| // Copyright 2020 Google LLC |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| // Test Palette class. |
| |
| #include <algorithm> |
| #include <tuple> |
| |
| #include "src/common/color_precision.h" |
| #include "src/dec/lossless/losslessi_dec.h" |
| #include "src/dsp/lossless/decl_dsp.h" |
| #include "src/enc/lossless/losslessi_enc.h" |
| #include "src/enc/lossless/palette.h" |
| #include "src/wp2/decode.h" |
| #include "src/wp2/encode.h" |
| #include "tests/include/helpers.h" |
| |
| namespace WP2 { |
| namespace { |
| |
| // num_colors, seed, src format |
| class PaletteTest : public testing::TestWithParam< |
| std::tuple<uint32_t, uint32_t, WP2SampleFormat>> {}; |
| |
| TEST_P(PaletteTest, RoundTrip) { |
| WP2L::DecLDspInit(); |
| const uint32_t num_colors = std::get<0>(GetParam()); |
| const uint32_t seed = std::get<1>(GetParam()); |
| const WP2SampleFormat format = std::get<2>(GetParam()); |
| const bool premultiplied = WP2IsPremultiplied(format); |
| |
| UniformIntDistribution random(seed); |
| |
| // Generate random colors. Note we don't check for collisions (we might |
| // randomly create the same color twice) but the odds are ridiculously small. |
| Vector_u8 colors; |
| ASSERT_TRUE(colors.resize(num_colors * 4)); |
| for (uint32_t i = 0; i < num_colors; ++i) { |
| const uint32_t a = random.Get(0u, kAlphaMax); |
| colors[4 * i + 0] = a; |
| for (uint32_t c = 1; c < 4; ++c) { |
| const uint32_t max = premultiplied ? a : WP2::FormatMax(format, c); |
| colors[4 * i + c] = random.Get(0u, max); |
| } |
| } |
| |
| // Generate random source buffer. |
| const uint32_t kWidth = 100; |
| const uint32_t kHeight = num_colors; |
| ArgbBuffer buffer(format); |
| ASSERT_WP2_OK(buffer.Resize(kWidth, kHeight)); |
| for (uint32_t y = 0; y < kHeight; ++y) { |
| uint8_t* const row = buffer.GetRow8(y); |
| for (uint32_t x = 0; x < kWidth; ++x) { |
| const uint32_t color_index = random.Get(0u, num_colors - 1); |
| std::copy(&colors[4 * color_index], &colors[4 * color_index] + 4, |
| &row[4 * x]); |
| } |
| } |
| ArgbBuffer premultiplied_buffer; |
| ASSERT_WP2_OK(premultiplied ? premultiplied_buffer.SetView(buffer) |
| : premultiplied_buffer.ConvertFrom(buffer)); |
| |
| // Create palette. |
| WP2L::Palette palette; |
| const bool has_alpha = buffer.HasTransparency(); |
| palette.Init(buffer.format(), has_alpha, /*exact=*/false); |
| ASSERT_WP2_OK(palette.AnalyzeAndCreate(buffer)); |
| // There could be fewer colors if we never chose some of them but it's pretty |
| // unlikely so check for equality. |
| EXPECT_EQ(palette.Size(), num_colors); |
| |
| // Write palette. |
| ANSEnc enc; |
| WP2::ANSDictionaries dicts; |
| const WP2::EncoderConfig encoder_config; |
| WP2L::Encoder encoder(encoder_config, buffer, has_alpha); |
| ASSERT_WP2_OK(encoder.Allocate()); |
| ASSERT_WP2_OK(palette.FindBestMethod(buffer, ProgressRange(), |
| WP2L::Palette::Sorting::kMinimalSize, |
| /*effort=*/5, &encoder)); |
| ASSERT_WP2_OK(palette.Write(ProgressRange(), &enc, &dicts, &encoder)); |
| |
| // Apply palette on buffer. |
| Vector_s16 paletted_buffer; |
| ASSERT_TRUE(paletted_buffer.resize(kWidth * kHeight * 4)); |
| ASSERT_WP2_OK(palette.Apply(buffer, paletted_buffer.data())); |
| |
| // Decode palette. |
| WP2L::Decoder decoder; |
| GlobalParams gparams; |
| gparams.has_alpha_ = has_alpha; |
| ASSERT_WP2_OK(enc.AssembleToBitstream()); |
| Vector_u8 bits; |
| EXPECT_WP2_OK(enc.WriteBitstreamTo(bits)); |
| ExternalDataSource data_source(bits.data(), bits.size()); |
| ANSDec dec(&data_source); |
| Tile tile; |
| decoder.Init(WP2::DecoderConfig::kDefault, gparams, &dec, &tile); |
| WP2L::Transform transform; |
| transform.type_ = WP2L::TransformType::kColorIndexing; |
| transform.width_pic_ = kWidth; |
| transform.height_pic_ = kHeight; |
| ASSERT_WP2_OK(decoder.ReadPalette(&transform)); |
| EXPECT_EQ(transform.data_.size(), colors.size()); |
| for (uint32_t i = 0; i < 4 * num_colors; ++i) { |
| SCOPED_TRACE(i); |
| EXPECT_EQ(transform.data_[i], palette.GetColors()[i]); |
| } |
| |
| // Reconstruct original buffer. |
| Vector_s16 reconstructed; |
| ASSERT_TRUE(reconstructed.resize(kWidth * kHeight * 4)); |
| const int16_t minima_range[4] = {0, 0, 0, 0}; |
| const int16_t maxima_range[4] = {255, 255, 255, 255}; |
| InverseTransform(&transform, /*row_start=*/0, /*row_end=*/kHeight, |
| minima_range, maxima_range, paletted_buffer.data(), |
| /*has_alpha=*/true, reconstructed.data()); |
| |
| for (uint32_t y = 0; y < kHeight; ++y) { |
| uint8_t* const reference_row = premultiplied_buffer.GetRow8(y); |
| int16_t* const reconstructed_row = &reconstructed[y * kWidth * 4]; |
| for (uint32_t x = 0; x < kWidth; ++x) { |
| for (uint32_t c = 0; c < 4; ++c) { |
| ASSERT_EQ(reconstructed_row[4 * x + c], |
| (int16_t)reference_row[4 * x + c]); |
| } |
| } |
| } |
| } |
| |
| INSTANTIATE_TEST_SUITE_P(PaletteTestInstantiation, PaletteTest, |
| testing::Combine( |
| // num_colors |
| testing::Values<uint32_t>(2, 5, 10, 30, 50, 100), |
| // seed |
| testing::Range<uint32_t>(0, 5), |
| testing::Values(WP2_Argb_32, WP2_ARGB_32))); |
| |
| } // namespace |
| } // namespace WP2 |