blob: 7c93e3f943dc656f48706c3095a4567e811b557c [file] [log] [blame]
/*
* Copyright © 2008 Kristian Høgsberg
*
* Permission to use, copy, modify, distribute, and sell this software and its
* documentation for any purpose is hereby granted without fee, provided that
* the above copyright notice appear in all copies and that both that copyright
* notice and this permission notice appear in supporting documentation, and
* that the name of the copyright holders not be used in advertising or
* publicity pertaining to distribution of the software without specific,
* written prior permission. The copyright holders make no representations
* about the suitability of this software for any purpose. It is provided "as
* is" without express or implied warranty.
*
* THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
* INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
* EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR
* CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
* OF THIS SOFTWARE.
*/
#define _GNU_SOURCE
#include <stdlib.h>
#include <stdint.h>
#include <stddef.h>
#include <stdio.h>
#include <stdarg.h>
#include <stdbool.h>
#include <errno.h>
#include <string.h>
#include <unistd.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <dlfcn.h>
#include <assert.h>
#include <sys/time.h>
#include <fcntl.h>
#include <sys/file.h>
#include <sys/stat.h>
#include <ffi.h>
#include "wayland-private.h"
#include "wayland-server.h"
#include "wayland-server-protocol.h"
struct wl_socket {
int fd;
int fd_lock;
struct sockaddr_un addr;
char lock_addr[113];
struct wl_list link;
};
struct wl_client {
struct wl_connection *connection;
struct wl_event_source *source;
struct wl_display *display;
struct wl_resource *display_resource;
uint32_t id_count;
uint32_t mask;
struct wl_list link;
struct wl_map objects;
int error;
};
struct wl_display {
struct wl_event_loop *loop;
int run;
struct wl_list callback_list;
uint32_t id;
struct wl_list global_list;
struct wl_list socket_list;
struct wl_list client_list;
};
struct wl_global {
const struct wl_interface *interface;
uint32_t name;
void *data;
wl_global_bind_func_t bind;
struct wl_list link;
};
static int wl_debug = 0;
WL_EXPORT void
wl_resource_post_event(struct wl_resource *resource, uint32_t opcode, ...)
{
struct wl_closure *closure;
struct wl_object *object = &resource->object;
va_list ap;
va_start(ap, opcode);
closure = wl_connection_vmarshal(resource->client->connection,
object, opcode, ap,
&object->interface->events[opcode]);
va_end(ap);
wl_closure_send(closure, resource->client->connection);
if (wl_debug)
wl_closure_print(closure, object, true);
wl_closure_destroy(closure);
}
WL_EXPORT void
wl_resource_queue_event(struct wl_resource *resource, uint32_t opcode, ...)
{
struct wl_closure *closure;
struct wl_object *object = &resource->object;
va_list ap;
va_start(ap, opcode);
closure = wl_connection_vmarshal(resource->client->connection,
object, opcode, ap,
&object->interface->events[opcode]);
va_end(ap);
wl_closure_queue(closure, resource->client->connection);
if (wl_debug)
wl_closure_print(closure, object, true);
wl_closure_destroy(closure);
}
WL_EXPORT void
wl_resource_post_error(struct wl_resource *resource,
uint32_t code, const char *msg, ...)
{
struct wl_client *client = resource->client;
char buffer[128];
va_list ap;
va_start(ap, msg);
vsnprintf(buffer, sizeof buffer, msg, ap);
va_end(ap);
client->error = 1;
wl_resource_post_event(client->display_resource,
WL_DISPLAY_ERROR, resource, code, buffer);
}
static int
wl_client_connection_data(int fd, uint32_t mask, void *data)
{
struct wl_client *client = data;
struct wl_connection *connection = client->connection;
struct wl_resource *resource;
struct wl_object *object;
struct wl_closure *closure;
const struct wl_message *message;
uint32_t p[2], opcode, size;
uint32_t cmask = 0;
int len;
if (mask & WL_EVENT_READABLE)
cmask |= WL_CONNECTION_READABLE;
if (mask & WL_EVENT_WRITEABLE)
cmask |= WL_CONNECTION_WRITABLE;
len = wl_connection_data(connection, cmask);
if (len < 0) {
wl_client_destroy(client);
return 1;
}
while (len >= sizeof p) {
wl_connection_copy(connection, p, sizeof p);
opcode = p[1] & 0xffff;
size = p[1] >> 16;
if (len < size)
break;
resource = wl_map_lookup(&client->objects, p[0]);
if (resource == NULL) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid object %d", p[0]);
break;
}
object = &resource->object;
if (opcode >= object->interface->method_count) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_METHOD,
"invalid method %d, object %s@%d",
object->interface->name,
object->id, opcode);
break;
}
message = &object->interface->methods[opcode];
closure = wl_connection_demarshal(client->connection, size,
&client->objects, message);
len -= size;
if (closure == NULL && errno == EINVAL) {
wl_resource_post_error(client->display_resource,
WL_DISPLAY_ERROR_INVALID_METHOD,
"invalid arguments for %s@%d.%s",
object->interface->name,
object->id,
message->name);
break;
} else if (closure == NULL && errno == ENOMEM) {
wl_resource_post_no_memory(resource);
break;
}
if (wl_debug)
wl_closure_print(closure, object, false);
wl_closure_invoke(closure, object,
object->implementation[opcode], client);
wl_closure_destroy(closure);
if (client->error)
break;
}
if (client->error)
wl_client_destroy(client);
return 1;
}
static int
wl_client_connection_update(struct wl_connection *connection,
uint32_t mask, void *data)
{
struct wl_client *client = data;
uint32_t emask = 0;
client->mask = mask;
if (mask & WL_CONNECTION_READABLE)
emask |= WL_EVENT_READABLE;
if (mask & WL_CONNECTION_WRITABLE)
emask |= WL_EVENT_WRITEABLE;
return wl_event_source_fd_update(client->source, emask);
}
WL_EXPORT void
wl_client_flush(struct wl_client *client)
{
if (client->mask & WL_CONNECTION_WRITABLE)
wl_connection_data(client->connection, WL_CONNECTION_WRITABLE);
}
WL_EXPORT struct wl_display *
wl_client_get_display(struct wl_client *client)
{
return client->display;
}
static void
bind_display(struct wl_client *client,
void *data, uint32_t version, uint32_t id);
WL_EXPORT struct wl_client *
wl_client_create(struct wl_display *display, int fd)
{
struct wl_client *client;
client = malloc(sizeof *client);
if (client == NULL)
return NULL;
memset(client, 0, sizeof *client);
client->display = display;
client->source = wl_event_loop_add_fd(display->loop, fd,
WL_EVENT_READABLE,
wl_client_connection_data, client);
client->connection =
wl_connection_create(fd, wl_client_connection_update, client);
if (client->connection == NULL) {
free(client);
return NULL;
}
wl_map_init(&client->objects);
if (wl_map_insert_at(&client->objects, 0, NULL) < 0) {
wl_map_release(&client->objects);
free(client);
return NULL;
}
bind_display(client, display, 1, 1);
wl_list_insert(display->client_list.prev, &client->link);
return client;
}
WL_EXPORT void
wl_client_add_resource(struct wl_client *client,
struct wl_resource *resource)
{
resource->client = client;
wl_list_init(&resource->destroy_listener_list);
wl_map_insert_at(&client->objects, resource->object.id, resource);
}
WL_EXPORT void
wl_resource_post_no_memory(struct wl_resource *resource)
{
wl_resource_post_error(resource->client->display_resource,
WL_DISPLAY_ERROR_NO_MEMORY, "no memory");
}
static void
destroy_resource(void *element, void *data)
{
struct wl_resource *resource = element;
struct wl_listener *l, *next;
uint32_t *time = data;
wl_list_for_each_safe(l, next, &resource->destroy_listener_list, link)
l->func(l, resource, *time);
if (resource->destroy)
resource->destroy(resource);
}
WL_EXPORT void
wl_resource_destroy(struct wl_resource *resource, uint32_t time)
{
struct wl_client *client = resource->client;
if (resource->object.id < WL_SERVER_ID_START) {
wl_resource_queue_event(resource->client->display_resource,
WL_DISPLAY_DELETE_ID,
resource->object.id);
wl_map_insert_at(&client->objects, resource->object.id, NULL);
} else {
wl_map_remove(&client->objects, resource->object.id);
}
destroy_resource(resource, &time);
}
WL_EXPORT void
wl_client_destroy(struct wl_client *client)
{
uint32_t time = 0;
printf("disconnect from client %p\n", client);
wl_client_flush(client);
wl_map_for_each(&client->objects, destroy_resource, &time);
wl_map_release(&client->objects);
wl_event_source_remove(client->source);
wl_connection_destroy(client->connection);
wl_list_remove(&client->link);
free(client);
}
static void
lose_pointer_focus(struct wl_listener *listener,
struct wl_resource *resource, uint32_t time)
{
struct wl_input_device *device =
container_of(listener, struct wl_input_device,
pointer_focus_listener);
device->pointer_focus_resource = NULL;
}
static void
lose_keyboard_focus(struct wl_listener *listener,
struct wl_resource *resource, uint32_t time)
{
struct wl_input_device *device =
container_of(listener, struct wl_input_device,
keyboard_focus_listener);
device->keyboard_focus_resource = NULL;
}
WL_EXPORT void
wl_input_device_init(struct wl_input_device *device)
{
memset(device, 0, sizeof *device);
wl_list_init(&device->resource_list);
device->pointer_focus_listener.func = lose_pointer_focus;
device->keyboard_focus_listener.func = lose_keyboard_focus;
device->x = 100;
device->y = 100;
}
static struct wl_resource *
find_resource_for_surface(struct wl_list *list, struct wl_surface *surface)
{
struct wl_resource *r;
if (!surface)
return NULL;
wl_list_for_each(r, list, link) {
if (r->client == surface->resource.client)
return r;
}
return NULL;
}
WL_EXPORT void
wl_input_device_set_pointer_focus(struct wl_input_device *device,
struct wl_surface *surface,
uint32_t time,
int32_t x, int32_t y,
int32_t sx, int32_t sy)
{
struct wl_resource *resource;
if (device->pointer_focus == surface)
return;
if (device->pointer_focus_resource &&
(!surface ||
device->pointer_focus->resource.client != surface->resource.client))
wl_resource_post_event(device->pointer_focus_resource,
WL_INPUT_DEVICE_POINTER_FOCUS,
time, NULL, 0, 0, 0, 0);
if (device->pointer_focus_resource)
wl_list_remove(&device->pointer_focus_listener.link);
resource = find_resource_for_surface(&device->resource_list, surface);
if (resource) {
wl_resource_post_event(resource,
WL_INPUT_DEVICE_POINTER_FOCUS,
time, surface, x, y, sx, sy);
wl_list_insert(resource->destroy_listener_list.prev,
&device->pointer_focus_listener.link);
}
device->pointer_focus_resource = resource;
device->pointer_focus = surface;
device->pointer_focus_time = time;
}
WL_EXPORT void
wl_input_device_set_keyboard_focus(struct wl_input_device *device,
struct wl_surface *surface,
uint32_t time)
{
struct wl_resource *resource;
if (device->keyboard_focus == surface)
return;
if (device->keyboard_focus_resource &&
(!surface ||
device->keyboard_focus->resource.client != surface->resource.client))
wl_resource_post_event(device->keyboard_focus_resource,
WL_INPUT_DEVICE_KEYBOARD_FOCUS,
time, NULL, &device->keys);
if (device->keyboard_focus_resource)
wl_list_remove(&device->keyboard_focus_listener.link);
resource = find_resource_for_surface(&device->resource_list, surface);
if (resource) {
wl_resource_post_event(resource,
WL_INPUT_DEVICE_KEYBOARD_FOCUS,
time, surface, &device->keys);
wl_list_insert(resource->destroy_listener_list.prev,
&device->keyboard_focus_listener.link);
}
device->keyboard_focus_resource = resource;
device->keyboard_focus = surface;
device->keyboard_focus_time = time;
}
WL_EXPORT void
wl_input_device_end_grab(struct wl_input_device *device, uint32_t time)
{
const struct wl_grab_interface *interface;
interface = device->grab->interface;
interface->end(device->grab, time);
device->grab = NULL;
wl_list_remove(&device->grab_listener.link);
}
static void
lose_grab_surface(struct wl_listener *listener,
struct wl_resource *resource, uint32_t time)
{
struct wl_input_device *device =
container_of(listener,
struct wl_input_device, grab_listener);
wl_input_device_end_grab(device, time);
}
WL_EXPORT void
wl_input_device_start_grab(struct wl_input_device *device,
struct wl_grab *grab,
uint32_t button, uint32_t time)
{
struct wl_surface *focus = device->pointer_focus;
device->grab = grab;
device->grab_button = button;
device->grab_time = time;
device->grab_x = device->x;
device->grab_y = device->y;
device->grab_listener.func = lose_grab_surface;
wl_list_insert(focus->resource.destroy_listener_list.prev,
&device->grab_listener.link);
grab->input_device = device;
}
WL_EXPORT int
wl_input_device_update_grab(struct wl_input_device *device,
struct wl_grab *grab,
struct wl_surface *surface, uint32_t time)
{
if (device->grab != &device->implicit_grab ||
device->grab_time != time ||
device->pointer_focus != surface)
return -1;
device->grab = grab;
grab->input_device = device;
return 0;
}
static void
display_bind(struct wl_client *client,
struct wl_resource *resource, uint32_t name,
const char *interface, uint32_t version, uint32_t id)
{
struct wl_global *global;
struct wl_display *display = resource->data;
wl_list_for_each(global, &display->global_list, link)
if (global->name == name)
break;
if (&global->link == &display->global_list)
wl_resource_post_error(resource,
WL_DISPLAY_ERROR_INVALID_OBJECT,
"invalid global %d", name);
else
global->bind(client, global->data, version, id);
}
static void
display_sync(struct wl_client *client,
struct wl_resource *resource, uint32_t id)
{
struct wl_resource *callback;
callback = wl_client_add_object(client,
&wl_callback_interface, NULL, id, NULL);
wl_resource_post_event(callback, WL_CALLBACK_DONE, 0);
wl_resource_destroy(callback, 0);
}
struct wl_display_interface display_interface = {
display_bind,
display_sync,
};
static void
bind_display(struct wl_client *client,
void *data, uint32_t version, uint32_t id)
{
struct wl_display *display = data;
struct wl_global *global;
client->display_resource =
wl_client_add_object(client, &wl_display_interface,
&display_interface, id, display);
wl_list_for_each(global, &display->global_list, link)
wl_resource_post_event(client->display_resource,
WL_DISPLAY_GLOBAL,
global->name,
global->interface->name,
global->interface->version);
}
WL_EXPORT struct wl_display *
wl_display_create(void)
{
struct wl_display *display;
const char *debug;
debug = getenv("WAYLAND_DEBUG");
if (debug)
wl_debug = 1;
display = malloc(sizeof *display);
if (display == NULL)
return NULL;
display->loop = wl_event_loop_create();
if (display->loop == NULL) {
free(display);
return NULL;
}
wl_list_init(&display->callback_list);
wl_list_init(&display->global_list);
wl_list_init(&display->socket_list);
wl_list_init(&display->client_list);
display->id = 1;
if (!wl_display_add_global(display, &wl_display_interface,
display, bind_display)) {
wl_event_loop_destroy(display->loop);
free(display);
return NULL;
}
return display;
}
WL_EXPORT void
wl_display_destroy(struct wl_display *display)
{
struct wl_socket *s, *next;
struct wl_global *global, *gnext;
wl_event_loop_destroy(display->loop);
wl_list_for_each_safe(s, next, &display->socket_list, link) {
close(s->fd);
unlink(s->addr.sun_path);
close(s->fd_lock);
unlink(s->lock_addr);
free(s);
}
wl_list_for_each_safe(global, gnext, &display->global_list, link)
free(global);
free(display);
}
WL_EXPORT struct wl_global *
wl_display_add_global(struct wl_display *display,
const struct wl_interface *interface,
void *data, wl_global_bind_func_t bind)
{
struct wl_global *global;
global = malloc(sizeof *global);
if (global == NULL)
return NULL;
global->name = display->id++;
global->interface = interface;
global->data = data;
global->bind = bind;
wl_list_insert(display->global_list.prev, &global->link);
return global;
}
WL_EXPORT void
wl_display_remove_global(struct wl_display *display, struct wl_global *global)
{
struct wl_client *client;
wl_list_for_each(client, &display->client_list, link)
wl_resource_post_event(client->display_resource,
WL_DISPLAY_GLOBAL_REMOVE, global->name);
wl_list_remove(&global->link);
free(global);
}
WL_EXPORT struct wl_event_loop *
wl_display_get_event_loop(struct wl_display *display)
{
return display->loop;
}
WL_EXPORT void
wl_display_terminate(struct wl_display *display)
{
display->run = 0;
}
WL_EXPORT void
wl_display_run(struct wl_display *display)
{
display->run = 1;
while (display->run)
wl_event_loop_dispatch(display->loop, -1);
}
static int
socket_data(int fd, uint32_t mask, void *data)
{
struct wl_display *display = data;
struct sockaddr_un name;
socklen_t length;
int client_fd;
length = sizeof name;
client_fd =
accept4(fd, (struct sockaddr *) &name, &length, SOCK_CLOEXEC);
if (client_fd < 0 && errno == ENOSYS) {
client_fd = accept(fd, (struct sockaddr *) &name, &length);
if (client_fd >= 0 && fcntl(client_fd, F_SETFD, FD_CLOEXEC) == -1)
fprintf(stderr, "failed to set FD_CLOEXEC flag on client fd, errno: %d\n", errno);
}
if (client_fd < 0)
fprintf(stderr, "failed to accept, errno: %d\n", errno);
wl_client_create(display, client_fd);
return 1;
}
static int
get_socket_lock(struct wl_socket *socket, socklen_t name_size)
{
struct stat socket_stat;
int lock_size = name_size + 5;
snprintf(socket->lock_addr, lock_size,
"%s.lock", socket->addr.sun_path);
socket->fd_lock = open(socket->lock_addr, O_CREAT | O_CLOEXEC,
(S_IRUSR | S_IWUSR | S_IRGRP | S_IWGRP));
if (socket->fd_lock < 0) {
fprintf(stderr,
"unable to open lockfile %s check permissions\n",
socket->lock_addr);
return -1;
}
if (flock(socket->fd_lock, LOCK_EX | LOCK_NB) < 0) {
fprintf(stderr,
"unable to lock lockfile %s, maybe another compositor is running\n",
socket->lock_addr);
close(socket->fd_lock);
return -1;
}
if (stat(socket->addr.sun_path, &socket_stat) < 0 ) {
if (errno != ENOENT) {
fprintf(stderr, "did not manage to stat file %s\n",
socket->addr.sun_path);
close(socket->fd_lock);
return -1;
}
} else if (socket_stat.st_mode & S_IWUSR ||
socket_stat.st_mode & S_IWGRP) {
unlink(socket->addr.sun_path);
}
return 0;
}
WL_EXPORT int
wl_display_add_socket(struct wl_display *display, const char *name)
{
struct wl_socket *s;
socklen_t size, name_size;
const char *runtime_dir;
s = malloc(sizeof *s);
if (s == NULL)
return -1;
s->fd = socket(PF_LOCAL, SOCK_STREAM | SOCK_CLOEXEC, 0);
if (s->fd < 0) {
free(s);
return -1;
}
runtime_dir = getenv("XDG_RUNTIME_DIR");
if (runtime_dir == NULL) {
runtime_dir = ".";
fprintf(stderr,
"XDG_RUNTIME_DIR not set, falling back to %s\n",
runtime_dir);
}
if (name == NULL)
name = getenv("WAYLAND_DISPLAY");
if (name == NULL)
name = "wayland-0";
memset(&s->addr, 0, sizeof s->addr);
s->addr.sun_family = AF_LOCAL;
name_size = snprintf(s->addr.sun_path, sizeof s->addr.sun_path,
"%s/%s", runtime_dir, name) + 1;
fprintf(stderr, "using socket %s\n", s->addr.sun_path);
if (get_socket_lock(s,name_size) < 0) {
close(s->fd);
free(s);
return -1;
}
size = offsetof (struct sockaddr_un, sun_path) + name_size;
if (bind(s->fd, (struct sockaddr *) &s->addr, size) < 0) {
close(s->fd);
free(s);
return -1;
}
if (listen(s->fd, 1) < 0) {
close(s->fd);
unlink(s->addr.sun_path);
free(s);
return -1;
}
if (wl_event_loop_add_fd(display->loop, s->fd,
WL_EVENT_READABLE,
socket_data, display) == NULL) {
close(s->fd);
unlink(s->addr.sun_path);
free(s);
return -1;
}
wl_list_insert(display->socket_list.prev, &s->link);
return 0;
}
WL_EXPORT struct wl_resource *
wl_client_add_object(struct wl_client *client,
const struct wl_interface *interface,
const void *implementation,
uint32_t id, void *data)
{
struct wl_resource *resource;
resource = malloc(sizeof *resource);
if (resource == NULL) {
wl_resource_post_no_memory(client->display_resource);
return NULL;
}
resource->object.interface = interface;
resource->object.implementation = implementation;
resource->object.id = id;
resource->client = client;
resource->data = data;
resource->destroy = (void *) free;
wl_list_init(&resource->destroy_listener_list);
if (wl_map_insert_at(&client->objects, resource->object.id, resource) < 0) {
wl_resource_post_no_memory(client->display_resource);
free(resource);
return NULL;
}
return resource;
}
WL_EXPORT struct wl_resource *
wl_client_new_object(struct wl_client *client,
const struct wl_interface *interface,
const void *implementation, void *data)
{
uint32_t id;
id = wl_map_insert_new(&client->objects, WL_MAP_SERVER_SIDE, NULL);
return wl_client_add_object(client,
interface, implementation, id, data);
}