| var { Promise } = require("./Promise"); | |
| var WorkerHandler = require("./WorkerHandler"); | |
| var environment = require("./environment"); | |
| var { FIFOQueue, LIFOQueue } = require("./queues"); | |
| var DebugPortAllocator = require("./debug-port-allocator"); | |
| var DEBUG_PORT_ALLOCATOR = new DebugPortAllocator(); | |
| /** | |
| * A pool to manage workers, which can be created using the function workerpool.pool. | |
| * | |
| * @param {String} [script] Optional worker script | |
| * @param {import('./types.js').WorkerPoolOptions} [options] See docs | |
| * @constructor | |
| */ | |
| function Pool(script, options) { | |
| if (typeof script === "string") { | |
| /** @readonly */ | |
| this.script = script || null; | |
| } else { | |
| this.script = null; | |
| options = script; | |
| } | |
| /** @private */ | |
| this.workers = []; // queue with all workers | |
| /** @private */ | |
| this.taskQueue = this._createQueue( | |
| (options && options.queueStrategy) || "fifo" | |
| ); // queue with tasks awaiting execution | |
| options = options || {}; | |
| /** @readonly */ | |
| this.forkArgs = Object.freeze(options.forkArgs || []); | |
| /** @readonly */ | |
| this.forkOpts = Object.freeze(options.forkOpts || {}); | |
| /** @readonly */ | |
| this.workerOpts = Object.freeze(options.workerOpts || {}); | |
| /** @readonly */ | |
| this.workerThreadOpts = Object.freeze(options.workerThreadOpts || {}); | |
| /** @private */ | |
| this.debugPortStart = options.debugPortStart || 43210; | |
| /** @readonly @deprecated */ | |
| this.nodeWorker = options.nodeWorker; | |
| /** @readonly | |
| * @type {'auto' | 'web' | 'process' | 'thread'} | |
| */ | |
| this.workerType = options.workerType || options.nodeWorker || "auto"; | |
| /** @readonly */ | |
| this.maxQueueSize = options.maxQueueSize || Infinity; | |
| /** @readonly */ | |
| this.workerTerminateTimeout = options.workerTerminateTimeout || 1000; | |
| /** @readonly */ | |
| this.onCreateWorker = options.onCreateWorker || (() => null); | |
| /** @readonly */ | |
| this.onTerminateWorker = options.onTerminateWorker || (() => null); | |
| /** @readonly */ | |
| this.emitStdStreams = options.emitStdStreams || false; | |
| // configuration | |
| if (options && "maxWorkers" in options) { | |
| validateMaxWorkers(options.maxWorkers); | |
| /** @readonly */ | |
| this.maxWorkers = options.maxWorkers; | |
| } else { | |
| this.maxWorkers = Math.max((environment.cpus || 4) - 1, 1); | |
| } | |
| if (options && "minWorkers" in options) { | |
| if (options.minWorkers === "max") { | |
| /** @readonly */ | |
| this.minWorkers = this.maxWorkers; | |
| } else { | |
| validateMinWorkers(options.minWorkers); | |
| this.minWorkers = options.minWorkers; | |
| this.maxWorkers = Math.max(this.minWorkers, this.maxWorkers); // in case minWorkers is higher than maxWorkers | |
| } | |
| this._ensureMinWorkers(); | |
| } | |
| /** @private */ | |
| this._boundNext = this._next.bind(this); | |
| if (this.workerType === "thread") { | |
| WorkerHandler.ensureWorkerThreads(); | |
| } | |
| } | |
| /** | |
| * Execute a function on a worker. | |
| * | |
| * Example usage: | |
| * | |
| * var pool = new Pool() | |
| * | |
| * // call a function available on the worker | |
| * pool.exec('fibonacci', [6]) | |
| * | |
| * // offload a function | |
| * function add(a, b) { | |
| * return a + b | |
| * }; | |
| * pool.exec(add, [2, 4]) | |
| * .then(function (result) { | |
| * console.log(result); // outputs 6 | |
| * }) | |
| * .catch(function(error) { | |
| * console.log(error); | |
| * }); | |
| * @template { (...args: any[]) => any } T | |
| * @param {String | T} method Function name or function. | |
| * If `method` is a string, the corresponding | |
| * method on the worker will be executed | |
| * If `method` is a Function, the function | |
| * will be stringified and executed via the | |
| * workers built-in function `run(fn, args)`. | |
| * @param {Parameters<T> | null} [params] Function arguments applied when calling the function | |
| * @param {import('./types.js').ExecOptions} [options] Options | |
| * @return {Promise<ReturnType<T>>} | |
| */ | |
| Pool.prototype.exec = function (method, params, options) { | |
| // validate type of arguments | |
| if (params && !Array.isArray(params)) { | |
| throw new TypeError('Array expected as argument "params"'); | |
| } | |
| if (typeof method === "string") { | |
| var resolver = Promise.defer(); | |
| if (this.taskQueue.size() >= this.maxQueueSize) { | |
| throw new Error("Max queue size of " + this.maxQueueSize + " reached"); | |
| } | |
| // add a new task to the queue | |
| var task = { | |
| method: method, | |
| params: params, | |
| resolver: resolver, | |
| timeout: null, | |
| options: options, | |
| }; | |
| this.taskQueue.push(task); | |
| // replace the timeout method of the Promise with our own, | |
| // which starts the timer as soon as the task is actually started | |
| // TODO: how can i find if the task is still in the queue? | |
| var originalTimeout = resolver.promise.timeout; | |
| var taskQueue = this.taskQueue; | |
| resolver.promise.timeout = function timeout(delay) { | |
| if (taskQueue.contains(task)) { | |
| // task is still queued -> start the timer later on | |
| task.timeout = delay; | |
| return resolver.promise; | |
| } else { | |
| // task is already being executed -> start timer immediately | |
| return originalTimeout.call(resolver.promise, delay); | |
| } | |
| }; | |
| // trigger task execution | |
| this._next(); | |
| return resolver.promise; | |
| } else if (typeof method === "function") { | |
| // send stringified function and function arguments to worker | |
| return this.exec("run", [String(method), params], options); | |
| } else { | |
| throw new TypeError('Function or string expected as argument "method"'); | |
| } | |
| }; | |
| /** | |
| * Create a proxy for current worker. Returns an object containing all | |
| * methods available on the worker. All methods return promises resolving the methods result. | |
| * @template { { [k: string]: (...args: any[]) => any } } T | |
| * @return {Promise<import('./types.js').Proxy<T>, Error>} Returns a promise which resolves with a proxy object | |
| */ | |
| Pool.prototype.proxy = function () { | |
| if (arguments.length > 0) { | |
| throw new Error("No arguments expected"); | |
| } | |
| var pool = this; | |
| return this.exec("methods").then(function (methods) { | |
| var proxy = {}; | |
| methods.forEach(function (method) { | |
| proxy[method] = function () { | |
| return pool.exec(method, Array.prototype.slice.call(arguments)); | |
| }; | |
| }); | |
| return proxy; | |
| }); | |
| }; | |
| /** | |
| * Creates new array with the results of calling a provided callback function | |
| * on every element in this array. | |
| * @param {Array} array | |
| * @param {function} callback Function taking two arguments: | |
| * `callback(currentValue, index)` | |
| * @return {Promise.<Array>} Returns a promise which resolves with an Array | |
| * containing the results of the callback function | |
| * executed for each of the array elements. | |
| */ | |
| /* TODO: implement map | |
| Pool.prototype.map = function (array, callback) { | |
| }; | |
| */ | |
| /** | |
| * Grab the first task from the queue, find a free worker, and assign the | |
| * worker to the task. | |
| * @private | |
| */ | |
| Pool.prototype._next = function () { | |
| if (this.taskQueue.size() > 0) { | |
| // there are tasks in the queue | |
| // find an available worker | |
| var worker = this._getWorker(); | |
| if (worker) { | |
| // get the first task from the queue | |
| var me = this; | |
| var task = this.taskQueue.pop(); | |
| // check if the task is still pending (and not cancelled -> promise rejected) | |
| if (task.resolver.promise.pending) { | |
| // send the request to the worker | |
| var promise = worker | |
| .exec(task.method, task.params, task.resolver, task.options) | |
| .then(me._boundNext) | |
| .catch(function () { | |
| // if the worker crashed and terminated, remove it from the pool | |
| if (worker.terminated) { | |
| return me._removeWorker(worker); | |
| } | |
| }) | |
| .then(function () { | |
| me._next(); // trigger next task in the queue | |
| }); | |
| // start queued timer now | |
| if (typeof task.timeout === "number") { | |
| promise.timeout(task.timeout); | |
| } | |
| } else { | |
| // The task taken was already complete (either rejected or resolved), so just trigger next task in the queue | |
| me._next(); | |
| } | |
| } | |
| } | |
| }; | |
| /** | |
| * Get an available worker. If no worker is available and the maximum number | |
| * of workers isn't yet reached, a new worker will be created and returned. | |
| * If no worker is available and the maximum number of workers is reached, | |
| * null will be returned. | |
| * | |
| * @return {WorkerHandler | null} worker | |
| * @private | |
| */ | |
| Pool.prototype._getWorker = function () { | |
| // find a non-busy worker | |
| var workers = this.workers; | |
| for (var i = 0; i < workers.length; i++) { | |
| var worker = workers[i]; | |
| if (worker.busy() === false) { | |
| return worker; | |
| } | |
| } | |
| if (workers.length < this.maxWorkers) { | |
| // create a new worker | |
| worker = this._createWorkerHandler(); | |
| workers.push(worker); | |
| return worker; | |
| } | |
| return null; | |
| }; | |
| /** | |
| * Remove a worker from the pool. | |
| * Attempts to terminate worker if not already terminated, and ensures the minimum | |
| * pool size is met. | |
| * @param {WorkerHandler} worker | |
| * @return {Promise<WorkerHandler>} | |
| * @private | |
| */ | |
| Pool.prototype._removeWorker = function (worker) { | |
| var me = this; | |
| DEBUG_PORT_ALLOCATOR.releasePort(worker.debugPort); | |
| // _removeWorker will call this, but we need it to be removed synchronously | |
| this._removeWorkerFromList(worker); | |
| // If minWorkers set, spin up new workers to replace the crashed ones | |
| this._ensureMinWorkers(); | |
| // terminate the worker (if not already terminated) | |
| return new Promise(function (resolve, reject) { | |
| worker.terminate(false, function (err) { | |
| me.onTerminateWorker({ | |
| forkArgs: worker.forkArgs, | |
| forkOpts: worker.forkOpts, | |
| workerThreadOpts: worker.workerThreadOpts, | |
| script: worker.script, | |
| }); | |
| if (err) { | |
| reject(err); | |
| } else { | |
| resolve(worker); | |
| } | |
| }); | |
| }); | |
| }; | |
| /** | |
| * Remove a worker from the pool list. | |
| * @param {WorkerHandler} worker | |
| * @private | |
| */ | |
| Pool.prototype._removeWorkerFromList = function (worker) { | |
| // remove from the list with workers | |
| var index = this.workers.indexOf(worker); | |
| if (index !== -1) { | |
| this.workers.splice(index, 1); | |
| } | |
| }; | |
| /** | |
| * Close all active workers. Tasks currently being executed will be finished first. | |
| * @param {boolean} [force=false] If false (default), the workers are terminated | |
| * after finishing all tasks currently in | |
| * progress. If true, the workers will be | |
| * terminated immediately. | |
| * @param {number} [timeout] If provided and non-zero, worker termination promise will be rejected | |
| * after timeout if worker process has not been terminated. | |
| * @return {Promise.<void, Error>} | |
| */ | |
| Pool.prototype.terminate = function (force, timeout) { | |
| var me = this; | |
| // cancel any pending tasks | |
| var taskQueue = this.taskQueue; | |
| while (taskQueue.size() > 0) { | |
| var task = taskQueue.pop(); | |
| if (task) { | |
| task.resolver.reject(new Error("Pool terminated")); | |
| } else { | |
| break; | |
| } | |
| } | |
| taskQueue.clear(); | |
| var f = function (worker) { | |
| DEBUG_PORT_ALLOCATOR.releasePort(worker.debugPort); | |
| this._removeWorkerFromList(worker); | |
| }; | |
| var removeWorker = f.bind(this); | |
| var promises = []; | |
| var workers = this.workers.slice(); | |
| workers.forEach(function (worker) { | |
| var termPromise = worker | |
| .terminateAndNotify(force, timeout) | |
| .then(removeWorker) | |
| .always(function () { | |
| me.onTerminateWorker({ | |
| forkArgs: worker.forkArgs, | |
| forkOpts: worker.forkOpts, | |
| workerThreadOpts: worker.workerThreadOpts, | |
| script: worker.script, | |
| }); | |
| }); | |
| promises.push(termPromise); | |
| }); | |
| return Promise.all(promises); | |
| }; | |
| /** | |
| * Retrieve statistics on tasks and workers. | |
| * @return {{totalWorkers: number, busyWorkers: number, idleWorkers: number, pendingTasks: number, activeTasks: number}} Returns an object with statistics | |
| */ | |
| Pool.prototype.stats = function () { | |
| var totalWorkers = this.workers.length; | |
| var busyWorkers = this.workers.filter(function (worker) { | |
| return worker.busy(); | |
| }).length; | |
| return { | |
| totalWorkers: totalWorkers, | |
| busyWorkers: busyWorkers, | |
| idleWorkers: totalWorkers - busyWorkers, | |
| pendingTasks: this.taskQueue.size(), | |
| activeTasks: busyWorkers, | |
| }; | |
| }; | |
| /** | |
| * Ensures that a minimum of minWorkers is up and running | |
| * @private | |
| */ | |
| Pool.prototype._ensureMinWorkers = function () { | |
| if (this.minWorkers) { | |
| for (var i = this.workers.length; i < this.minWorkers; i++) { | |
| this.workers.push(this._createWorkerHandler()); | |
| } | |
| } | |
| }; | |
| /** | |
| * Helper function to create a new WorkerHandler and pass all options. | |
| * @return {WorkerHandler} | |
| * @private | |
| */ | |
| Pool.prototype._createWorkerHandler = function () { | |
| const overriddenParams = | |
| this.onCreateWorker({ | |
| forkArgs: this.forkArgs, | |
| forkOpts: this.forkOpts, | |
| workerOpts: this.workerOpts, | |
| workerThreadOpts: this.workerThreadOpts, | |
| script: this.script, | |
| }) || {}; | |
| return new WorkerHandler(overriddenParams.script || this.script, { | |
| forkArgs: overriddenParams.forkArgs || this.forkArgs, | |
| forkOpts: overriddenParams.forkOpts || this.forkOpts, | |
| workerOpts: overriddenParams.workerOpts || this.workerOpts, | |
| workerThreadOpts: | |
| overriddenParams.workerThreadOpts || this.workerThreadOpts, | |
| debugPort: DEBUG_PORT_ALLOCATOR.nextAvailableStartingAt( | |
| this.debugPortStart | |
| ), | |
| workerType: this.workerType, | |
| workerTerminateTimeout: this.workerTerminateTimeout, | |
| emitStdStreams: this.emitStdStreams, | |
| }); | |
| }; | |
| /** | |
| * Create queue instance based on strategy | |
| * @param {'fifo' | 'lifo' | import('./types').TaskQueue} strategy | |
| * @returns {import('./types').TaskQueue} Queue instance | |
| * @private | |
| */ | |
| Pool.prototype._createQueue = function (strategy) { | |
| if (typeof strategy === "string") { | |
| switch (strategy) { | |
| case "fifo": | |
| return new FIFOQueue(); | |
| case "lifo": | |
| return new LIFOQueue(); | |
| default: | |
| throw new Error("Unknown queue strategy: " + strategy); | |
| } | |
| } | |
| if (!strategy) { | |
| throw new Error("Queue strategy cannot be null or undefined"); | |
| } | |
| // validate if custom queue implements required methods | |
| var requiredMethods = ["push", "pop", "size", "contains", "clear"]; | |
| for (var i = 0; i < requiredMethods.length; i++) { | |
| var method = requiredMethods[i]; | |
| if (typeof strategy[method] !== "function") { | |
| throw new Error("Queue strategy must implement method: " + method); | |
| } | |
| } | |
| return strategy; | |
| }; | |
| /** | |
| * Ensure that the maxWorkers option is an integer >= 1 | |
| * @param {*} maxWorkers | |
| * @returns {boolean} returns true maxWorkers has a valid value | |
| */ | |
| function validateMaxWorkers(maxWorkers) { | |
| if (!isNumber(maxWorkers) || !isInteger(maxWorkers) || maxWorkers < 1) { | |
| throw new TypeError("Option maxWorkers must be an integer number >= 1"); | |
| } | |
| } | |
| /** | |
| * Ensure that the minWorkers option is an integer >= 0 | |
| * @param {*} minWorkers | |
| * @returns {boolean} returns true when minWorkers has a valid value | |
| */ | |
| function validateMinWorkers(minWorkers) { | |
| if (!isNumber(minWorkers) || !isInteger(minWorkers) || minWorkers < 0) { | |
| throw new TypeError("Option minWorkers must be an integer number >= 0"); | |
| } | |
| } | |
| /** | |
| * Test whether a variable is a number | |
| * @param {*} value | |
| * @returns {boolean} returns true when value is a number | |
| */ | |
| function isNumber(value) { | |
| return typeof value === "number"; | |
| } | |
| /** | |
| * Test whether a number is an integer | |
| * @param {number} value | |
| * @returns {boolean} Returns true if value is an integer | |
| */ | |
| function isInteger(value) { | |
| return Math.round(value) == value; | |
| } | |
| module.exports = Pool; |