
| #define VIRGL_DESTROY_VIDEO_BUFFER_MIN_SIZE 1 |
| #define VIRGL_DESTROY_VIDEO_BUFFER_HANDLE 1 |
| |
| /* VIRGL_CCMD_BEGIN_FRAME */ |
| #define VIRGL_BEGIN_FRAME_MIN_SIZE 2 |
| #define VIRGL_BEGIN_FRAME_CDC_HANDLE 1 |
| #define VIRGL_BEGIN_FRAME_TGT_HANDLE 2 |
| |
| /* VIRGL_CCMD_DECODE_MACROBLOCK */ |
| |
| /* VIRGL_CCMD_DECODE_BITSTREAM */ |
| #define VIRGL_DECODE_BS_MIN_SIZE 5 |
| #define VIRGL_DECODE_BS_CDC_HANDLE 1 |
| #define VIRGL_DECODE_BS_TGT_HANDLE 2 |
| #define VIRGL_DECODE_BS_DSC_HANDLE 3 |
| #define VIRGL_DECODE_BS_BUF_HANDLE 4 |
| #define VIRGL_DECODE_BS_BUF_SIZE 5 |
| |
| /* VIRGL_CCMD_ENCODE_BITSTREAM */ |
| #define VIRGL_ENCODE_BS_MIN_SIZE 5 |
| #define VIRGL_ENCODE_BS_CDC_HANDLE 1 |
| #define VIRGL_ENCODE_BS_SRC_HANDLE 2 |
| #define VIRGL_ENCODE_BS_DEST_HANDLE 3 |
| #define VIRGL_ENCODE_BS_DESC_HANDLE 4 |
| #define VIRGL_ENCODE_BS_FEED_HANDLE 5 |
| |
| /* VIRGL_CCMD_END_FRAME */ |
| #define VIRGL_END_FRAME_MIN_SIZE 2 |
| #define VIRGL_END_FRAME_CDC_HANDLE 1 |
| #define VIRGL_END_FRAME_TGT_HANDLE 2 |
| |
| #endif |