| // Copyright 2015 The Crashpad Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "util/thread/thread.h" |
| |
| #include "gtest/gtest.h" |
| #include "util/synchronization/semaphore.h" |
| |
| namespace crashpad { |
| namespace test { |
| namespace { |
| |
| class NoopThread : public Thread { |
| public: |
| NoopThread() {} |
| |
| NoopThread(const NoopThread&) = delete; |
| NoopThread& operator=(const NoopThread&) = delete; |
| |
| ~NoopThread() override {} |
| |
| private: |
| void ThreadMain() override {} |
| }; |
| |
| class WaitThread : public Thread { |
| public: |
| explicit WaitThread(Semaphore* semaphore) : semaphore_(semaphore) {} |
| |
| WaitThread(const WaitThread&) = delete; |
| WaitThread& operator=(const WaitThread&) = delete; |
| |
| ~WaitThread() override {} |
| |
| private: |
| void ThreadMain() override { semaphore_->Wait(); } |
| |
| Semaphore* semaphore_; |
| }; |
| |
| class JoinAndSignalThread : public Thread { |
| public: |
| JoinAndSignalThread(Thread* thread, Semaphore* semaphore) |
| : thread_(thread), semaphore_(semaphore) {} |
| |
| JoinAndSignalThread(const JoinAndSignalThread&) = delete; |
| JoinAndSignalThread& operator=(const JoinAndSignalThread&) = delete; |
| |
| ~JoinAndSignalThread() override {} |
| |
| private: |
| void ThreadMain() override { |
| thread_->Join(); |
| semaphore_->Signal(); |
| } |
| |
| Thread* thread_; |
| Semaphore* semaphore_; |
| }; |
| |
| TEST(ThreadTest, NoStart) { |
| NoopThread thread; |
| } |
| |
| TEST(ThreadTest, Start) { |
| NoopThread thread; |
| thread.Start(); |
| thread.Join(); |
| } |
| |
| TEST(ThreadTest, JoinBlocks) { |
| Semaphore unblock_wait_thread_semaphore(0); |
| Semaphore join_completed_semaphore(0); |
| WaitThread wait_thread(&unblock_wait_thread_semaphore); |
| wait_thread.Start(); |
| JoinAndSignalThread join_and_signal_thread(&wait_thread, |
| &join_completed_semaphore); |
| join_and_signal_thread.Start(); |
| // join_completed_semaphore will be signaled when wait_thread.Join() returns |
| // (in JoinAndSignalThread::ThreadMain). Since wait_thread is blocking on |
| // unblock_wait_thread_semaphore, we don't expect the Join to return yet. We |
| // wait up to 100ms to give a broken implementation of Thread::Join a chance |
| // to return. |
| ASSERT_FALSE(join_completed_semaphore.TimedWait(.1)); |
| unblock_wait_thread_semaphore.Signal(); |
| join_completed_semaphore.Wait(); |
| join_and_signal_thread.Join(); |
| } |
| |
| } // namespace |
| } // namespace test |
| } // namespace crashpad |