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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gl/sync_control_vsync_provider.h"
#include <math.h>
#include "base/logging.h"
#include "base/time/time.h"
#include "base/trace_event/trace_event.h"
#include "build/build_config.h"
#if defined(OS_LINUX)
// These constants define a reasonable range for a calculated refresh interval.
// Calculating refreshes out of this range will be considered a fatal error.
const int64_t kMinVsyncIntervalUs = base::Time::kMicrosecondsPerSecond / 400;
const int64_t kMaxVsyncIntervalUs = base::Time::kMicrosecondsPerSecond / 10;
// How much noise we'll tolerate between successive computed intervals before
// we think the latest computed interval is invalid (noisey due to
// monitor configuration change, moving a window between monitors, etc.).
const double kRelativeIntervalDifferenceThreshold = 0.05;
#endif
namespace gl {
SyncControlVSyncProvider::SyncControlVSyncProvider() : gfx::VSyncProvider() {
#if defined(OS_LINUX)
// On platforms where we can't get an accurate reading on the refresh
// rate we fall back to the assumption that we're displaying 60 frames
// per second.
last_good_interval_ = base::TimeDelta::FromSeconds(1) / 60;
#endif
}
SyncControlVSyncProvider::~SyncControlVSyncProvider() {}
void SyncControlVSyncProvider::GetVSyncParameters(
UpdateVSyncCallback callback) {
base::TimeTicks timebase;
base::TimeDelta interval;
if (GetVSyncParametersIfAvailable(&timebase, &interval))
std::move(callback).Run(timebase, interval);
}
bool SyncControlVSyncProvider::GetVSyncParametersIfAvailable(
base::TimeTicks* timebase_out,
base::TimeDelta* interval_out) {
TRACE_EVENT0("gpu", "SyncControlVSyncProvider::GetVSyncParameters");
#if defined(OS_LINUX)
// The actual clock used for the system time returned by glXGetSyncValuesOML
// is unspecified. In practice, the clock used is likely to be either
// CLOCK_REALTIME or CLOCK_MONOTONIC, so we compare the returned time to the
// current time according to both clocks, and assume that the returned time
// was produced by the clock whose current time is closest to it, subject
// to the restriction that the returned time must not be in the future
// (since it is the time of a vblank that has already occurred).
int64_t system_time;
int64_t media_stream_counter;
int64_t swap_buffer_counter;
if (!GetSyncValues(&system_time, &media_stream_counter, &swap_buffer_counter))
return false;
// Both Intel and Mali drivers will return TRUE for GetSyncValues
// but a value of 0 for MSC if they cannot access the CRTC data structure
// associated with the surface. crbug.com/231945
invalid_msc_ = (media_stream_counter == 0);
if (invalid_msc_)
return false;
struct timespec real_time;
clock_gettime(CLOCK_REALTIME, &real_time);
// Note: A thread context switch could happen here, between the sampling of
// the two different clocks.
const base::TimeTicks monotonic_time = base::TimeTicks::Now();
DCHECK_EQ(base::TimeTicks::GetClock(),
base::TimeTicks::Clock::LINUX_CLOCK_MONOTONIC);
int64_t real_time_in_microseconds =
base::TimeDelta::FromTimeSpec(real_time).InMicroseconds();
int64_t monotonic_time_in_microseconds =
monotonic_time.since_origin().InMicroseconds();
// We need the time according to CLOCK_MONOTONIC, so if we've been given
// a time from CLOCK_REALTIME, we need to convert.
bool time_conversion_needed =
llabs(system_time - real_time_in_microseconds) <
llabs(system_time - monotonic_time_in_microseconds);
if (time_conversion_needed)
system_time += monotonic_time_in_microseconds - real_time_in_microseconds;
// Return if |system_time| is more than 1 frames in the future.
int64_t interval_in_microseconds = last_good_interval_.InMicroseconds();
if (system_time > monotonic_time_in_microseconds + interval_in_microseconds)
return false;
// If |system_time| is slightly in the future, adjust it to the previous
// frame and use the last frame counter to prevent issues in the callback.
if (system_time > monotonic_time_in_microseconds) {
system_time -= interval_in_microseconds;
media_stream_counter--;
}
if (monotonic_time_in_microseconds - system_time >
base::Time::kMicrosecondsPerSecond)
return false;
const base::TimeTicks timebase =
base::TimeTicks() + base::TimeDelta::FromMicroseconds(system_time);
// Only need the previous calculated interval for our filtering.
while (last_computed_intervals_.size() > 1)
last_computed_intervals_.pop();
int32_t numerator, denominator;
if (GetMscRate(&numerator, &denominator) && numerator) {
last_computed_intervals_.push(base::TimeDelta::FromSeconds(denominator) /
numerator);
} else if (!last_timebase_.is_null()) {
base::TimeDelta timebase_diff = timebase - last_timebase_;
int64_t counter_diff = media_stream_counter - last_media_stream_counter_;
if (counter_diff > 0 && timebase > last_timebase_)
last_computed_intervals_.push(timebase_diff / counter_diff);
}
if (last_computed_intervals_.size() == 2) {
const base::TimeDelta& old_interval = last_computed_intervals_.front();
const base::TimeDelta& new_interval = last_computed_intervals_.back();
double relative_change =
fabs(old_interval.InMillisecondsF() - new_interval.InMillisecondsF()) /
new_interval.InMillisecondsF();
if (relative_change < kRelativeIntervalDifferenceThreshold) {
if (new_interval.InMicroseconds() < kMinVsyncIntervalUs ||
new_interval.InMicroseconds() > kMaxVsyncIntervalUs) {
// For ChromeOS, we get the refresh interval from DRM through Ozone.
// For Linux, we could use XRandR.
// http://crbug.com/340851
LOG(ERROR)
<< "Calculated bogus refresh interval=" << new_interval
<< ", last_timebase_=" << last_timebase_
<< ", timebase=" << timebase
<< ", last_media_stream_counter_=" << last_media_stream_counter_
<< ", media_stream_counter=" << media_stream_counter;
} else {
last_good_interval_ = new_interval;
}
}
}
last_timebase_ = timebase;
last_media_stream_counter_ = media_stream_counter;
*timebase_out = timebase;
*interval_out = last_good_interval_;
return true;
#else
return false;
#endif // defined(OS_LINUX)
}
bool SyncControlVSyncProvider::SupportGetVSyncParametersIfAvailable() const {
#if defined(OS_LINUX)
return true;
#else
return false;
#endif
}
} // namespace gl