| // Copyright 2019 Google LLC |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // https://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| // ----------------------------------------------------------------------------- |
| // |
| // Tool for finding the best block layout. |
| // |
| // Author: Yannis Guyon (yguyon@google.com) |
| |
| #ifndef WP2_ENC_PARTITIONER_EXHAUSTIVE_H_ |
| #define WP2_ENC_PARTITIONER_EXHAUSTIVE_H_ |
| |
| #include <array> |
| #include <cstdint> |
| |
| #include "src/common/lossy/block_size.h" |
| #include "src/common/lossy/predictor.h" |
| #include "src/common/progress_watcher.h" |
| #include "src/enc/partitioning/partition_score_func.h" |
| #include "src/enc/partitioning/partition_score_func_tile.h" |
| #include "src/enc/partitioning/partitioner.h" |
| #include "src/utils/front_mgr.h" |
| #include "src/utils/plane.h" |
| #include "src/utils/vector.h" |
| #include "src/wp2/base.h" |
| #include "src/wp2/encode.h" |
| |
| namespace WP2 { |
| |
| //------------------------------------------------------------------------------ |
| |
| // Tries all possible block layouts. Warning: super slow. |
| class ExhaustivePartitioner : public Partitioner { |
| public: |
| // This partitioner needs a specific PartitionScoreFunc. |
| explicit ExhaustivePartitioner(TileScoreFunc* const score_func) |
| : tile_score_func_(score_func) {} |
| |
| WP2Status Init(const EncoderConfig& config, const YUVPlane& yuv, |
| const Rectangle& tile_rect, |
| PartitionScoreFunc* score_func) override; |
| |
| WP2Status GetBestPartition(const ProgressRange& progress, |
| VectorNoCtor<Block>* blocks, |
| Vector_u32* splits) override; |
| |
| private: |
| // Finds the next valid partition. If 'found', returns its 'score'. |
| WP2Status GetNextPartitionScore(const ProgressRange& progress, bool* found, |
| float* score); |
| |
| // Pops blocks from the 'partition_' until a new path can be explored. |
| // Returns false if none found or returns true and the 'next_block_size'. |
| bool FindNewBranch(BlockSize* next_block_size); |
| |
| TileScoreFunc* const tile_score_func_; // Specific 'score_func_'. |
| |
| // For a given block size, stores the next one in the current partition set. |
| std::array<BlockSize, BLK_LAST + 1> next_block_sizes_; |
| |
| VectorNoCtor<Block> forced_blocks_; |
| FrontMgrLexico front_mgr_; // To easily browse the partitions. |
| VectorNoCtor<Block> partition_; // Matches the layout of the 'front_mgr_'. |
| |
| // VDebug |
| WP2Status RegisterScoreForVDebug(float best_partition_score, |
| uint64_t best_partition_size, |
| uint64_t num_iterations) const; |
| }; |
| |
| //------------------------------------------------------------------------------ |
| |
| } // namespace WP2 |
| |
| #endif // WP2_ENC_PARTITIONER_EXHAUSTIVE_H_ |