| /************************************************************************** |
| * |
| * Copyright (C) 2014 Red Hat Inc. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice shall be included |
| * in all copies or substantial portions of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR |
| * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, |
| * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR |
| * OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| #ifndef VIRGL_EGL_H |
| #define VIRGL_EGL_H |
| |
| #include "virglrenderer.h" |
| #include "vrend_renderer.h" |
| |
| #include <epoxy/egl.h> |
| |
| #ifdef WIN32 |
| #include <d3d11.h> |
| #endif |
| |
| struct virgl_egl; |
| |
| #ifdef ENABLE_GBM |
| struct virgl_gbm; |
| struct gbm_bo; |
| #endif |
| |
| #ifdef ENABLE_GBM |
| struct virgl_egl *virgl_egl_init(struct virgl_gbm *gbm, bool surfaceless, bool gles); |
| #else |
| struct virgl_egl *virgl_egl_init(EGLNativeDisplayType display_id, bool surfaceless, bool gles); |
| #endif |
| |
| void virgl_egl_destroy(struct virgl_egl *egl); |
| |
| struct virgl_egl *virgl_egl_init_external(EGLDisplay egl_display); |
| |
| virgl_renderer_gl_context virgl_egl_create_context(struct virgl_egl *egl, |
| struct virgl_gl_ctx_param *vparams); |
| |
| void virgl_egl_destroy_context(struct virgl_egl *egl, virgl_renderer_gl_context virglctx); |
| |
| int virgl_egl_make_context_current(struct virgl_egl *egl, virgl_renderer_gl_context virglctx); |
| |
| virgl_renderer_gl_context virgl_egl_get_current_context(struct virgl_egl *egl); |
| |
| bool virgl_has_egl_khr_gl_colorspace(struct virgl_egl *egl); |
| |
| #ifdef ENABLE_GBM |
| int virgl_egl_get_attrs_for_texture(struct virgl_egl *egl, uint32_t tex_id, uint32_t format, |
| int *fourcc, bool *has_dmabuf_export, |
| int *planes, uint64_t *modifiers); |
| |
| int virgl_egl_get_fd_for_texture(struct virgl_egl *egl, uint32_t tex_id, int *fd); |
| |
| int virgl_egl_get_fd_for_texture2(struct virgl_egl *egl, uint32_t tex_id, int *fd, int *stride, |
| int *offset); |
| |
| void *virgl_egl_image_from_dmabuf(struct virgl_egl *egl, |
| uint32_t width, |
| uint32_t height, |
| uint32_t drm_format, |
| uint64_t drm_modifier, |
| uint32_t plane_count, |
| const int *plane_fds, |
| const uint32_t *plane_strides, |
| const uint32_t *plane_offsets); |
| void virgl_egl_image_destroy(struct virgl_egl *egl, void *image); |
| |
| void *virgl_egl_image_from_gbm_bo(struct virgl_egl *egl, struct gbm_bo *bo); |
| void *virgl_egl_aux_plane_image_from_gbm_bo(struct virgl_egl *egl, struct gbm_bo *bo, int plane); |
| #endif |
| |
| bool virgl_egl_supports_fences(struct virgl_egl *egl); |
| EGLSyncKHR virgl_egl_fence_create(struct virgl_egl *egl); |
| void virgl_egl_fence_destroy(struct virgl_egl *egl, EGLSyncKHR fence); |
| bool virgl_egl_client_wait_fence(struct virgl_egl *egl, EGLSyncKHR fence, bool blocking); |
| bool virgl_egl_export_signaled_fence(struct virgl_egl *egl, int *out_fd); |
| bool virgl_egl_export_fence(struct virgl_egl *egl, EGLSyncKHR fence, int *out_fd); |
| bool virgl_egl_different_gpu(struct virgl_egl *egl); |
| const char *virgl_egl_error_string(EGLint error); |
| |
| #ifdef WIN32 |
| bool virgl_egl_win32_create_d3d11_texture2d(struct virgl_egl *egl, |
| const D3D11_TEXTURE2D_DESC *desc, ID3D11Texture2D **tex); |
| EGLImageKHR virgl_egl_win32_image_from_d3d11_texture2d(struct virgl_egl *egl, ID3D11Texture2D *tex); |
| #endif |
| |
| #endif |