| /* |
| * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Library General Public |
| * License as published by the Free Software Foundation; either |
| * version 2 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Library General Public License for more details. |
| * |
| * You should have received a copy of the GNU Library General Public License |
| * along with this library; see the file COPYING.LIB. If not, write to |
| * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
| * Boston, MA 02110-1301, USA. |
| */ |
| |
| #include "config.h" |
| #include "core/svg/SVGPathByteStreamBuilder.h" |
| |
| #include "core/svg/SVGPathByteStream.h" |
| #include "core/svg/SVGPathSeg.h" |
| #include "platform/geometry/FloatPoint.h" |
| |
| namespace blink { |
| |
| // Helper class that coalesces writes to a SVGPathByteStream to a local buffer. |
| class CoalescingBuffer { |
| public: |
| CoalescingBuffer(SVGPathByteStream& byteStream) |
| : m_currentOffset(0) |
| , m_byteStream(byteStream) |
| { |
| } |
| ~CoalescingBuffer() |
| { |
| for (size_t i = 0; i < m_currentOffset; ++i) |
| m_byteStream.append(m_bytes[i]); |
| } |
| |
| template<typename DataType> |
| void writeType(DataType value) |
| { |
| ByteType<DataType> data; |
| data.value = value; |
| size_t typeSize = sizeof(ByteType<DataType>); |
| ASSERT(m_currentOffset + typeSize <= sizeof(m_bytes)); |
| memcpy(m_bytes + m_currentOffset, data.bytes, typeSize); |
| m_currentOffset += typeSize; |
| } |
| |
| void writeFlag(bool value) { writeType<bool>(value); } |
| void writeFloat(float value) { writeType<float>(value); } |
| void writeFloatPoint(const FloatPoint& point) |
| { |
| writeType<float>(point.x()); |
| writeType<float>(point.y()); |
| } |
| void writeSegmentType(unsigned short value) { writeType<unsigned short>(value); } |
| |
| private: |
| // Adjust size to fit the largest command (in serialized/byte-stream format). |
| // Currently a cubic segment. |
| size_t m_currentOffset; |
| unsigned char m_bytes[sizeof(unsigned short) + sizeof(FloatPoint) * 3]; |
| SVGPathByteStream& m_byteStream; |
| }; |
| |
| SVGPathByteStreamBuilder::SVGPathByteStreamBuilder(SVGPathByteStream& byteStream) |
| : m_byteStream(byteStream) |
| { |
| } |
| |
| void SVGPathByteStreamBuilder::emitSegment(const PathSegmentData& segment) |
| { |
| CoalescingBuffer buffer(m_byteStream); |
| buffer.writeSegmentType(segment.command); |
| |
| switch (segment.command) { |
| case PathSegMoveToRel: |
| case PathSegMoveToAbs: |
| case PathSegLineToRel: |
| case PathSegLineToAbs: |
| case PathSegCurveToQuadraticSmoothRel: |
| case PathSegCurveToQuadraticSmoothAbs: |
| buffer.writeFloatPoint(segment.targetPoint); |
| break; |
| case PathSegLineToHorizontalRel: |
| case PathSegLineToHorizontalAbs: |
| buffer.writeFloat(segment.targetPoint.x()); |
| break; |
| case PathSegLineToVerticalRel: |
| case PathSegLineToVerticalAbs: |
| buffer.writeFloat(segment.targetPoint.y()); |
| break; |
| case PathSegClosePath: |
| break; |
| case PathSegCurveToCubicRel: |
| case PathSegCurveToCubicAbs: |
| buffer.writeFloatPoint(segment.point1); |
| buffer.writeFloatPoint(segment.point2); |
| buffer.writeFloatPoint(segment.targetPoint); |
| break; |
| case PathSegCurveToCubicSmoothRel: |
| case PathSegCurveToCubicSmoothAbs: |
| buffer.writeFloatPoint(segment.point2); |
| buffer.writeFloatPoint(segment.targetPoint); |
| break; |
| case PathSegCurveToQuadraticRel: |
| case PathSegCurveToQuadraticAbs: |
| buffer.writeFloatPoint(segment.point1); |
| buffer.writeFloatPoint(segment.targetPoint); |
| break; |
| case PathSegArcRel: |
| case PathSegArcAbs: |
| buffer.writeFloatPoint(segment.point1); |
| buffer.writeFloat(segment.point2.x()); |
| buffer.writeFlag(segment.arcLarge); |
| buffer.writeFlag(segment.arcSweep); |
| buffer.writeFloatPoint(segment.targetPoint); |
| break; |
| default: |
| ASSERT_NOT_REACHED(); |
| } |
| } |
| |
| } // namespace blink |